TALKA is a co-creative workshop methodology that can engage 20-100 people to create a practical plan, project, or concept in just 3 hours. The TALKA process allows many people to work together creatively and engagingly. It uses game-like steps to guide participants through filling a pre-constructed "frame" with knowledge, ideas, agreements, creativity, and solution development. This effectively uses the power of big groups while avoiding typical problems. TALKA creates results normally taking weeks in just a few hours and engages all participants as if working in a small team.
TALKA is a co-creative workshop methodology that can engage 20-100 people to create a practical plan or concept in just 3 hours. It structures the workshop into game-like steps to guide participants through developing knowledge, ideas, agreements, and solutions to fill a pre-constructed "frame". TALKA effectively uses the power of big groups to be highly productive without the problems that often arise. It is based on an ancient Baltic/Nordic tradition of "talka" where neighbors collaborated efficiently to accomplish large tasks. Client testimonials praise TALKA for creating more engagement and solutions than traditional methods.
MedeMerkers is a consultancy firm run by two independent consultants, Koen Delvaux and Luc Galoppin, that helps large organizations adapt to social media. They believe social media is making organizations more transparent and "liquid" by involving customers and partners in internal processes. Their approach involves analyzing a company's position, executing a social media strategy through training and tools, and transferring responsibilities internally. They provide services around communication, learning, connectivity, skills and performance measurement to guide clients' social media strategies and transformations.
- Machine Learning (ML) tool called Pro-Gyan was developed for protein classification using a library of feature calculation algorithms.
- Pro-Gyan classifies proteins as substrates of the chaperonin GroEL/S, which assists protein folding in cells.
- Pro-Gyan uses feature extraction and selection methods along with a Support Vector Machine (SVM) model for classification, achieving high accuracy.
Ringkasan dokumen tersebut adalah:
Dokumen tersebut membahas tentang pengertian, sejarah, fungsi, dan struktur lengser. Lengser adalah sosok penting dalam upacara adat Sunda khususnya upacara pernikahan. Lengser berperan sebagai pemimpin upacara dan melakukan berbagai gerakan ritualik.
This document appears to be a project report submitted by Aditi Karwa, an MSc student at Dezyne E'cole College. The report titled "Basic Assignment" was submitted for a Corel assignment. It includes images and descriptions of different types of accessories, collars, and sleeves for clothing.
TALKA is a co-creative workshop methodology that can engage 20-100 people to create a practical plan or concept in just 3 hours. It structures the workshop into game-like steps to guide participants through developing knowledge, ideas, agreements, and solutions to fill a pre-constructed "frame". TALKA effectively uses the power of big groups to be highly productive without the problems that often arise. It is based on an ancient Baltic/Nordic tradition of "talka" where neighbors collaborated efficiently to accomplish large tasks. Client testimonials praise TALKA for creating more engagement and solutions than traditional methods.
MedeMerkers is a consultancy firm run by two independent consultants, Koen Delvaux and Luc Galoppin, that helps large organizations adapt to social media. They believe social media is making organizations more transparent and "liquid" by involving customers and partners in internal processes. Their approach involves analyzing a company's position, executing a social media strategy through training and tools, and transferring responsibilities internally. They provide services around communication, learning, connectivity, skills and performance measurement to guide clients' social media strategies and transformations.
- Machine Learning (ML) tool called Pro-Gyan was developed for protein classification using a library of feature calculation algorithms.
- Pro-Gyan classifies proteins as substrates of the chaperonin GroEL/S, which assists protein folding in cells.
- Pro-Gyan uses feature extraction and selection methods along with a Support Vector Machine (SVM) model for classification, achieving high accuracy.
Ringkasan dokumen tersebut adalah:
Dokumen tersebut membahas tentang pengertian, sejarah, fungsi, dan struktur lengser. Lengser adalah sosok penting dalam upacara adat Sunda khususnya upacara pernikahan. Lengser berperan sebagai pemimpin upacara dan melakukan berbagai gerakan ritualik.
This document appears to be a project report submitted by Aditi Karwa, an MSc student at Dezyne E'cole College. The report titled "Basic Assignment" was submitted for a Corel assignment. It includes images and descriptions of different types of accessories, collars, and sleeves for clothing.
