Discover many of the resources needed to get your kids interested in computer science. A mixture of games, websites, and hands on tools introduce computer science fundamentals and computation thinking before they can even read!
Find resources related to teaching kids the fundamentals of computer science from pre-readers to middle schoolers as presented at Music City Code, Nashville, TN- June 1, 2017.
Games courses are often criticized for not adequately preparing students for industry. The document discusses several issues:
1) Graduates have less knowledge of low-level programming concepts compared to 10 years ago and struggle with technical questions.
2) There is a misalignment between what parents, students, academics, and industry want from games courses. Industry wants graduates to be adaptable learners.
3) Graduates feel they learned more in their first year of work than in their degree and want courses to cover more practical skills and tools used in industry.
4) However, it is not possible to teach "everything" in a 4-year degree given time constraints, so courses should focus on developing lifelong
My Path From Philosophy to Software Engineeringaceofbassgreg
In this presentation, I talk about my journey to become a software engineer. Along the way, I discuss commonly held beliefs about Finding Your Career and discuss alternate strategies.
The document discusses using technology to support literacy. It provides examples of how tools like text-to-speech, e-books, and concept mapping software helped two students, Jonia and Pablo, improve their literacy skills. The presenter then outlines several free literacy support tools in different categories and proposes combining tools through "literacy mash-ups". The presenter's organization, Agape Learning, offers consulting and training services to help implement these tools.
Spnd 456 second weekend simmons 2012 math ef assessmentKarenJan
This document discusses assistive technology and high incidence disabilities, particularly as they relate to math. It notes that 5-8% of students have math disabilities which can stem from issues with mechanics, computation, concepts, facts, orientation, or number confusion. Technology to help remediate math disabilities is less developed than for reading/writing. Students may also have comorbid reading disabilities or ADHD. The document outlines low-tech and digital tools to help with math calculations, word problems, memory, organization, notetaking and studying. It stresses the importance of teaching strategies like planning, association and repetition to support learning.
This document discusses tips for getting good grades, including reading books and learning tech tools. It also mentions an LOL class and that there are too many reasons to list for getting good grades. Finally, it states that Mrs. Vogel is an awesome teacher.
This document outlines the agenda for a workshop on teaching computer science fundamentals using Code.org's curriculum. The agenda includes: setting norms; discussing why computer science is important; learning about Code Studio, the teacher dashboard, and Code.org's K-5 courses; practicing computational thinking and debugging strategies; planning lessons; and discussing how to create an equitable learning environment. Participants will engage in hands-on activities modeling Code.org lessons and reflect on creating an inclusive classroom culture.
Naoki Fukasawa is applying for a job involving sound research in virtual reality. He studied computer languages and computer science in undergraduate studies and focused on sound perception and spatial sound in his master's program. He has experience implementing programs to produce sounds using MATLAB. In extracurricular activities, he helped plan and organize a large annual school festival. His strengths include communication skills and getting to know people. While he likes to talk, he recognizes a need to choose words carefully when working with people from different cultures to avoid discomfort. For the company, he can offer skills in sound, make time for discussions, and help reduce discrepancies in thinking with foreigners.
Find resources related to teaching kids the fundamentals of computer science from pre-readers to middle schoolers as presented at Music City Code, Nashville, TN- June 1, 2017.
Games courses are often criticized for not adequately preparing students for industry. The document discusses several issues:
1) Graduates have less knowledge of low-level programming concepts compared to 10 years ago and struggle with technical questions.
2) There is a misalignment between what parents, students, academics, and industry want from games courses. Industry wants graduates to be adaptable learners.
3) Graduates feel they learned more in their first year of work than in their degree and want courses to cover more practical skills and tools used in industry.
4) However, it is not possible to teach "everything" in a 4-year degree given time constraints, so courses should focus on developing lifelong
My Path From Philosophy to Software Engineeringaceofbassgreg
In this presentation, I talk about my journey to become a software engineer. Along the way, I discuss commonly held beliefs about Finding Your Career and discuss alternate strategies.
