SlideShare a Scribd company logo
Usability Test Script 
Don Esperon 
UX Springboard Student 
 
 
Hello! My name is Don and I’ll be working with you today as we explore an app that is currently under 
development. The first thing I want to make clear right away is that we’re testing the app, and not you. The app 
is called Likely. To give you an overview, the app can help users define and keep track of the goals that they 
want to accomplish, while also allowing users to accomplish goals in a social manner. In order to know if the app 
will work well and is intuitive, we will be testing a few key features of the app. 
 
Today you’ll be looking at a prototype. It looks like an app but isn’t fully designed and not everything is 
clickable. Just let me know what you’d expect to happen. We will be conducting a moderated usability test, and 
the session should take about 20 to 30 minutes. So I do not want you to worry about being right or wrong, as any 
input is valued. You are helping me develop a brand new idea that has plenty of room to improve and evolve as a 
product. Your feedback will help me iterate upon the prototype! 
 
This will be a big helping me figure out what works and what doesn’t. Also, please do not be concerned about 
my feelings. We’re doing this test to improve the app, so I value your honest reactions. If you have any questions 
as we go along, feel free to ask them. I may not be able to answer them right away, since we’re interested in how 
people do when they are figuring out the app for themselves. But if you still have any questions when we’re done 
I’ll try to answer them then. And if you need to take a break at any point, just let me know. Alright, let’s begin! 
 
 
Creating a Profile 
 
Goal​: To test if a user understands the profile creating process, and to test whether users can logically 
navigate through the preset menus. 
 
Script​: Before clicking anything just yet, what about the screen grabs your attention? What do you 
think you can do here?  
What button would you click on to create a profile? What do you think will happen when you click on 
next? 
What screen do you think will come after the basic information screen? 
What screen do you think will come after the upload a profile picture screen? 
What screen do you think will come after the “current goals” screen? 
This is the last of the “create profile”menus. Do you think these options allows users to fully reflect 
themselves well in a goal tracking app? On a scale of 1 to 10, how intuitive was creating a profile? 
 
Now you have a new profile created. What do you think this screen does? On a scale of 0 to 10, how 
intuitive is the profile screen? 
 
Thanks, you did great! Now that we’re done with creating a profile, was anything confusing or 
missing? 
 
Main Navigation Tabs 
 
Goal​: To test if a user understands the main navigation tabs, and whether users can understand the 
overall functionality of the app after going through the tabs. 
 
Script​: Now I want you to focus on the main navigation of the app, which are the 4 icons on the bottom 
of the screen. Before clicking on anything, what are your thoughts on the presentation and 
arrangement of the tabs? 
Now click through the various icons on the bottom of the screen, and think about what each tab does. 
(After each screen ask the user, “What do you think is the purpose of this screen”.) 
After reviewing all of the screen, does the app make sense to you? In one or two sentences, please 
describe what the app does? On a scale of 0-10, how intuitive is the flow of these screens? 
 
Thanks again! Now that we’re done with looking at the navigation, do you have any questions or 
feedback for me? 
 
 
 
Creating a Goal 
 
Goal​: To test whether a user can understand the goal creating process, and to test whether users can 
logically navigate through the preset menus. 
 
Script​: Now please click on the bottom left icon of the profile screen, which will take you to homepage 
of the app. Thanks! Now I want you to think of a goal that you want to accomplish. I want you to keep 
it in mind as you go through the goal creating steps. I want to know how intuitive and flexible it is, 
given the goal that you have created. 
For your current task, I want you to create a new goal. Which button do you think is the button to 
create a new goal? After clicking that button, what button do you think will come next? 
How well does this screen fits with the goal that you have in mind? What screen do you think will come 
after the goal screen window? 
How well does this screen do in making your goal more social? What do you think the next screen will 
be? 
How well does this screen do in attaching achievements to your goal? On a scale of 0-10, how intuitive 
was the goal creating process to you? 
 
After clicking save, now you have a new goal created. Thanks, you did great! Now that we’re done, did 
you have any questions for me or feedback. Was anything confusing or missing? 
 
 
Updating a Goal 
 
Goal:​ To test whether a user can understand the goal updating process, and to test whether a user can 
navigate between the goal updating and goal sharing process. 
  
Script:​ The next task I would like you to do is update a goal. Please navigate back to the homescreen. 
 
