In this research we intend to provide experiments to explore the most suitable forms to allow programmers to develop software, either alone, in pair programming or in group.
The full video from CppCon is available here: https://www.youtube.com/watch?v=PVYdHDm0q6Y
C++ provides a much richer set of abstractions than C. Classes, templates, overloading, and other core C++ features can be leveraged for more readable syntax, better compile time typechecking, more open ended genericity and improved modularity. On the flip side, C89 still boasts some advantages over C++, especially when viewed through a pragmatic lens. C ABIs on many platforms have been stable for decades, practically every language supports binding to C code through foreign function interfaces, and including nearly any C89 header has a negligible effect on compile time on modern computers.
The hourglass pattern provides the best of both worlds. By placing a headers-only C++ interface on top of a minimal C89 interface, it makes ABI issues a non-concern, and enables just a single binary to be shipped for a given platform. It makes providing bindings from other languages easier, and prevents ABI issues like incompatibilities between debug and release variants of runtimes.
This talk provides an overview of the pattern and teaches practical techniques for its implementation using C++14. Real shipping projects inspired the best practices described in the slides.
Code corresponding to this presentation can be found here: https://github.com/CppCon/CppCon2014/tree/master/Presentations/Hourglass%20Interfaces%20for%20C%2B%2B%20APIs%20-%20Stefanus%20Du%20Toit%20-%20CppCon%202014/code
The full video from CppCon is available here: https://www.youtube.com/watch?v=PVYdHDm0q6Y
C++ provides a much richer set of abstractions than C. Classes, templates, overloading, and other core C++ features can be leveraged for more readable syntax, better compile time typechecking, more open ended genericity and improved modularity. On the flip side, C89 still boasts some advantages over C++, especially when viewed through a pragmatic lens. C ABIs on many platforms have been stable for decades, practically every language supports binding to C code through foreign function interfaces, and including nearly any C89 header has a negligible effect on compile time on modern computers.
The hourglass pattern provides the best of both worlds. By placing a headers-only C++ interface on top of a minimal C89 interface, it makes ABI issues a non-concern, and enables just a single binary to be shipped for a given platform. It makes providing bindings from other languages easier, and prevents ABI issues like incompatibilities between debug and release variants of runtimes.
This talk provides an overview of the pattern and teaches practical techniques for its implementation using C++14. Real shipping projects inspired the best practices described in the slides.
Code corresponding to this presentation can be found here: https://github.com/CppCon/CppCon2014/tree/master/Presentations/Hourglass%20Interfaces%20for%20C%2B%2B%20APIs%20-%20Stefanus%20Du%20Toit%20-%20CppCon%202014/code
In early January, 2000 Hohman's team began a series of weekly developer lunches. The team was in a transition toward using many of XP’s suggested lightweight practices. As part of and in order to facilitate this transition, they developed a collaborative method called mob programming. The term “mob programming” is whimsically derived from the term “pair programming,” and indicates the practice of refactoring code in groups larger than two developers. The purpose for this refactoring focuses less on writing code that we will use later and more on encouraging healthy discussion.
International Journal of Engineering Inventions (IJEI) provides a multidisciplinary passage for researchers, managers, professionals, practitioners and students around the globe to publish high quality, peer-reviewed articles on all theoretical and empirical aspects of Engineering and Science.
International Journal of Computational Engineering Research(IJCER)ijceronline
International Journal of Computational Engineering Research(IJCER) is an intentional online Journal in English monthly publishing journal. This Journal publish original research work that contributes significantly to further the scientific knowledge in engineering and Technology.
Comparing Speech Recognition Systems (Microsoft API, Google API And CMU Sphinx)IJERA Editor
The idea of this paper is to design a tool that will be used to test and compare commercial speech recognition systems, such as Microsoft Speech API and Google Speech API, with open-source speech recognition systems such as Sphinx-4. The best way to compare automatic speech recognition systems in different environments is by using some audio recordings that were selected from different sources and calculating the word error rate (WER). Although the WER of the three aforementioned systems were acceptable, it was observed that the Google API is superior
This is my second in a series of 4 lectures on the topic of Evolving Software Ecosystems, presented during the NATO Marktoberdorf 2014 Summer School on Dependable Software System Engineering in Germany, August 2014.
