3/22/2010


STEM Education Reform:                                                                                                                                                                                                             Office Area


                 Technology Learning Center                                                                                                                                         Business & Community
                                                                                                                                                                                        Development
                                                                                                                                                                                           Center
                                                                                                                                                                                                                                                                     Solar Array
                                                                                                                                                                                                                                                                        Area

  You	
  have	
  the	
  opportunity	
  to	
  build	
  learning	
  environments	
  that	
  address	
  the	
  21st	
  
                                                                                                                                                                                                                                  Corporate Lobby
  Century	
  and	
  prepare	
  students	
  and	
  teachers	
  for	
  our	
  global	
  economy.	
  	
  	
             Collaboration
                                                                                                                                                                                                 Seminar/Theatre
                                                                                                                                                                                                                                                        Study Area
                                                                                                                                                                                                                                                                                    Green Roof
                                                                                                                                                                          Coves
                                                                                                                                                                                    Ideation                                                                                         Access
The	
  state-­‐of-­‐the-­‐art,	
                                                                                                                                                    Spaces                                                         OPEN ATRIUM
                                                                                                                                Hydroponic Wall                                                                                                                             Observation
comprehensive	
  Technology	
                                                             Smart Classroom                                                 Food
                                                                                                                                                                                                        Professional
                                                                                                                                                       Preparation                                                                                   Climbing Wall
Learning	
  Center	
  design	
  focuses	
                                  Creativity &                         Seminar/Theatre                                                                         Development                                  Staging Area                  Greenhouse
                                                                           Innovation                                                                                                                      Center
across	
  disciplines	
  and	
  nurtures	
                                   Center
                                                                                                                                               Food Service                                                                                                                           Area
                                                                                               Professional
independent,	
  self-­‐directed	
                                                              Development
                                                                                                                            Studio Area                Physical
                                                                                                                                                       Arcade
                                                                                                                                                                                                                                       Office Area            Studio Area
                                                                                                                                                                                                                                                                               Level	
  3	
  /	
  Roof	
  
learners	
  with	
  an	
  understanding	
                                                         Center                                                                      Office Area                                                                                       3/22/2010

of	
  evolving	
  technology.	
  	
                                   Child Development
                                                                                                  Study Area
                                                                                                                    OPEN ATRIUM                     Climbing Wall                                                                       The	
  innova5ve	
  design	
  approach	
  is	
  an	
  
                                                                          (Ages 0-2)                                                                   Access
	
  	
  	
                                                                                                                                                                            Bio Related
                                                                                                                                                                                                                                        outgrowth	
  of	
  the	
  collabora5on	
  
                                                                                                                                    Children's                                        Technology
The	
  mul5sensory	
  design	
  focuses	
                                                                                         Climbing Area                                       Aquaponics                                        between	
  the	
  university	
  or	
  community	
  
                                                                                                     Child
on	
  the	
  applica5on	
  and	
                                                                  Development
                                                                                                                                                                  Observation
                                                                                                                                                                                            Island Technology                           college	
  campus	
  and	
  community	
  
                                                                       Play Areas
integra5on	
  of	
  technology	
  across	
                                                          Center                                       Elementary
                                                                                                                                                 Technology
                                                                                                                                                                                                   Core
                                                                                                                                                                                                                                        engagement,	
  as	
  the	
  boundaries	
  blur,	
  
disciplines	
  through	
  hands-­‐on	
                                       Observation                                                           Center
                                                                                                                                                                                Seminar/Theatre                                         to	
  benefit	
  and	
  serve	
  the	
  whole	
  
                                                                                                Child Development                 Ideation
learning.	
  	
                                                                                     (Ages 3-5)                    Spaces               Collaboration
                                                                                                                                                                                                                                        community.	
  	
  The	
  Center’s	
  
                                                                                                                                                          Coves
	
                                                                                                                                                                                               Level	
  2	
  
                                           Alternative                        Radiation
                                                                                                                                                                                                                                        construc5on	
  becomes	
  a	
  living,	
  
         Bio Technology                     Energy
                                                                             Recycling/
                                                                                                 High Technology                                                                                                                        touchable	
  example	
  of	
  green	
  design	
  
      Life & Earth Science            Transportation                        Reprocessing
                                                                                                  Fabrication &
                                                                                                   Prototyping                       “What	
  you	
  don’t	
  touch,	
  	
                                                              and	
  sustainability,	
  a	
  flexible	
  learning	
  
              Zones
                                           Electrical/
                                           Electronics
                                                                             Robotics &
                                                                             Automation
                                                                                                      Zones
                                                                                                                                                       	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  you	
  see.”	
           environment.	
  
         Seminar/Theatre
                                                                                                      Collaboration                                            -­‐Robert	
  Lurker	
  	
  	
                                            	
  	
  
                                                          Science & Data
                                                                                                        Coves™                                                                                                                          Teachers	
  and	
  students	
  alike	
  are	
  
                                                            Acquisition
               Anechoic
               Chamber
                                            Publishing                       Multimedia                  Virtual Reality
                                                                                                             CAVE
                                                                                                                                     The	
  mul5use	
  design	
  has	
  many	
  other	
                                                 surrounded	
  by	
  technology	
  and	
  a	
  
                                                  General Education Computer
      Animatronics
                                     Computer
                                     Graphics      Technology Core Simulations                              Fire & Water             applica5ons	
  across	
  campus	
  and	
  is	
  an	
                                               silent	
  curriculum.	
  The	
  facility,	
  a	
  
