A short presentation on the paper "Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality" published in IEEE Journal explaining the key concepts present in the paper.
2. About The Paper
Authors: Jens Grubert, Tobias Langlotz, Stefanie
Zollmann and Holger Regenbrecht
Published In: IEEE Transactions on Visualization and
Computer Graphics ( Volume: 23, Issue: 6, June 1
2017 )
Date of Publication: 17 March 2016
Number Of References: 148
4. Introduction
Augmented Reality – overlay of digital information
Normally, for a single purpose and for a short time
Pervasive/Ubiquitous Computing
Continuous AR Experience -> PAR
5. Background
Characteristics of AR:
- Combination of Virtual and Physical Elements
- Interactive in Real-time
- Visible in 3D
Components of AR:
- Tracking Component
- Rendering Component
- Interaction Component
Classifications Of AR:
- Stationary
- Mobile
6. Context Awareness
Gather information about its environment at any
given time and adapt behaviours accordingly.
Primary Context Factors:
- Location
- Identity
- Activity
- Time
7. Pervasive Augmented
Reality
Moving from AR to PAR – from specific purposes
to an always-accessible, universal information
and communication interface.
Integrating Larger group of Factors
Continuous Information Overlay for Everyone.
PAR characteristics:
- Continuous
- Present Everywhere
- Universal Interface
8. AR VS PAR
Augmented Reality Pervasive Augmented Reality
Scattered Universal
User Controlled Context Controlled
General Purpose Tailored for Each User
Task Driven Context Driven
9. Methodology
Classifying into Context Sources & Targets
Context Sources:
- Human Factor - Personalised for Each User
- Environmental Factor - Infrastructure
- System Factor – Computation, Battery Consumption
Context Targets:
- Providing Data According to the need
10. Survey & Result
Different System Inputs:
- Hybrid UI (AR + VR)
- Smart Phones
- Wearables
Different System Configurations:
- Data Integration – sensors & devices
- Computation Modes – local & remote
Different System Outputs:
- Content – Routes, Displays
- Presentation – Precision Overlay, Selected Items
11. Future Scope
Low Power and Computation Usage by AR
interface
Fast and Customisable HUD
Shared AR
Socially aware with Privacy