We only showed a video for our presentation instead of the full power point presentation we had prepared, as we were told by Nikki not to use the power point. This made the context for the video unclear. It also made it awkward when each person tried to describe their individual contributions without visual aids to refer to, as we had not prepared what we would say about each part of the project. Overall, the presentation did not go well due to last minute changes and a lack of preparation for an alternate format.
The document discusses assets created for a group project. It summarizes drawings by Pawel showing people from different perspectives, and suggests showing the shoe shiner's face for focus. It notes Pawel was asked to draw the same characters in the future. It also discusses a logo created by Cameron that was recolored by the author to match the group's color scheme. Finally, it critiques a casebook by Nikki that contained spelling and factual errors.
Sophie Knight and the author decided to each create two posters advertising their city. The posters were to have a cartoony style depicting the cityscape rather than people. The author began by learning to draw realistic clouds digitally. They then warped buildings and text to curve upwards in line with the caricatured style. In the final poster, the author was pleased with the curved buildings but felt the smaller bottom text and logo could be improved.
The group's initial idea was to focus on promoting social issues like sexism and racism in a future utopian city, showing differences between past and present.
Their final idea was to create a promotional video and posters. The video would parody an infomercial, showing discrimination faced by characters in the past that does not exist in their futopian city, which promotes equality.
The group discussed roles. Nikki would write the script and casebook. Pawel would draw characters and a cityscape. Others would storyboard, film, edit, and make posters. Some roles changed during production.
The group discussed naming the city, settling on "Futopia" to represent the future utopian vision.
The document provides guidance for a group project to create a physical and digital response to a hypothetical city. It outlines that the project is pass/fail and should study the city to create an experience of it without physical presence. Students are told to think about what defines a city and how to represent it through various senses and inspired by different artists. The final result should be creative, interactive, and include a mix of physical and digital work. Students must define an audience and purpose for their project and present an exhibition of it to other groups with a reflective report due beforehand.
The document outlines key points for effective team collaboration. It discusses dividing work based on skills, focusing on quick conflict resolution through communication and listening, appointing an objective leader to resolve issues and ensure fair work distribution. Cooperation by being willing to take on necessary tasks is important. General consensus, communication, and establishing agreements through contracting help reduce conflicts and come to decisions. Getting to know each other's working styles makes the team stronger. Everyone must be responsible for the project to succeed.
We only showed a video for our presentation instead of the full power point presentation we had prepared, as we were told by Nikki not to use the power point. This made the context for the video unclear. It also made it awkward when each person tried to describe their individual contributions without visual aids to refer to, as we had not prepared what we would say about each part of the project. Overall, the presentation did not go well due to last minute changes and a lack of preparation for an alternate format.
The document discusses assets created for a group project. It summarizes drawings by Pawel showing people from different perspectives, and suggests showing the shoe shiner's face for focus. It notes Pawel was asked to draw the same characters in the future. It also discusses a logo created by Cameron that was recolored by the author to match the group's color scheme. Finally, it critiques a casebook by Nikki that contained spelling and factual errors.
Sophie Knight and the author decided to each create two posters advertising their city. The posters were to have a cartoony style depicting the cityscape rather than people. The author began by learning to draw realistic clouds digitally. They then warped buildings and text to curve upwards in line with the caricatured style. In the final poster, the author was pleased with the curved buildings but felt the smaller bottom text and logo could be improved.
The group's initial idea was to focus on promoting social issues like sexism and racism in a future utopian city, showing differences between past and present.
Their final idea was to create a promotional video and posters. The video would parody an infomercial, showing discrimination faced by characters in the past that does not exist in their futopian city, which promotes equality.
The group discussed roles. Nikki would write the script and casebook. Pawel would draw characters and a cityscape. Others would storyboard, film, edit, and make posters. Some roles changed during production.
The group discussed naming the city, settling on "Futopia" to represent the future utopian vision.
The document provides guidance for a group project to create a physical and digital response to a hypothetical city. It outlines that the project is pass/fail and should study the city to create an experience of it without physical presence. Students are told to think about what defines a city and how to represent it through various senses and inspired by different artists. The final result should be creative, interactive, and include a mix of physical and digital work. Students must define an audience and purpose for their project and present an exhibition of it to other groups with a reflective report due beforehand.