The document discusses using technology to support literacy. It provides examples of how tools like text-to-speech, e-books, and concept mapping software helped two students, Jonia and Pablo, improve their literacy skills. The presenter then outlines several free literacy support tools in different categories and proposes combining tools through "literacy mash-ups". The presenter's organization, Agape Learning, offers consulting and training services to help implement these tools.
Spnd 456 second weekend simmons 2012 math ef assessmentKarenJan
This document discusses assistive technology and high incidence disabilities, particularly as they relate to math. It notes that 5-8% of students have math disabilities which can stem from issues with mechanics, computation, concepts, facts, orientation, or number confusion. Technology to help remediate math disabilities is less developed than for reading/writing. Students may also have comorbid reading disabilities or ADHD. The document outlines low-tech and digital tools to help with math calculations, word problems, memory, organization, notetaking and studying. It stresses the importance of teaching strategies like planning, association and repetition to support learning.
This document discusses tips for getting good grades, including reading books and learning tech tools. It also mentions an LOL class and that there are too many reasons to list for getting good grades. Finally, it states that Mrs. Vogel is an awesome teacher.
This document outlines the agenda for a workshop on teaching computer science fundamentals using Code.org's curriculum. The agenda includes: setting norms; discussing why computer science is important; learning about Code Studio, the teacher dashboard, and Code.org's K-5 courses; practicing computational thinking and debugging strategies; planning lessons; and discussing how to create an equitable learning environment. Participants will engage in hands-on activities modeling Code.org lessons and reflect on creating an inclusive classroom culture.
Naoki Fukasawa is applying for a job involving sound research in virtual reality. He studied computer languages and computer science in undergraduate studies and focused on sound perception and spatial sound in his master's program. He has experience implementing programs to produce sounds using MATLAB. In extracurricular activities, he helped plan and organize a large annual school festival. His strengths include communication skills and getting to know people. While he likes to talk, he recognizes a need to choose words carefully when working with people from different cultures to avoid discomfort. For the company, he can offer skills in sound, make time for discussions, and help reduce discrepancies in thinking with foreigners.
This document outlines a workshop on coding and computational thinking for teens and tweens held by the ILEAD USA-Wisconsin team. The team's goals are to raise awareness of coding, provide access to tools and resources, and facilitate connections. The workshop discusses why coding is important, beneficial, and relevant skills for the future. It also provides examples of coding programs at different libraries and discusses how to talk about coding with different audiences. Hands-on activities and discussion topics are included to get participants engaged with coding concepts.
England has made computer programming compulsory in schools from ages 5 to 16. In the US, only 1 in 4 schools teach coding despite high demand for coders. Lakeland Central School District started a coding initiative in 2013-14 with Scratch tutorials and clubs. They selected students by lottery and included those on the autism spectrum. Curriculum builds skills weekly through ELA, math and science projects. Students discovered concepts on their own and worked well in teams. The goals were to teach logical thinking, encourage tech careers, and make coding a literacy for the 21st century.
This document summarizes a presentation about starting an elementary school coding initiative in the Lakeland Central School District. It discusses how the initiative began in 2013-2014 through tech expos and curriculum development. In 2014-2015 they launched their program, selecting students by lottery and using Scratch curriculum. Benefits included supporting common core, providing a fun way for students to learn logical thinking and technology literacy. Contact information is provided for those interested in starting their own program.
This document is a resume for Lý Minh Nhật that summarizes his work experience and education. It outlines three projects he worked on between 2013-2015 related to creating flashcard decks for GRE learners, administering a Vietnam book drive project, and leading a science campaign for high school students. It also provides details on his bachelor's degree in physics from the University of Science in Ho Chi Minh City, his skills in programming, graphics, web development and languages, and references.
