iOS 11
● iOS 11 sets a new standard for most
advanced mobile operating system.
● It makes iPhone better than before. It
makes iPad more capable than ever.
● And now it opens up both to amazing
possibilities for augmented reality in
games and apps.
● With iOS 11, a new window for
development opens up
Swift 4
● Swift 4 is latest major release from
Apple in the fall of 2017.
● The main focus is to provide source
compatibility with Swift 3 Code.
● Swift 4 is more in working towards
ABI Stability.
● Swift 4 is included in Xcode 9
Xcode
● The main application of the suite is the
integrated development environment
(IDE), also named Xcode.
● Xcode is a complete developer toolset for
creating apps for Mac, iPhone, iPad, Apple
Watch, and Apple TV.
● Xcode brings user interface design, coding,
testing, debugging, and submitting to the
App Store all into a unified workflow.
Xcode 9 – Features
● All New Editor
● Super Fast Search
● Source Control
● New Playground Template
● Refactoring
● Debugging
● Xcode Server Built-In
● New Build System
A New Era of iOS Development
iOS 11 + Swift 4 + Xcode 9
But Where to Learn All of
These Together…??
Eduonix Introduces
The Ultimate iOS 11 Course Learn to Build Apps $15
To Get this Course at $15 Use Coupon Code : EDU15
● Lectures: 256
● Video: 51.5 hours
● Language: English
● Includes: 30 day money back
guarantee!
Certificate of
Completion.
Lifetime Access.
Reference Link : goo.gl/5u732i
Table of Contents
● Section 1 : Introduction
● Section 2 : Swift 4 – Language Basics
● Section 3 : Swift 4 – Language Basics 01 Variables and Constatnts
● Section 4 : Swift 4 – Language Basics 02 Collection Types
● Section 5 : Swift 4 – Language Basics 03 Control Flow
● Section 6 : Swift 4 – Language Basics 04 Functions
● Section 7 : Swift 4 – Language Basics 05 Classes, Structs & Enums
Table of Contents Cont...
● Section 8 : Introduction to Xcode
● Section 9 : Swift 4 – Simple Calculator
● Section 10 : App Swift 4 – RGB to Hex Code Color Converter
● Section 11 : Hangman Game
● Section 12 : App Tip Calculator
● Section 13 : App Average Calculator
● Section 14 : App Saving Calculator
Table of Contents Cont...
● Section 15 : Swift Intro to Design
● Section 16 : Swift Intro to Design with Photoshop
● Section 17 : SpriteKit iOS 11 – 01 Introduction to SpriteKit
● Section 18 : SpriteKit iOS 11 – 02 Introduction to Sprites
● Section 19 : SpriteKit iOS 11 – 03 SKActions
● Section 20 : SpriteKit iOS 11 – 04 ShapeNodes
● Section 21 : SpriteKit iOS 11 – 05 Introduction to Physics in SpriteKit
Table of Contents Cont...
● Section 22 : SpriteKit iOS 11 – 06 Setting up Actions
● Section 23 : Introduction to ARKit
● Section 24 : WatchKit : Chaper 1 – Essentials
● Section 25 : WatchKit : Chaper 2 – Label Interface
● Section 26 : WatchKit : Chaper 3 – Date Interface
● Section 27 : WatchKit : Chaper 4 – Timer Interface
● Section 28 : WatchKit : Chaper 5 – Button Interface
Table of Contents Cont...
● Section 29 : WatchKit : Chaper 6 – Switch Interface
● Section 30 : WatchKit : Chaper 7 – Slider Interface
● Section 31 : WatchKit : Chaper 8 – Picker Interface
● Section 32 : WatchKit : Chaper 9 – Image Interface
● Section 33 : WatchKit : Chaper 10 – Video and Audio
● Section 34 : WatchKit : Chaper 11 – Interface Table
● Section 35 : WatchKit : Chaper 12 – Menu Interface
Table of Contents Cont...
● Section 36 : WatchKit : Chaper 13 – Taps and Gesture
● Section 37 : WatchKit : Chaper 14 – Activity Ring Interface
● Section 38 : WatchKit : Chaper 15 – Text and Emoji Input
● Section 39 : Mapkit : Chapter 1
● Section 40 : Mapkit : Chapter 2
● Section 41 : CoreImage Filter : Chapter 1
● Section 42 : CoreImage Filter : Chapter 2
● Section 43 : CoreImage : Chaper 3
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Thank You!!!

