In this report, we set ourselves a goal to reimagine the concept of “Phygital” and introduce a fresh look at the very fundamentals of “Phygital”. According to LETA Capital and DEVAR, Phygital is not only a set of technologies that enhances the physical reality around us but also augments digital offering with the offline components, making them work together to give the best user experience that both worlds can offer.
In this first report, we highlighted Phygital use-cases, vendors, and clients who already implemented Phygital technologies in Construction, Retail, and Healthcare among other areas. We also allow readers to try out Phygital themselves using the smartphone camera and a WebAR technology showcasing some of the real-life examples of Phygital.
We appreciate all inputs, feedback, and any additional use-cases to make the best coverage of the state of Phygital in the future.
If you have any comments or suggestions, feel free to contact Alexander Zemlyak via email azemlyak@leta.vc.
Venture capital firm LETA Capital issues a report called “State of Phygital 2022”. It is our annual report highlighting the concept of “Phygital” and introduce a fresh look at the very fundamentals of “Phygital”, which is a set of technologies that combine the physical (offline) world with digital (online).
We share our vision and insights on the rising merge of a few technology directions, such as XR, IoT, Edge Computing etc., into a new paradigm called Phygital. In contrast to the digital-only Metaverse future, Phygital is trying to enhance objects from the real world with digital content and capabilities. It is a trend that has been gaining momentum in recent years and will continue to grow in the coming years.
We hope you will pay particular attention to page #11 of our report because we tried to prepare an ultimate market map of startups and vendors, involved in the creation of the Phygital world. Please, feel free to reach out if you know more solution providers, we will add them to the list next year.
In the previous report, we decided to focus on macroeconomic factors of the Phygital economy's emergence, challenges, and projections. Most of them are still relevant today. We believe that many upcoming events, such as Meta's Next VR Headset release this October (Meta Cambria, aka Quest Pro), will accelerate the penetration into everyday life.
Sergey Toporov, Partner at LETA Capital: "This year, in State of the Phygital 2022, we decided to elaborate more on existing use-cases of the Phygital approach. We want to help businesses and people from various industries, from retail to construction and logistics, see what has been done already and let them generate more new cases and brilliant ideas."
Digital Transformation and the Customer ExperienceMat Ford
Exploring the barriers to Digital Transformation, and providing a framework to bring about evolution while understanding the changing nature of Customer Experience.
Venture capital firm LETA Capital issues a report called “State of Phygital 2022”. It is our annual report highlighting the concept of “Phygital” and introduce a fresh look at the very fundamentals of “Phygital”, which is a set of technologies that combine the physical (offline) world with digital (online).
We share our vision and insights on the rising merge of a few technology directions, such as XR, IoT, Edge Computing etc., into a new paradigm called Phygital. In contrast to the digital-only Metaverse future, Phygital is trying to enhance objects from the real world with digital content and capabilities. It is a trend that has been gaining momentum in recent years and will continue to grow in the coming years.
We hope you will pay particular attention to page #11 of our report because we tried to prepare an ultimate market map of startups and vendors, involved in the creation of the Phygital world. Please, feel free to reach out if you know more solution providers, we will add them to the list next year.
In the previous report, we decided to focus on macroeconomic factors of the Phygital economy's emergence, challenges, and projections. Most of them are still relevant today. We believe that many upcoming events, such as Meta's Next VR Headset release this October (Meta Cambria, aka Quest Pro), will accelerate the penetration into everyday life.
Sergey Toporov, Partner at LETA Capital: "This year, in State of the Phygital 2022, we decided to elaborate more on existing use-cases of the Phygital approach. We want to help businesses and people from various industries, from retail to construction and logistics, see what has been done already and let them generate more new cases and brilliant ideas."
Digital Transformation and the Customer ExperienceMat Ford
Exploring the barriers to Digital Transformation, and providing a framework to bring about evolution while understanding the changing nature of Customer Experience.
Luxury retail trends and customer experience in a digital era. A perspective on the customer experience of the future, case studies from leading retailers today and the implications for business corporate strategy, retail stores, employees and HR.
For more on Retail, Digital, Employee and Customer Experience connect with Deloitte Digital Southeast Asia @DeloitteDigi_SG. We’re always happy to talk.
From strategy to delivery, Deloitte Digital combines cutting-edge design with trusted business and technology acumen to define and deliver tomorrow’s business, today. Deloitte Digital is committed to helping clients unlock the business value of emerging technologies.
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Empathic Computing and Collaborative Immersive AnalyticsMark Billinghurst
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A presentation I gave at Virtual Worlds Real People Conference, January 15, 2008 at IDC Israel. The focus of the deck is IBM activity in virtual worlds and second life and the benefits for our customers and BPs. Built with contributions from Roo Reynolds and Andy Piper.
State of Phygital 2021. By DEVAR and Leta CapitalAnna Belova
The tech company Devar together with Venture capital firm LETA Capital published a report called “State of Phygital 2021”. The authors set themselves a goal to reimagine the concept of “Phygital” and introduce a fresh look at the very fundamentals of “Phygital” — a set of technologies that combine the physical (offline) world with digital (online).
Luxury retail trends and customer experience in a digital era. A perspective on the customer experience of the future, case studies from leading retailers today and the implications for business corporate strategy, retail stores, employees and HR.
For more on Retail, Digital, Employee and Customer Experience connect with Deloitte Digital Southeast Asia @DeloitteDigi_SG. We’re always happy to talk.
From strategy to delivery, Deloitte Digital combines cutting-edge design with trusted business and technology acumen to define and deliver tomorrow’s business, today. Deloitte Digital is committed to helping clients unlock the business value of emerging technologies.