Cracking the Code: A Beginner's Guide to Coding With Elementary Studentsalphakilo31
This document summarizes a presentation about introducing coding in elementary school classrooms. It discusses why teaching coding is important by reinforcing skills like problem solving. It also aligns with educational standards. The presentation provides resources for starting a coding club, including Google CS First. Sample lessons are described, like having students watch instructional videos and build projects in Scratch. Challenges of teaching coding and solutions are mentioned. A variety of free and paid apps and tools for teaching coding to different ages are listed.
This document discusses how teaching coding can help develop students' writing skills. It argues that coding requires many of the same cognitive skills as writing, such as breaking problems into parts, recognizing patterns, and creating step-by-step processes. Coding can also be used to teach narrative elements like characters, plot, conflict, and resolution. Students can write and share stories through coding programs and platforms like Scratch Jr that use visual blocks. Overall, the document promotes coding as a new literacy that helps students learn computational thinking while also strengthening their writing abilities.
Navigating Tomorrow- Future Trends and Implications of Robotics Education for...Krupesh Shah
Welcome to a new era, where education isn't just about books and classrooms but extends into the exciting realm of technology. In today's digital age, things are changing fast, and our education must keep up with the evolving structure of the world.
Read More:-
https://obotz.ca/navigating-tomorrow-future-trends-and-implications-of-robotics-education-for-kids
This document provides an overview of coding and Tynker's coding education platform. It discusses what coding is, the benefits of children learning to code such as improved academic performance and life skills, and how coding prepares children for the future. It describes Tynker's game-based and visual coding curriculum, its global community of users, and how to get started for free or through premium plans.
If You Think That O’Botz Is Just AboutKrupesh Shah
It is a multi-disciplinary robotics program with a specially designed curriculum to teach young children about robotics. STEM learning is the building blocks of this program allowing children to think scientifically & evolve technically.
The program utilizes hands-on activities to engage a child’s curious mind. Children learn to experiment, innovate & build robotic models & machines throughout the 7 progressive levels of the course.
This document provides an introduction to coding and the Codesters coding platform. It explains that coding is a fundamental literacy that impacts how we understand the world, and that coding allows students to be creative problem solvers. The document then outlines the core reasons for teaching coding, including critical thinking, literacy, citizenship, and career opportunities. It introduces the Codesters coding environment and how it allows students to get feedback on their programs. Students are then instructed to create their first program and share it with others. The document encourages signing up for a free Codesters account and walking through creating a screen name and accessing lesson plans to understand how the platform works from both a student and teacher perspective.
Silicon Valley Youth coders kick-off presentationShivaum Kumar
This document summarizes an introduction to Android development presented at the Saratoga Young Coders Club.
The presentation provided an overview of getting started with Android development for beginners, including learning programming fundamentals, focusing on algorithms and problem solving, and gaining experience through internships and hackathons. Attendees then briefly introduced themselves and their interests before the presentation concluded by opening the floor for ideas for future sessions.
Chau Au presents on her experience volunteering as a Code Club facilitator at the local library. She discusses how she got involved in Code Club and shares details about running coding clubs for children over multiple terms, including the types of projects and curriculum used, resources available, and the types and number of students. She also provides case studies of three students who demonstrated growth in confidence, independence, and problem-solving over the terms. Overall, the presentation emphasizes the benefits of coding for children and provides recommendations for others interested in starting coding clubs.
The information in these slides was presented on Tuesday, June 25, 2019 during ISTE's 2019 EdTech Conference in Philadelphia, Pennsylvania by Gretchen Sting, K12 Contributor for The Source for Learning, Inc. Spice up your primary classroom with engaging, free technology. Learn how to integrate technology into all areas of literacy: reading, writing, listening and speaking, and language. See how to use tech tools for whole group instruction, centers, differentiation support and ESL students. Your students will engage and grow in literacy knowledge.
