The document provides a usability test script for testing an app called Likely, which allows users to define and track personal goals. The script outlines test scenarios to evaluate key aspects of the app prototype including creating a profile, understanding the main navigation tabs, creating new goals, and updating existing goals. Testers are asked to complete tasks within the prototype and provide feedback on intuitiveness, clarity of functionality, and any issues encountered. The goal of the usability testing is to improve the app design based on user feedback.
How to Prepare Your Social Program for Christmas in July Spredfast
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Asif Kamal's portfolio showcasing his UX project from CareerFoundry.com User Experience Design course. The app prototype is called InkTank and is meant to help users find reputable tattoo artists in their area.
How to Prepare Your Social Program for Christmas in July Spredfast
Social marketers should learn from retailers and plan ahead now for year end, AKA "Christmas in July”. This deck shares five key points to consider when planning your social marketing plans for the holiday season.
Asif Kamal's portfolio showcasing his UX project from CareerFoundry.com User Experience Design course. The app prototype is called InkTank and is meant to help users find reputable tattoo artists in their area.
Importance of apps in marketing strategy my perspective - Ankit ShardAnkit Shard
I am not an expert at Developing Apps or a Developer Whatever I have mentioned above is all that I have learn't mostly understanding the Design process be it in Engineering – from product design to cars, & developing simple effective SM Strategies in my day to day work.
The Trick of Designing User Interfaces that SlayMindfire LLC
Now, the problem every time was the expectation to offer perfect answers, along with supporting reasons. Although my intuition helped me get through on a few, the part I would struggle most was in offering convincing reasons to support my answers. I felt my supposed intuition had some underlying logic and concepts but I needed to reify those. I needed to have constructs that I could use to easily judge any Design, be it a web page, mobile application UI or even a poster.
Get Your Smart Guide: How to Develop an App
http://offers.techwitty.com.au/app-development
Understand the first step in the process: Taking your idea, and turning that idea into a really awesome app.
Download this Smart Guide to learn how you can apply for the grant easily. It's free!
This Smart Guide includes the following sections:
What is app development
Discovery session, UX & UI
Development steps
UX and UI design. Differences, good practices, and useful tools in building dedicated software that meets customer needs and expectations. It covers many important aspects of UX like personas, scenarios, canvas, measuring and measuring tools, the whole development process and gathering feedback.
It was created by Dominik Goss, CEO at Inwedo
Have more questions about UX/UI? Contact us at contact@inwedo.com for additional information or questions and we will get back to you shortly.
Have a idea of Mobile app development, you need to know many latest trends and updated on mobile application development and find the Guide for the Mobile application Development
I created this slide show to show my company vision and a description of my company.i also created this to help new programs and new company starting social media campaigns.
The presentation slides for my UX Masterclass July 2017 for CodeFirst:Girls. This is aimed at those new to UX and possibly new to the technology world in general.
This presentation covers personas, empathy maps, user journeys/(UI flow diagrams), prototyping and usability testing.
Hacking UX: Product Design Thinking for TechiesMelissa Ng
Published on Nov 23, 2016
Hacking UX: Product Design Thinking for Techies
So you've got a techy business idea? How do you know exactly what is the product you should be building?
Designing product can seem daunting, but it doesn't have to be so. From understanding the basics of business models and user behaviours, this workshop will teach you the basics of how to design a stellar product your users will love.
---
Melewi for DevFest.Asia
at Collision8, Singapore
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
Importance of apps in marketing strategy my perspective - Ankit ShardAnkit Shard
I am not an expert at Developing Apps or a Developer Whatever I have mentioned above is all that I have learn't mostly understanding the Design process be it in Engineering – from product design to cars, & developing simple effective SM Strategies in my day to day work.
The Trick of Designing User Interfaces that SlayMindfire LLC
Now, the problem every time was the expectation to offer perfect answers, along with supporting reasons. Although my intuition helped me get through on a few, the part I would struggle most was in offering convincing reasons to support my answers. I felt my supposed intuition had some underlying logic and concepts but I needed to reify those. I needed to have constructs that I could use to easily judge any Design, be it a web page, mobile application UI or even a poster.
Get Your Smart Guide: How to Develop an App
http://offers.techwitty.com.au/app-development
Understand the first step in the process: Taking your idea, and turning that idea into a really awesome app.
Download this Smart Guide to learn how you can apply for the grant easily. It's free!
This Smart Guide includes the following sections:
What is app development
Discovery session, UX & UI
Development steps
UX and UI design. Differences, good practices, and useful tools in building dedicated software that meets customer needs and expectations. It covers many important aspects of UX like personas, scenarios, canvas, measuring and measuring tools, the whole development process and gathering feedback.
It was created by Dominik Goss, CEO at Inwedo
Have more questions about UX/UI? Contact us at contact@inwedo.com for additional information or questions and we will get back to you shortly.
Have a idea of Mobile app development, you need to know many latest trends and updated on mobile application development and find the Guide for the Mobile application Development
I created this slide show to show my company vision and a description of my company.i also created this to help new programs and new company starting social media campaigns.
The presentation slides for my UX Masterclass July 2017 for CodeFirst:Girls. This is aimed at those new to UX and possibly new to the technology world in general.
This presentation covers personas, empathy maps, user journeys/(UI flow diagrams), prototyping and usability testing.