Attention-Driven Design: 23 Visual Principles For Designing More Persuasive L...Unbounce
Use the 23 Visual Principles of Attention-Driven Design to eliminate distraction and get the conversions your deserve.
Download the full ebook now: http://bit.ly/attention-driven-design-ebook
Stakeholder Mapping - service design workshop toolssimonorafferty
This is a brief example of how you go from stakeholder mapping in a service design workshop to some data that you can analyse or visualise. It involves creating an .xls dataset of nodes and links from the post-it notes added to worksheets by users
Case study for Zara for the brand management process; competitors and positioning in the market, brand wheel and 4P strategy and historical development process of the company articulated.
Fine Watch case study. Learn about Richard Mille history, the emblematic models and successes, market segment, product identity, competitors, and more.
Extended Reality (XR): The End of Distance @ SXSWRori DuBoff
Even in today’s hyper-connected world, brands are faced with the challenge of distance: distance to people, distance to info, distance to experiences. How do they solve for “needed here, but exists there”?
This session will discuss how Extended Reality (XR) - Augmented Reality, Virtual Reality, Mixed Reality - can bridge the gap through relevant, immersive experiences - and when combined with A.I, the opportunity is endless. Join this session to explore how intelligent XR experiences will fundamentally change how brands connect with people.
Empathic Computing and Collaborative Immersive AnalyticsMark Billinghurst
Short talk by Mark Billinghurst on Empathic Computing and Collaborative Immersive Analytics, presented on July 28th 2022 at the Siggraph 2022 conference.
Retail 2020: Retail Will Change more in the Next 5 Years than the Last 50FITCH
Against a backdrop of seismic shifts in our retail landscape, Christian Davies, Executive Creative Director, Americas at FITCH took the audience on a global tour of the major trends that will be the norm by the time we’re ringing in the New Year of 2020. Emerging trends are mapped against new shopper behaviors and the rise of Gen Z – set to be the largest group of shoppers globally by 2020 – and by new realities of retail operations, language and purpose. This presentation was given at Globalshop in Las Vegas on March 26th, 2015.
A presentation I gave at Virtual Worlds Real People Conference, January 15, 2008 at IDC Israel. The focus of the deck is IBM activity in virtual worlds and second life and the benefits for our customers and BPs. Built with contributions from Roo Reynolds and Andy Piper.
State of Phygital 2021. By DEVAR and Leta CapitalAnna Belova
The tech company Devar together with Venture capital firm LETA Capital published a report called “State of Phygital 2021”. The authors set themselves a goal to reimagine the concept of “Phygital” and introduce a fresh look at the very fundamentals of “Phygital” — a set of technologies that combine the physical (offline) world with digital (online).
Main chapters
#1 THE NEXT WAVE OF DIGITAL TRANSFORMATIONS 06
#2 CONNECTED REALITY 2025: TRENDS AND DRIVERS 11
#3 CONNECTED MARKETS 2025: SIGNALS 33
#4 CONNECTED BUSINESS 2025: TRANSFORMATIONS 53
#5 CONNECTED LIVING 2025: ONE SCENARIO 61
#6 SMART WORLD OR NETWORKED NIGHTMARE? 66
Introduction
The next wave of digital transformations
The more digital networking takes hold of all aspects of our lives and all types of commercial transactions, the more it becomes a fundamental part of our daily reality – a changed reality, in which future generations will not be able to understand how it was possible to live with 'stupid things' that weren't permanently linked to the Cloud, nor how we managed to survive without goggles and information-forecasting services.
If, in a few years, we have become used to the constant availability of information about people, situations and things in our immediate surroundings thanks to technology about our person – so-called wearables, and if it has become the norm for intelligent products, houses and vehicles to 'recognise' us and to use networked services to cooperate and anticipate our requirements, then a world in which these magic properties are lacking will soon seem very strange to us.
Connected reality will set new parameters for businesses
Thus, value is increasingly being created in networks through the use of hyperconnectivity. The importance of individual companies is disappearing: connected reality means the key players will actually be 'business economic systems'. Manufacturers and service providers will offer complex solutions to customers' requirements, e.g. the use of wearable sensors in the field of smart health, providing cloud-based data analysis, medical diagnosis and nutritional advice that will make it possible for health to be monitored intensively in real time.
This creates a multitude of new challenges for businesses. Products that can be networked will generate a continuous stream of data, and new ways of creating value based on that data will have to be developed in order to generate added value from the data. Customer relations will come to be characterised more and more by real-time interaction. Increasingly, products and services will need to be developed and marketed as hybrid bundles. It will be necessary to open up the potential for smart automatisation along the entire value-creation chain.
Yet, as the pace of change becomes greater, the more important it becomes to evaluate the various trends and future developments in the round in order to gain sight of the big picture. This overview can then be used to guide strategic focus. This study represents a first step along this path.
Direction:
Andreas Neef, Klaus Burmeister
Authors:
Niels Boeing, Klaus Burmeister, Andreas Neef, Ben Rodenhäuser,
Willi Schroll
Find more and download also here: http://www.z-punkt.de/connected-reality2025-en.html
World Economic Forum Tipping Points ReportSergey Nazarov
Describes how 10% of global GDP will be on the blockchain and the value of the monumental shift started by Bitcoin.
Features SmartContract.com as The Shift in Action" for blockchain technology.