This document is a prospectus for a Code Club from Zeediel Educational Consult that aims to teach coding skills like Scratch, HTML/CSS, Python, and robotics to primary and secondary school students in Nigeria. It discusses the benefits of learning coding at a young age, including developing problem-solving and computational thinking skills. The Code Club's curriculum and training outline are presented, which involve hands-on projects and building interactive games and stories using different programming languages. Requirements for running the Code Club like computer equipment and facilities are also mentioned.
Google Voice allows advisors to communicate with students via text message while avoiding issues like cost and privacy. Advisors can receive and respond to text messages through their email or a third-party client. When an advisor responds by email, the student receives the response as a text message on their phone. This allows advisors to meet students where they are most comfortable communicating through text, while integrating the service into the advisors' existing email and workspace.
Technology...from the computer lab and beyond presentation mskoczylas
This document summarizes the use of technology and writing in a 4th grade classroom. It discusses how students use Chromebooks, iPads, Google Docs, and other tools to create a classroom magazine. The magazine allows students to write stories, plays, poems, reports, and more. It also discusses how the magazine and other projects help students practice both writing and computer skills aligned to standards.
Here are a few key points about learning C/C++/Java:
- C/C++/Java will provide a solid foundation in programming concepts like data structures, algorithms, OOP etc. This is enough to get an entry-level job.
- However, to truly excel and do cutting-edge work, you need to learn other languages/technologies beyond the basics. The world is moving towards areas like web development, mobile apps, big data, machine learning etc. which require languages/tools beyond just C/C++/Java.
- It's important to continuously learn new languages/frameworks to stay relevant with changing technologies. Sticking only to C/C++/Java may limit your career
PETE&C 2014 BYOD: The Curriculum Strikes Back!elena52398
PETE&C 2014 Concurrent Session Presentation: BYOD: The Curriculum Strikes Back! Presented by Elena Tobin & Jeff Buettler of the Owen J. Roberts SD, Pottstown, PA February 10, 2014.
A framework for achieving all 3 communicative modes in written assignments. A series of example assignments which can help instructors integrate technology tools to enhance the opportunities for interpersonal, interpretive, and presentational modes of communication.
This document outlines a workshop on coding and computational thinking for teens and tweens held by the ILEAD USA-Wisconsin team. The team's goals are to raise awareness of coding, provide access to tools and resources, and facilitate connections. The workshop discusses why coding is important, beneficial, and relevant skills for the future. It also provides examples of coding programs at different libraries and discusses how to talk about coding with different audiences. Hands-on activities and discussion topics are included to get participants engaged with coding concepts.
England has made computer programming compulsory in schools from ages 5 to 16. In the US, only 1 in 4 schools teach coding despite high demand for coders. Lakeland Central School District started a coding initiative in 2013-14 with Scratch tutorials and clubs. They selected students by lottery and included those on the autism spectrum. Curriculum builds skills weekly through ELA, math and science projects. Students discovered concepts on their own and worked well in teams. The goals were to teach logical thinking, encourage tech careers, and make coding a literacy for the 21st century.
This document summarizes a presentation about starting an elementary school coding initiative in the Lakeland Central School District. It discusses how the initiative began in 2013-2014 through tech expos and curriculum development. In 2014-2015 they launched their program, selecting students by lottery and using Scratch curriculum. Benefits included supporting common core, providing a fun way for students to learn logical thinking and technology literacy. Contact information is provided for those interested in starting their own program.
This document is a resume for Lý Minh Nhật that summarizes his work experience and education. It outlines three projects he worked on between 2013-2015 related to creating flashcard decks for GRE learners, administering a Vietnam book drive project, and leading a science campaign for high school students. It also provides details on his bachelor's degree in physics from the University of Science in Ho Chi Minh City, his skills in programming, graphics, web development and languages, and references.