The document discusses online toolboxes and learning resources that are available for free. It provides details on:
- Toolboxes that simulate workplace environments and tasks to provide meaningful problem-solving contexts with active learning strategies like quizzes and interactions. Learners can choose their own pathways.
- Websites that offer free resources like a cartoon creation tool, Google Earth tours, and Point of View glasses.
- The SA E-Learning Unit and other websites that provide open source and Web 2.0 tools as well as free environments for learning. Toolboxes are distributed on CD-ROM or available as learning objects to download.
This document provides an introduction to a guide for teaching computational thinking concepts through creative computing with Scratch. The guide is organized as a series of 20 sessions covering 5 topics. It introduces Scratch and design-based learning approaches. The document outlines the structure and content of the guide, as well as its origins from workshops hosted by the Scratch team.
This document provides an introduction to a guide for teaching creative computing concepts using Scratch in a design-based learning approach over 20 sessions. It outlines the structure and content of the guide, as well as background information on creative computing, design-based learning, who the guide is intended for, and how it can be used and shared.
This document discusses improving company culture through an accountable culture management process. It argues that executives want HR approaches to demonstrate business impact, not just be over budget and untested. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This moves culture management from an event-based approach to an ongoing, data-driven process aligned with other key business areas like finance and operations.
This document discusses improving company culture through the Accountable Culture Management Process provided by PS Culture Matters. It summarizes that:
1) Executives are demanding more intelligence on workforce metrics connected to business impact, rather than traditional HR approaches. PS Culture Matters helps align culture development with business priorities through measurement and reporting.
2) Creating a high performance culture is an ongoing process, not a single event. PS Culture Matters' tool and process allows for regular measurement and improvement tracking over time.
3) PS Culture Matters provides both technology and consulting services to help companies better leverage their human resources through quantitative and qualitative cultural assessment.
This document discusses improving company culture through an accountable culture management process. It argues that executives want HR approaches to demonstrate business impact, not just be over budget and untested. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This accountable approach treats culture management like other key business areas through prioritization, trend analysis, and connecting culture to business performance.
This document discusses improving company culture through an accountable culture management process. It argues that executives demand increased intelligence on the workforce but want a rigorous, business-oriented approach similar to finance and operations. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This accountable approach treats culture management like other key business areas through prioritization, trend analysis, and connecting culture to business performance.
LeverX IQ Discussion - Collaboration Add-On For SAPEric Stajda
LeverX IQ Discussion is the collaboration hub that brings SAP users together with the right information and tools to work effectively. Designed to run in ECC and S/4HANA.
The document is a showguide for the KM Asia 2010 conference on Collaboration and Innovation being held from November 23-25, 2010 in Singapore. The conference will feature keynote speeches on knowledge management, innovation, and building a knowledge culture within professional services. It will also include practitioner case studies and interactive sessions on challenging assumptions about knowledge management.
Looking back at 2012. what is coming in 2013 ver0.1LearningCafe
This webinar discusses workplace learning trends for 2013. It provides an overview of the webinar details including date, time, and participation information. The webinar will feature a panel discussion on topics like effective learning, developing the learning profession, and leveraging technology. It will also explore capability development approaches and practitioners' strategic focus. The panelists represent various organizations and will share their observations on trends they have seen in 2012 as well as expectations for 2013.
In this collaborative forum the Social Business Design framework will be outlined and enable participants to evaluate their social business landscape, determine immediate actions to get started, and review examples and case studies.
*Evaluate your social business learning landscape
*Review examples and case studies
*Consider how social learning networks can be applied
*Determine immediate actions to get started
A presentation of the EuropeanaTech network, http://pro.europeana.eu/europeana-tech, at the Europeana Project Group Meeting, Sept. 2012: http://pro.europeana.eu/pro-blog/-/blogs/breaking-out-of-the-bubble%3A-the-europeana-project-group-meeting
Innovate teaching, learning and collaboration with SakaiMegan Perrone
The rSmart Sakai Collaboration and Learning Environment (CLE) is the company's fully packaged, tested and supported distribution of the Sakai software. The CLE provides a feature-rich, fully scalable, enterprise ready software application that is unique in its ability to support teaching and learning, project collaboration, group interaction, and ePortfolio construction. It offers an open source collaboration environment that is polished, customizable, and fully supported by an accountable partner - rSmart.