This whitepaper focuses on the impact of IoT on the Society, how it is reshaping the world around us. The challenges of navigating the transition are great as well. The individual,
organizational, governmental and societal adjustments are non-trivial, and the impact of these
adjustments will be felt by everyone. The speed of various aspects of the transition are hard to
predict, but it is not difficult to see that our world will function quite differently 10-15 years from
now. Being prepared to navigate the transition begins with awareness of the shifts to come and some understanding of their implications, and this paper is a start at raising the awareness.
Exploring the Latest Technology and Innovation and their Implications for Wor...New Gujarati News
Introduction:
In today's world, technology is advancing at an unprecedented pace. Every day, new innovations are being made that are transforming the way we live, work, and interact with the world around us.
From artificial intelligence to biotechnology, from virtual reality to robotics, the latest technological advancements are reshaping our society in ways that we could never have imagined before.
Hence, it's an exciting time to be alive, but it's also important to understand the implications of these developments on our world. In this blog, we'll explore the latest technology and innovation and their impact on our world.
Subscribe to the https://newgujarati.news/ portal and contribute positively to our society.
1 billion people will be displaced from uninhabitable land and food and water shortages will occur worldwide, leading to social breakdown and outright chaos.
Over the next 10 years the world of work is set to rapidly change, with the World Economic Forum predicting that disruptive changes to business models will have a profound impact on the employment landscape in the coming years
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
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Improving profitability for small businessBen Wann
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"𝑩𝑬𝑮𝑼𝑵 𝑾𝑰𝑻𝑯 𝑻𝑱 𝑰𝑺 𝑯𝑨𝑳𝑭 𝑫𝑶𝑵𝑬"
𝐓𝐉 𝐂𝐨𝐦𝐬 (𝐓𝐉 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬) is a professional event agency that includes experts in the event-organizing market in Vietnam, Korea, and ASEAN countries. We provide unlimited types of events from Music concerts, Fan meetings, and Culture festivals to Corporate events, Internal company events, Golf tournaments, MICE events, and Exhibitions.
𝐓𝐉 𝐂𝐨𝐦𝐬 provides unlimited package services including such as Event organizing, Event planning, Event production, Manpower, PR marketing, Design 2D/3D, VIP protocols, Interpreter agency, etc.
Sports events - Golf competitions/billiards competitions/company sports events: dynamic and challenging
⭐ 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 𝐩𝐫𝐨𝐣𝐞𝐜𝐭𝐬:
➢ 2024 BAEKHYUN [Lonsdaleite] IN HO CHI MINH
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➢FreenBecky 1st Fan Meeting in Vietnam
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Implicitly or explicitly all competing businesses employ a strategy to select a mix
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2. STATE
OF
PHYGITAL
2
2021
Photo by Masaru Suzuki
Digital has become huge for each of us, but in most cases, it is
still separated from the physical world. Digital is tightly
intertwined with the physical, you can hardly imagine any
physical object operating without a digital component today.
However, digital serves rather as an invisible hand, while we
believe it should be vice versa – any physical object from
parcel box to largest real estate shall be constructed and
utilized in accordance with the digital use-cases that can be
applied to these physical objects.
Despite its rapid growth in recent decades, the digital
economy still accounts for less than 6% of the total
economy,[1] while offline dominates heavily. However, with
the rise of digital natives we estimate digital will reach at least
50% of the world GDP within the next 15-25 years — that’s a
whopping $100-200 trillion upside.
On the other hand, we can see that the digital economy is
under a huge threat itself as it will very shortly reach its full
capacity in terms of user penetration worldwide. As of Apr
2021, 4.8 billion people around the world use the internet
(60%+ of population), with 330 million new users added over
the past 12 months[2] (that’s 990,000 new users each day!). In
the UK 95% of population already use Internet,[3] 93% in South
Korea, 90% in Germany and Netherlands, 86% in France, 78%
in North America. If this trend continues, we will have 100% of
the world population using the Internet in just over 10 years.
What will happen then? The digital economy will start
cannibalizing itself unless it expands offline.
An average global internet user spends almost 6 hours online
each day (3.6 hours on mobile, 2 hours on desktop/laptop and
0.7 hours on other connected devices)[3]. Given that on
average a person sleeps for 8 hours a day, we have up to 10
more hours as an upside to be captured and utilized by
Phygital.
We see Phygital as the philosophy of a new world order, where
Phygital essentially enables the close integration of the virtual
environment (digital) into real human life (physical).
Phygital is an innovation that creates an industry and
subsequent new technologies, making it an especially
important category. Some innovations are more transient and
come and go very quickly, but the ones that really matter are
the ones that generate whole new industries.
In this report, we will cover all things Phygital, paying special
attention to the modern technology enablers such as
Augmented Reality (AR), as well as showcasing the numerous
use-cases of Phygital, some of which are already deployed,
while others will soon be possible due to innovation in
hardware, electronics and software development.
Foreword
Physical world around us today is very different from the one 50 years ago – all due to technology innovation.
It is hard to imagine how the world will look like in 10 years, though we can make educated guesses based on
the technologies that exist today and the trends where we see the tech is going.
4. STATE
OF
PHYGITAL
4
2021
Foreword
6. Factors That Facilitate The Paradigm Shift
7. Technological Revolutions: From Agricultural To Phygital
9. The World Economy Is Sick, Phygital Is The Vaccine
10. World’s Largest Economic Sectors Status Quo
12. Technological Breakthroughs 1970 – 2021
14. Internet In Its Today’s Form Harms And Spoils Masses
15. What Is (actually) Phygital?
17. Impact of Phygital on World’s Largest Economic Sectors
19. Phygital Use Cases
36. AR/VR Patents Outlook
37. Augmented Reality Penetration 2021
38. Technologies that form the basis of Phygital
39. Phygital Hardware & Software Challenges
40. Phygital Market Predictions 2021-2022
About Authors
Disclaimer
Definitions
References
TableofContents
6. STATE
OF
PHYGITAL
6
2021
FactorsThatFacilitateTheParadigmShift
We are living in extremely exciting times.
