The document provides an overview of Xamarin, a platform for building mobile apps using C# that can target iOS, Android and Windows. It discusses Xamarin's approach of allowing developers to share C# code across platforms while still providing native user experiences. It also covers Xamarin tools and features like Xamarin.Forms for building user interfaces, plugins for accessing native device capabilities, and services for testing, building, and distributing mobile apps. The document aims to introduce developers to Xamarin and help them get started with mobile development using the platform.
Nesta palestra veremos o que há de novo no Ionic Framework 2, essa poderosa ferramenta para criação de aplicações mobile híbridas para iOS, Android e Windows Phone. Falaremos sobre o que há de novo no Ionic 2 e veremos códigos de exemplo para demonstrar as diferenças e o que mudou entre a versão 1 e 2.
This document introduces plone.api, which provides a simple Python API for common Plone development tasks. It aims to cover 20% of tasks developers do 80% of the time through clear and discoverable API methods. The goals are to keep everything in one place, stay introspectable and discoverable, and be Pythonic. It was developed using test-driven development, sprint sessions helped contribute. Examples show how it can get the portal root or check permissions in a cleaner way than before. Future work may include more methods to make additional common tasks simpler.
The document discusses improving quality assurance (QA) practices for software development. It recommends using tools like flake8, continuous integration (CI), and plone.recipe.codeanalysis to automate QA checks. Automating as many checks as possible through tools reduces manual effort and ensures quality is considered from the first commit. The goal is to enable refactoring and make it easier for newcomers to contribute, with the overall takeaway being that quality should be part of every development action through rigorous but not overly burdensome automated testing and linting.
The document discusses the importance of code analysis and style guidelines for maintaining consistent and readable code. It provides examples of inconsistencies that can arise without standards and recommends using tools like plone.recipe.codeanalysis to enforce guidelines. Style guides help reduce cognitive load on developers by standardizing formatting and structures.
This document discusses Fake, an open source build automation system for .NET projects written in F#. Fake allows automating common build tasks like compiling, testing, packaging and deploying in a simple and declarative way. It supports tasks like running unit tests, generating NuGet packages, building documentation and more. Many popular F# libraries and projects use Fake to automate their build and release processes.
This document provides information about PyCon APAC, an annual Python conference held in Asia Pacific regions. It discusses that PyCon APAC was held in Singapore from 2010-2012, Japan in 2013, and Taiwan in 2014 and 2015. The conference theme for 2015 is "Back to the Future" and encourages participants to explore new possibilities with Python. It promotes the conference and calls for proposals, sponsors, and partners.
The document discusses and compares several mobile app development frameworks. It provides details on framework owners, UI/UX approaches, development speeds, maintenance costs, performance, programming languages, maturity levels, feature access, and whether they are open source. Frameworks included are native iOS and Android, hybrid/cross-platform options like Cordova and React Native, and specific frameworks like Xamarin, Flutter, and React Native.
Nesta palestra veremos o que há de novo no Ionic Framework 2, essa poderosa ferramenta para criação de aplicações mobile híbridas para iOS, Android e Windows Phone. Falaremos sobre o que há de novo no Ionic 2 e veremos códigos de exemplo para demonstrar as diferenças e o que mudou entre a versão 1 e 2.
This document introduces plone.api, which provides a simple Python API for common Plone development tasks. It aims to cover 20% of tasks developers do 80% of the time through clear and discoverable API methods. The goals are to keep everything in one place, stay introspectable and discoverable, and be Pythonic. It was developed using test-driven development, sprint sessions helped contribute. Examples show how it can get the portal root or check permissions in a cleaner way than before. Future work may include more methods to make additional common tasks simpler.
The document discusses improving quality assurance (QA) practices for software development. It recommends using tools like flake8, continuous integration (CI), and plone.recipe.codeanalysis to automate QA checks. Automating as many checks as possible through tools reduces manual effort and ensures quality is considered from the first commit. The goal is to enable refactoring and make it easier for newcomers to contribute, with the overall takeaway being that quality should be part of every development action through rigorous but not overly burdensome automated testing and linting.
The document discusses the importance of code analysis and style guidelines for maintaining consistent and readable code. It provides examples of inconsistencies that can arise without standards and recommends using tools like plone.recipe.codeanalysis to enforce guidelines. Style guides help reduce cognitive load on developers by standardizing formatting and structures.
This document discusses Fake, an open source build automation system for .NET projects written in F#. Fake allows automating common build tasks like compiling, testing, packaging and deploying in a simple and declarative way. It supports tasks like running unit tests, generating NuGet packages, building documentation and more. Many popular F# libraries and projects use Fake to automate their build and release processes.
This document provides information about PyCon APAC, an annual Python conference held in Asia Pacific regions. It discusses that PyCon APAC was held in Singapore from 2010-2012, Japan in 2013, and Taiwan in 2014 and 2015. The conference theme for 2015 is "Back to the Future" and encourages participants to explore new possibilities with Python. It promotes the conference and calls for proposals, sponsors, and partners.
