Presented as part of the 2016 Abilene Public Library's Annual Children's Workshop. This portion deals directly with Teen Clubs at the library, I.e. what does and doesn't work. It also gives ideas for possible future programs.
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
Teen Clubs @ APL
1.
2. So you have teens in your library… congrats! That’s the
first step in accomplishing your goal.
Now comes the second (perhaps trickier) part…
KEEPING them.
Which programs
work? Which don’t?
Holiday
Stocking
Stuffers
3. We will be looking at:
› Clubs and other events
Anime club, writing club, book clubs, Lego club
Movies and art contests
› What succeeds, what
fails, and why
› How do you start
a new program?
› What a standard
program may look like
› Advertising?!
Lego Club
5. Creative writing club
› Poems, short stories, plays,
novels, NaNoWriMo
Started August 2013
Ages 10-17
Meets every Thursday @
4:30-5:30
Started with a core group
of 6 girls, now have 12-16
6. Includes sharing your work, completing writing prompts,
collaborative writing
› Have written: plays, short stories, micro stories, poems, novels
› Most popular: short stories & plays
Major projects:
› December 2013, 30 minute play
› April 2014, Poetry Slam
› May 2015, three
skits for Lib-Con
› May 2016, three more
skits
7. Top left: Trope fishing
during a meeting
Bottom left: Lib-Con
2015 skits
Top right: Bullies,
Fairytales, and
Awakenings Oh My!
Original play, 2013
Bottom right: Poetry
Slam, April 2014
8. Pros
› Dedicated group
› Amazing friendships form
› Teen base
› Easy & cheap program to set up (paper,
pens, etc.)
› Creative, broadens writing scope, learns
from others
Cons
› Will not appeal to every teen
› Must have writing knowledge to lead group
› Can be tiring to meet every week
› Age range too broad
12 - 17Poetry Slam
9. Sample story round
That night I saw…
A fluffy unicorn.
The unicorn loved everyone.
Unfortunately, it’s mortal enemy, the dragon, had the exact opposite
feeling.
And the dragon was set on finding it and changing its feeling.
So he began his long trek to the magic forest where the creature lived.
But first, he needed a form of transportation, for the journey was very long.
Since no one had developed faster travel, he decided to take a train.
Unfortunately, they wouldn’t let him on the train.
Unless he paid…
In the currency of flip-flops.
11. Started August 2015
Ages 8-18
Meets 2nd Wednesday of every month @ 4:00
Lasts for an hour
Sometimes have themes, sometimes free build
12. Pros:
› Great attendance
(40+ kids first
meeting)
› Easy to set up
› Runs itself
› Encourages
imagination and
engineering
Cons:
› Expensive to start
› May not have regular
dedicated attendees
› Draws in younger
kids (okay for us)
13. Most popular age range: 8-14
More boys than girls
Huge boom in social interaction –
meet lots of new people, kids
work together
14. What is anime?
› Style of Japanese film or TV
› Aimed at children, teens, and
adults
What is cosplay?
› The act of making and/or wearing
costumes intended to mimic
characters from movies, TV, video
games, etc.
Amanda Sasser cosplaying Valka
(How to Train Your Dragon 2)
15. Originally ran 2006-2011
Regular monthly attendance of 15-25 teens with over 50
attending for special events
› Cosplay contests, art contests, etc.
Ages 13-18
Anime provided
by Funimation
Entertainment
Club canceled
Dec 2011
17. Restarted the club in May 2015
Average 14 attendees
Meets the 1st Tuesday of every month @ 6:30
Ages 14-25
Watches three episodes of anime at a time
› Current anime shown: Fairy Tail and xxxHOLiC
› xxxHOLiC in English, Fairy Tail in Japanese with English
subtitles
› Use Movie Licensing USA
$75 per year for one branch
20. Have attempted two different book clubs this past year
Both for ages 13-18, monthly meeting
One based on the Lone Star book list;
other was a traditional
Both allowed participants to chose the books
21. The Lone Star book club has since been cancelled
South’s traditional book club recently restarted, still
small monthly numbers
Why do book clubs not succeed in the public library?
What could we try to make them more successful?
22. Teens getting serious
about art
Open contests can
encourage and motivate
them
What do you need to start
a contest?