    Sound Studio                             Mechanics ATRIUM Circuitry
                                                                      Electric/Pneumatic
                                                                                                              Global
                                                                                                            Production
                                                                                                                                     ideal	
  focal	
  point	
  for	
  a	
  university	
  or	
                                          “Three-­‐dimensional	
  Textbook”,	
  brings	
  
                                             & Structures
               Medical                                      Robotics &
                                                         Control Technology
                                                                                                             Biomes                  community	
  college.	
  The	
  Technology	
                                                       to	
  life	
  phenomena	
  typically	
  only	
  
       Wind Tunnel              Ideation
                               Spaces™                                        Imaging
                                                                                                            Aquaculture
                                                                                                                                     Learning	
  Center	
  provides	
  an	
  ideal	
                                                    studied	
  in	
  textbooks.	
  The	
  pR. Lurker
                                                                                                                                                                                                                                                             Prepared by: roject	
  	
  

               Virtuality Studio                                             Vocational            Virtual Reality                   seLng	
  for	
  Public/Private	
                                                                   brings	
  together	
  mul5ple	
  "best	
  
                                                                                              Public Safety & National
                       &                           Other
                                                 Possibilities
                                                                             Art/Design
                                                                                                      Security                       partnerships,	
  including	
  funding	
  and	
                                                     prac5ces"	
  crea5ng	
  an	
  orchestrated	
  
                Editing Booth                                                 Graphics
                                                    ???
                                                                             Production
                                                                                                     Simulators                      introduces	
  building	
  revenue-­‐                                                               immersion	
  into	
  a	
  modern	
  21st	
  
                                                                                                               Level	
  1	
          producing	
  opportuni5es.	
                                                                       Century	
  learning	
  environment.	
  	
  

      To	
  learn	
  more,	
  please	
  see	
  hOp://slideshare.net/rlurker                                                                                                                                                                                    Robert	
  Lurker	
  	
  ©2011	
  
                                                                                                                                                                                                                                                               Prepared by: R. Lurker

STEM Education Reform: Technology Learning Center - Flyer

  • 1.
    3/22/2010 STEM Education Reform: Office Area Technology Learning Center Business & Community Development Center Solar Array Area You  have  the  opportunity  to  build  learning  environments  that  address  the  21st   Corporate Lobby Century  and  prepare  students  and  teachers  for  our  global  economy.       Collaboration Seminar/Theatre Study Area Green Roof Coves Ideation Access The  state-­‐of-­‐the-­‐art,   Spaces OPEN ATRIUM Hydroponic Wall Observation comprehensive  Technology   Smart Classroom Food Professional Preparation Climbing Wall Learning  Center  design  focuses   Creativity & Seminar/Theatre Development Staging Area Greenhouse Innovation Center across  disciplines  and  nurtures   Center Food Service Area Professional independent,  self-­‐directed   Development Studio Area Physical Arcade Office Area Studio Area Level  3  /  Roof   learners  with  an  understanding   Center Office Area 3/22/2010 of  evolving  technology.     Child Development Study Area OPEN ATRIUM Climbing Wall The  innova5ve  design  approach  is  an   (Ages 0-2) Access       Bio Related outgrowth  of  the  collabora5on   Children's Technology The  mul5sensory  design  focuses   Climbing Area Aquaponics between  the  university  or  community   Child on  the  applica5on  and   Development Observation Island Technology college  campus  and  community   Play Areas integra5on  of  technology  across   Center Elementary Technology Core engagement,  as  the  boundaries  blur,   disciplines  through  hands-­‐on   Observation Center Seminar/Theatre to  benefit  and  serve  the  whole   Child Development Ideation learning.     (Ages 3-5) Spaces Collaboration community.    The  Center’s   Coves   Level  2   Alternative Radiation construc5on  becomes  a  living,   Bio Technology Energy Recycling/ High Technology touchable  example  of  green  design   Life & Earth Science Transportation Reprocessing Fabrication & Prototyping “What  you  don’t  touch,     and  sustainability,  a  flexible  learning   Zones Electrical/ Electronics Robotics & Automation Zones                            you  see.”   environment.   Seminar/Theatre Collaboration -­‐Robert  Lurker           Science & Data Coves™ Teachers  and  students  alike  are   Acquisition Anechoic Chamber Publishing Multimedia Virtual Reality CAVE The  mul5use  design  has  many  other   surrounded  by  technology  and  a   General Education Computer Animatronics Computer Graphics Technology Core Simulations Fire & Water applica5ons  across  campus  and  is  an   silent  curriculum.  The  facility,  a   Sound Studio Mechanics ATRIUM Circuitry Electric/Pneumatic Global Production ideal  focal  point  for  a  university  or   “Three-­‐dimensional  Textbook”,  brings   & Structures Medical Robotics & Control Technology Biomes community  college.  The  Technology   to  life  phenomena  typically  only   Wind Tunnel Ideation Spaces™ Imaging Aquaculture Learning  Center  provides  an  ideal   studied  in  textbooks.  The  pR. Lurker Prepared by: roject     Virtuality Studio Vocational Virtual Reality seLng  for  Public/Private   brings  together  mul5ple  "best   Public Safety & National & Other Possibilities Art/Design Security partnerships,  including  funding  and   prac5ces"  crea5ng  an  orchestrated   Editing Booth Graphics ??? Production Simulators introduces  building  revenue-­‐ immersion  into  a  modern  21st   Level  1   producing  opportuni5es.   Century  learning  environment.     To  learn  more,  please  see  hOp://slideshare.net/rlurker Robert  Lurker    ©2011   Prepared by: R. Lurker