This document discusses principles of object-oriented design and poor design symptoms. It covers rigidity, fragility, immobility, viscosity, needless complexity, needless repetition, and opacity as symptoms of poor design. It then discusses refactoring, coupling, cohesion, and the SOLID principles - single responsibility, open/closed, Liskov substitution, interface segregation, and dependency inversion principles. Design goals are flexibility, understandability, and reusability through high cohesion and loose coupling using abstraction and separation of concerns.