The document discusses and compares several mobile app development frameworks. It provides details on framework owners, UI/UX approaches, development speeds, maintenance costs, performance, programming languages, maturity levels, feature access, and whether they are open source. Frameworks included are native iOS and Android, hybrid/cross-platform options like Cordova and React Native, and specific frameworks like Xamarin, Flutter, and React Native.
Brian LeRoux discusses the state of PhoneGap and outlines a plan to release version 1.0. Key points include: consolidating the installation process, improving documentation with tutorials and API docs, implementing continuous integration testing, creating a unified build process, defining a plugin API, and separating work into organized projects to address issues like the disorganized source code. The goal is to make PhoneGap easy for developers to use across multiple mobile platforms through a web-focused approach.
Reactive declarative UI as code - DroidCon Vietnam 2019oradoe
With the introduction of Jetpack Compose and SwiftUI, it seems that reactive declarative UI as code is no longer a competitive advantage of Flutter or React Native, but a common trend within mobile development. In this presentation, we will review what "reactive", "declarative", "as code" is, why it becomes a trend, and what challenges and opportunities it brings to Flutter.
https://www.codetraveler.io/XamDevSummit-GraphQL/
GraphQL is an exciting new API architecture that enables huge performance benefits over REST APIs. But why is it better than REST, and how do we interact with GraphQL APIs from our Xamarin apps?
Join me as we demonstrate how our mobile apps can benefit from GraphQL!
The document discusses the differences between compilers and interpreters, noting that compilers convert source code directly into machine-readable object code while interpreters translate source code line-by-line at runtime. It also covers key aspects of the Java programming language such as it being compiled to bytecode that can run on any platform with a Java Virtual Machine, its development relying on the Java Development Kit, and its different editions.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
GRIN Global Mobile App, Android and Windows 10Edwin Rojas
The document discusses CIP's need for a mobile app to manage their global genebank inventory. It summarizes their existing hardware platform and barcode system. It then outlines their plans to develop cross-platform mobile apps using Microsoft's Xamarin technology to create apps that can run on Android, UWP, and iOS. It provides screenshots of a prototype mobile inventory app they have created for Android and UWP that allows users to search, register, and update inventory properties and scan barcodes.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Cross-Platform Native Apps in Java (budapest.mobile)Gergely Kis
This document discusses developing cross-platform native apps using Java with the Intel Multi-OS Engine (MOE). It describes MOE's capabilities like using Java to build iOS apps, its performance compared to other solutions, and how its bindings generator allows full access to native APIs. MOE allows building once and deploying to multiple platforms like iOS and Android without rewriting code.
Xamarin enables developers to write native mobile apps in C# that can run on iOS, Android, and other platforms. It allows for sharing of significant code across these platforms while still providing native user interfaces and performance. Developers can leverage existing .NET skills and libraries and write less platform-specific code through approaches like Xamarin.Forms. Xamarin apps can be distributed through standard mobile app stores and access the full APIs of each platform for full feature parity. It aims to improve developer productivity over traditional cross-platform approaches through increased code reuse capabilities.
The document discusses resources for learning .NET, including programs of study, portals, forums, books and magazines, how to contribute, and groups. It provides specific websites for learning .NET through programs, online courses, documentation and communities like Microsoft Virtual Academy, MSDN, Channel 9, and user groups. Tips are given such as studying consistently, informing yourself through blogs and news, participating in groups and events, and understanding the domain rather than just programming.
Sistema de Notificações com SignalR TDC 2014Waldyr Felix
Palestra realizada no TDC 2014 sobre como utilizar sistemas de notificações com SignalR, utilizando também AngularJS, Bootstrap, HTML 5 e ASP.NET WebAPI
This document discusses building hybrid mobile apps using HTML5. It explains that hybrid apps combine HTML5, CSS, and JavaScript with native device capabilities via plugins. Cordova acts as an abstraction layer, allowing HTML5 code to access device features like the camera through JavaScript. Popular frameworks like Ionic provide UI components and tools to build hybrid apps. Key aspects for success include understanding how everything connects to Cordova, choosing a framework for good UX, and using plugins to access native features. The document demonstrates scaffolding a sample app and provides tips for running, debugging, and developing hybrid HTML5 apps.
This document compares two cross-platform mobile app development frameworks: PhoneGap and Titanium. It provides an overview of each framework, how they allow developing apps across platforms, and their advantages and limitations. Code examples are shown to illustrate app development in each.
Shifting landscape of mobile automation, and the future of Appium - Jonathan ...Applitools
The document summarizes the shifting landscape of mobile test automation over the past 5 years. It discusses the major open source and proprietary frameworks for iOS and Android testing, including Appium, Espresso, XCUITest, EarlGrey, Detox, and others. It provides an overview of each framework's capabilities and adoption. It also envisions where mobile automation may be headed in the next 5 years, such as supporting new form factors, platforms, and types of testing beyond functional testing.