Open Source and GitHub for Teaching with Software Development ProjectsDaniel Nüst
Experiences in using GitHub for collaborative software development in project seminars using and creating open source software.
Authors:
Daniel Nüst (d.nuest@52north.org, 52°North Initiative for Geospatial Open Source Software GmbH)
Thomas Bartoschek (bartoschek@uni-muenster.de, Institute for Geoinformatics Münster)
Open source software is particularly suitable for teaching and organisations like Teaching Open Source (http://teachingopensource.org) present actively advertise this. In this talk we want to present some practical benefits that open source programming and publishing software on an open online platform has for teaching project-oriented software engineering seminars at university level. In these courses students together develop a new system for a specific task in form of a group project. For project groups, we suggest to use an adjusted variant of Scrum for project management (http://en.wikipedia.org/wiki/Scrum_%28software_development%29), git as source code management system (http://git-scm.com/), and GitHub as a collaboration platform (http://github.com/, https://education.github.com/). Thanks to GitHub’s collaboration models such as “fork & pull”, each student’s work, may they be in lines of code or contributions to a discussion, can be tracked. Students fulfil different tasks in a project setting: some develop, some spend their time issuing bugs or improving documentation. But for all of them GitHub allows to quantify contributions and set concrete goals, e.g. two pull requests created, one merged, and five issues written. GitHub also offers graphical overviews of project activities. The goal is of course not to expose the student but to create a transparent environment for evaluation and grading. Teachers can even weigh in on discussions and make suggestions on the same platform as the students.
In our experience, students estimate very well their performance in comparison with their colleagues. However, using Scrum as a development model is challenging for them. We adopted the classic Scrum schedule and defined two week long sprints. Students sometimes quarrel with the role of supervising other students and delegating tasks among their peers. But in the end, the clear schedule and the focus on the iterative and communicative aspects of project management are a key to ensure success. Teachers should be ready to step in a Scrum masters and to support the product owners and must be open to adjust plans and expectations in the same way that the students have to.
We think this approach can considerably increase quality of a course from both a teaching and a learning perspective.
Articulo
The Online Journal of New Horizons in Education; vol. 3, no. 1
This work presents an open source web environment to learn GPSS language in Modeling and Simulation courses. With this environment, students build their models by selecting entities and configuring them instead of programming GPSS codes from scratch. Teachers can also create models so that students can apply, analyze and interpret results. Thus, it includes a simulation engine that stores snapshots of models as they are executed, and allows students to navigate through these snapshots. The environment may be combined with existing learning management systems.
Ver registro completo en: http://sedici.unlp.edu.ar/handle/10915/25669
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Games are powerful teaching tools, fostering hands-on engagement and fun. But they require careful consideration to succeed. Join me to explore factors in running and selecting games, ensuring they serve as effective teaching tools. Learn to maintain focus on learning objectives while playing, and how to measure the ROI of gaming in education. Discover strategies for pitching gaming to leadership. This session offers insights, tips, and examples for coaches, team leads, and enterprise leaders seeking to teach from simple to complex concepts.
In early January, 2000 Hohman's team began a series of weekly developer lunches. The team was in a transition toward using many of XP’s suggested lightweight practices. As part of and in order to facilitate this transition, they developed a collaborative method called mob programming. The term “mob programming” is whimsically derived from the term “pair programming,” and indicates the practice of refactoring code in groups larger than two developers. The purpose for this refactoring focuses less on writing code that we will use later and more on encouraging healthy discussion.
International Journal of Engineering Inventions (IJEI) provides a multidisciplinary passage for researchers, managers, professionals, practitioners and students around the globe to publish high quality, peer-reviewed articles on all theoretical and empirical aspects of Engineering and Science.
