My presentation for Barcamp Gent (Dec 2009), but unfortunately I didn't make it. You'll see that's it a more "updated" version of my previous Barcamp Gent presentation:
http://www.slideshare.net/erlend/what-web-designers-could-learn-from-print-designers-presentation
Stefan Szakal, Co-founder, X3 - Working with Microsoft's design languageHow to Web
A designer's perspective
In the new world order where the fruits & flavoured bots battle for supremacy, the biggest surprise came from the most unexpected place: Microsoft. Is Metro a real innovation in UX design or just an attempt to catch some headlines? During this talk I will try to answer this question, amongst other things, while showcasing the principles and patterns behind Metro.
More details on: http://2013.howtoweb.co/
Jakub Krč: Typografie v elektronických médiíchWebExpo
Několik poznámek o úloze typografie v klasických a elektronických médiích, o čtenářských návycích a očekáváních a o tom, proč webová typografie zaostává za technologickými možnostmi, které dnešní designér elektronických médií má.
A taky slovo o gramotnosti, Pravidlech pravopisu, zodpovědnosti a lenosti; o tom, že palec není uvozovka, spojovník pomlčka a čtenář nepřítel.
With more than 20 years experience in interactive design, including four years as executive product manager/creative director at the BBC, and now as the design director at a product agency that’s breaking the mould in how digital agencies approach experience design, Tom Bradley specialises in helping teams solve problems and innovate using design thinking, creative facilitation and hands-on research.
Communication with Flexible DocumentationJon Hadden
We're experts in reducing cognitive load for how people use and interact with our web products, but when it comes to documenting and communicating that end solution, we simply are not helping out our team members or stakeholders. There's a much better process.
In order to understand design decisions, states and flows, the audience of our documentation has the incredibly difficult task of consuming our multi-page PDF's of static comps and wireframes. They must correctly interpret, process and respond to a static version of a very dynamic interface. With responsive design and device fragmentation, the amount of work just to create and interpret existing documentation and deliverables has increased exponentially alongside the device market.
Utilizing flexible documentation for content models, wireframes, visual design and prototypes, we create not only tangible and accurate documentation, but also portable, reusable documentation that reduces rework and communication time waste.
Whether you work in a startup or fortune 500 company, utilize a waterfall or agile approach to product design, this presentation will give you tools you can use today to increase your efficiency in design. All the while keeping a clear and streamlined communication flow with various team members and stakeholders.
With print publishers increasingly being pushed online the design department is being forced to adapt and manage across multiple mediums. This talk tries to identify common mistakes and differences between the mediums and tries to get designers to think seriously about how best to carry brands onto the internet.
My presentation for Barcamp Gent (Dec 2009), but unfortunately I didn't make it. You'll see that's it a more "updated" version of my previous Barcamp Gent presentation:
http://www.slideshare.net/erlend/what-web-designers-could-learn-from-print-designers-presentation
Stefan Szakal, Co-founder, X3 - Working with Microsoft's design languageHow to Web
A designer's perspective
In the new world order where the fruits & flavoured bots battle for supremacy, the biggest surprise came from the most unexpected place: Microsoft. Is Metro a real innovation in UX design or just an attempt to catch some headlines? During this talk I will try to answer this question, amongst other things, while showcasing the principles and patterns behind Metro.
More details on: http://2013.howtoweb.co/
Jakub Krč: Typografie v elektronických médiíchWebExpo
Několik poznámek o úloze typografie v klasických a elektronických médiích, o čtenářských návycích a očekáváních a o tom, proč webová typografie zaostává za technologickými možnostmi, které dnešní designér elektronických médií má.
A taky slovo o gramotnosti, Pravidlech pravopisu, zodpovědnosti a lenosti; o tom, že palec není uvozovka, spojovník pomlčka a čtenář nepřítel.
With more than 20 years experience in interactive design, including four years as executive product manager/creative director at the BBC, and now as the design director at a product agency that’s breaking the mould in how digital agencies approach experience design, Tom Bradley specialises in helping teams solve problems and innovate using design thinking, creative facilitation and hands-on research.
Communication with Flexible DocumentationJon Hadden
We're experts in reducing cognitive load for how people use and interact with our web products, but when it comes to documenting and communicating that end solution, we simply are not helping out our team members or stakeholders. There's a much better process.
In order to understand design decisions, states and flows, the audience of our documentation has the incredibly difficult task of consuming our multi-page PDF's of static comps and wireframes. They must correctly interpret, process and respond to a static version of a very dynamic interface. With responsive design and device fragmentation, the amount of work just to create and interpret existing documentation and deliverables has increased exponentially alongside the device market.
Utilizing flexible documentation for content models, wireframes, visual design and prototypes, we create not only tangible and accurate documentation, but also portable, reusable documentation that reduces rework and communication time waste.
Whether you work in a startup or fortune 500 company, utilize a waterfall or agile approach to product design, this presentation will give you tools you can use today to increase your efficiency in design. All the while keeping a clear and streamlined communication flow with various team members and stakeholders.
With print publishers increasingly being pushed online the design department is being forced to adapt and manage across multiple mediums. This talk tries to identify common mistakes and differences between the mediums and tries to get designers to think seriously about how best to carry brands onto the internet.