The Ultimate iOS 11 Course Learn to Build Apps

  • 2.
    iOS 11 ● iOS11 sets a new standard for most advanced mobile operating system. ● It makes iPhone better than before. It makes iPad more capable than ever. ● And now it opens up both to amazing possibilities for augmented reality in games and apps. ● With iOS 11, a new window for development opens up
  • 3.
    Swift 4 ● Swift4 is latest major release from Apple in the fall of 2017. ● The main focus is to provide source compatibility with Swift 3 Code. ● Swift 4 is more in working towards ABI Stability. ● Swift 4 is included in Xcode 9
  • 4.
    Xcode ● The mainapplication of the suite is the integrated development environment (IDE), also named Xcode. ● Xcode is a complete developer toolset for creating apps for Mac, iPhone, iPad, Apple Watch, and Apple TV. ● Xcode brings user interface design, coding, testing, debugging, and submitting to the App Store all into a unified workflow.
  • 5.
    Xcode 9 –Features ● All New Editor ● Super Fast Search ● Source Control ● New Playground Template ● Refactoring ● Debugging ● Xcode Server Built-In ● New Build System
  • 6.
    A New Eraof iOS Development iOS 11 + Swift 4 + Xcode 9
  • 7.
    But Where toLearn All of These Together…??
  • 8.
    Eduonix Introduces The UltimateiOS 11 Course Learn to Build Apps $15 To Get this Course at $15 Use Coupon Code : EDU15 ● Lectures: 256 ● Video: 51.5 hours ● Language: English ● Includes: 30 day money back guarantee! Certificate of Completion. Lifetime Access. Reference Link : goo.gl/5u732i
  • 9.
    Table of Contents ●Section 1 : Introduction ● Section 2 : Swift 4 – Language Basics ● Section 3 : Swift 4 – Language Basics 01 Variables and Constatnts ● Section 4 : Swift 4 – Language Basics 02 Collection Types ● Section 5 : Swift 4 – Language Basics 03 Control Flow ● Section 6 : Swift 4 – Language Basics 04 Functions ● Section 7 : Swift 4 – Language Basics 05 Classes, Structs & Enums
  • 10.
    Table of ContentsCont... ● Section 8 : Introduction to Xcode ● Section 9 : Swift 4 – Simple Calculator ● Section 10 : App Swift 4 – RGB to Hex Code Color Converter ● Section 11 : Hangman Game ● Section 12 : App Tip Calculator ● Section 13 : App Average Calculator ● Section 14 : App Saving Calculator
  • 11.
    Table of ContentsCont... ● Section 15 : Swift Intro to Design ● Section 16 : Swift Intro to Design with Photoshop ● Section 17 : SpriteKit iOS 11 – 01 Introduction to SpriteKit ● Section 18 : SpriteKit iOS 11 – 02 Introduction to Sprites ● Section 19 : SpriteKit iOS 11 – 03 SKActions ● Section 20 : SpriteKit iOS 11 – 04 ShapeNodes ● Section 21 : SpriteKit iOS 11 – 05 Introduction to Physics in SpriteKit
  • 12.
    Table of ContentsCont... ● Section 22 : SpriteKit iOS 11 – 06 Setting up Actions ● Section 23 : Introduction to ARKit ● Section 24 : WatchKit : Chaper 1 – Essentials ● Section 25 : WatchKit : Chaper 2 – Label Interface ● Section 26 : WatchKit : Chaper 3 – Date Interface ● Section 27 : WatchKit : Chaper 4 – Timer Interface ● Section 28 : WatchKit : Chaper 5 – Button Interface
  • 13.
    Table of ContentsCont... ● Section 29 : WatchKit : Chaper 6 – Switch Interface ● Section 30 : WatchKit : Chaper 7 – Slider Interface ● Section 31 : WatchKit : Chaper 8 – Picker Interface ● Section 32 : WatchKit : Chaper 9 – Image Interface ● Section 33 : WatchKit : Chaper 10 – Video and Audio ● Section 34 : WatchKit : Chaper 11 – Interface Table ● Section 35 : WatchKit : Chaper 12 – Menu Interface
  • 14.
    Table of ContentsCont... ● Section 36 : WatchKit : Chaper 13 – Taps and Gesture ● Section 37 : WatchKit : Chaper 14 – Activity Ring Interface ● Section 38 : WatchKit : Chaper 15 – Text and Emoji Input ● Section 39 : Mapkit : Chapter 1 ● Section 40 : Mapkit : Chapter 2 ● Section 41 : CoreImage Filter : Chapter 1 ● Section 42 : CoreImage Filter : Chapter 2 ● Section 43 : CoreImage : Chaper 3
  • 15.
    Connect with uson Social Platform Thank You!!!