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapNick Landry
The final demo for this presentation can be downloaded at:
https://www.dropbox.com/s/9j09wip6wz84b61/JSDevConMobile-JQM-PhoneGap-Demo.zip
SESSION ABSTRACT
=================
Write Once, Run Everywhere. How many times have we been promised true cross-platform development? HTML5 seems to be the closest we’ve ever been to writing applications once and running them on multiple mobile devices, such as iOS, Android, Windows Phone or Blackberry.
But native mobile apps have taken all the spotlight in recent years thanks to the introduction of hundreds of thousands of apps in various app stores from Apple, Google, Microsoft and BlackBerry. Apps offer a great native platform experience, but they can be expensive to build and require specific languages, SDKs and skill sets across multiple platforms. Mobile web sites offer a great way to engage with consumers and corporate workers alike without requiring the installation of any app, and can in turn be adapted as deployable "hybrid" apps.
This session explores the fundamentals of native vs. web apps, and how to choose the right approach for any given scenario. We begin with an exploration of the benefits of web development for smartphones using the most popular HTML5 & JavaScript framework for mobile: jQuery Mobile (JQM). We’ll go over a quick primer on HTML5, CSS3 and JavaScript, followed by everything you need to get started with JQM. We’ll cover the most common development environment options, how to build your first jQuery Mobile page, and how to debug your mobile web code with some of the available tools. We’ll also discuss how to develop a native-like experience on each mobile platform thanks to JQM’s adaptive rendering, and how to save and retrieve data with the cloud using Microsoft Azure Mobile Services.
We'll then learn how to leverage PhoneGap to wrap our mobile web UI into a native smartphone or tablet app. Discover how PhoneGap exposes native device hardware like cameras, sensors, GPS and more. We’ll also discuss the pros and cons of PhoneGap-based apps, how to deal with the UI design guidelines across platforms, and learn some do’s and don’ts of cross-platform mobile development.
Native mobile apps have their place for mass market revenue-generating models, but you also need to master cross-platform techniques when the situation calls for it such as in enterprise mobility scenarios and other niche areas. Web development is a critical skill required by every mobile developer; come learn how to get started and reach hundreds of millions of users through a smart mobile web & hybrid approach.
Building Cross-Platform JavaScript Apps using CordovaNoam Kfir
This is the slide deck used in the "Building Cross-Platform JavaScript Apps using PhoneGap and Cordova" lecture I gave at the WDC.IL User Group in July 2014.
The talk briefly shows how to get started with Cordova, discusses some of the differences between Cordova, Adobe PhoneGap and the Telerik Platform, and demonstrates using the Telerik Platform to build and LiveSync Android, iOS and Windows Phone apps. It also explains the role of plugins in building hybrid mobile apps that can utilize native APIs.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
The document discusses serverless computing and how to run PHP applications on AWS Lambda. It introduces serverless concepts and key AWS Lambda services. It then demonstrates how to deploy a PHP application to AWS Lambda using the Bref framework, which compiles PHP into a Lambda layer. Examples are provided for simple PHP Lambda functions and for deploying a Symfony app. The document shows how to package and deploy the PHP code to Lambda using the AWS Serverless Application Model (SAM).
Mobile Developer's Guide To The Galaxy Vol.7Marco Tabor
The 7th edition of the Mobile Developer´s Guide To the Galaxy has been presented on the Mobile World Congress 2011. On 160 pages, it gives an updated overview on mobile technologies, the differences between the numerous mobile platforms and possible development approaches. The new edition contains new chapters about app development for BlackBerry, about cross-platform development and about how to create accessible mobile software.
It is an open project hosted and coordinated by the German product and service provider Enough Software. Currently 17 experts from the mobile ecosystem contributed their know how, everyone is invited to join.
Send your feedback and input directly to: developers@enough.de
Brian LeRoux discusses the state of PhoneGap and outlines a plan to release version 1.0. Key points include: consolidating the installation process, improving documentation with tutorials and API docs, implementing continuous integration testing, creating a unified build process, defining a plugin API, and separating work into organized projects to address issues like the disorganized source code. The goal is to make PhoneGap easy for developers to use across multiple mobile platforms through a web-focused approach.
Reactive declarative UI as code - DroidCon Vietnam 2019oradoe
With the introduction of Jetpack Compose and SwiftUI, it seems that reactive declarative UI as code is no longer a competitive advantage of Flutter or React Native, but a common trend within mobile development. In this presentation, we will review what "reactive", "declarative", "as code" is, why it becomes a trend, and what challenges and opportunities it brings to Flutter.
https://www.codetraveler.io/XamDevSummit-GraphQL/
GraphQL is an exciting new API architecture that enables huge performance benefits over REST APIs. But why is it better than REST, and how do we interact with GraphQL APIs from our Xamarin apps?