I want you to imagine that you have just completed your daily running goal, and you are ready to mark 
that activity as complete within the app. How do you think you would mark the goal as complete?  
What do you think of the screen? What do you think you can do? 
Once done, hit save, and you will be redirected to the home screen. Did you notice any changes? From 
1 to 10, how intuitive was this process of updating a goal? 
 
Now imagine that you want to share your activity. Which button do you think you will need to press to 
share a goal? 
What screen do you think will come after the achievements section? 
What screen do you think will come after the “share posts” section? 
The social screen has appeared. What catches your attention? What do you think you can do here? On 
a scale of 0 to 10, how clear is the functionality on this screen? 
 
Thanks, you did great! Now that we’re done, did you have any questions for me or feedback. Was 
anything confusing or missing? 
 
 
Conclusion of Script 
 
Thanks, you did great! Now that we’re done, did you have any questions for me or feedback for me? 
Thank you for helping me test the new app! Is it okay if I reach out to you later, in regard to testing the 
next iteration? 
 
 
 

More Related Content

Similar to Testing Script

Importance of apps in marketing strategy my perspective - Ankit Shard
Importance of apps in marketing strategy my perspective - Ankit ShardImportance of apps in marketing strategy my perspective - Ankit Shard
Importance of apps in marketing strategy my perspective - Ankit Shard
Ankit Shard
 
The Trick of Designing User Interfaces that Slay
The Trick of Designing User Interfaces that SlayThe Trick of Designing User Interfaces that Slay
The Trick of Designing User Interfaces that Slay
Mindfire LLC
 
App Development Smart Guide
App Development Smart GuideApp Development Smart Guide
App Development Smart Guide
Emma Mitchell
 
A smart guide to app development
A smart guide to app developmentA smart guide to app development
A smart guide to app development
Emma Mitchell
 
Study time app presentation
Study time app presentationStudy time app presentation
Study time app presentation
smsschool
 
L3 CMPT Y2 Evaluation.pptx
L3 CMPT Y2 Evaluation.pptxL3 CMPT Y2 Evaluation.pptx
L3 CMPT Y2 Evaluation.pptx
FlynnWestwoodBryant
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation deck
tbatkhuu1
 
UX and UI Workshops - User Journey
UX and UI Workshops - User JourneyUX and UI Workshops - User Journey
UX and UI Workshops - User Journey
Inwedo
 
Mobile Application Development - Guide 2020
Mobile Application Development - Guide 2020Mobile Application Development - Guide 2020
Mobile Application Development - Guide 2020
Mantha Phani Satya Anirudh
 
Apps for good final presentation Blue Sky 2000
Apps for good final presentation Blue Sky 2000Apps for good final presentation Blue Sky 2000
Apps for good final presentation Blue Sky 2000
BlueSky2OOO
 
Slide share
Slide shareSlide share
Slide share
LeandroVieira169
 
UX Masterclass Presentation
UX Masterclass PresentationUX Masterclass Presentation
UX Masterclass Presentation
Elizabeth Chesters
 
Hacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for TechiesHacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for Techies
Melissa Ng
 
Design Analysis - Yelp Android
Design Analysis - Yelp AndroidDesign Analysis - Yelp Android
Design Analysis - Yelp AndroidTiq Chapa
 
Ux portfolio slideshare
Ux portfolio slideshareUx portfolio slideshare
Ux portfolio slideshare
Sean Culley
 
User Research on a Shoestring
User Research on a ShoestringUser Research on a Shoestring
User Research on a Shoestringteaguese
 
Principles of Interactive Design
Principles of Interactive DesignPrinciples of Interactive Design
Principles of Interactive Design
MaryColligan1
 
Mobile UX Workshop General Assembly
Mobile UX Workshop General AssemblyMobile UX Workshop General Assembly
Mobile UX Workshop General Assembly
Doralin Kelly
 
Design Project 3 Emotional Design Deliverable 2
Design Project 3 Emotional Design Deliverable 2Design Project 3 Emotional Design Deliverable 2
Design Project 3 Emotional Design Deliverable 2Stanford dmedia
 
usabilityofwebapplication.pdf
usabilityofwebapplication.pdfusabilityofwebapplication.pdf
usabilityofwebapplication.pdf
YuriTamaki
 

Similar to Testing Script (20)