A toolkit for facilitators packed with practical methods to design and run hi...David Pointon
The document provides guidance for facilitators to design highly engaging workshops. It introduces the FAST framework, which outlines four key stages of a workshop process - Focus, Awareness, Solution, and Traction. The document emphasizes that workshop environment and space creation are important for cultivating creativity and collaboration among participants. It recommends setting up the room in a less formal and more dynamic manner to enhance learning beyond what presenters convey.
The newsletter provides information on the progress being made in developing shared academic professional development programmes across several institutes of technology, including the validation of courses in learning, teaching and assessment and educational research and practice. Upcoming workshops are announced covering topics like problem based learning, assessment strategies, and the use of learning management systems, and it is hoped some workshops can be incorporated into the academic professional development programmes. The academic professional development subgroup will be meeting in March to finalize processes and procedures for the pilot rollout of the shared programmes.
Exploitation of results of the Web2LLP projectWeb2LLP
In this presentation Prof. Dr. Charles Max and Jun Song (University of Luxembourg) present their workpackage and the foreseen deliverables for 'Exploitation of results' of the Web2LLP project
This document summarizes a presentation on learner experience design. It discusses conducting user research through methods like interviews, empathy mapping and personas to understand learner needs. Journey mapping is presented as a way to map out the learner journey and identify pain points. Prototyping solutions through sketching and storyboarding allows iterating designs based on feedback. Experience design is framed as taking a learner-centered approach to orchestrating the overall experience across an organization through collaboration between different teams. The goal is to adopt practices that improve the experience at all levels of an educational system or program.
Ruud Janssen discusses how associations can use online tools like Google Apps, Central Desktop, Dropbox, and Google Calendar to connect members, share knowledge, and collaborate virtually. He provides examples of how MPI Netherlands uses these tools to improve chapter operations with fewer resources. Janssen advocates that associations should connect members and open knowledge bases to foster online relationships, conversations, and learning communities among the "G-Generation".
To subscribe to EDCompass, view past issues, or get more information visit EDCompass online: http://www.education.smarttech.com/ste/en-US/News+and+research/Publications/EdCompass/?WT.mc_id=FBEDCompass
The document provides 75 tips from eLearning professionals on reducing eLearning costs. It begins with an executive summary of the key findings and an introduction on the topic. It then describes the survey methodology and demographics of respondents. The majority of the document consists of the 75 tips organized into categories like eLearning courses, design and development, tools, and project management. Common tips include using free online resources, reusing and modifying existing content, and cultivating internal talent. The document concludes by discussing balancing lower costs with quality.
The document discusses online toolboxes and learning resources that are available for free. It provides details on:
- Toolboxes that simulate workplace environments and tasks to provide meaningful problem-solving contexts with active learning strategies like quizzes and interactions. Learners can choose their own pathways.
- Websites that offer free resources like a cartoon creation tool, Google Earth tours, and Point of View glasses.
- The SA E-Learning Unit and other websites that provide open source and Web 2.0 tools as well as free environments for learning. Toolboxes are distributed on CD-ROM or available as learning objects to download.
This document provides an introduction to a guide for teaching computational thinking concepts through creative computing with Scratch. The guide is organized as a series of 20 sessions covering 5 topics. It introduces Scratch and design-based learning approaches. The document outlines the structure and content of the guide, as well as its origins from workshops hosted by the Scratch team.
This document provides an introduction to a guide for teaching creative computing concepts using Scratch in a design-based learning approach over 20 sessions. It outlines the structure and content of the guide, as well as background information on creative computing, design-based learning, who the guide is intended for, and how it can be used and shared.
This document discusses improving company culture through an accountable culture management process. It argues that executives want HR approaches to demonstrate business impact, not just be over budget and untested. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This moves culture management from an event-based approach to an ongoing, data-driven process aligned with other key business areas like finance and operations.
This document discusses improving company culture through the Accountable Culture Management Process provided by PS Culture Matters. It summarizes that:
1) Executives are demanding more intelligence on workforce metrics connected to business impact, rather than traditional HR approaches. PS Culture Matters helps align culture development with business priorities through measurement and reporting.