Hacking UX: Product Design Thinking for TechiesMelissa Ng
Published on Nov 23, 2016
Hacking UX: Product Design Thinking for Techies
So you've got a techy business idea? How do you know exactly what is the product you should be building?
Designing product can seem daunting, but it doesn't have to be so. From understanding the basics of business models and user behaviours, this workshop will teach you the basics of how to design a stellar product your users will love.
---
Melewi for DevFest.Asia
at Collision8, Singapore
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
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Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
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Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
1. Usability Test Script
Don Esperon
UX Springboard Student
Hello! My name is Don and I’ll be working with you today as we explore an app that is currently under
development. The first thing I want to make clear right away is that we’re testing the app, and not you. The app
is called Likely. To give you an overview, the app can help users define and keep track of the goals that they
want to accomplish, while also allowing users to accomplish goals in a social manner. In order to know if the app
will work well and is intuitive, we will be testing a few key features of the app.
Today you’ll be looking at a prototype. It looks like an app but isn’t fully designed and not everything is
clickable. Just let me know what you’d expect to happen. We will be conducting a moderated usability test, and
the session should take about 20 to 30 minutes. So I do not want you to worry about being right or wrong, as any
input is valued. You are helping me develop a brand new idea that has plenty of room to improve and evolve as a
product. Your feedback will help me iterate upon the prototype!
This will be a big helping me figure out what works and what doesn’t. Also, please do not be concerned about
my feelings. We’re doing this test to improve the app, so I value your honest reactions. If you have any questions
as we go along, feel free to ask them. I may not be able to answer them right away, since we’re interested in how
people do when they are figuring out the app for themselves. But if you still have any questions when we’re done
I’ll try to answer them then. And if you need to take a break at any point, just let me know. Alright, let’s begin!
Creating a Profile
Goal: To test if a user understands the profile creating process, and to test whether users can logically
navigate through the preset menus.
Script: Before clicking anything just yet, what about the screen grabs your attention? What do you
think you can do here?
What button would you click on to create a profile? What do you think will happen when you click on
next?
What screen do you think will come after the basic information screen?
What screen do you think will come after the upload a profile picture screen?
What screen do you think will come after the “current goals” screen?
This is the last of the “create profile”menus. Do you think these options allows users to fully reflect
themselves well in a goal tracking app? On a scale of 1 to 10, how intuitive was creating a profile?
Now you have a new profile created. What do you think this screen does? On a scale of 0 to 10, how
intuitive is the profile screen?
2. Thanks, you did great! Now that we’re done with creating a profile, was anything confusing or
missing?
Main Navigation Tabs
Goal: To test if a user understands the main navigation tabs, and whether users can understand the
overall functionality of the app after going through the tabs.
Script: Now I want you to focus on the main navigation of the app, which are the 4 icons on the bottom
of the screen. Before clicking on anything, what are your thoughts on the presentation and
arrangement of the tabs?
Now click through the various icons on the bottom of the screen, and think about what each tab does.
(After each screen ask the user, “What do you think is the purpose of this screen”.)
After reviewing all of the screen, does the app make sense to you? In one or two sentences, please
describe what the app does? On a scale of 0-10, how intuitive is the flow of these screens?
Thanks again! Now that we’re done with looking at the navigation, do you have any questions or
feedback for me?
Creating a Goal
Goal: To test whether a user can understand the goal creating process, and to test whether users can
logically navigate through the preset menus.
Script: Now please click on the bottom left icon of the profile screen, which will take you to homepage
of the app. Thanks! Now I want you to think of a goal that you want to accomplish. I want you to keep
it in mind as you go through the goal creating steps. I want to know how intuitive and flexible it is,
given the goal that you have created.
For your current task, I want you to create a new goal. Which button do you think is the button to
create a new goal? After clicking that button, what button do you think will come next?
How well does this screen fits with the goal that you have in mind? What screen do you think will come
after the goal screen window?
How well does this screen do in making your goal more social? What do you think the next screen will
be?
How well does this screen do in attaching achievements to your goal? On a scale of 0-10, how intuitive
was the goal creating process to you?
After clicking save, now you have a new goal created. Thanks, you did great! Now that we’re done, did
you have any questions for me or feedback. Was anything confusing or missing?
3.
Updating a Goal
Goal: To test whether a user can understand the goal updating process, and to test whether a user can
navigate between the goal updating and goal sharing process.
Script: The next task I would like you to do is update a goal. Please navigate back to the homescreen.
I want you to imagine that you have just completed your daily running goal, and you are ready to mark
that activity as complete within the app. How do you think you would mark the goal as complete?
What do you think of the screen? What do you think you can do?
Once done, hit save, and you will be redirected to the home screen. Did you notice any changes? From
1 to 10, how intuitive was this process of updating a goal?
Now imagine that you want to share your activity. Which button do you think you will need to press to
share a goal?
What screen do you think will come after the achievements section?
What screen do you think will come after the “share posts” section?
The social screen has appeared. What catches your attention? What do you think you can do here? On
a scale of 0 to 10, how clear is the functionality on this screen?
Thanks, you did great! Now that we’re done, did you have any questions for me or feedback. Was
anything confusing or missing?
Conclusion of Script
Thanks, you did great! Now that we’re done, did you have any questions for me or feedback for me?
Thank you for helping me test the new app! Is it okay if I reach out to you later, in regard to testing the
next iteration?