The document outlines key points for effective team collaboration. It discusses dividing work based on skills, focusing on quick conflict resolution through communication and listening, appointing an objective leader to resolve issues and ensure fair work distribution. Cooperation by being willing to take on necessary tasks is important. General consensus, communication, and establishing agreements through contracting help reduce conflicts and come to decisions. Getting to know each other's working styles makes the team stronger. Everyone must be responsible for the project to succeed.
Adobe Premiere Pro is a video editing software used by both amateurs and professionals to edit videos, commercials, and films by importing video, audio, and graphic files. It allows users to trim imported footage on the timeline by dragging clips from the footage box to the timeline and using the razor tool to cut footage at marked points.
The sound editor is responsible for all audio elements in a movie. They select and balance hundreds of audio sources to create effects that establish mood and realism. The job involves cleaning up dialogue recordings and adding background sounds, sound effects, and Foley effects. Background effects create ambiance, hard effects produce loud impact sounds, and Foley artists specially recreate sounds to sync with on-screen actions. The sound editor crafts an aural landscape that enhances the movie experience.
Green screens allow subjects to be superimposed on virtual backgrounds through a process called keying, where a single color like green is isolated and made transparent so another image can show through. Green is commonly used because people are unlikely to wear green clothing. To use a green screen, one needs a green screen, smooth lighting from different angles to avoid shadows, and no creases in the screen. Footage is imported and a chromakey filter applied to offer adjustment options for isolating the green from the subject.
3D printing, also known as additive manufacturing, is a process where 3D objects are created by laying down successive layers of material from a digital file. Each ultra-thin layer represents a cross-section of the eventual object. In contrast to subtractive manufacturing, 3D printing enables complex shapes to be produced using less material. It has applications across industries like automotive, aerospace, medical, and more. For projects, 3D printing allows for rapid prototyping and manufacturing of parts.
Psychogeography is the analysis of how a place makes you feel emotionally based not just on sight but also other senses. It involves carefully observing the layout, signs, shops, people and other environmental factors of an area. One way to study psychogeography is to explore places without maps or phones and record impressions through writing, photos or drawings. This technique can provide useful insights into user experience design by revealing how spatial layout and sensory elements create memorable experiences and shape perceptions of different locations.
Arduino is an open-source electronics platform that uses easy-to-use hardware and software. It can use either a microprocessor, like those in phones, which can sequentially perform different tasks, or a microcontroller, like the "brain of a robot", which focuses on a single function. Arduino is simple but can enable more complex creations by allowing users to modify its code. For a school project, the document's author plans to use Arduino to create examples of different types of user experiences for an exhibition, and to build working prototypes.
The group was tasked with redesigning a light switch and found the existing switch had too many buttons, overcomplicating its intended purpose. They proposed a simpler, more user-friendly design using a touchscreen panel on the wall without buttons that could be operated by tapping to turn lights on at different brightness levels, and a settings page could be accessed to program automatic light schedules or enable eco mode functions.
This document provides a summary of the history of Manchester, England including:
- Manchester began expanding in the 19th century due to the textile industry during the Industrial Revolution. In the 20th century, the city rebranded as a post-industrial city with sports, broadcasting, and education.
- Important events in Manchester's history include the first newspaper and theater, development of the railway, and bombings in the 20th century.
- The document also reviews two existing advertising posters for the Manchester Science Museum that are part of the same campaign, noting similarities in color scheme, typography, and layout between the posters.
The document provides research on the target audience for a new app. It analyzes the audience as being ages 18-25, with most being current or recent students. A survey of 20 people found that 60% were students. The target location is Manchester, specifically the central area accessible to students. Interviewing a 18-year-old student provided insights into common study locations and needs like WiFi and outlets. Existing transportation app Citymapper is examined as an example for its wide target age range and ease of use.
Sophie created an egg tower and an egg drop container to protect eggs from breaking. For the tower, she used origami, poles, and tape to construct a 31cm tall tower that kept the egg intact when tested but fell over easily. For the egg drop, she placed foam and an egg inside a cup, attached a plastic parachute decorated with a drawing, and dropped it from height. The egg was undamaged on impact but the drop lacked accuracy. Next time, Sophie would modify the design to improve accuracy of landing.