2) Creating a high performance culture is an ongoing process, not a single event. PS Culture Matters' tool and process allows for regular measurement and improvement tracking over time.
3) PS Culture Matters provides both technology and consulting services to help companies better leverage their human resources through quantitative and qualitative cultural assessment.
This document discusses improving company culture through an accountable culture management process. It argues that executives want HR approaches to demonstrate business impact, not just be over budget and untested. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This accountable approach treats culture management like other key business areas through prioritization, trend analysis, and connecting culture to business performance.
This document discusses improving company culture through an accountable culture management process. It argues that executives demand increased intelligence on the workforce but want a rigorous, business-oriented approach similar to finance and operations. The PS Culture Matters process provides automation to regularly measure cultural shifts and their impact on business goals. This accountable approach treats culture management like other key business areas through prioritization, trend analysis, and connecting culture to business performance.
LeverX IQ Discussion - Collaboration Add-On For SAPEric Stajda
LeverX IQ Discussion is the collaboration hub that brings SAP users together with the right information and tools to work effectively. Designed to run in ECC and S/4HANA.
The document is a showguide for the KM Asia 2010 conference on Collaboration and Innovation being held from November 23-25, 2010 in Singapore. The conference will feature keynote speeches on knowledge management, innovation, and building a knowledge culture within professional services. It will also include practitioner case studies and interactive sessions on challenging assumptions about knowledge management.
Looking back at 2012. what is coming in 2013 ver0.1LearningCafe
This webinar discusses workplace learning trends for 2013. It provides an overview of the webinar details including date, time, and participation information. The webinar will feature a panel discussion on topics like effective learning, developing the learning profession, and leveraging technology. It will also explore capability development approaches and practitioners' strategic focus. The panelists represent various organizations and will share their observations on trends they have seen in 2012 as well as expectations for 2013.
In this collaborative forum the Social Business Design framework will be outlined and enable participants to evaluate their social business landscape, determine immediate actions to get started, and review examples and case studies.
*Evaluate your social business learning landscape
*Review examples and case studies
*Consider how social learning networks can be applied
*Determine immediate actions to get started
A presentation of the EuropeanaTech network, http://pro.europeana.eu/europeana-tech, at the Europeana Project Group Meeting, Sept. 2012: http://pro.europeana.eu/pro-blog/-/blogs/breaking-out-of-the-bubble%3A-the-europeana-project-group-meeting
Innovate teaching, learning and collaboration with SakaiMegan Perrone
The rSmart Sakai Collaboration and Learning Environment (CLE) is the company's fully packaged, tested and supported distribution of the Sakai software. The CLE provides a feature-rich, fully scalable, enterprise ready software application that is unique in its ability to support teaching and learning, project collaboration, group interaction, and ePortfolio construction. It offers an open source collaboration environment that is polished, customizable, and fully supported by an accountable partner - rSmart.
A toolkit for facilitators packed with practical methods to design and run hi...David Pointon
The document provides guidance for facilitators to design highly engaging workshops. It introduces the FAST framework, which outlines four key stages of a workshop process - Focus, Awareness, Solution, and Traction. The document emphasizes that workshop environment and space creation are important for cultivating creativity and collaboration among participants. It recommends setting up the room in a less formal and more dynamic manner to enhance learning beyond what presenters convey.
The newsletter provides information on the progress being made in developing shared academic professional development programmes across several institutes of technology, including the validation of courses in learning, teaching and assessment and educational research and practice. Upcoming workshops are announced covering topics like problem based learning, assessment strategies, and the use of learning management systems, and it is hoped some workshops can be incorporated into the academic professional development programmes. The academic professional development subgroup will be meeting in March to finalize processes and procedures for the pilot rollout of the shared programmes.
Exploitation of results of the Web2LLP projectWeb2LLP
In this presentation Prof. Dr. Charles Max and Jun Song (University of Luxembourg) present their workpackage and the foreseen deliverables for 'Exploitation of results' of the Web2LLP project
This document summarizes a presentation on learner experience design. It discusses conducting user research through methods like interviews, empathy mapping and personas to understand learner needs. Journey mapping is presented as a way to map out the learner journey and identify pain points. Prototyping solutions through sketching and storyboarding allows iterating designs based on feedback. Experience design is framed as taking a learner-centered approach to orchestrating the overall experience across an organization through collaboration between different teams. The goal is to adopt practices that improve the experience at all levels of an educational system or program.