Due to a combination of various critical
factors that emerged in a single moment
in time, we experience an unprecedented
level of technological progress as never
seen before.
At the same time, due to the influx of
information, most people confuse basic
improvements and pseudo-innovation
fundamental paradigm shifts, missing
broader picture of where we as humanity
stand in terms of stages of technological
development and what will be next.
While it is widely accepted that we are
currently in a period of the “Third
Industrial Revolution”, or sometimes
called “Information Revolution”, which
started in 1975 with the shift from
analogue to digital electronics, we
believe that we have already surpassed
stage and are standing on the verge of
next one, which is Phygital.
wide-spread
popularity and
access to high-
quality engineering
education worldwide
Internet
penetration
accelerated
network
bandwidth
innovation in computer &
electronics hardware
(microprocessors,
semiconductors, quantum
computing, optics, storage,
mobile & wearable devices, etc)
globalization and
streamline of
worldwide supply
chain and logistics
software
development
advances
rapidly decreasing
costs to manufacture
electronic components
R&D resources and
budgets consolidated
within largest
corporations and
countries
Intensified
competition and
fight for market
share and
consumer dollars
increasing demand
for tools &
technologies that
boost productivity,
satisfaction and well-
being
increased need for
means of remote
communication
and collaboration
raising purchasing
power of population
and tolerance to
adoption of new
technologies
Today’s technological and macroeconomic factors that lead to the paradigm shift
7. STATE
OF
PHYGITAL
7
2021
TechnologicalRevolutions:
FromAgricultural
ToPhygital
1650 1780 1810 1875 1900
Agricultural
Industrial
Steam engine
Heavy
engineering
Automobile
Science
Information
Phygital
Photo by Mihály Köles Photo by Museums Victoria Photo by Ant Rozetsky
Photo by Sherry Chen Photo by National Cancer Institute Photo by Markus Spiske
Photo by Cosmin Serban on Unsplash
1940 1975 2021
2021
Eon Reality
Source of photo
8. STATE
OF
PHYGITAL
8
2021
Photo by Steve Halama
Phygitalisan
innovationthat
createsanindustry
andsubsequentnew
technologies,making
itanespecially
important
category.
State of Phygital 2021
leta.vc/phygital
9. STATE
OF
PHYGITAL
9
2021
5.57%
4.03%
3.03%
2.63%
2.86% 2.81%
1960s 1970s 1980s 1990s 2000s 2010s
TheWorldEconomyIsSick,
PhygitalIsTheVaccine
Given the amount of technological
breakthroughs in the recent decades
from IT and biology to manufacturing
and science, which are considerably
improving the way we work and live,
how come we see the world GDP (one of
the major indicators of the world’s
wellbeing) has been plateauing in the
past 4 decades?[4] (as seen on the graph
on the left).
Same goes for GDP Per Capita — the
growth has slowed down in the past
decades,[5] which is quite surprising
seeing great developments in almost all
aspects of our daily lives.
In order to find answers to the
questions above, let’s briefly analyze 2
things: what are the largest economic
sectors that contribute the most to the
growth (or decline) of the world GDP
and what is their current respective
state?
5.80%
11.87%
5.55%
3.46%
5.83%
2.11%
1960s 1970s 1980s 1990s 2000s 2010s
Average Annual World GDP Growth
Average Annual GDP Per Capita Growth
10. STATE
OF
PHYGITAL
10
2021
World’sLargestEconomicSectorsStatusQuo
Financial Services. Between 2.5 and 3 billion
adults transact exclusively in cash, of which 1.7
billion remain completely unbanked without an
account at a financial institution or through a
mobile money provider[6]; between 500 million
and 1 billion people rely exclusively on retail
agent network instead of established financial
institutions; prohibitive regulation; proliferation
of financial crime and fraud (according to PwC
50%+ of all companies globally experience
annually, $42Bn is the total fraud losses
reported in 2020 alone)[7]; existing financial
architecture isn’t coping with fast transforming
economy and business models.
Construction. In OECD countries (leading 38
developed countries) an average labor
productivity in construction has been declining
since 1987 for 1% annually (meaning less
output for the same amount of work)[8]. In
specific construction sectors the decline looks
as follows: -1.2% in single-family residential
construction (RC),
-1.3% in multiple-family RC, +0.7% in industrial
building construction. As a result, global need
for infrastructure and housing will be hard to
meet. At the same time, the sector employs
over 7% of the world’s working population.
Commercial Real Estate. If construction
productivity were to catch up with the total
economy, the industry’s value added could rise
by $1.6 trillion a year. That would meet about
half of the world’s annual infrastructure needs
or boost global GDP by 2% according to
McKinsey[9]. In comparison, productivity in
manufacturing, retail and agriculture has grown
by as much as 1,500% since the 1950s, but
productivity in construction has barely
increased at all. The industry is extensively
regulated, very dependent on public-sector
demand, and highly cyclical. Informality and
corruption distort the market.
E-commerce. Do you think eCommerce is huge?
It has become very important indeed, though it
still accounts for only 20% from total retail
sales[10]. What are some of the top eCommerce
challenges on top of severe competition, low
margins and monopolization of the industry?
Logistics, distribution and other offline-related
operations, as well as lack of visibility in the
whole supply chain, which result in $1 trillion
loss annually for the whole industry[11]. No
matter how much you invest in digital
experience and improve your mobile or Web
app, when offline simply can’t keep up with the
increased volumes.
