Different types ofsound in
a media text
The fictional world of a moving image text is called a diegesis.
Within the diegesis sound is broken into diegetic and non- diegetic
sound.
•Diegetic sound is sound from within the story world. The characters,
the inhabitants of the story world, can hear it
•Non-diegetic sound is outside of the story world. Sound which only
the audience can hear
Diegetic vs Non-diegetic
Synchronous Sound
•Synchronous sound is sound that matches the onscreen visuals -
there is a visible source for the source.
Asynchronous Sound
•Asynchronous sound is sound that does not match the onscreen
visible - there is no visible source for the sound.
Sychronous sound vs Asynchronous Sound
3.
DIEGETIC SOUNDS
Dialogue
•Dialogue isthe spoken words of the characters within the diegesis.
•Dialogue can provide narrative information but the vocal delivery can signify the emotional psyche of
a character and provide background information such as where they are from and their education.
•When analysing dialogue you should consider the speed at which a character is talking, their accent
and dialect, pitch, tone and lexis.
Sound Effects
•Diegetic sound effects are from within the diegesis.
•These are often heightened for effect and examples can include; footsteps, gunshot, knocking on a
door, floorboards creaking.
•Sound effects can help integrate the audience into the story world, provide narrative information and
help evoke an emotional response.
4.
DIEGETIC SOUNDS
Ambient Sound
•Ambientsound is an essential part of the sound design.
•Ambient sounds are also referred to as background sound, this helps to orientate the
audience - letting them know where action is taking place. Ambient sound also helps to create
atmosphere and makes a scene feel more realistic.
•For example if a scene is taking place on a busy high street the audience will hear cars
revving, people chatting, sirens of emergency vehicles, doors opening and closing, beeping of
traffic light lights, mobile phones ringing and numerous footsteps.
Music
•Music can be diegetic if it is coming from a source within the diegesis.
•For example a radio, bluetooth speaker, an alexa or stereo. Music can help to create
atmosphere and convey the unspoken feelings of a character.
5.
NON-DIEGETIC SOUNDS
Voiceover
•A voiceoveracts as a narrator for the audience, providing narrative information.
•The narrator of a story is often a character.
•This is called a homodiegetic voiceover.
•If that character is the protagonist (lead character) then it is called an autodiegetic voiceover.
Sound Effects
•Non-diegetic sound effects are not as commonplace as diegetic ones but they are often used
to evoke an emotional response from the audience.
•A good example would be a heartbeat during a chase sequence.
6.
NON-DIEGETIC SOUNDS
CONT.
Score andIncidental Music
•This is the accompanying music to a scene.
•It is very powerful because it helps to create atmosphere, convey the
emotional state of a character and elicits an emotional response from
the audience.
Soundtrack
•This is the complete compilation of music and sound that
accompanies a film or television show.
Themes
•Themes are pieces of music that have been created for and are
synonymous with a particular TV show, podcast or radio show.
•They tend to be the opening to a show and create familiarity for the
audience.
7.
NON-DIEGETIC SOUNDS
CONT.
Sound Motif
•Thisis a sound attributed and associated with some particular.
•A classic example is the ‘shark theme’ associated with Jaws.
•The repeated use of the sound became synonymous with the
appearance of the Shark and signified impending danger.
Describing Sound
•When analysing sound there are a variety of ways that it can be
described.
Melodic Sound
•Melodic sound will have positive and pleasing connotations.
•It will be uplifting, mellow and sweet-sounding.
8.
NON-DIEGETIC SOUNDS
CONT.
Discordant Sound
•Discordantsound is harsh and unpleasant to listen to.
•It will provide negative connotations.
Contrapuntal Sound
•Contrapuntal sound will not match the onscreen
visuals.
•For example if two characters were trashing a room
the music would be upbeat and cheery.
•The sound in this instance would signify a disturbed
state of mind - the characters take pleasure in being
destructive and troublesome.
9.
NON-DIEGETIC SOUNDS
CONT.
Sound Bridge
•Asound bridge is an audio transition to help a text move into a
new scene.
•A sound will start in one shot and be carried over to the next.
•For example a character is dreaming and the audience hears
the beeping of an alarm clock, the beeping continues as the shot
transitions to the character lying in bed and reaching a hand to
switch off the alarm.
Stings
•Stings are another way of helping to transition scenes and can
also be found in radio.
•Stings are like punctuation. They signal the end of a scene and
help create a smooth transition into the next.
10.
Activity
Think like asound engineer
• Sound plays a significant role, not only in the
development of a narrative but in the emotional
response of audiences. Working with a partner,
develop an idea for the opening of a new
television drama. Create a soundscape for it.
• Feel free to go on
https://incompetech.com/ select Royalty-
Free Music
• Pair and share: share your ideas with another
pair
• Reflection: write a short paragraph that
justifies the choices and decisions that you
have made and outline what meaning you
intended to create.