› Great advertising
› Distinct timeline
› Strong, diverse panel of
judges
Top: Lyric
K.’s winning
entry to
Window
Wrap-Up
Right: Teen
paint night
for Decorate
Our Door
23. Utilize fangirls
› Kids & teens draw what they
like
Display their work
somewhere
› Kids (and parents) love to see
their work
Decorate Our Door &
Window Wrap-Up
› Not as many entries as
expected
› Paint nights
› Permanent mark on building
Decorate Our Door winner, Belle W.
24. Hosted once a month at Main and
South; 3rd Tuesday @ 6:00 at Main,
After Hours @ 6:00 on 3rd Friday at
South
Films rated PG or PG-13
Newest releases with some older
classics
Not as successful as originally
thought
› Average numbers = 5-15 attendees
› After Hours does better than evening
movie
• Pros: New
releases, sample
bookmarks,
posters, etc.
• Con: Advertising
25. Do crafts for teens work?
Needs to appeal to them: nerdy, specific (painting), or
involve food
Tween
Time:
Painting
Party
26. What to expect
› Younger participants
› Lower numbers
› Lots and lots and lots of food
› More expensive supplies
› More preparation
› Teens want to be
challenged
Tween Time:
Pizza Cookies
27. Keys to successful craft
programs
› Advertise thoroughly
› High appeal
› Creative, innovative, or
challenging
› Know what your teens
want
Top: Teen
Time: DIY
Masquerade
Masks
Right: Teen
Time: Doctor
Who
28. Key to a successful program is strong advertising
In-house advertising
› Flyers
› Website
› Word of mouth
› Teen Scene
Outside advertising
› TV
› Radio
› Newspapers
› Social media
Individual flyers for programs vs bookmark with list of all
programs
30. You’re fired up, ready to get
teens into your library,
ready to try some new
programs… now what?
Don’t be discouraged by
numbers
› May start out with only 3-4
teen participants
› Go after tweens/middle
schoolers
Teen Time:
Cosmic Coasters
31. Talk to parents too
› Many of your targeted
audience may not have a
driver’s license yet…
Encourage teens to
bring their friends
And, most importantly…
don’t forget that food
Minute to Win It
32. Many pros and cons to teen
programming
Takes more time, effort, and money
than children’s programs
Providing a safe, creative space
can offer teens something they
can’t get anywhere else
In conclusion… don’t forget that
food!
Tween Time:
Dreamcatchers
Editor's Notes
Because that’s totally what teens think you are
Remember being fourteen and awkward? You couldn’t express yourself, didn’t know who to trust, who would accept you… sometimes library clubs can provide a safe haven for teens who feel they don’t fit in anywhere else. Common interests unite individuals.
Creative writing club
Poems, short stories, plays, novels, NaNoWriMo
Started August 2013
Ages 10-17
Meets every Thursday @ 4:30-5:30
Started with a core group of 6 girls
Had a few members come and go, but these 6 came faithfully every week (more or less)
Pros
Dedicated group. Because of the limited appeal interest, those who come, really want to come
Amazing friendships form
Dedicated teen base – often come to other teen events, used as volunteers, etc.
Easy & cheap program to set up (paper, pens, etc.)
Gives an outlet that fun and creative, expands horizons, broadens writing scope, learns from others
Cons
Will not appeal to every teen
Must have writing knowledge base or passion to lead group
Can be tiring to meet every week (we do to maintain consistency)
Age range too broad, would do 12-17 if could now
Sample program guide
Prepare a writing prompt earlier in the week (or that day)
Open door at 4:30
First five minutes spent talking, letting late comers straggle in
Introductions if there are newcomers (name, age, random fact that is chosen that day)
Review writing prompt given the week before. Read aloud, or at least discuss what they wrote on
Writing exercise: story round, story starters/enders, blind word choice
Write for 10-30 minutes (depending on exercise and how long prompt took)
Read exercise results
5:25, give new prompt to be completed that week (picture prompt, fanfiction, what if scenario, etc.)