Life and Health Insurance. The World Health
Organization estimates a projected shortfall of
18 million health workers by 2030[12], mainly in
low-income countries, where the majority of
population resides in densely populated areas,
which might become hotbeds for new deadly
diseases and epidemics. All due to inadequate
healthcare spend in the past 5 decades, which
averaged 5% of total GDP spend in developed
countries (same as for military spend, for
example)[13]
Information Technology. Information
Technology (IT) has grown 2.5 times faster than
global GDP over the past 15 years.[14] IT
outpaced the value-add contributions of goods-
producing industries to gross domestic output
for the first time in 2018 and is now on track to
overtake services-producing industries which
are still dominant.[15]
Food Industry. To give you the taste of how bad
things have become in the food industry, let us
present you just one number as a means of
characterizing the current state of food sector:
690 million — which is the number of people
around the world who don’t have enough to
eat—and the number continues to rise,
according to United Nations.[16]
Oil and Gas. With the current speed of global
natural gas & oil consumption the gas reserves
will last for the next 50 to 55 years and oil
reserves will last for 40 to 45 more years
according to the Energy Information
Administration (EIA).[17] The market is likely to
continue decreasing due to the growing
popularity of electric cars and solar energy.
Automobile Manufacturing. 14 million people
are employed in Europe in the automotive
industry, 8 million in the US, as well as 5
million in China.[18] At the same time, an
industry’s current average cash runway of the
largest OEMs is less than 2 months (meaning
they have cash on hand for less than 2 months
of operating expenses), which is quite
horrifying. Such a working capital/liquidity
deficit might result in a huge social & economic
crisis given the complexity and its
interconnections to upstream (e.g. steel,
chemicals, textiles) and downstream industries
(e.g. repair, mobility services).
Telecommunication. According to EY, telecom
industry’s revenue between 2010 and 2020 was
growing at a compound rate of just 0.4%,
mainly due to OTT players (WhatsApp,
Facebook, WeChat) luring traffic away from
telcos.[19]
11. STATE
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2.5x times
S t a t e o f P h y g i t a l 2 0 2 1
l e t a . v c / p h y g i t a l Photo by Craig Cooper
faster Information
Technology has been
growing as compared
to the global GDP in
the past 15 years.
Photo by Eleonora Albasi
12. STATE
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TechnologicalBreakthroughs1970-2021
To give you a taste of how far ahead IT has gone in a mere 30 years of its existence as compared to hundreds and even thousands of years of
existence of other industries, let’s look at the table below which showcases some of the technological breakthroughs in IT and technology over the
past 30-50 years. Also please bear in mind that NONE of the things below were existent a mere 60-70 years or so ago other than in fiction books.
Computing efficiency
Number of watts needed per million instructions per second (Watts per MIPS)
Processing power (Moore’s Law)
Speed and capability of computers increases every 2 years
Computational capacity for supercomputers
Number of floating-point operations (FLOPS) carried out per second
RAM capacity
Random-access memory (RAM) - Computer memory typically used to store working data and
machine code
Flash memory
Non-volatile storage chip can keep stored data and information even when the power is off
Generation of semiconductor manufacturing process
Minimum size and spacing for features on each layer of the chip
Cost of computers
Brand-new personal computer costs
Hard drive capacity
Where all files and folders are physically located
Digital camera resolution
Camera that captures photographs in digital memory
Display resolution
Number of horizontal and vertical pixels on a display screen
Internet speed
Rate at which information is transferred from one place on the internet to another
5W per MIPS
2,300 transistors on a
microprocessor
124 billion (1993)
1-bit
256 Kb
20,000 nm
$95,000 for HP 3000
($610,000 today)
0.01 GB
10,000 pixels
160 × 200 pixels
50 Kbps (1984)
56 Kbps (WWW 1993)
1970s*
0.00001W per MIPS
39.5 billion transistors on
a microprocessor
442,000 trillion
128 Gb
8 Tb
5 nm
$1,000
20 TB
80,000 megapixels
30,720x17,280 pixels
(32K)
178 terabits per second
(Tbps) (178,000 Gbps)
2021*
x 500,000
x 17.2M
x 3.6M
x 1.024*10^12
x 8×10^9
x 4M
x 610
x 2M
x 8M
x 16.6k
x 3.2Bn
Improvement over
1970-2021**
* Our World in Data, 2021 (https://ourworldindata.org/technological-progress)
** LETA Capital estimate
13. STATE
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SimilarToWhatPenicillinAndInsulinDidFor
HumanitySince20th Century,PhygitalWill
TreatMostEconomicDiseasesofthe21st
Century.
What have we learned from the aforementioned stats
on the previous slides? One thing is for sure: the world
economy is sick. Most of the legacy economic sectors
completely stuck in the old way of doing things.
But the world has radically transformed in the past 30
years with the arrival of the Internet and computing.
Legacy sectors in the way they were created and
managed for ages are not suited for the sweeping
progress of the IT sector, which is now the driving force
of the world economy. If not for Information technology
and innovation, we wouldn’t be able to discover new
opportunities as we do today.
At the same time, IT in its current form, can’t solve
most of the fundamental issues of the largest economic
sectors, having an inert placebo effect, rather than a full
therapeutic effect. Similar to how Penicillin or Insulin
drugs discovery in the 20th century saved and
lives of the whole generations worldwide, Phygital is
to bring a whole lot of new experience and innovation
the 21st century and years to come.