Join me as we demonstrate how our mobile apps can benefit from GraphQL!
The document discusses the differences between compilers and interpreters, noting that compilers convert source code directly into machine-readable object code while interpreters translate source code line-by-line at runtime. It also covers key aspects of the Java programming language such as it being compiled to bytecode that can run on any platform with a Java Virtual Machine, its development relying on the Java Development Kit, and its different editions.
Going Mobile with C#, Visual Studio, and XamarinMatthew Soucoup
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#.
In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
GRIN Global Mobile App, Android and Windows 10Edwin Rojas
The document discusses CIP's need for a mobile app to manage their global genebank inventory. It summarizes their existing hardware platform and barcode system. It then outlines their plans to develop cross-platform mobile apps using Microsoft's Xamarin technology to create apps that can run on Android, UWP, and iOS. It provides screenshots of a prototype mobile inventory app they have created for Android and UWP that allows users to search, register, and update inventory properties and scan barcodes.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Cross-Platform Native Apps in Java (budapest.mobile)Gergely Kis
This document discusses developing cross-platform native apps using Java with the Intel Multi-OS Engine (MOE). It describes MOE's capabilities like using Java to build iOS apps, its performance compared to other solutions, and how its bindings generator allows full access to native APIs. MOE allows building once and deploying to multiple platforms like iOS and Android without rewriting code.
Xamarin enables developers to write native mobile apps in C# that can run on iOS, Android, and other platforms. It allows for sharing of significant code across these platforms while still providing native user interfaces and performance. Developers can leverage existing .NET skills and libraries and write less platform-specific code through approaches like Xamarin.Forms. Xamarin apps can be distributed through standard mobile app stores and access the full APIs of each platform for full feature parity. It aims to improve developer productivity over traditional cross-platform approaches through increased code reuse capabilities.
The document discusses resources for learning .NET, including programs of study, portals, forums, books and magazines, how to contribute, and groups. It provides specific websites for learning .NET through programs, online courses, documentation and communities like Microsoft Virtual Academy, MSDN, Channel 9, and user groups. Tips are given such as studying consistently, informing yourself through blogs and news, participating in groups and events, and understanding the domain rather than just programming.
Sistema de Notificações com SignalR TDC 2014Waldyr Felix
Palestra realizada no TDC 2014 sobre como utilizar sistemas de notificações com SignalR, utilizando também AngularJS, Bootstrap, HTML 5 e ASP.NET WebAPI
This document discusses building hybrid mobile apps using HTML5. It explains that hybrid apps combine HTML5, CSS, and JavaScript with native device capabilities via plugins. Cordova acts as an abstraction layer, allowing HTML5 code to access device features like the camera through JavaScript. Popular frameworks like Ionic provide UI components and tools to build hybrid apps. Key aspects for success include understanding how everything connects to Cordova, choosing a framework for good UX, and using plugins to access native features. The document demonstrates scaffolding a sample app and provides tips for running, debugging, and developing hybrid HTML5 apps.
This document compares two cross-platform mobile app development frameworks: PhoneGap and Titanium. It provides an overview of each framework, how they allow developing apps across platforms, and their advantages and limitations. Code examples are shown to illustrate app development in each.
Shifting landscape of mobile automation, and the future of Appium - Jonathan ...Applitools
The document summarizes the shifting landscape of mobile test automation over the past 5 years. It discusses the major open source and proprietary frameworks for iOS and Android testing, including Appium, Espresso, XCUITest, EarlGrey, Detox, and others. It provides an overview of each framework's capabilities and adoption. It also envisions where mobile automation may be headed in the next 5 years, such as supporting new form factors, platforms, and types of testing beyond functional testing.
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapNick Landry
The final demo for this presentation can be downloaded at:
https://www.dropbox.com/s/9j09wip6wz84b61/JSDevConMobile-JQM-PhoneGap-Demo.zip
SESSION ABSTRACT
=================
Write Once, Run Everywhere. How many times have we been promised true cross-platform development? HTML5 seems to be the closest we’ve ever been to writing applications once and running them on multiple mobile devices, such as iOS, Android, Windows Phone or Blackberry.
But native mobile apps have taken all the spotlight in recent years thanks to the introduction of hundreds of thousands of apps in various app stores from Apple, Google, Microsoft and BlackBerry. Apps offer a great native platform experience, but they can be expensive to build and require specific languages, SDKs and skill sets across multiple platforms. Mobile web sites offer a great way to engage with consumers and corporate workers alike without requiring the installation of any app, and can in turn be adapted as deployable "hybrid" apps.