Started August 2015
Ages 8-18
Most popular age range: 10-14
More boys than girls
One of our goals, as girls tend to come to the library more overall
Sometimes have themes, sometimes free build
Sample program guide:
Set up an hour before program starts
Legos set out on two tables in front of room. Participants can take plates of Legos back to seats/tables set up in the rest of the auditorium
Walk around and let patrons know about program 10-15 minutes before it starts
Open doors at 4:00
Briefly describe theme (if there is one)
Build 4:00 – 4:50
4:50 give ten minute warning
4:55, finished building, kids start to take apart projects or bring to the front if they don’t want to destroy it
Usually really good about helping to pick up
Originally ran 2006-2011
Regular monthly attendance of 15-25 teens and young adults, with over 50 attending for special events
Cosplay contests, art contests, etc.
Anime provided by Funimation
Entertainment, the leading
distributor in North America
for anime
Club was canceled in
December 2011 when
Funimation began charging
$7 per month to use
their services
Restarted the club in May 2015
Average 14 attendees
Meets the 1st Tuesday of every month @ 6:30
For ages 14-25
Intended to appeal to our traditional teen demographic as well as the multitude of college students in the area
Watches three episodes of anime at a time
Two anime are shown at each meeting; currently the titles are “Fairy Tail” and “xxxHOLiC” (1 episode from one, 2 from the other, alternating every month)
Fairy Tail is shown in English (called dub anime), while xxxHOLiC is shown in Japanese with English subtitles (called subbed anime)
Use Movie Licensing USA for rights to show anime -- $75 per year for one branch, no limit on how much you can show
Pros
Anime is HUGE right now, appealing to a large variety of teens
Easy club to manage and set up for
Cheap to run besides the license
Dedicated group of attendees who truly love anime
May bring in the “quiet” kids for programs you wouldn’t see otherwise
Cons
Age range may not work for all venues; 25 is too old for many places; we start at 14 due to most anime shown being rated TV14
Anime license has specific anime to show, cannot show anything (many are rated TVMA)
Many people think anime is all sex and violence; however, it is no more so than American cartoons and shows
Sample program guide
Open doors at 6:30
Popcorn is out and ready for hungry teens
Cosplay Corner, lasts about 15 minutes
Tutorials and practice, or crafts
Begin first episode of anime @ 6:45
Begin second & third episodes of anime @ 7:10
After each episode, 2 trivia questions – winner gets anime postcard or other goodie
End with survey to gauge interest in anime shown and what else attendees want to see
The Lone Star reading list encourages reading for pleasure & is aimed at students in grades 6-8. Each year, 20 books exploring a variety of topics, reading tastes, & maturity levels are chosen by a committee of school & public librarians from across Texas.
The Lone Star book club has since been cancelled
South’s book club is on hiatus, although they plan to return (usually averaging 3-5 members a meeting)
Why do book clubs not succeed in the public library?
Already have those options at school
Are not interested in the books being chosen (too wide of a range)
What could we try to make them more successful? Food? A specific genre of books reads?
Utilize fangirls
Kids & teens draw what they like, which often means drawing characters from their favorite shows or books. Center a contest around fan drawings, and you’ll likely get a good number of entries
can use any advertising in actual library and on the library website, but cannot advertise the movie name on social media
Keys to successful craft programs
Advertise thoroughly
High appeal (follow current trends)
Creative, innovative, or challenging
Know what your teens want
Key to a successful program is strong advertising
Flyers, radio spots, TV spots, heavy social media influence… the more the better!
Social media our biggest influence
Can mark on online calendars, apps for phone, etc.
Individual flyers for programs can help promote specific programs VS a flyer or bookmark with a list of all programs (divided by age if necessary) will give more options
So, after hearing all this, you’re fired up, you’re ready to get teens into your library, ready to start some new programs… now what?
Some tips and tricks:
Don’t be discouraged if it takes a while to get teens
Many programs start out with only three or four teen participants, but quickly (or slowly!) grow. Teens are often hesitant to try new things
Go after tweens/middle schoolers. High schoolers often have already hectic schedules, but if you ge them while they are younger, they tend to stick around
Talk to parents too
Yes, we’re focusing on getting teens involved. However, many of your targeted audience may not have a driver’s license yet… or may be too shy (or “too cool”) to reach out. Parents are more willing to be involved in their teens’ lives than you think.
Encourage teens to bring their friends
Or girlfriends, or boyfriends. Sometimes a friendly face can ease nerves. Knowing they are welcome to bring others with them can help teens open up further