The document discusses several film franchises including The Purge, Step Up, and The Dark Knight trilogies. For each franchise, it provides a brief summary of each film in the trilogy, noting common plot elements and similarities across the films. It also analyzes target audiences and imagery for each series. The franchises became popular and multiple films were produced due to concepts like The Purge that were new to the horror genre and the large fanbases for properties like Batman that originated from comic books.
Sophie Husteden created 3 posters for a pumpkin patch event - a cat poster, pumpkin patch poster, and apple balloon poster. She managed the project well by creating a schedule and layout plans. While communications could have been improved, she met the client's requirements by making A4 posters with autumn colors featuring pumpkins, apples, and event information. Sophie learned skills like professional layout, realistic shading, coordinated color schemes, and client communication that will help with future projects. The client felt communications could be better but was pleased with the final posters.
This document provides details on a client project for creating posters to advertise a Halloween festival. The client wants posters themed around pumpkins and apples. The author brainstorms several poster ideas, including a witch silhouette, scary pumpkin/apple, pumpkin patch style, hot air balloon apples, and a black cat. Each idea is evaluated based on how well it matches the client brief, difficulty, and the author's ability to complete it. The author selects ideas for a pumpkin patch poster, hot air balloon apples poster, and black cat poster as the final choices. An assessment is provided on the suitability of the ideas for the audience, client, appeal, production timeline, costs, and legal/ethical considerations. Research is also
The document summarizes the key details from the media pack of a women's health magazine. It describes the magazine's large circulation of over 400,000 readers monthly, with a median reader age of 32. It notes that the magazine targets an ABC1 socioeconomic audience. The media pack provides statistics on readers' interests to help attract advertisers by showing which products readers are likely to purchase. It conveys that the magazine aims its content at mature women and that nearly all readers are female main shoppers.
The document discusses Sophie Husteden's management of a project to create posters for a client's Halloween event. She had to consider legal constraints like copyright and regulatory constraints from advertising standards. She created her own graphics and fonts to avoid copyright issues. She ensured the posters did not mislead viewers or target children. Sophie felt she managed the project and time well by creating a schedule and layout plans. However, she acknowledges she could improve communication with clients in the future. The client provided feedback that the posters matched the brief but that more communication would have been appreciated.
The client wants the student to create 3 posters to promote a Halloween festival featuring pumpkins and apples. The student has brainstormed several poster ideas including: a witch silhouette on the moon, a scary pumpkin face, a pumpkin patch style poster, apple balloons, and a black cat wrapping around the bottom of the page. The student evaluates each idea based on creativity, ability to complete on time, inclusion of pumpkins/apples, and suitability for the audience and client brief. The student selects a pumpkin patch poster, apple balloon poster, and black cat poster as the final ideas since they best meet the evaluation criteria.
The client has provided an informal brief for promotional posters for a Halloween event. The brief requires 3 A4 posters with information about the event such as date, time, location and activities. The posters must have an autumn/Halloween theme and be eye-catching to attract people to the event. There are no strict deadlines or demands from the client given the informal nature of the brief.
The document provides an analysis of the anime series Assassination Classroom. It begins with background on the plot, which involves a class of assassins attempting to kill their new teacher, a powerful alien creature. It then analyzes the audience profile, concluding it would likely be ages 15 and up since the characters are high school age. The front cover and episode 1 are also summarized, noting how they build intrigue around revealing the unusual teacher. Representations of gender in the show are discussed positively, finding females and males are depicted as equals in skills and strength.
The document discusses the extent to which the author's intentions for their fanzine were realized. It analyzes specific elements like articles, layout, and design choices. For articles, the author's topics were followed except one was adjusted for easier research. The layout stayed similar to the plan to be artistic but realistic. Color schemes mostly matched intentions but some pages used different colors. Overall, the author found their original ideas were largely realized in the finished fanzine.