Photo by Harry Cunningham
14. STATE
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InternetInItsToday’sFormHarms
AndSpoilsMasses
The current model of Internet proves to be more harmful for users in the long run, rather than beneficial. There is now whole generations of people (Gen Z and
beyond) who’ve been hooked on the online-only activities since the very early age, being cultivated by the major online platforms to spend as much time being
online as possible, which is not natural for any human being, thus resulting in physical and mental problems early on.
Children who were cyberbullied are 3x
more likely to contemplate suicide
compared to their peers.[23]
People all over the world experience
various health-related issues such as
depression, anxiety and sleep quality and
blame the Internet platforms for
aggravating the situation with the adverse
factors such as bullying, fear of missing out,
body image and more.
As a result, sadly enough, Internet in its
existing form gradually transforms from
the most powerful facilitator to a killing
machine.
Phygital, on the other hand, thanks to its
combination of physical and digital, has a
much more organic and natural effect on
humans, providing seamless experience
and being as powerful and convenient as a
purely digital interface.
3X
55%
30%
6X
of 18-44 year-olds feel anxious if they
haven’t checked Facebook in the last 2
hours.[24]
of cases where children blocked
aggressors, the perpetrators quickly
found them again.[25]
Fake news spreads six times faster than
true news.[26]
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WhatIs(actually)
Phygital?
The term “Phygital” has been around for quite some time, though it is
perceived completely wrong and in a very unfairly narrow sense.
In most cases “Phygital” is monopolized today by either omnichannel
marketing, retail strategy or online-to-offline customer experience
meanings. In fact, it is much more powerful and relates to every human
being on Earth, as well as every corporation and the government.
So, what’s the big deal with Phygital? And why should anyone care
about it?
The answer is plain and simple and is pictured on the right: you can
think of Phygital as an evolution of everything that has been
computing, AR, VR and is set to dramatically change the way we live,
work, communicate, travel, study, entertain and much more.
As a result, all physical objects in the future will be Phygital, i.e.
powered by a set of breakthroughs (AR, IoT, M2M, etc.), while online
environments (Social media, eCommerce, etc.) that exist today in the
digital form only, will finally merge with physical objects not just as an
add-on, but rather as an integral part of it.
This will lead to a dramatic redistribution of wealth and assets,
disrupting the offline world and acting as a gateway to the offline
economy for today’s digital enterprises.
Phygital
$200tn**
$84tn*
Physical
$9tn*
Digital
$34Bn*
AR / VR
* Global Market Size in 2020, $US trillion
** Upside potential in the next 5-10 years, LETA Capital estimate, $US trillion
17. STATE
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Potential Impact of Phygital on World’s
Largest Economic Sectors
Financial
services
Construction
Commercial Real
Estate
E-Commerce
Insurance
Information
Technology
Food
Telecom
$23tr
$30tr
$13tr
$20tr
$10tr
$18tr
$9tr
$25tr
$8tr
$15tr
$5tr
$21tr
$5tr
$7tr $6tr
$3tr
$8tr
$2tr
$10tr
* Global Market Size 2021, US$ trillion
(Yahoo Finance, 2021 [21])
** Upside potential for each market segment upon
implementation of Phygital, US$ trillion
(LETA Capital estimate based on OECD’s report
“Digitalisation and productivity: a story of
complementarities”, 2019 [22])
**
*
$5tr
Oil & Gas
Automotive
Similar to the effect of the digitalization on legacy sectors and systems, Phygital is poised to bring enormous boost in efficiency and productivity across all the major economic
sectors. Given that the essence of Phygital is the combination of multiple technologies, the upside is estimated to be disproportionately greater as compared to the effect
from the digitalization.
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PhygitalUseCases
But what makes us so confident that the Phygital revolution is around the corner? It is the numerous
existing use-cases of AR and XR that we see taking place globally and the amount of interest that AR & XR
attract among both individual users and businesses.
It is hardly possible to predict today how huge AR specifically and Phygital in general will become after
dedicated mass market AR headsets will gain popularity.
Below you can find examples of companies that already implemented Phygital technologies into their
products or processes (Phygital Implementation slides), as well as examples of the corresponding use
cases across different sectors and some of the vendors that provide Phygital services.
Please note, that the information below is for information purposes only and doesn’t constitute an offer
or investment advice.
Among the companies which already implemented Phygital (AR, VR, XR and other complementing
technologies) are some of the largest and most well-known organizations globally.
In addition, you will find below a few live examples of AR that you can try out yourself (Phygital Use Case
slides). All you need to do is to scan QR code with the camera of your smartphone, go to your mobile
browser and then either point the camera at the picture on the slide (Marker) or point the camera at any
flat surface (SLAM). And Voila! You can see and experience the magic of AR right from your mobile
browser thanks to the technology of WebAR. For a better experience we advice you to print out the
Marker’s slides so that you could see AR in action from the horizontal flat area.