This session explores the fundamentals of native vs. web apps, and how to choose the right approach for any given scenario. We begin with an exploration of the benefits of web development for smartphones using the most popular HTML5 & JavaScript framework for mobile: jQuery Mobile (JQM). We’ll go over a quick primer on HTML5, CSS3 and JavaScript, followed by everything you need to get started with JQM. We’ll cover the most common development environment options, how to build your first jQuery Mobile page, and how to debug your mobile web code with some of the available tools. We’ll also discuss how to develop a native-like experience on each mobile platform thanks to JQM’s adaptive rendering, and how to save and retrieve data with the cloud using Microsoft Azure Mobile Services.
We'll then learn how to leverage PhoneGap to wrap our mobile web UI into a native smartphone or tablet app. Discover how PhoneGap exposes native device hardware like cameras, sensors, GPS and more. We’ll also discuss the pros and cons of PhoneGap-based apps, how to deal with the UI design guidelines across platforms, and learn some do’s and don’ts of cross-platform mobile development.
Native mobile apps have their place for mass market revenue-generating models, but you also need to master cross-platform techniques when the situation calls for it such as in enterprise mobility scenarios and other niche areas. Web development is a critical skill required by every mobile developer; come learn how to get started and reach hundreds of millions of users through a smart mobile web & hybrid approach.
Building Cross-Platform JavaScript Apps using CordovaNoam Kfir
This is the slide deck used in the "Building Cross-Platform JavaScript Apps using PhoneGap and Cordova" lecture I gave at the WDC.IL User Group in July 2014.
The talk briefly shows how to get started with Cordova, discusses some of the differences between Cordova, Adobe PhoneGap and the Telerik Platform, and demonstrates using the Telerik Platform to build and LiveSync Android, iOS and Windows Phone apps. It also explains the role of plugins in building hybrid mobile apps that can utilize native APIs.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
The document discusses serverless computing and how to run PHP applications on AWS Lambda. It introduces serverless concepts and key AWS Lambda services. It then demonstrates how to deploy a PHP application to AWS Lambda using the Bref framework, which compiles PHP into a Lambda layer. Examples are provided for simple PHP Lambda functions and for deploying a Symfony app. The document shows how to package and deploy the PHP code to Lambda using the AWS Serverless Application Model (SAM).
Mobile Developer's Guide To The Galaxy Vol.7Marco Tabor
The 7th edition of the Mobile Developer´s Guide To the Galaxy has been presented on the Mobile World Congress 2011. On 160 pages, it gives an updated overview on mobile technologies, the differences between the numerous mobile platforms and possible development approaches. The new edition contains new chapters about app development for BlackBerry, about cross-platform development and about how to create accessible mobile software.
It is an open project hosted and coordinated by the German product and service provider Enough Software. Currently 17 experts from the mobile ecosystem contributed their know how, everyone is invited to join.
Send your feedback and input directly to: developers@enough.de
There is a known, universal problem in the digital signage industry today, being the fragmentation of platforms. To build a technological innovation in this space, one must be part of a software company, integrate many times with custom providers or develop their own platform. When everyone begins to build their own software platform, they do not communicate. In fact, they are speaking entirely different languages and getting lost in translation. This problem has been discussed at length and is directly caused by a lack of standardization.
This presentation will explain how the future of innovation is not in the creation of new software platforms but the arrival at several de facto options that will create certain standards.
It covers -
- Pros and cons of different strategies for developing mobile applications.
- Leading choices for cross platform mobile application development. While there are many frameworks for cross platform application development, we will discuss two leading frameworks namely PhoneGap and Titanium Mobile.
Find original copy at https://www.synerzip.com/webinar/cross-platform-mobile-app-development/
Xamarin enables developers to write native mobile apps in C# that can run on iOS, Android, and Windows platforms. It allows code-sharing so the majority of the code can be shared across platforms while maintaining native user interfaces and performance. Key benefits include writing apps once in C# and deploying to over 2.5 billion devices, near 100% API coverage on all platforms, and leveraging Visual Studio and .NET frameworks for development.
PhoneGap allows developers to build cross-platform mobile apps using standard web technologies like HTML, CSS, and JavaScript. It works by packaging a web app into a native app that can be deployed to various mobile platforms through a common set of APIs. PhoneGap provides access to device functionality like contacts, geolocation, and cameras. It is promising because it allows developers to write code once and deploy it across platforms, reducing development costs compared to building native apps for each platform separately. The future of PhoneGap includes it becoming an open source project under Apache called Cordova, with improved plugin architecture and broader device support.
Similar to TDC2017 | São Paulo - Trilha Xamarin How we figured out we had a SRE team at - Me interessei por Xamarin, e agora? (20)
TDC2019 Intel Software Day - Visao Computacional e IA a servico da humanidadetdc-globalcode
O documento discute o uso de visão computacional e inteligência artificial para aplicações médicas e industriais. Ele descreve como CPUs, GPUs e VPUs podem processar IA localmente e com baixo custo usando ferramentas como OpenVINO. Isso permitiria diagnósticos médicos remotos em tempo real com baixo consumo de energia.