Cracking the Code: A Beginner's Guide to Coding With Elementary Studentsalphakilo31
This document summarizes a presentation about introducing coding in elementary school classrooms. It discusses why teaching coding is important by reinforcing skills like problem solving. It also aligns with educational standards. The presentation provides resources for starting a coding club, including Google CS First. Sample lessons are described, like having students watch instructional videos and build projects in Scratch. Challenges of teaching coding and solutions are mentioned. A variety of free and paid apps and tools for teaching coding to different ages are listed.
This document discusses how teaching coding can help develop students' writing skills. It argues that coding requires many of the same cognitive skills as writing, such as breaking problems into parts, recognizing patterns, and creating step-by-step processes. Coding can also be used to teach narrative elements like characters, plot, conflict, and resolution. Students can write and share stories through coding programs and platforms like Scratch Jr that use visual blocks. Overall, the document promotes coding as a new literacy that helps students learn computational thinking while also strengthening their writing abilities.
Navigating Tomorrow- Future Trends and Implications of Robotics Education for...Krupesh Shah
Welcome to a new era, where education isn't just about books and classrooms but extends into the exciting realm of technology. In today's digital age, things are changing fast, and our education must keep up with the evolving structure of the world.
Read More:-
https://obotz.ca/navigating-tomorrow-future-trends-and-implications-of-robotics-education-for-kids
This document provides an overview of coding and Tynker's coding education platform. It discusses what coding is, the benefits of children learning to code such as improved academic performance and life skills, and how coding prepares children for the future. It describes Tynker's game-based and visual coding curriculum, its global community of users, and how to get started for free or through premium plans.
If You Think That O’Botz Is Just AboutKrupesh Shah
It is a multi-disciplinary robotics program with a specially designed curriculum to teach young children about robotics. STEM learning is the building blocks of this program allowing children to think scientifically & evolve technically.
The program utilizes hands-on activities to engage a child’s curious mind. Children learn to experiment, innovate & build robotic models & machines throughout the 7 progressive levels of the course.
This document provides an introduction to coding and the Codesters coding platform. It explains that coding is a fundamental literacy that impacts how we understand the world, and that coding allows students to be creative problem solvers. The document then outlines the core reasons for teaching coding, including critical thinking, literacy, citizenship, and career opportunities. It introduces the Codesters coding environment and how it allows students to get feedback on their programs. Students are then instructed to create their first program and share it with others. The document encourages signing up for a free Codesters account and walking through creating a screen name and accessing lesson plans to understand how the platform works from both a student and teacher perspective.
Silicon Valley Youth coders kick-off presentationShivaum Kumar
This document summarizes an introduction to Android development presented at the Saratoga Young Coders Club.
The presentation provided an overview of getting started with Android development for beginners, including learning programming fundamentals, focusing on algorithms and problem solving, and gaining experience through internships and hackathons. Attendees then briefly introduced themselves and their interests before the presentation concluded by opening the floor for ideas for future sessions.
Chau Au presents on her experience volunteering as a Code Club facilitator at the local library. She discusses how she got involved in Code Club and shares details about running coding clubs for children over multiple terms, including the types of projects and curriculum used, resources available, and the types and number of students. She also provides case studies of three students who demonstrated growth in confidence, independence, and problem-solving over the terms. Overall, the presentation emphasizes the benefits of coding for children and provides recommendations for others interested in starting coding clubs.
The information in these slides was presented on Tuesday, June 25, 2019 during ISTE's 2019 EdTech Conference in Philadelphia, Pennsylvania by Gretchen Sting, K12 Contributor for The Source for Learning, Inc. Spice up your primary classroom with engaging, free technology. Learn how to integrate technology into all areas of literacy: reading, writing, listening and speaking, and language. See how to use tech tools for whole group instruction, centers, differentiation support and ESL students. Your students will engage and grow in literacy knowledge.
