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The Testament of Sherlock
Holmes
I Made Teguh Arie Baskara
Producer
Agate Studio
@agatestudio
Game Review
The Testament of Sherlock Holmes
OVERVIEW
@agatestudio
OVERVIEWDeveloper: Frogwares
Publisher: Focus Home Interactive, NA Atlus
Platform: PC, PS3, Xbox360
Release: 20 September 2012
Genre: Adventure
Development Time: 3 Years
Budget : ± x millions
Price:
$39.95 Official Website(PC-box, Xbox, PS3), $19.99 Steam
@agatestudio
• Adventure Games – Sherlock Holmes
‘Adventure games dengan tema detektif, memberikan
eksplorasi, investigasi, mengumpulkan petunju,
menginterogasi orang dan pada akhirnya melakukan
deduksi.
• Tema real, dark, mengambil setting London 1898.
Storynya merupakan story original (bukan dari buku]
dengan plot mirip dengan Sherlock Holmes BBC season 2
finale (Sherlock dijadikan tersangka dan harus
memalsukan kematiannya).
OVERVIEW
@agatestudio
GAMEPLAY
@agatestudio
@agatestudio
@agatestudio
@agatestudio
INTERESTING PART
@agatestudio
STORY
@agatestudio
STORY
@agatestudio
STORY
@agatestudio
INTERACTION
@agatestudio
INTERACTION
@agatestudio
PUZZLE
@agatestudio
PUZZLE
@agatestudio
PUZZLE
@agatestudio
PUZZLE
@agatestudio
PUZZLE
• The Testament of Sherlock Holmes proyek pertama
FROGWARES untuk PC,PS3 dan Xbox360.
• Mengubah target market mereka. (Sebelumnya PC
mid-low end menjadi PC high end)
• Perubahan target market membuat mereka melihat
ulang sudut pandang mereka tentang ‘difficulty’
untuk game mereka.
@agatestudio
PUZZLE
• Seri sherlock sebelumnya, definisi puzzle yang sukses
untuk mereka adalah ‘insanely difficult puzzles’,
orang membutuhkan waktu yang lama untuk
menyelesaikan puzzlenya.
• Untuk seseorang bisa menyebarkan jawaban puzzle
di internet membutuhkan waktu lama, dan membuat
banyak player stuck dan berhenti.
• Sekarang mereka membuat puzzle yang lebih bisa di
solve dan mendesign agar orang-orang tidak stuck di
tempat yang sama terlalu lama.
@agatestudio
VERDICT
• Great story, voice act, graphic (jangan di bandingkan
dengan LA Noire).
• Bisa dengan baik memberikan experience interaksi
tentang ke-detektif-an melalui sebuah game
adventure.
• Penggunaan puzzle yang tepat dan variasi puzzle
yang tidak repetitif.
@agatestudio
LAST WORD
• Sekuel sedang dibuat, CRIME and PUNISHMENT,
untuk PC,PS4,Xbox1,PS3 dan Xbox360.
• Menggunakan Unreal
• Gameplay makin menjanjikan,-
http://devblog.sherlockholmes-thegame.com/
@agatestudio
THANK YOU
THANK YOU

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