The document discusses research conducted by Sophie Husteden, including a Vox quiz asking people their favorite K-pop bands that received most responses for BTS at 64%, and an online interview with a friend where their favorite bands included NCT, BTS, EXO, Stray Kids and Red Velvet. It also summarizes several articles on the death of singer Jonghyun and what has happened since, as well as lists the most viewed K-pop music videos of 2017 and of all time.
Adobe Premiere Pro is a video editing software used by both amateurs and professionals to edit videos, commercials, and films by importing video, audio, and graphic files. It allows users to trim imported footage on the timeline by dragging clips from the footage box to the timeline and using the razor tool to cut footage at marked points.
The sound editor is responsible for all audio elements in a movie. They select and balance hundreds of audio sources to create effects that establish mood and realism. The job involves cleaning up dialogue recordings and adding background sounds, sound effects, and Foley effects. Background effects create ambiance, hard effects produce loud impact sounds, and Foley artists specially recreate sounds to sync with on-screen actions. The sound editor crafts an aural landscape that enhances the movie experience.
Green screens allow subjects to be superimposed on virtual backgrounds through a process called keying, where a single color like green is isolated and made transparent so another image can show through. Green is commonly used because people are unlikely to wear green clothing. To use a green screen, one needs a green screen, smooth lighting from different angles to avoid shadows, and no creases in the screen. Footage is imported and a chromakey filter applied to offer adjustment options for isolating the green from the subject.
3D printing, also known as additive manufacturing, is a process where 3D objects are created by laying down successive layers of material from a digital file. Each ultra-thin layer represents a cross-section of the eventual object. In contrast to subtractive manufacturing, 3D printing enables complex shapes to be produced using less material. It has applications across industries like automotive, aerospace, medical, and more. For projects, 3D printing allows for rapid prototyping and manufacturing of parts.
Psychogeography is the analysis of how a place makes you feel emotionally based not just on sight but also other senses. It involves carefully observing the layout, signs, shops, people and other environmental factors of an area. One way to study psychogeography is to explore places without maps or phones and record impressions through writing, photos or drawings. This technique can provide useful insights into user experience design by revealing how spatial layout and sensory elements create memorable experiences and shape perceptions of different locations.
Arduino is an open-source electronics platform that uses easy-to-use hardware and software. It can use either a microprocessor, like those in phones, which can sequentially perform different tasks, or a microcontroller, like the "brain of a robot", which focuses on a single function. Arduino is simple but can enable more complex creations by allowing users to modify its code. For a school project, the document's author plans to use Arduino to create examples of different types of user experiences for an exhibition, and to build working prototypes.
The group was tasked with redesigning a light switch and found the existing switch had too many buttons, overcomplicating its intended purpose. They proposed a simpler, more user-friendly design using a touchscreen panel on the wall without buttons that could be operated by tapping to turn lights on at different brightness levels, and a settings page could be accessed to program automatic light schedules or enable eco mode functions.
This document provides a summary of the history of Manchester, England including:
- Manchester began expanding in the 19th century due to the textile industry during the Industrial Revolution. In the 20th century, the city rebranded as a post-industrial city with sports, broadcasting, and education.
- Important events in Manchester's history include the first newspaper and theater, development of the railway, and bombings in the 20th century.
- The document also reviews two existing advertising posters for the Manchester Science Museum that are part of the same campaign, noting similarities in color scheme, typography, and layout between the posters.
The document provides research on the target audience for a new app. It analyzes the audience as being ages 18-25, with most being current or recent students. A survey of 20 people found that 60% were students. The target location is Manchester, specifically the central area accessible to students. Interviewing a 18-year-old student provided insights into common study locations and needs like WiFi and outlets. Existing transportation app Citymapper is examined as an example for its wide target age range and ease of use.
Sophie created an egg tower and an egg drop container to protect eggs from breaking. For the tower, she used origami, poles, and tape to construct a 31cm tall tower that kept the egg intact when tested but fell over easily. For the egg drop, she placed foam and an egg inside a cup, attached a plastic parachute decorated with a drawing, and dropped it from height. The egg was undamaged on impact but the drop lacked accuracy. Next time, Sophie would modify the design to improve accuracy of landing.