Importance of apps in marketing strategy my perspective - Ankit Shard
Importance of apps in marketing strategy my perspective - Ankit ShardImportance of apps in marketing strategy my perspective - Ankit Shard
Importance of apps in marketing strategy my perspective - Ankit Shard
 
The Trick of Designing User Interfaces that Slay
The Trick of Designing User Interfaces that SlayThe Trick of Designing User Interfaces that Slay
The Trick of Designing User Interfaces that Slay
 
App Development Smart Guide
App Development Smart GuideApp Development Smart Guide
App Development Smart Guide
 
A smart guide to app development
A smart guide to app developmentA smart guide to app development
A smart guide to app development
 
Study time app presentation
Study time app presentationStudy time app presentation
Study time app presentation
 
L3 CMPT Y2 Evaluation.pptx
L3 CMPT Y2 Evaluation.pptxL3 CMPT Y2 Evaluation.pptx
L3 CMPT Y2 Evaluation.pptx
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation deck
 
UX and UI Workshops - User Journey
UX and UI Workshops - User JourneyUX and UI Workshops - User Journey
UX and UI Workshops - User Journey
 
Mobile Application Development - Guide 2020
Mobile Application Development - Guide 2020Mobile Application Development - Guide 2020
Mobile Application Development - Guide 2020
 
Apps for good final presentation Blue Sky 2000
Apps for good final presentation Blue Sky 2000Apps for good final presentation Blue Sky 2000
Apps for good final presentation Blue Sky 2000
 
Slide share
Slide shareSlide share
Slide share
 
UX Masterclass Presentation
UX Masterclass PresentationUX Masterclass Presentation
UX Masterclass Presentation
 
Hacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for TechiesHacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for Techies
 
Design Analysis - Yelp Android
Design Analysis - Yelp AndroidDesign Analysis - Yelp Android
Design Analysis - Yelp Android
 
Ux portfolio slideshare
Ux portfolio slideshareUx portfolio slideshare
Ux portfolio slideshare
 
User Research on a Shoestring
User Research on a ShoestringUser Research on a Shoestring
User Research on a Shoestring
 
Principles of Interactive Design
Principles of Interactive DesignPrinciples of Interactive Design
Principles of Interactive Design
 
Mobile UX Workshop General Assembly
Mobile UX Workshop General AssemblyMobile UX Workshop General Assembly
Mobile UX Workshop General Assembly
 
Design Project 3 Emotional Design Deliverable 2
Design Project 3 Emotional Design Deliverable 2Design Project 3 Emotional Design Deliverable 2
Design Project 3 Emotional Design Deliverable 2
 
usabilityofwebapplication.pdf
usabilityofwebapplication.pdfusabilityofwebapplication.pdf
usabilityofwebapplication.pdf
 

Recently uploaded

Portfolio.pdf
Portfolio.pdfPortfolio.pdf
Portfolio.pdf
garcese
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
asuzyq
 
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
n0tivyq
 
Storytelling For The Web: Integrate Storytelling in your Design Process
Storytelling For The Web: Integrate Storytelling in your Design ProcessStorytelling For The Web: Integrate Storytelling in your Design Process
Storytelling For The Web: Integrate Storytelling in your Design Process
Chiara Aliotta
 
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
kecekev
 
vernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdfvernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdf
PrabhjeetSingh219035
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
ameli25062005
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
7sd8fier
 
一比一原版(BU毕业证)波士顿大学毕业证如何办理
一比一原版(BU毕业证)波士顿大学毕业证如何办理一比一原版(BU毕业证)波士顿大学毕业证如何办理
一比一原版(BU毕业证)波士顿大学毕业证如何办理
peuce
 
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
h7j5io0
 
Design-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service DeliveryDesign-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service Delivery
farhanaslam79
 
Research 20 slides Amelia gavryliuks.pdf
Research 20 slides Amelia gavryliuks.pdfResearch 20 slides Amelia gavryliuks.pdf
Research 20 slides Amelia gavryliuks.pdf
ameli25062005
 
Impact of Fonts: in Web and Apps Design
Impact of Fonts:  in Web and Apps DesignImpact of Fonts:  in Web and Apps Design
Impact of Fonts: in Web and Apps Design
contactproperweb2014
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
smpc3nvg
 
Book Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for DesignersBook Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for Designers
Confidence Ago
 