International Journal of Computational Engineering Research(IJCER)ijceronline
International Journal of Computational Engineering Research(IJCER) is an intentional online Journal in English monthly publishing journal. This Journal publish original research work that contributes significantly to further the scientific knowledge in engineering and Technology.
Comparing Speech Recognition Systems (Microsoft API, Google API And CMU Sphinx)IJERA Editor
The idea of this paper is to design a tool that will be used to test and compare commercial speech recognition systems, such as Microsoft Speech API and Google Speech API, with open-source speech recognition systems such as Sphinx-4. The best way to compare automatic speech recognition systems in different environments is by using some audio recordings that were selected from different sources and calculating the word error rate (WER). Although the WER of the three aforementioned systems were acceptable, it was observed that the Google API is superior
This is my second in a series of 4 lectures on the topic of Evolving Software Ecosystems, presented during the NATO Marktoberdorf 2014 Summer School on Dependable Software System Engineering in Germany, August 2014.
Open Source and GitHub for Teaching with Software Development ProjectsDaniel Nüst
Experiences in using GitHub for collaborative software development in project seminars using and creating open source software.
Authors:
Daniel Nüst (d.nuest@52north.org, 52°North Initiative for Geospatial Open Source Software GmbH)
Thomas Bartoschek (bartoschek@uni-muenster.de, Institute for Geoinformatics Münster)
Open source software is particularly suitable for teaching and organisations like Teaching Open Source (http://teachingopensource.org) present actively advertise this. In this talk we want to present some practical benefits that open source programming and publishing software on an open online platform has for teaching project-oriented software engineering seminars at university level. In these courses students together develop a new system for a specific task in form of a group project. For project groups, we suggest to use an adjusted variant of Scrum for project management (http://en.wikipedia.org/wiki/Scrum_%28software_development%29), git as source code management system (http://git-scm.com/), and GitHub as a collaboration platform (http://github.com/, https://education.github.com/). Thanks to GitHub’s collaboration models such as “fork & pull”, each student’s work, may they be in lines of code or contributions to a discussion, can be tracked. Students fulfil different tasks in a project setting: some develop, some spend their time issuing bugs or improving documentation. But for all of them GitHub allows to quantify contributions and set concrete goals, e.g. two pull requests created, one merged, and five issues written. GitHub also offers graphical overviews of project activities. The goal is of course not to expose the student but to create a transparent environment for evaluation and grading. Teachers can even weigh in on discussions and make suggestions on the same platform as the students.
In our experience, students estimate very well their performance in comparison with their colleagues. However, using Scrum as a development model is challenging for them. We adopted the classic Scrum schedule and defined two week long sprints. Students sometimes quarrel with the role of supervising other students and delegating tasks among their peers. But in the end, the clear schedule and the focus on the iterative and communicative aspects of project management are a key to ensure success. Teachers should be ready to step in a Scrum masters and to support the product owners and must be open to adjust plans and expectations in the same way that the students have to.
We think this approach can considerably increase quality of a course from both a teaching and a learning perspective.
Articulo
The Online Journal of New Horizons in Education; vol. 3, no. 1
This work presents an open source web environment to learn GPSS language in Modeling and Simulation courses. With this environment, students build their models by selecting entities and configuring them instead of programming GPSS codes from scratch. Teachers can also create models so that students can apply, analyze and interpret results. Thus, it includes a simulation engine that stores snapshots of models as they are executed, and allows students to navigate through these snapshots. The environment may be combined with existing learning management systems.
Ver registro completo en: http://sedici.unlp.edu.ar/handle/10915/25669
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...Shahin Sheidaei
Games are powerful teaching tools, fostering hands-on engagement and fun. But they require careful consideration to succeed. Join me to explore factors in running and selecting games, ensuring they serve as effective teaching tools. Learn to maintain focus on learning objectives while playing, and how to measure the ROI of gaming in education. Discover strategies for pitching gaming to leadership. This session offers insights, tips, and examples for coaches, team leads, and enterprise leaders seeking to teach from simple to complex concepts.
Enterprise Resource Planning System includes various modules that reduce any business's workload. Additionally, it organizes the workflows, which drives towards enhancing productivity. Here are a detailed explanation of the ERP modules. Going through the points will help you understand how the software is changing the work dynamics.