The document discusses several film franchises including The Purge, Step Up, and The Dark Knight trilogies. For each franchise, it provides a brief summary of each film in the trilogy, noting common plot elements and similarities across the films. It also analyzes target audiences and imagery for each series. The franchises became popular and multiple films were produced due to concepts like The Purge that were new to the horror genre and the large fanbases for properties like Batman that originated from comic books.
Sophie Husteden created 3 posters for a pumpkin patch event - a cat poster, pumpkin patch poster, and apple balloon poster. She managed the project well by creating a schedule and layout plans. While communications could have been improved, she met the client's requirements by making A4 posters with autumn colors featuring pumpkins, apples, and event information. Sophie learned skills like professional layout, realistic shading, coordinated color schemes, and client communication that will help with future projects. The client felt communications could be better but was pleased with the final posters.
This document provides details on a client project for creating posters to advertise a Halloween festival. The client wants posters themed around pumpkins and apples. The author brainstorms several poster ideas, including a witch silhouette, scary pumpkin/apple, pumpkin patch style, hot air balloon apples, and a black cat. Each idea is evaluated based on how well it matches the client brief, difficulty, and the author's ability to complete it. The author selects ideas for a pumpkin patch poster, hot air balloon apples poster, and black cat poster as the final choices. An assessment is provided on the suitability of the ideas for the audience, client, appeal, production timeline, costs, and legal/ethical considerations. Research is also
The document summarizes the key details from the media pack of a women's health magazine. It describes the magazine's large circulation of over 400,000 readers monthly, with a median reader age of 32. It notes that the magazine targets an ABC1 socioeconomic audience. The media pack provides statistics on readers' interests to help attract advertisers by showing which products readers are likely to purchase. It conveys that the magazine aims its content at mature women and that nearly all readers are female main shoppers.
The document discusses Sophie Husteden's management of a project to create posters for a client's Halloween event. She had to consider legal constraints like copyright and regulatory constraints from advertising standards. She created her own graphics and fonts to avoid copyright issues. She ensured the posters did not mislead viewers or target children. Sophie felt she managed the project and time well by creating a schedule and layout plans. However, she acknowledges she could improve communication with clients in the future. The client provided feedback that the posters matched the brief but that more communication would have been appreciated.
The client wants the student to create 3 posters to promote a Halloween festival featuring pumpkins and apples. The student has brainstormed several poster ideas including: a witch silhouette on the moon, a scary pumpkin face, a pumpkin patch style poster, apple balloons, and a black cat wrapping around the bottom of the page. The student evaluates each idea based on creativity, ability to complete on time, inclusion of pumpkins/apples, and suitability for the audience and client brief. The student selects a pumpkin patch poster, apple balloon poster, and black cat poster as the final ideas since they best meet the evaluation criteria.
The client has provided an informal brief for promotional posters for a Halloween event. The brief requires 3 A4 posters with information about the event such as date, time, location and activities. The posters must have an autumn/Halloween theme and be eye-catching to attract people to the event. There are no strict deadlines or demands from the client given the informal nature of the brief.
The document provides an analysis of the anime series Assassination Classroom. It begins with background on the plot, which involves a class of assassins attempting to kill their new teacher, a powerful alien creature. It then analyzes the audience profile, concluding it would likely be ages 15 and up since the characters are high school age. The front cover and episode 1 are also summarized, noting how they build intrigue around revealing the unusual teacher. Representations of gender in the show are discussed positively, finding females and males are depicted as equals in skills and strength.
The document discusses the extent to which the author's intentions for their fanzine were realized. It analyzes specific elements like articles, layout, and design choices. For articles, the author's topics were followed except one was adjusted for easier research. The layout stayed similar to the plan to be artistic but realistic. Color schemes mostly matched intentions but some pages used different colors. Overall, the author found their original ideas were largely realized in the finished fanzine.
The document discusses research conducted by Sophie Husteden, including a Vox quiz asking people their favorite K-pop bands that received most responses for BTS at 64%, and an online interview with a friend where their favorite bands included NCT, BTS, EXO, Stray Kids and Red Velvet. It also summarizes several articles on the death of singer Jonghyun and what has happened since, as well as lists the most viewed K-pop music videos of 2017 and of all time.