Technoblade The Legacy of a Minecraft Legend.
Technoblade The Legacy of a Minecraft Legend.Technoblade The Legacy of a Minecraft Legend.
Technoblade The Legacy of a Minecraft Legend.
Techno Merch
 
PDF SubmissionDigital Marketing Institute in Noida
PDF SubmissionDigital Marketing Institute in NoidaPDF SubmissionDigital Marketing Institute in Noida
PDF SubmissionDigital Marketing Institute in Noida
PoojaSaini954651
 
Transforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting ProfitabilityTransforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting Profitability
aaryangarg12
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
7sd8fier
 
Timeless Principles of Good Design
Timeless Principles of Good DesignTimeless Principles of Good Design
Timeless Principles of Good Design
Carolina de Bartolo
 

Recently uploaded (20)

Portfolio.pdf
Portfolio.pdfPortfolio.pdf
Portfolio.pdf
 
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
一比一原版(Columbia毕业证)哥伦比亚大学毕业证如何办理
 
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
一比一原版(Glasgow毕业证书)格拉斯哥大学毕业证成绩单如何办理
 
Storytelling For The Web: Integrate Storytelling in your Design Process
Storytelling For The Web: Integrate Storytelling in your Design ProcessStorytelling For The Web: Integrate Storytelling in your Design Process
Storytelling For The Web: Integrate Storytelling in your Design Process
 
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
一比一原版(UW毕业证)西雅图华盛顿大学毕业证如何办理
 
vernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdfvernacular architecture in response to climate.pdf
vernacular architecture in response to climate.pdf
 
20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf20 slides of research movie and artists .pdf
20 slides of research movie and artists .pdf
 
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
一比一原版(NCL毕业证书)纽卡斯尔大学毕业证成绩单如何办理
 
一比一原版(BU毕业证)波士顿大学毕业证如何办理
一比一原版(BU毕业证)波士顿大学毕业证如何办理一比一原版(BU毕业证)波士顿大学毕业证如何办理
一比一原版(BU毕业证)波士顿大学毕业证如何办理
 
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
一比一原版(BU毕业证书)伯恩茅斯大学毕业证成绩单如何办理
 
Design-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service DeliveryDesign-Thinking-eBook for Public Service Delivery
Design-Thinking-eBook for Public Service Delivery
 
Research 20 slides Amelia gavryliuks.pdf
Research 20 slides Amelia gavryliuks.pdfResearch 20 slides Amelia gavryliuks.pdf
Research 20 slides Amelia gavryliuks.pdf
 
Impact of Fonts: in Web and Apps Design
Impact of Fonts:  in Web and Apps DesignImpact of Fonts:  in Web and Apps Design
Impact of Fonts: in Web and Apps Design
 
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
一比一原版(Brunel毕业证书)布鲁内尔大学毕业证成绩单如何办理
 
Book Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for DesignersBook Formatting: Quality Control Checks for Designers
Book Formatting: Quality Control Checks for Designers
 
Technoblade The Legacy of a Minecraft Legend.
Technoblade The Legacy of a Minecraft Legend.Technoblade The Legacy of a Minecraft Legend.
Technoblade The Legacy of a Minecraft Legend.
 
PDF SubmissionDigital Marketing Institute in Noida
PDF SubmissionDigital Marketing Institute in NoidaPDF SubmissionDigital Marketing Institute in Noida
PDF SubmissionDigital Marketing Institute in Noida
 
Transforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting ProfitabilityTransforming Brand Perception and Boosting Profitability
Transforming Brand Perception and Boosting Profitability
 
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
一比一原版(MMU毕业证书)曼彻斯特城市大学毕业证成绩单如何办理
 
Timeless Principles of Good Design
Timeless Principles of Good DesignTimeless Principles of Good Design
Timeless Principles of Good Design
 