To know more details here: https://blogs.nyggs.com/nyggs/enterprise-resource-planning-erp-system-modules/
TROUBLESHOOTING 9 TYPES OF OUTOFMEMORYERRORTier1 app
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In software engineering, the right architecture is essential for robust, scalable platforms. Wix has undergone a pivotal shift from event sourcing to a CRUD-based model for its microservices. This talk will chart the course of this pivotal journey.
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Participants will gain valuable insights into Wix's strategies for ensuring atomicity in database updates and event production, as well as caching, materialization, and performance optimization techniques within a distributed system.
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The European Union Agency for Law Enforcement Cooperation (Europol) has suffered an alleged data breach after a notorious threat actor claimed to have exfiltrated data from its systems. Infamous data leaker IntelBroker posted on the even more infamous BreachForums hacking forum, saying that Europol suffered a data breach this month.
The alleged breach affected Europol agencies CCSE, EC3, Europol Platform for Experts, Law Enforcement Forum, and SIRIUS. Infiltration of these entities can disrupt ongoing investigations and compromise sensitive intelligence shared among international law enforcement agencies.
However, this is neither the first nor the last activity of IntekBroker. We have compiled for you what happened in the last few days. To track such hacker activities on dark web sources like hacker forums, private Telegram channels, and other hidden platforms where cyber threats often originate, you can check SOCRadar’s Dark Web News.
Stay Informed on Threat Actors’ Activity on the Dark Web with SOCRadar!
Check out the webinar slides to learn more about how XfilesPro transforms Salesforce document management by leveraging its world-class applications. For more details, please connect with sales@xfilespro.com
If you want to watch the on-demand webinar, please click here: https://www.xfilespro.com/webinars/salesforce-document-management-2-0-smarter-faster-better/
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top nidhi software solution freedownloadvrstrong314
This presentation emphasizes the importance of data security and legal compliance for Nidhi companies in India. It highlights how online Nidhi software solutions, like Vector Nidhi Software, offer advanced features tailored to these needs. Key aspects include encryption, access controls, and audit trails to ensure data security. The software complies with regulatory guidelines from the MCA and RBI and adheres to Nidhi Rules, 2014. With customizable, user-friendly interfaces and real-time features, these Nidhi software solutions enhance efficiency, support growth, and provide exceptional member services. The presentation concludes with contact information for further inquiries.
Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
Keep tabs on your field staff effortlessly with Informap Technology Centre LLC. Real-time tracking, task assignment, and smart features for efficient management. Request a live demo today!
For more details, visit us : https://informapuae.com/field-staff-tracking/
Software Engineering, Software Consulting, Tech Lead.
Spring Boot, Spring Cloud, Spring Core, Spring JDBC, Spring Security,
Spring Transaction, Spring MVC,
Log4j, REST/SOAP WEB-SERVICES.
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Into the Box Keynote Day 2: Unveiling amazing updates and announcements for modern CFML developers! Get ready for exciting releases and updates on Ortus tools and products. Stay tuned for cutting-edge innovations designed to boost your productivity.
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Custom Software Development: Prosigns specializes in creating bespoke software solutions that cater to your unique business needs. Our team of experts works closely with you to understand your requirements and deliver tailor-made software that enhances efficiency and drives growth.
Web and Mobile App Development: From responsive websites to intuitive mobile applications, Prosigns develops cutting-edge solutions that engage users and deliver seamless experiences across devices.
AI & ML Solutions: Harnessing the power of Artificial Intelligence and Machine Learning, Prosigns provides smart solutions that automate processes, provide valuable insights, and drive informed decision-making.
Blockchain Integration: Prosigns offers comprehensive blockchain solutions, including development, integration, and consulting services, enabling businesses to leverage blockchain technology for enhanced security, transparency, and efficiency.
DevOps Services: Prosigns' DevOps services streamline development and operations processes, ensuring faster and more reliable software delivery through automation and continuous integration.