TDC2019 Intel Software Day - ACATE - Cases de Sucessotdc-globalcode
O documento fornece um panorama geral da tecnologia e inovação em Santa Catarina, destacando:
1) O setor representa 5,6% da economia catarinense, com faturamento de R$15,53 bilhões;
2) As cidades de Florianópolis e Blumenau são os dois polos com maior crescimento de faturamento no estado;
3) Santa Catarina tem a maior proporção de startups no país, com 19,95% do total nacional.
TDC2019 Intel Software Day - Otimizacao grafica com o Intel GPAtdc-globalcode
The document discusses Intel Graphics Performance Analyzers (Intel GPA), a suite of graphics performance tools created by Intel to optimize games and real-time graphics applications. It describes Intel GPA's profiling workflow which involves analyzing frames to identify bottlenecks, determining if issues are CPU or GPU bound, and identifying hotspots. It then provides overviews of the tools in Intel GPA like the System Analyzer, Trace Analyzer, Frame Analyzer and their capabilities for profiling graphics performance.
TDC2019 Intel Software Day - Deteccao de objetos em tempo real com OpenVinotdc-globalcode
O documento apresenta uma palestra sobre detecção de objetos em tempo real utilizando redes neurais convolucionais e o framework OpenVINO da Intel. É discutido o algoritmo YOLO para detecção de objetos em imagens e sua implementação no Intel AI Dev Cloud para treinamento. Também é mostrado como otimizar modelos de deep learning utilizando o OpenVINO para inferência em tempo real.
TDC2019 Intel Software Day - OpenCV: Inteligencia artificial e Visao Computac...tdc-globalcode
O documento apresenta uma palestra sobre OpenCV, biblioteca de código aberto para visão computacional. Aborda os fundamentos da visão computacional e aplicações da OpenCV, incluindo processamento de imagens, reconhecimento de padrões e diretrizes para melhor desempenho em processadores Intel. Também discute tópicos como aprendizado de máquina profundo, YOLO e conformidade com leis de privacidade como o GDPR.
TDC2019 Intel Software Day - Inferencia de IA em edge devicestdc-globalcode
This document discusses Intel's compiler optimizations and how they may differ depending on the microprocessor. It notes that:
- Intel's compilers may optimize differently for non-Intel microprocessors, including optimizations for SSE2, SSE3, and SSSE3 instruction sets.
- Intel does not guarantee the availability, functionality, or effectiveness of any optimization on non-Intel microprocessors.
- Microprocessor-dependent optimizations are intended for use with Intel microprocessors only. Certain non-Intel specific optimizations are also reserved for Intel microprocessors.
Trilha BigData - Banco de Dados Orientado a Grafos na Seguranca Publicatdc-globalcode
O documento discute a aplicação de bancos de dados orientados a grafos para análise de vínculos na segurança pública. Esses bancos permitem modelar dados de crimes e suspeitos como vértices e arestas em um grafo, possibilitando correlacionar informações de forma mais eficiente do que bancos relacionais. Isso pode identificar proximidades entre suspeitos e verificar vínculos de diferentes perspectivas em tempo real, auxiliando investigações criminais.
O documento apresenta os principais conceitos da programação funcional usando a linguagem F#, como imutabilidade, funções como valores, composição de funções, type providers e features como Option e unidades de medida. O objetivo é mostrar como F# oferece um paradigma diferente de programação e como seus recursos podem ser usados no desenvolvimento .NET.
This document summarizes the development of an API for addresses in Go. It describes using Beego and pure Go for scalability. It implemented middlewares for routing, error handling, authentication, and logging. It also integrated New Relic for metrics. The API routes and controllers are chained through the middleware handlers. In conclusion, the API was able to successfully provide address functionality and insights through integration of middlewares and third-party services.
TDC2018SP | Trilha Modern Web - Para onde caminha a Web?tdc-globalcode
O documento discute a importância da personalização e da relevância na web. Defende que sites devem entender os usuários individuais e fornecer experiências adaptadas às necessidades e desejos únicos de cada pessoa. Explica como o web mining, logs de servidor e clientes podem ser usados para analisar o comportamento dos usuários e melhorar a usabilidade e a relevância dos sites.
TDC2018SP | Trilha Go - Clean architecture em Golangtdc-globalcode
O documento descreve os princípios da arquitetura limpa em Go, dividindo o código em 4 camadas: entidades, casos de uso, controladores e frameworks/drivers. A arquitetura promove independência de frameworks, teste, interface gráfica e bancos de dados, além de permitir testes por camada. Um exemplo completo está disponível em um repositório no GitHub.
TDC2018SP | Trilha Go - "Go" tambem e linguagem de QAtdc-globalcode
O documento discute as vantagens de usar a linguagem Go para testes de software, apresentando diversas ferramentas para testes com Go, como Godog para testes de aceitação baseados em BDD, Gomega para testes unitários e Ginkgo para execução de testes. Também cita empresas que usam Go em produção como Uber, Docker e Dropbox.