Testing Script

  • 1. Usability Test Script  Don Esperon  UX Springboard Student      Hello! My name is Don and I’ll be working with you today as we explore an app that is currently under  development. The first thing I want to make clear right away is that we’re testing the app, and not you. The app  is called Likely. To give you an overview, the app can help users define and keep track of the goals that they  want to accomplish, while also allowing users to accomplish goals in a social manner. In order to know if the app  will work well and is intuitive, we will be testing a few key features of the app.    Today you’ll be looking at a prototype. It looks like an app but isn’t fully designed and not everything is  clickable. Just let me know what you’d expect to happen. We will be conducting a moderated usability test, and  the session should take about 20 to 30 minutes. So I do not want you to worry about being right or wrong, as any  input is valued. You are helping me develop a brand new idea that has plenty of room to improve and evolve as a  product. Your feedback will help me iterate upon the prototype!    This will be a big helping me figure out what works and what doesn’t. Also, please do not be concerned about  my feelings. We’re doing this test to improve the app, so I value your honest reactions. If you have any questions  as we go along, feel free to ask them. I may not be able to answer them right away, since we’re interested in how  people do when they are figuring out the app for themselves. But if you still have any questions when we’re done  I’ll try to answer them then. And if you need to take a break at any point, just let me know. Alright, let’s begin!      Creating a Profile    Goal​: To test if a user understands the profile creating process, and to test whether users can logically  navigate through the preset menus.    Script​: Before clicking anything just yet, what about the screen grabs your attention? What do you  think you can do here?   What button would you click on to create a profile? What do you think will happen when you click on  next?  What screen do you think will come after the basic information screen?  What screen do you think will come after the upload a profile picture screen?  What screen do you think will come after the “current goals” screen?  This is the last of the “create profile”menus. Do you think these options allows users to fully reflect  themselves well in a goal tracking app? On a scale of 1 to 10, how intuitive was creating a profile?    Now you have a new profile created. What do you think this screen does? On a scale of 0 to 10, how  intuitive is the profile screen?   
  • 2. Thanks, you did great! Now that we’re done with creating a profile, was anything confusing or  missing?    Main Navigation Tabs    Goal​: To test if a user understands the main navigation tabs, and whether users can understand the  overall functionality of the app after going through the tabs.    Script​: Now I want you to focus on the main navigation of the app, which are the 4 icons on the bottom  of the screen. Before clicking on anything, what are your thoughts on the presentation and  arrangement of the tabs?  Now click through the various icons on the bottom of the screen, and think about what each tab does.  (After each screen ask the user, “What do you think is the purpose of this screen”.)  After reviewing all of the screen, does the app make sense to you? In one or two sentences, please  describe what the app does? On a scale of 0-10, how intuitive is the flow of these screens?    Thanks again! Now that we’re done with looking at the navigation, do you have any questions or  feedback for me?        Creating a Goal    Goal​: To test whether a user can understand the goal creating process, and to test whether users can  logically navigate through the preset menus.    Script​: Now please click on the bottom left icon of the profile screen, which will take you to homepage  of the app. Thanks! Now I want you to think of a goal that you want to accomplish. I want you to keep  it in mind as you go through the goal creating steps. I want to know how intuitive and flexible it is,  given the goal that you have created.  For your current task, I want you to create a new goal. Which button do you think is the button to  create a new goal? After clicking that button, what button do you think will come next?  How well does this screen fits with the goal that you have in mind? What screen do you think will come  after the goal screen window?  How well does this screen do in making your goal more social? What do you think the next screen will  be?  How well does this screen do in attaching achievements to your goal? On a scale of 0-10, how intuitive  was the goal creating process to you?    After clicking save, now you have a new goal created. Thanks, you did great! Now that we’re done, did  you have any questions for me or feedback. Was anything confusing or missing?   
  • 3.   Updating a Goal    Goal:​ To test whether a user can understand the goal updating process, and to test whether a user can  navigate between the goal updating and goal sharing process.     Script:​ The next task I would like you to do is update a goal. Please navigate back to the homescreen.    I want you to imagine that you have just completed your daily running goal, and you are ready to mark  that activity as complete within the app. How do you think you would mark the goal as complete?   What do you think of the screen? What do you think you can do?  Once done, hit save, and you will be redirected to the home screen. Did you notice any changes? From  1 to 10, how intuitive was this process of updating a goal?    Now imagine that you want to share your activity. Which button do you think you will need to press to  share a goal?  What screen do you think will come after the achievements section?  What screen do you think will come after the “share posts” section?  The social screen has appeared. What catches your attention? What do you think you can do here? On  a scale of 0 to 10, how clear is the functionality on this screen?    Thanks, you did great! Now that we’re done, did you have any questions for me or feedback. Was  anything confusing or missing?      Conclusion of Script    Thanks, you did great! Now that we’re done, did you have any questions for me or feedback for me?  Thank you for helping me test the new app! Is it okay if I reach out to you later, in regard to testing the  next iteration?