The document discusses the concept of simplicity. It states that simplicity is rare but not simple to achieve. It provides examples of simple, intuitive designs from Apple and Google Search. The document outlines 5 laws of simplicity according to author John Maeda: 1) thoughtful reduction, 2) organization to reduce complexity, 3) time savings feel like simplicity, 4) knowledge makes things simpler, and 5) some things can never be truly simple. The overall message is that simplicity is about removing obvious elements and focusing on the meaningful.
What is simplicity? How do I identify it? Brady Bonus breaks down optimally executed simplicity in all media, and walks you through an methodology to apply it to any process yourself.
A presentation on why simplicity is important and how it can be achieved.
It was inspired by John Maeda's fantastic book The Laws of Simplicity, edited by MIT Press. If you have the chance please read it.
EDIT: You may want to download the original file as it loses considerable detail during conversion.
My slides from the Generate Conference, quickly and entropically packed in a PDF.
(Slide notes in brackets.) Typeface is Averia, "the average font": http://iotic.com/averia/
What is simplicity? How do I identify it? Brady Bonus breaks down optimally executed simplicity in all media, and walks you through an methodology to apply it to any process yourself.
A presentation on why simplicity is important and how it can be achieved.
It was inspired by John Maeda's fantastic book The Laws of Simplicity, edited by MIT Press. If you have the chance please read it.
EDIT: You may want to download the original file as it loses considerable detail during conversion.
My slides from the Generate Conference, quickly and entropically packed in a PDF.
(Slide notes in brackets.) Typeface is Averia, "the average font": http://iotic.com/averia/
Simplicity is a frequent mantra for designers and a worthy goal. We all have been told, just make it simple; make it like Apple.
But life, well, life is infinitely complicated, and sometimes software becomes quite complex as well. So what does a well-intentioned designer do when faced with the challenges of designing for a complex system? That is the focus of this slideshare.
Summer of Tech
Have you ever wondered how you can hack your brain to accelerate your learning?
This talk will explain how the brain works and two techniques that you can use to accelerate and focus your learning.
Our one-day workshop to help Scrum Masters learn and understand facilitation concepts and techniques and how to apply them to Scrum - and other - events
Ever wondered how you can accelerate your learning. Here is a deck that shows some of the latest research on neuroscience and cognitive science on learning.
The slides will cover two key techniques: Deliberate Learning and Perceptual Knowledge to help you learn skills faster and become an expert at anything.
How To Make Your Plans Suck Less — Maarten Dalmijn at the 57th Hands-on Agile...Stefan Wolpers
Abstract: Humble Planning: How To Make Your Plans Suck Less
In this talk, Maarten will introduce the concept of humble planning and why it's crucial for succeeding with an Agile way of working and building products of exceptional value.
When faced with uncertainty, risk, and complexity, our natural response is to focus on what we know and to spend more time talking, analyzing, planning, and predicting. As a result, our plans become filled with speculation and rooted in our imagination. Our plans as an anchor stifle the ability to respond to changes. We become locked into plans that prevent collaboration, learning, and discovery.
In this talk, Maarten will show why instead of starting with overconfident plans, we should start with humble plans: How can we encourage our teams to begin with humble plans and what do teams need to adapt their plans as they discover and learn what’s necessary while doing the work?
The talk will cover concepts like friction, the three gaps model of Bungay, intent, intent-based leadership, humble planning, sprint goals, the fog of beforehand, and the fog of speculation.
Meet Maarten Dalmijn
Maarten Dalmijn is a consultant, speaker, and trainer at Dalmijn Consulting. He is the author of the book Driving Value with Sprint Goals.
Maarten helps teams to beat the feature factory all over the world. Millions of practitioners have read his best-practice articles on Agile, Scrum, and Product Management. He specializes in helping companies to build empowered teams that can discover better ways of delivering value.
Maarten is a frequent speaker at Fortune 500 companies and international industry conferences. He has worked with many award-winning start-ups and scale-ups. He is an ambassador and editor at Serious Scrum, the largest Scrum publication on Medium.
This is the slide deck I used for the keynote at the Agile Open Holland Conference 2011, held November 3 & 4 in Dieren. Using this slide deck I explain about being dogmatic and religious about agile approaches, and how a lot of the lightweight approaches are not sufficient as such for most larger, more complex or enterprise projects.
Simplicity is a frequent mantra for designers and a worthy goal. We all have been told, just make it simple; make it like Apple.