TDC2018SP | Trilha Mobile - Digital Wallets - Seguranca, inovacao e tendenciatdc-globalcode
O documento discute (1) a tokenização como método seguro de armazenar dados de cartão, (2) as integrações com as APIs do Google Pay e Apple Pay para permitir pagamentos móveis dentro de aplicativos, e (3) a crescente tendência dos pagamentos digitais em carteiras móveis em todo o mundo.
TDC2018SP | Trilha .Net - Real Time apps com Azure SignalR Servicetdc-globalcode
O documento discute o Azure SignalR Service, um serviço gerenciado pela Microsoft que permite escalar aplicações em tempo real sem gerenciar a infraestrutura subjacente. O serviço oferece fallback automático entre protocolos de comunicação e permite 1000 conexões por unidade com SLA de 99,9%. O documento também fornece instruções sobre como adicionar o serviço a uma aplicação ASP.NET Core.
TDC2018SP | Trilha .Net - Passado, Presente e Futuro do .NETtdc-globalcode
O documento discute a evolução do .NET, desde seu foco inicial em aplicativos empresariais para Windows até se tornar uma pilha multiplataforma de código aberto. Também compara o .NET Framework e o .NET Core, explicando quando cada um é mais adequado, e demonstra o SQL Server rodando no Linux.
TDC2018SP | Trilha .Net - Novidades do C# 7 e 8tdc-globalcode
This document discusses new features in C# 7 and 8, including pattern matching, tuples, out variables, discards, ref returns and locals, expression-bodied members, numeric literals, local functions, generalized async returns, default literals, non-trailing named arguments, leading separators for numeric literals, private protected access, reference semantics with value types using in, ref, and ref readonly. It also provides links to documentation and proposals for each feature.
1) A apresentação introduz Fernando Mendes e Mikaeri Ohana, arquiteto de software e desenvolvedor de software respectivamente, e descreve o tópico da palestra sobre obter métricas com TDD utilizando build automatizado e deploy no Azure. 2) A palestra discute os benefícios dos testes unitários, TDD e cobertura de código e faz uma demonstração. 3) As ferramentas xUnit, OpenCover e ReportGenerator são apresentadas para testes, cobertura e relatórios.
TDC2018SP | Trilha .Net - .NET funcional com F#tdc-globalcode
O documento apresenta a linguagem de programação funcional F# como parte do .NET, destacando que é fortemente tipada e permite programação funcional "impura" com interoperabilidade com o ecossistema .NET. Também menciona o apoio da Microsoft à linguagem e exemplos de onde ela pode ser usada.
TDC2018SP | Trilha .Net - Crie SPAs com Razor e C# usando Blazor em .Net Coretdc-globalcode
O documento descreve o Blazor, um projeto experimental que permite criar SPAs usando C# e WebAssembly. Ele explica que o WebAssembly é um novo formato para compilação web e lista algumas vantagens do Blazor, como ser estável e usar ferramentas da indústria. Também menciona pré-requisitos para usar o Blazor e dicas de hospedagem.
How to Manage Reception Report in Odoo 17Celine George
A business may deal with both sales and purchases occasionally. They buy things from vendors and then sell them to their customers. Such dealings can be confusing at times. Because multiple clients may inquire about the same product at the same time, after purchasing those products, customers must be assigned to them. Odoo has a tool called Reception Report that can be used to complete this assignment. By enabling this, a reception report comes automatically after confirming a receipt, from which we can assign products to orders.
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
TDC2017 | São Paulo - Trilha Xamarin How we figured out we had a SRE team at - Me interessei por Xamarin, e agora?
1. Globalcode – Open4education
Xamarin – Me interessei por Xamarin, e
agora?
Vinicius Quaiato | @vquaiato
Microsoft MVP | Xamarin Certified Mobile Developer | Veggie | Biker
2. Globalcode – Open4education
w w w . l a m b d a 3 . c o m . b r
Av. Angélica, 2318, Cj. 11 | Consolação - São Paulo - SP
11 2386.1886 | contato@lambda3.com.br
9. Globalcode – Open4education
Silo Approach
iOS WindowsAndroid
Objective-C
Xcode
C#
Visual Studio
Java
Android Studio
No shared code • Many languages & development environments • Multiple teams
10. Globalcode – Open4education
Xamarin’s Unique Approach
Shared C# codebase • 100% native API access • High performance
iOS C# UI Windows C# UIAndroid C# UI
Shared C# Mobile
22. Globalcode – Open4education
Platform
Specific
Code
What if we didn’t have
to write this code?
What if we could
access it from shared
code?