Ruud Janssen discusses how associations can use online tools like Google Apps, Central Desktop, Dropbox, and Google Calendar to connect members, share knowledge, and collaborate virtually. He provides examples of how MPI Netherlands uses these tools to improve chapter operations with fewer resources. Janssen advocates that associations should connect members and open knowledge bases to foster online relationships, conversations, and learning communities among the "G-Generation".
To subscribe to EDCompass, view past issues, or get more information visit EDCompass online: http://www.education.smarttech.com/ste/en-US/News+and+research/Publications/EdCompass/?WT.mc_id=FBEDCompass
The document provides 75 tips from eLearning professionals on reducing eLearning costs. It begins with an executive summary of the key findings and an introduction on the topic. It then describes the survey methodology and demographics of respondents. The majority of the document consists of the 75 tips organized into categories like eLearning courses, design and development, tools, and project management. Common tips include using free online resources, reusing and modifying existing content, and cultivating internal talent. The document concludes by discussing balancing lower costs with quality.
Similar to TALKA co-creative workshop for eusew13 (20)
1. co-creative workshops
Use TALKA methodology during this year’s EU Sustainable
Energy Week #eusew13 and give your project / event
all the visibility it deserves!
With TALKA co-creative workshop you can engage 20 - 100 people to create practicable
plan, project or concept in just 3 hours time!
TALKA process makes it possible that many people work together in a highly creative and engaging way.
idea prioritazing
idea networking
responsibilities
warm-up solutions
es
presentations
rc
consulting
u
so
re
ng
tables
ki
lin
mapping
consensus knowledge
prioritizing
solutions
vision aims draft strategy action plan
before the event the “frame” of the workshop is carefully constructed - every deliverable is trans-
1.
formed into game-like steps how the group will accomplish it.
during TALKA we guide participants through every step to fill the "frame" with "materials" -
2.
knowledge, ideas, agreements, creativity and solution development.
In this way TALKA effectively uses the power of big groups and at the same time avoids the problems
often coming with big groups. No time is wasted on discussions, but instead used creatively and effectively.
WHEN and WHAT FOR can you use TALKA?
You should use TALKA if you want to...
include many stakeholders with differing opinions
to create a SHARED STRATEGY and energize action
engage everybody
to make a CONFERENCE MORE FRUITFUL
use your organizations full knowledge
to make its new STRATEGY MORE POWERFUL and accepted
BE MEDIA-RELEVANT, PARTICULARLY FOR TV (i.e. highly visible, emotional, innovative)
2. What are special benefits of working with TALKA?
TALKA creates results of weeks in a few hours!
ENGAGE EVERYBODY:
engage up to 100 participants with productivity as if everybody was working in a small team.
CONCRETE RESULT:
during TALKA all participants are recording and structuring information so that a concrete result is
created step by step right in the event.
INTENSE, BUT FUN:
TALKA workshops vary group dynamics and game elements in every stage of the event, therefore
they are more interesting and less tiring to the participants.
We will push your activity to be qualified as media event during #EUSEW13
Where does TALKA come from?
TALKA was an ancient tradition common in the Baltic and Nordic countries* - many neighbors come
together to accomplish a large task in short time. As a cooperative tradition talka pooled together
resources and skills of families living in separate farms to accomplish something that single family would
not be able to do.
* This tradition is called talka in Latvia and Lithuania, talkoot in Finland, talgud in Estonia, dugnad in Norway, rådslag in Sweden.
Since 2009 with more than 150 events we bring this energetic and
lively tradition to modern organisations & companies!
Client testimonials
"Thanks to TALKA we
were able to create more engagement and creative
"Thanks to the TALKA
solutions for the company's new strategy in one session
team for the astonishing result of this workshop!
than ever before in brainstorms and meetings. This was a
Bringing Latvian IT industry from division to clear
great opportunity for everyone to contribute and feel
agreement and action plan would have been
part of the company's future."
impossible with organizing an usual discussion"
Janis Treijs, Parsla Basko,
chairman of the board, Human Resources Director & Human Resources Lead for
Latvian Open Technology Association Baltic Countries, “Aldaris”, part of Carlsberg group