Microsoft Dynamics 365 Support: Prosigns provides comprehensive support and maintenance services for Microsoft Dynamics 365, ensuring your system is always up-to-date, secure, and running smoothly.
Learn how our collaborative approach and dedication to excellence help businesses achieve their goals and stay ahead in today's digital landscape. From concept to deployment, Prosigns is your trusted partner for transforming ideas into reality and unlocking the full potential of your business.
Join us on a journey of innovation and growth. Let's partner for success with Prosigns.
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Software Development Practices Patterns
1. Software Development Practices
Patterns
University of S˜ao Paulo
Presented by:
Herez Moise Kattan
Alfredo Goldman
University of S˜ao Paulo
Institute of Mathematics and Statistics (IME)
Department of Computer Science
March 30, 2017
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 1 / 16
2. Agenda
1 Pair Programming
2 Mob Programming
3 Programming and review simultaneous in Pairs
4 Questionnaire
5 Metrics
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 2 / 16
3. Pair Programming
By Lisamarie Babik - Ted and Ian Uploaded by Edward, CC BY 2.0:
https://commons.wikimedia.org/w/index.php?curid=9546406
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 3 / 16
4. Mob Programming
In early January, 2000 Hohman’s team began a series of weekly developer
lunches. The team was in a transition toward using many of XP’s suggested
lightweight practices. As part of and in order to facilitate this transition,
they developed a collaborative method called mob programming. The term
“mob programming” is whimsically derived from the term “pair program-
ming,” and indicates the practice of refactoring code in groups larger than
two developers. The purpose for this refactoring focuses less on writing
code that we will use later and more on encouraging healthy discussion.
Hohman, M.; Slocum, A.: Mob Programming and the Transition to XP.
(2001)
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 4 / 16
5. Mob Programming
Mob Programming is a software development approach where the whole
team works on the same thing, at the same time, in the same space, and at
the same computer [1]. Mob Programming, as Zuill [2] describes, is similar
to pair programming [3], where two persons work on the same computer
and collaborate on the same code at the same time. Mob also resembles
the Randori [4] style of programming popular at Coding Dojos that is used
during sessions to learn new Technologies [5].
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 5 / 16
13. Programming and review simultaneous in Pairs
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 13 / 16
14. Questionnaire
ccsl.ime.usp.br/wiki/SwarmQuestionnaire
A questionnaire, about the experience with Mob Programming at LAB XP,
was answered by three teams.
Consent term, photos and all answers of the fourteen members of the tree
teams are available online at the CCSL Wiki of the IME-USP:
ccsl.ime.usp.br/wiki/SwarmQuestionnaire
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 14 / 16
15. Metrics
Quality and velocity of the software development
Kattan, H. M.: Programming and review simultaneous in Pairs: a pair
programming extension. Master Dissertation. In: Institute for Technological
Research of the State of S˜ao Paulo (IPT). http://aleph.ipt.br/F. Or
http://ipt.br, click on: Online Consultations, then click on: Library,
(2015)
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 15 / 16
16. References
1. Zuill, W.: Mob Programming: A Whole Team Approach. Experience
report, Agile (2014)
2. Zuill, W., Meadows, K.: Mob Programming - A Whole Team Approach.
First edition of Book published on October (2016)
3. Beck K.; Andres, C.: Extreme Programming Explained: Embrace Change.
2nd Edition, Boston-USA. Addison-Wesley, 75p. (2004)
4. Rooksby, J., Hunt, J., Wang, X.: The theory and practice of randori
coding dojos.In: Agile Processes in Software Engineering and Extreme Pro-
gramming, vol. 179, pages 251-259. (2014)
5. Wilson, A.: Mob Programming What’s works, what’s doesn’t. In: Agile
Processes in Software Engineering and Extreme Programming: proceedings
of the 16th International Conference on Agile Software Development, XP
2015, pages: 319-325. held in Helsinki, Finland, in 25-29 May (2015)
{herez, gold}@ime.usp.br (IME - USP) Software Development Practices Patterns March 30, 2017 16 / 16