UI+APIs UI + APIsUI + APIs
Battery
GPS
Lights
Notificatio
ns
Settings
Text To
Speech
Battery
GPS
Lights
Notificatio
ns
Settings
Text To
Speech
Battery
GPS
Lights
Notificatio
ns
Settings
Text To
Speech
32. Globalcode – Open4education
Device Remoting
Tests are performed one at the time,
which consumes more time and delays
bugs detection
Automated Testing
Test on thousands of devices simultaneously,
saving lots of time and detecting
bugs more quickly
Approaches to Mobile
Testing
43. Globalcode – Open4education
Free 30 Day Trial - xamarin.com/university
Unrivaled Mobile
Development
Training
Live unlimited mobile development training from
mobile experts, in your time-zone, on your
schedule, and as often as you'd like.
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Multiple Teams
Multiple Code Bases
Expensive & Slow
Positive = Great apps delivered to user’s platform
Negative = Development hampered by multiple code bases & fragmentation
UI build natively per platform, leveraging C#
C# + XAML
C# + XML
C# + XIB
One shared app logic code base, iOS, Android, Mac, Windows Phone, Windows Store, Windows
You can think of iOS and Android development the same with Xamarin. You can see we have all of our .NET namespaces and libraries, but Xamarin give us 100% api coverage of each iOS API in it’s SDK that we access view C#.
The same is true for Android as well.
Single Solution for iOS, Android, and Windows
Leverage Entire Microsoft Ecosystem:
ReSharper
Team Foundation Server
Azure
ASP.NET
Favorite Code Coverage and Profiling Tools
Starter Compatible
Visual Studio 2012, 2013, and 2015 including Community Edition
Xamarin Studio on Mac offers: Android, iOS and Mac development
World Class IDE with great features:
Code Analysis
Upload to Test Flight
Git & Subversion Integration
Code Completion
Code Navigation
Easy transition from Visual Studio
The same Solution & Projects open in BOTH Xamarin Studio and Visual Studio!
Xamarin Forms is a new set of APIs allowing you to quickly and easily write shared User Interface code that is still rendered natively on each platform, while still providing direct access to the underlying SDKs if you need it.
We see here the Xamarin approach we talked about earlier
This enables you to be highly productive, share code, but build out UI on each platform and access platform APIs
With Xamarin.Forms you now have a nice Shared UI Code layer, but still access to platform APIs
You can start from native, pick a few screens, or start with forms, and replace with native later
First you have a set of pages for each screen of your application
There are things like Content, and MasterDetail which gives you a nice flyout
With a tabbed view you get the correct look on each platform
iOS on bottom, Android on top, and on WP you have a Pivot control
Inside of a page are layouts
A lot of options from something simple like a stack panel to complex and powerful grids
You have more than 40 controls, layouts, and pages to mix and match from.
These are all of the controls you have out of the box, you can of course create your own.
What is unique is you get the native control and have access to it.
Consider an Entry Field
On iOS it is mapped to UITextField
Android it is EditText
Windows Phone it is a TextBox
A unique aspect of Xamarin.Forms is an abstraction over the user interface, but what about the platform specific functionality that makes these devices so special?
That is where plugins for Xamarin come in.
What is this stuff that we talk about up here?
This is the platform specific code no matter how you are developing traditional Xamarin or with Xamarin.Forms.
However, many platform APIs are the same bit of functionality, but with different APIs.
What if we had 1 API?
For instance text to speech, what if we could just say “Speak” and it would speak text with the underlying API.
This is what Plugins for Xamarin are for! 1 API for all common APIs:
Camera
GPS
Settings
Notifications
Battery
And so much more!
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Well there are several challenges that we must overcome as mobile developers including….
First let’s take a look at the shear number of configurations there are between iOS and Android. As iOS progresses this number is only set to increase, and on Android it is already a HUGE number of configurations to even think about testing.
iOS: 7, 7.1, 8, 8.1, 8.2
OpenSignal is a global app that publishes an annual report on Android device fragmentation based on the distinct Android device types that download their app. This is their August 2015 data, with an astonishing 24,000 device types using their app, up by 60% from just last year.
Different device operating systems, form factors, screen sizes, resolutions, chip sets, and manufacturer modifications make it difficult to know that your app will work well on all devices
Looking at just a few of the screen sizes of Samsung devices you couldn’t even fit all of them on the screen, so how do you handle this problem?
This is where Xamarin.UITest comes in to help with this shift. Xamarin.UITest is a framework that ties in directly to the Nunit testing framework to write the UI tests. You can even run them directly against a simulator for free to do regression tests on your applications.
Freely available for testing on a Simulator*
Take test scripts and test again thousands of physical devices!
All Xamarin subscribers get free device time! Check store.xamarin.com for details.
Approaches to Mobile Testing
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Anything Else!
App Insights
Google Analytics
Flurry
Xamarin is your complete mobile solution.
Xamarin Platform is usually what you hear about which is building native iOS, Android, Mac, and Windows Apps all in C#
However Xamarin offers a wide range of products for developers to go mobile including Test Cloud, Hockey App, and a way to learn all of mobile with University.
Get started today with free 30 day trial of Xamarin at xamarin.com