https://www.productmanagementtoday.com/frs/24916769/the-key-to-agile-team-motivation/email
Agile was a grassroots engineering movement that caught most software leaders unprepared. The Agile community was confident that management would recognize the benefits of Agile and adopt its servant-leadership style. Unfortunately, management in larger organizations maintained the directing and controlling management style that had been reinforced throughout their careers, violating the Agile tenet of trusted, self-motivated Agile teams.
Agile has been impeded by retention of Waterfall release planning practices and schedule pressure. Management was never taught how to establish the positive and supportive environment necessary to motivate self-directed teams, resulting in disappointing Agile transitions. Organizations can improve predictability by building Agile teams motivated to achieve results.
In this webinar, attendees will learn:
• Motivation organizational behavior principles for engineering leaders
• An alternative to pressure to achieve superior results
• How to establish the supportive environment critical for motivation of self-directed teams
• How to do Agile the way it was conceived!
Engineering leaders are provided with methods and practices supported by established organizational behavior principles they can apply. It’s presented by an experienced engineering leader for product development leaders.
RE Capital's Visionary Leadership under Newman Leech
The Key to Agile Team Motivation with Robert Webber
1.
2.
3.
4.
5. Summary
“Agile” has missed expectations in most organizations
Management was not prepared for self-directed teams
Traditional management methods are incompatible with Agile motivation
Agile transitions require culture change
Agile was conceived as a naturally motivational environment
6. Your Agile teams?
Motivated Unmotivated Pressured
Enthusiastic Collaboration Individual contributors Finger-pointing
Do what’s necessary Wait to be told Accountable
Accept new challenges Avoid accountability Resist new challenges
Overcome obstacles Wait on others Make excuses
Extra effort to meet goals Regular hours Minimum effort to get by
Set and achieve Sprint objectives Meet assigned goals
Miss assigned goals
8. Is this your organization?
• Bloated releases
• Missed schedules
• Frustrated and demotivated teams
Product Management
Sales
Operations
• Features
• Schedules
• Priority Changes
Agile Teams
Pressure
Pressure
9. Motivation is an organizational behavior
issue
A reason for acting or behaving in a particular way
English Oxford Living Dictionaries
10.
11. Behaviors
and Results
All results in your organization
are products of behavior
Behaviors can be increased
through positive or negative
reinforcement
Frequent and timely
reinforcement establish intrinsic
motivation
17. System of Positive Reinforcement
Natural positive reinforcement for behaviors that produce results
Agile Development
18. How do we know they’re working as hard as they can?
19.
20. “Intrinsic Motivation”
Stimulation that drives an individual to adopt or change a behavior for his
or her own internal satisfaction or fulfillment. Intrinsic motivation is
usually self-applied, and springs from a direct relationship between the
individual and the situation.
Business Dictionary
23. Traditional Management Training
Individual accountability
Delegation
“SMART” goals
Project Tracking
Performance reviews
Irrelevant to self-directed teams and Agile development!
25. Four Steps
to Agile
Motivation
Recognize the essential leap from
negative to positive reinforcement
Determine your positivity umbrella
Establish your Agile system of positive
reinforcement
Change management behavior from
controlling to supporting
26. Choose the word that best describes
how you feel about your work
1 2 3 4 5
Pressured Frustrated OK Motivated Excited
29. Your Agile team should be achieving Sprint objectives > 90% of time
Let them do Agile!
Teams set Sprint goals
Sprints are stable
Physical Kanban board
Flexible feature planning
31. “Culture”
Culture is defined by the pattern of
behaviors observed in an organization
Culture is based on behaviors
reinforced in your organization
32. Where can you establish your R+ boundary?
CEO
VP Product
Development
VP Product
Management
PMO
VP Engineering
Director
Engineering
Engineering
Manager
Higher the better
But higher levels tend to use R-
33. Frequent Social Peer Recognition
Kanban Boards Demonstrations Information Radiators
34. Supportive
Management
Populated by Scrum Masters
Obstacles owned by project
or line managers
Weekly review with director
or VP
Obstacle Complete
In Process
35. Management
Staff Meeting
Recognition for progress on
Obstacle Kanban board
Success stories
Recognize managers for actions
they have taken to support the
systems of positive reinforcement