This document is a prospectus for a Code Club from Zeediel Educational Consult that aims to teach coding skills like Scratch, HTML/CSS, Python, and robotics to primary and secondary school students in Nigeria. It discusses the benefits of learning coding at a young age, including developing problem-solving and computational thinking skills. The Code Club's curriculum and training outline are presented, which involve hands-on projects and building interactive games and stories using different programming languages. Requirements for running the Code Club like computer equipment and facilities are also mentioned.
Google Voice allows advisors to communicate with students via text message while avoiding issues like cost and privacy. Advisors can receive and respond to text messages through their email or a third-party client. When an advisor responds by email, the student receives the response as a text message on their phone. This allows advisors to meet students where they are most comfortable communicating through text, while integrating the service into the advisors' existing email and workspace.
Technology...from the computer lab and beyond presentation mskoczylas
This document summarizes the use of technology and writing in a 4th grade classroom. It discusses how students use Chromebooks, iPads, Google Docs, and other tools to create a classroom magazine. The magazine allows students to write stories, plays, poems, reports, and more. It also discusses how the magazine and other projects help students practice both writing and computer skills aligned to standards.
Here are a few key points about learning C/C++/Java:
- C/C++/Java will provide a solid foundation in programming concepts like data structures, algorithms, OOP etc. This is enough to get an entry-level job.
- However, to truly excel and do cutting-edge work, you need to learn other languages/technologies beyond the basics. The world is moving towards areas like web development, mobile apps, big data, machine learning etc. which require languages/tools beyond just C/C++/Java.
- It's important to continuously learn new languages/frameworks to stay relevant with changing technologies. Sticking only to C/C++/Java may limit your career
PETE&C 2014 BYOD: The Curriculum Strikes Back!elena52398
PETE&C 2014 Concurrent Session Presentation: BYOD: The Curriculum Strikes Back! Presented by Elena Tobin & Jeff Buettler of the Owen J. Roberts SD, Pottstown, PA February 10, 2014.
A framework for achieving all 3 communicative modes in written assignments. A series of example assignments which can help instructors integrate technology tools to enhance the opportunities for interpersonal, interpretive, and presentational modes of communication.
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Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
-------------------------------------------------------------------------------
Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
2. My background
Then:
● Bachelor's degree in Elementary Education
● Master’s degree in Curriculum and Instruction
● 4th grade general education teacher from 2008-2016
● After school science and math enrichment program coordinator
Now:
● 2-5 computer science teacher district wide (~550 students)
3. Why teach programming to children?
● By the year 2020, there will be more than 1.4 million
computer programming jobs, but currently, US growth
rate project the US will only provide 400,000 computer
science students to fill those jobs. (Source: US Bureau
of Labor and Statistics)
4. ● Programming ideas can be applied to math, reading, and English concepts.
They address many Common Core and NGSS standards including-
○ Problem solving
○ Computational thinking
○ Critical thinking
○ Art and design
○ Engineering
● Coding encourages collaboration, communication, and creativity!
● Early introduction reduces the barriers often associated with getting kids
5. Pre-readers/Emergent readers
● Kids can start learning how to program even before they learn how to read!
● Offline
○ Robot Turtles
○ Code-a-pillar
○ Code and Go Robot Mouse
● Online/Apps
○ Kodable
○ Tynker
8. Robots
Ozobot- No computer necessary, color based code/block coding optional
Dot and Dash
Sphero
Finch
Cozmo
9. Building Games
Help your kids realize that consuming technology is not the only option!
Bloxels
● Physical game set to develop characters and levels
● Free app where design and sharing takes place
Scratch (Creative Computing)
● Free curriculum related to game development OR
● Trade book guides to game development
12. Call to action!
● Introduce your own children
● Volunteer at a local organization (library, Boys and Girls Club, etc.)
● Establish a Coder Dojo
● Push for change at your local school district
● Hold a Family Code Night
13. Contact me with any questions!
Sarah Phelps
@mrsphelpscodes
sphelps5136@gmail.com