Some say responsive web design means a different content strategy between different devices based on the context of use. Others say responsive web design means getting the same content no matter what device and context. Join us as we agree to disagree in this heated debate on responsive web design and how it interweaves with coding, analytics, SEO and user experience.
Good design is a myth - Zoltan Kollin @ UX Cambridge 2017 & UX Scotland 2017Zoltan Kollin
Everyone agrees that well-designed products are intuitive, simple, clean, honest, innovative...except when they're not. It's not the design principles that matter the most - it's the users.
In this session I'll show how focusing on the users' needs might end up with you creating amazing products even when it sometimes means barbarously breaking widely accepted design guidelines.
Form Function Class 6, Manila, Philippines 14/11/2015Holger Bartel
Sweating Details - Slides from my talk at Form Function Class 6 in Manila Philippines on Nov 14th, 2015.
This talk is about sweating details and how small tweaks and changes can make a big difference in any of the web design stages. From optimising the process, via UX and design all the way to performance, this talk covers possible tweaks and recommendations with some practical examples to improve the overall experience of our products.
Good design is a myth - by Zoltan Kollin | UXRiga 2017UX Riga
In his UXRiga 2017 conference talk Zoltan shows how focusing on the users' needs might end up creating amazing products even when it means barbarously breaking widely accepted design guidelines.
How Print Design is the Future of InteractionMike Kruzeniski
A presentation about how the history of Print Design is becoming an important influence in the evolution of Interaction Design.
Originally presented on March 12th 2011 at the SXSW Interactive festival.
Visit http://mkruzeniski.posterous.com/how-print-design-is-the-future-of-interaction for a full description of the talk.
Fast & Furious Responsive Design in Chrome DevToolsTony Jessup
Discover how do design and develop responsive websites and web apps using just the Chrome browser and Chrome DevTools.
This presentation includes embedded video demos.
Presented at the Southern California Web Designers & Developers (SCWDD) Meetup on February 24, 2015 by Tony Jessup (@tonypjessup).
Jaroslav Šnajdr: Getting a Business Collaboration Service Into Cloud: A Case ...WebExpo
"Want to build a complete service product in cloud? Come and learn what it takes."
More at http://webexpo.net/prague2013/talk/getting-business-collaboration-service-into-cloud/
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Some say responsive web design means a different content strategy between different devices based on the context of use. Others say responsive web design means getting the same content no matter what device and context. Join us as we agree to disagree in this heated debate on responsive web design and how it interweaves with coding, analytics, SEO and user experience.
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Everyone agrees that well-designed products are intuitive, simple, clean, honest, innovative...except when they're not. It's not the design principles that matter the most - it's the users.
In this session I'll show how focusing on the users' needs might end up with you creating amazing products even when it sometimes means barbarously breaking widely accepted design guidelines.
Form Function Class 6, Manila, Philippines 14/11/2015Holger Bartel
Sweating Details - Slides from my talk at Form Function Class 6 in Manila Philippines on Nov 14th, 2015.
This talk is about sweating details and how small tweaks and changes can make a big difference in any of the web design stages. From optimising the process, via UX and design all the way to performance, this talk covers possible tweaks and recommendations with some practical examples to improve the overall experience of our products.
Good design is a myth - by Zoltan Kollin | UXRiga 2017UX Riga
In his UXRiga 2017 conference talk Zoltan shows how focusing on the users' needs might end up creating amazing products even when it means barbarously breaking widely accepted design guidelines.
How Print Design is the Future of InteractionMike Kruzeniski
A presentation about how the history of Print Design is becoming an important influence in the evolution of Interaction Design.
Originally presented on March 12th 2011 at the SXSW Interactive festival.
Visit http://mkruzeniski.posterous.com/how-print-design-is-the-future-of-interaction for a full description of the talk.
Fast & Furious Responsive Design in Chrome DevToolsTony Jessup
Discover how do design and develop responsive websites and web apps using just the Chrome browser and Chrome DevTools.
This presentation includes embedded video demos.
Presented at the Southern California Web Designers & Developers (SCWDD) Meetup on February 24, 2015 by Tony Jessup (@tonypjessup).
Jaroslav Šnajdr: Getting a Business Collaboration Service Into Cloud: A Case ...WebExpo
"Want to build a complete service product in cloud? Come and learn what it takes."
More at http://webexpo.net/prague2013/talk/getting-business-collaboration-service-into-cloud/
Steve Corona: Scaling LAMP doesn't have to suckWebExpo
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More at http://webexpo.net/prague2013/talk/scaling-lamp-doesnt-have-to-suck/
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More at http://webexpo.net/prague2013/talk/lessons-learnt-running-global-startup-from-edge-of-world/
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“Electricity, Internet of things, big data, smart data, smart grid, smart metering”
More at http://webexpo.net/prague2013/talk/power-industry-and-internet-of-things/
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More at http://webexpo.net/prague2013/talk/using-hadoop-and-hbase-to-personalize-web-mobile-and-email-experience-for-millions-of-users/
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Více na http://webexpo.cz/praha2012/prednaska/souboj-frameworku/
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UX Designer jako advokát klienta, umění prodat se a praktické tipy ke komunikaci se stakeholdery.
Více na http://webexpo.cz/praha2012/prednaska/ux-designer-andel-s-dablem-v-tele/
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Více na http://webexpo.cz/praha2012/prednaska/jak-bojovat-s-prokrastinaci/
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In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
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during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
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[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.