Formal and Informal Collaborative Learning in 3D Virtual CampusesMikhail Fominykh
Presentation slides of the academic paper.
Mikhail Fominykh, Ekaterina Prasolova-Førland and Peter Leong: "Formal and Informal Collaborative Learning in 3D Virtual Campuses," in the 6th International Conference on Collaboration Technologies (CollabTech), Sapporo, Japan, August 27–29, 2012, Information Processing Society of Japan, ISBN: 978-4-915256-86-8 C3804, pp. 64–69.
This is a presentation I made (in French) at the Siestes Electroniques Music Festival in Toulouse, in June 2013.
It starts with a brief history of music distribution and then gets into to the details of digital music and streaming
Competitor analysis of Music Streaming ServicesTiffany Sam
As a personal winter break project, this deck is a compilation of various trends I have identified in the music streaming space both locally and globally with special attention paid to the rising competition between Apple Music and Spotify.
Formal and Informal Collaborative Learning in 3D Virtual CampusesMikhail Fominykh
Presentation slides of the academic paper.
Mikhail Fominykh, Ekaterina Prasolova-Førland and Peter Leong: "Formal and Informal Collaborative Learning in 3D Virtual Campuses," in the 6th International Conference on Collaboration Technologies (CollabTech), Sapporo, Japan, August 27–29, 2012, Information Processing Society of Japan, ISBN: 978-4-915256-86-8 C3804, pp. 64–69.
This is a presentation I made (in French) at the Siestes Electroniques Music Festival in Toulouse, in June 2013.
It starts with a brief history of music distribution and then gets into to the details of digital music and streaming
Competitor analysis of Music Streaming ServicesTiffany Sam
As a personal winter break project, this deck is a compilation of various trends I have identified in the music streaming space both locally and globally with special attention paid to the rising competition between Apple Music and Spotify.
It is a distinct pleasure for me to write in support of my student, Jackie Pang. He studied in my lab for about three years, during which time I witnessed his research achievement and outstanding leadership.
Jackie entered my lab when he was a junior student. At first He had difficulty accepting the strict attendance and assignments. But soon, he learned to manage his time, work in group situations and enjoyed the opportunity to learn from his older peers.
In the past two years, Jackie took a great deal of work in the projects. Even so, he spent most of the rest of time doing research and published several technical reports and papers including one journal paper in both scientific visualization and information visualization.
Jackie is an outstanding student of wide interests. He has won many awards on math, physics and informatics. He also received many honors from many cities, colleges and societies.
Jackie has a lively and enquiring mind. When he comes up with a new idea, he always writes it down and discusses its feasibility with his peers. He also has strong practice ability and done a lot of pioneering work in team building and infrastructure construction. Last year, he developed a website for us to review papers online and created a wiki site for his group to share their experience.
Jackie is also very kind and willing to help his classmates. He always collects materials from the web and sends them to others after putting these materials in order. He is also careful and responsible, and can express clearly.
Since Jackie has long since become the most valuable member of my lab, and a role model for his newer classmates, I recommend him to your fellowship program with absolute confidence.
Thank you for the opportunity of correspondence.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
Brief summary of Mitch Goodwin's teaching experience between 2004 and 2013. Brief description of his PhD project Dark Euphoria : The Neo Gothic Narrative of MillennialTechnoculture". Practice led reserach outcomes from his recent period of Special Studies Leave.
An explanation of graduate and K12 uses of virtual realities through the work of Dr. Eileen O'Connor. Although these applications are by no means exhaustive, they provide an overview of several readily accessible applications.
Learning across contexts - Mobile for field and studio workAdel Gordon
Learning across contexts – mobile for fieldwork in Environmental Sciences, was published in a mobile learning best practice guide released by UCISA in January, 2014. It won a highly commended case study award from the Universities and Colleges Information Systems Association (UCISA).
Faculty at Empire State College / SUNY share ways they use innovative technologies to build community and they share how they have worked to support each other's efforts.
FLIPPED CLASSROOM IN HIGHER EDUCATION WITHIN A VIDEOCONFERENCING CONTEXT : A ...Université de Sherbrooke
More and more institutions of higher education have videoconferencing and telepresence equipment to give users the feeling of being present around the same table in a synchronous manner. However, these facilities are not specifically adapted to the needs of the teaching profession, and teachers, pedagogical advisors and researchers need key to understand how to enhance the quality of teaching in such settings (Lameul & Loisy, 2014). In this context, it is crucial to build a repertoire of rigorous and critical knowledge about adapted pedagogical approaches, the effects of these devices on student learning (Albero, 2011) and emerging pedagogical innovations (Bédard & Béchard, 2009).
In order to reach this goal, we set up a design-based research project (Wang & Hannafin, 2005) called TOPIC (Telepresence as an Opportunity for Pedagogical Innovation and Conception). Among different trainings we designed based on a close collaboration between researchers and trainers, we designed a training which main goal was to bring teachers to develop 4 competencies related to teaching a flipped classroom in a videoconference context. This training we designed and taught was “flipped” and took place over 2 weeks, with participants in Australia, France and Quebec.
It is a distinct pleasure for me to write in support of my student, Jackie Pang. He studied in my lab for about three years, during which time I witnessed his research achievement and outstanding leadership.
Jackie entered my lab when he was a junior student. At first He had difficulty accepting the strict attendance and assignments. But soon, he learned to manage his time, work in group situations and enjoyed the opportunity to learn from his older peers.
In the past two years, Jackie took a great deal of work in the projects. Even so, he spent most of the rest of time doing research and published several technical reports and papers including one journal paper in both scientific visualization and information visualization.