20. STATE
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• Safety training
• L&D, training
• Workplace manuals
• Real-Time Information
• Team Collaboration
• Progress capture
• Digital twin
• Project presentation
• Project Planning
• Remote Maintenance
• Data overlay on sites
• Human errors reduction
• On Job Site Inspection
• AR for BIM
• Equipment Monitoring
• Clash & errors detection
• Utility infrastructure locates
• Modifying Projects
Clients Phygital Vendors
Use Cases
PhygitalImplementation:Construction
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Clients Phygital Vendors
Use Cases
• Virtual fitting room
• Visualize product catalogs
• View product information
• Warehouse space optimization
• Combine B&M and eComm
• Enhance brand recognition
• Gamification
• Search for deals around you
• Educate customers about products
• Encourage interaction with the brand
• Collect information on consumers
• Object visualization at home
• Personalized product offering
• Omnichannel experience
• Post-purchase consumption
• Try before you buy
• Bring customers into the store
• AR advertising
• Product Configurator
• In-Store Navigation
PhygitalImplementation:Retail
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2. Point camera to the picture
Powered by
PhygitalUseCase:Education
Marker’s scenes
1. Scan with your mobile camera to
see live AR effects
3. Or click and watch here
30. STATE
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1. Scan with your mobile camera to
see live AR effects
3. Or click and watch here
2. Point camera to the picture
Powered by
Phygital UseCase:Space
Marker’s scenes
31. STATE
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2021
Powered by
1. Scan with your mobile camera to
see live AR effects
3. Or click and watch here
2. Point camera to the picture
Phygital UseCase:Space
Marker’s scenes
32. STATE
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2021
Powered by
2. Point camera to the floor or
your table
PhygitalUseCase:E-Commerce
SLAM scenes
1. Scan with your mobile camera to
see live AR effects
3. Or click and watch here
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PHYGITAL
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AR/VRPatentsOutlook
5,400
6,500
8,600
10,200
13,600 14,300
18,700
26,600
32,100
35,000
37,000
2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020
AR and VR patent applications per year worldwide*
* Aggregate from USPTO, CNIPA, KIPO, JPO, EPO, WIPO; 2021
** Statista (https://www.statista.com/statistics/963685/worldwide-augmented-virtual-reality-patent-top-owners/)
Leading global AR/VR patent owners and
amount of patents owned**
10,100 5,050 5,950
4,600 3,100 1,900
2,300 3,300 2,000
1,400 1,100 2,000
37. STATE
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2021
AugmentedRealityPenetration2021
3.5 billion
total number of smartphones
globally*
3.1 billion
total number of devices globally
that support WebAR
1.3 billion
total number of ARkit devices
(iOS)
0.9 billion
total number of ARCore devices
(Android)
0.8 billion
total number of active AR mobile
consumers worldwide
0.5 billion
total number of Snap lenses
* https://artillry.co/intelligence/
38. STATE
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2021
TechnologiesThatFormTheBasisOfPhygital
Augmented & Mixed Reality
(headsets, lenses)
IoT, Smart
Sensors, Robotics
5G, 6GHz Wi-Fi
Human-machine
interfaces, Digital
Twins
Wearables, Beacons
Brain Computer
Interface, Whole brain
emulation
Cyber Physical
Systems, Smart
Infrastructure
Machine Learning,
Artificial intelligence, Big
Data
AR, XR accessories to
deepen the experience
39. STATE
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PhygitalHardware&SoftwareChallenges
Transition from smartphone-first to AR glasses-first mobile computing.
Release of a mass-market end user device (near-eye display device, likely in the form of AR glasses) with the appropriate
characteristics: wide viewing angle cones (field of view), long-lasting battery life, proper panel resolution, comfortable form factor,
advanced imaging performance, brightness and resolution density among others.
The latter two tackle the issue of displaying AR objects in bright light or outdoor daylight, when the picture in glasses
does not provide a sufficient level of quality.
Vergence-accommodation conflict (VAC): instead of a stereo sensation when viewing 3D objects in real life, AR glasses use
fixed display plane where different rendered contents for each eye is adopted, which leads to visual fatigue and discomfort,
sabotages stereo acuity, and distorts perceived depth.
Improving the quality of spatial tracking (SLAM) to ensure that 3D objects perfectly fit into any space in a very fast and invisible for
the end user manner.
Independence of tracking quality from lighting conditions, movements and external shaking: overall subjects stability is not
lost, there is no shaking of objects and their displacements.
Enhancement of device performance, which can be solved by transferring all processing to the cloud via 5G (now processing mainly
takes place on the edge device (smartphone), which causes restrictions in use.
40. STATE
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PhygitalMarketPredictions2021-2022
Facebook will have
50,000 employees in its
division working on AR
& VR (from 10,000
today)
Apple releases a visual
search feature, AR
walking and other AR
enhancements.
Apple releases a feature
of creating 3D models
from a single photo
among other AR
enhancements.
Release of a consumer AR
device from major
technology players
(Facebook, Apple,
Samsung)
Many other companies
release mass-market AR
glasses (DAQRI, ROCID,
Meta, EPSON, LENOVO,
VUZIX, GLASS, RealWear,
Unreal, etc.)
Proliferation of 5G, which
reaches 1 billion users by
the end of 2022
WebAR becomes truly
mass-market, similar to
what Wix did to website
development.
More and more businesses
apply AR and Phygital to their
core offering, fast
democratization of the
technology.
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AboutAuthors
LETA Capital
LETA Capital is a venture capital firm investing in
Russian-speaking IT founders globally at late Seed,
Series A and early growth stages.
LETA’s investments cover a wide range of software
startups focused on international markets. Our
portfolio spans 40 companies including InDriver,
Novakid, 365Scores, Buddy.ai among others.
LETA Capital is founded by a serial IT entrepreneur
Alexander Chachava. To learn about LETA Capital
investment approach feel free to read our Manifesto.
For more visit https://en.leta.vc/.
Devar
Devar is a Phygital company founded by Anna Belova and
Andrey Komissarov. It has been creating augmented reality
products and services for their creation for more than 5
years. The company's main mission is to bring the Internet
into the real world.
As a tech company DEVAR uses its own Artificial Vision
technology stack. Today the company's IP portfolio includes
more than 15 patents in the US, South Korea, Europe, China,
India and Russia.