Jackie is an outstanding student of wide interests. He has won many awards on math, physics and informatics. He also received many honors from many cities, colleges and societies.
Jackie has a lively and enquiring mind. When he comes up with a new idea, he always writes it down and discusses its feasibility with his peers. He also has strong practice ability and done a lot of pioneering work in team building and infrastructure construction. Last year, he developed a website for us to review papers online and created a wiki site for his group to share their experience.
Jackie is also very kind and willing to help his classmates. He always collects materials from the web and sends them to others after putting these materials in order. He is also careful and responsible, and can express clearly.
Since Jackie has long since become the most valuable member of my lab, and a role model for his newer classmates, I recommend him to your fellowship program with absolute confidence.
Thank you for the opportunity of correspondence.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
Brief summary of Mitch Goodwin's teaching experience between 2004 and 2013. Brief description of his PhD project Dark Euphoria : The Neo Gothic Narrative of MillennialTechnoculture". Practice led reserach outcomes from his recent period of Special Studies Leave.
An explanation of graduate and K12 uses of virtual realities through the work of Dr. Eileen O'Connor. Although these applications are by no means exhaustive, they provide an overview of several readily accessible applications.
Learning across contexts - Mobile for field and studio workAdel Gordon
Learning across contexts – mobile for fieldwork in Environmental Sciences, was published in a mobile learning best practice guide released by UCISA in January, 2014. It won a highly commended case study award from the Universities and Colleges Information Systems Association (UCISA).
Faculty at Empire State College / SUNY share ways they use innovative technologies to build community and they share how they have worked to support each other's efforts.
FLIPPED CLASSROOM IN HIGHER EDUCATION WITHIN A VIDEOCONFERENCING CONTEXT : A ...Université de Sherbrooke
More and more institutions of higher education have videoconferencing and telepresence equipment to give users the feeling of being present around the same table in a synchronous manner. However, these facilities are not specifically adapted to the needs of the teaching profession, and teachers, pedagogical advisors and researchers need key to understand how to enhance the quality of teaching in such settings (Lameul & Loisy, 2014). In this context, it is crucial to build a repertoire of rigorous and critical knowledge about adapted pedagogical approaches, the effects of these devices on student learning (Albero, 2011) and emerging pedagogical innovations (Bédard & Béchard, 2009).
In order to reach this goal, we set up a design-based research project (Wang & Hannafin, 2005) called TOPIC (Telepresence as an Opportunity for Pedagogical Innovation and Conception). Among different trainings we designed based on a close collaboration between researchers and trainers, we designed a training which main goal was to bring teachers to develop 4 competencies related to teaching a flipped classroom in a videoconference context. This training we designed and taught was “flipped” and took place over 2 weeks, with participants in Australia, France and Quebec.
2. Personal Goals Shape my role as Research Director Establish life and work on two coasts Institutional Goals Connect Parsons and all faculty collaboratively Activate global satellites for diverse contributions Create working relationships with hard sciences
4. 1992 Assistant Professor at UC Santa Barbara in Art Studio and established working relationship with School of Engineering and Department of Physics. Organized International Painting Interactive at SIGGRAPH (ISDN) 1993 Got the first version of MOSAIC 1996 Completed PhD program @ Centre for Advanced Inquiry in Interactive Arts
11. STREAMING MOBILE CARTS: PROOF OF CONCEPT TESTING: -- technical set-up -- production system -- programming cross school dialogues -- multiple locations
12. Tested presentations formats: Formal lectures (podium) Informal (walking around / improvising) Dialogues at podium / at table Prompted by the host walking Inviting response from audience Conference panels
13. Nina Kruscheva, Associate Professor International Affairs Program + Andy Bichlbaum, Assistant Professor Design & Technology program, Parsons the New School for Design Natalie Jeremijenko, director of xdesign Environmental Health Clinic at New York University in conversation with Nigel Snoad, technical evangelist and product manager, Microsoft Public Safety Initiative David Caroll’s class -- Room 304, 55W13Iphone App masters panel – Igor Pusenjak ‘00 of Lima Sky (DoodleJump), Zach Gage ‘10 of openFrameworks (BitPilot, Unify, synthPond), John Nowak ‘08 of ScrollMotion (Iceberg Reader) and Drew Cogbill ‘09 of Freeverse Miodrag Mitrasinovic Architect, Author and Associate Professor at The School of Design Strategies Parsons The New School for Design Carin Kuoni, Director of the Vera List Center for Art and Politics PAIRING FACULTY FROM SCHOOLS + CATCHING INTERESTING TALKS – SHORT NOTICE
18. OROZCO ROOM Faculty Research Brownbag Lunch Series A Roundtable Katayoun Chamany, Interdisciplinary Science, Lang Vyjayanthi Rao, NSSR and NSGS (GPIA) Miriam Steele, Psychology, NSSR, Carlos Teixeira, Parsons Moderated by Ron Kassimir, Associate Provost for Research and Special Projects
19. Current Status Streaming unit established / tested Website interface completed Checklist for pre/post production Summer Target Digitizing session backlog Editing high value sessions Programming Fall Target AMT collab to develop, design & train.
20. Fall Target Connect to Datamine project AMT collab to develop, design & train. Test drive second mobile unit – Lang
25. PROPOSED NEXT STEPS -- central School server -- central website -- identify faculty interested to lead -- programming lectures -- web design / programming -- training team -- shared calendar -- shared email list
26.
27. STREAMING + DYNAMIC SOCIAL NETWORK AS CLASS + PHYSICAL SATELLITES