Phygital products by DEVAR are translated into 25 languages
and are sold in more than 40 countries. Its services and
technologies are already used in 150 countries.
For more visit https://devar.org/.
Photo by Alex Glebov
42. STATE
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This report provides general information for reference purposes only. Readers should not use this report as a replacement for legal, tax,
accounting, or consulting advice that is specific to the facts and circumstances of their business. We encourage readers to consult with
appropriate advisors before acting on any of the information contained in this report. The contents of this report may not be reused,
reprinted, or redistributed without the expressed written consent of Leta Capital and Devar.
The information on this document is provided for information purposes only. It does not constitute any offer, recommendation or
solicitation to any person to enter into any transaction or adopt any hedging, trading or investment strategy, nor does it constitute any
prediction of likely future movement in rates or prices or any representation that any such future movements will not exceed those
shown in any illustration. Users of this document should seek advice regarding the appropriateness of investing in any securities, financial
instruments or investment strategies referred to in this document and should understand that statements regarding future prospects
may not be realized. Opinion, Projections and estimates are subject to change without notice.
Neither Leta Capital nor Devar is an investment adviser, and is purporting to provide you with investment, legal or tax advice. Neither
Leta Capital nor Devar accepts any liability and can be liable for any loss or damage arising directly or indirectly (including special,
incidental or consequential loss or damage) from your use of this document, howsoever arising, and including any loss, damage or
expense arising from, but not limited to, any defect, error, imperfection, fault, mistake or inaccuracy with this document, its contents or
associated services, or due to any unavailability of the document or any thereof or due to any contents or associated services.
Disclaimer
43. STATE
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Augmented Reality (AR) - interactive experience of a real-world environment that overlays digital content and information onto the physical world
by using the camera on a smartphone or Snapchat lenses. A system that incorporates three basic features: a combination of real and virtual
worlds, real-time interaction, and accurate 3D registration of virtual and real objects.
Extended Reality (XR) - umbrella term that covers all of the various technologies that enhance our senses, whether they’re providing additional
information about the actual world or creating totally unreal, simulated worlds for us to experience. It includes Virtual Reality (VR), Augmented
Reality (AR) and Mixed Reality (MR).
GDP (Gross domestic product) - a monetary measure of the market value of all the final goods and services produced in a specific time period.
GDP Per Capita - measures the average income earned per person in a given area in a specified year.
Mixed Reality (MR) - combines elements of both AR and VR, where real-world and digital objects interact. Example: Microsoft’s HoloLens.
OECD (The Organisation for Economic Co-operation and Development) - an intergovernmental economic organisation with 38 member countries,
founded in 1961 to stimulate economic progress and world trade.
Phygital – set of technologies which enables the close integration of the virtual environment (digital) into real human life (physical).
Virtual reality (VR) - implies a complete immersion experience that shuts out the physical world.
World Health Organization (WHO) - a specialized agency of the United Nations responsible for international public health.
Definitions
44. STATE
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References
1. https://hbr.org/2019/11/how-should-we-measure-the-digital-
economy
2. https://datareportal.com/social-media-users
3. https://ourworldindata.org/internet
4. https://www.macrotrends.net/countries/WLD/world/gdp-growth-
rate
5. https://www.macrotrends.net/countries/WLD/world/gdp-per-
capita
6. https://www.worldbank.org/en/topic/financialinclusion/publicatio
n/digital-financial-inclusion
7. https://globalfindex.worldbank.org/sites/globalfindex/files/chapter
s/2017%20Findex%20full%20report_chapter2.pdf
8. https://www.oecd-ilibrary.org/employment/data/oecd-
productivity-statistics_pdtvy-data-en
9. https://www.mckinsey.com/~/media/McKinsey/Business%20Functi
ons/Operations/Our%20Insights/Reinventing%20construction%20t
hrough%20a%20productivity%20revolution/MGI-Reinventing-
Construction-Executive-summary.pdf
10. https://www.grandviewresearch.com/industry-analysis/e-
commerce-market
11. https://www.reutersevents.com/supplychain/supply-
chain/climbing-costs-e-commerce
12. https://www.businesswire.com/news/home/20190625005862/en/
The-11.9-Trillion-Global-Healthcare-Market-Key-Opportunities-
Strategies-2014-2022---ResearchAndMarkets.com
13. https://www.healthsystemtracker.org/chart-collection/health-
spending-u-s-compare-countries/#item-
spendingcomparison_1980s-average-annual-growth-rate-in-
health-consumption-expenditures-per-capita
14. https://www.marketsandmarkets.com/telecom-and-IT-market-
research-113.html
15. https://www.brookings.edu/research/trends-in-the-information-
technology-sector/
16. https://www.un.org/en/global-issues/food
17. https://onepetro.org/IPTCONF/proceedings-abstract/20IPTC/1-
20IPTC/D011S009R002/154555
18. https://www.accenture.com/_acnmedia/PDF-121/Accenture-
COVID-19-Impact-Automotive-Industry.pdf
19. https://www.consultancy.uk/news/13649/facebook-whatsapp-
mount-increasing-threat-to-traditional-telecoms
20. https://www.bondcap.com/report/itr19
21. https://finance.yahoo.com/news/10-biggest-industries-world-
2021-150703784.html
22. https://www.oecd.org/economy/growth/digitalisation-
productivity-and-inclusiveness/
23. https://jamanetwork.com/journals/jamapediatrics/fullarticle/1840
250
24. https://honestdata.com/facebook-addiction
25. https://www.thorn.org/resources-and-research/
26. https://science.sciencemag.org/content/359/6380/1146.full
Most icons and infographics are used from icons8, most photos are from unsplash