But life, well, life is infinitely complicated, and sometimes software becomes quite complex as well. So what does a well-intentioned designer do when faced with the challenges of designing for a complex system? That is the focus of this slideshare.
Summer of Tech
Have you ever wondered how you can hack your brain to accelerate your learning?
This talk will explain how the brain works and two techniques that you can use to accelerate and focus your learning.
Our one-day workshop to help Scrum Masters learn and understand facilitation concepts and techniques and how to apply them to Scrum - and other - events
Ever wondered how you can accelerate your learning. Here is a deck that shows some of the latest research on neuroscience and cognitive science on learning.
The slides will cover two key techniques: Deliberate Learning and Perceptual Knowledge to help you learn skills faster and become an expert at anything.
How To Make Your Plans Suck Less — Maarten Dalmijn at the 57th Hands-on Agile...Stefan Wolpers
Abstract: Humble Planning: How To Make Your Plans Suck Less
In this talk, Maarten will introduce the concept of humble planning and why it's crucial for succeeding with an Agile way of working and building products of exceptional value.
When faced with uncertainty, risk, and complexity, our natural response is to focus on what we know and to spend more time talking, analyzing, planning, and predicting. As a result, our plans become filled with speculation and rooted in our imagination. Our plans as an anchor stifle the ability to respond to changes. We become locked into plans that prevent collaboration, learning, and discovery.
In this talk, Maarten will show why instead of starting with overconfident plans, we should start with humble plans: How can we encourage our teams to begin with humble plans and what do teams need to adapt their plans as they discover and learn what’s necessary while doing the work?
The talk will cover concepts like friction, the three gaps model of Bungay, intent, intent-based leadership, humble planning, sprint goals, the fog of beforehand, and the fog of speculation.
Meet Maarten Dalmijn
Maarten Dalmijn is a consultant, speaker, and trainer at Dalmijn Consulting. He is the author of the book Driving Value with Sprint Goals.
Maarten helps teams to beat the feature factory all over the world. Millions of practitioners have read his best-practice articles on Agile, Scrum, and Product Management. He specializes in helping companies to build empowered teams that can discover better ways of delivering value.
Maarten is a frequent speaker at Fortune 500 companies and international industry conferences. He has worked with many award-winning start-ups and scale-ups. He is an ambassador and editor at Serious Scrum, the largest Scrum publication on Medium.
This is the slide deck I used for the keynote at the Agile Open Holland Conference 2011, held November 3 & 4 in Dieren. Using this slide deck I explain about being dogmatic and religious about agile approaches, and how a lot of the lightweight approaches are not sufficient as such for most larger, more complex or enterprise projects.
20. John Maeda, author of
The Laws of Simplicity,
gives some advice on
how to declutter life and
make it a worthwhile
experience.
21. John Maeda, author of
The Laws of Simplicity,
gives some advice on
how to declutter life and
make it a worthwhile
experience.
Here are 5 of those laws
22. The simplest way to achieve simplicity
1 is through thoughtful reduction.
45. 1 The simplest way to achieve simplicity is through thoughtful reduction.
2 Organization makes a system of many appear fewer.
3 Savings in time feel like simplicity.
4 Knowledge makes everything simpler.
5 Some things can never be made simple
46. 1 The simplest way to achieve simplicity is through thoughtful reduction.
2 All too complicated, perhaps?
Organization makes a system of many appear fewer.
3 Savings in time feel like simplicity.
4 Don’t worry.
Knowledge makes everything simpler.
5 Some It allcan never be made simple to this:
things comes down
50. Thank you!
If you liked this presentation
do something simple:
Vote !
A presentation by João Alves
51. Images used in this presentation and their talented authors
1 – Attention Tree! – by Philipp Klinger
3 – County bubbles - by Ethan Hein
4 – Maze Wallpaper Green – by Tiger Pixel
5 – Cable Confusion - by e-magic
6 – four-leaf clover – by Scyza
9 – Mirror, Mirror, in the Ball – by Daniel Conway
12 – Computers – by coolpix
16 – Weird Cube – by Cieleke
17 – Eye Am Feeling Silly – by Cayusa
18 – Gear Work 2 – by Curious Expeditions
19 – Sign 4: stop – by brokenarts
22 – Desktop marauder – by Brintam
26 – 19th February 2005 – by Paul Watson
32 – 14:47 – by Emborg
33 – Birds – by djayo
34 – Nighty Night Time – by Cvalentine
37 – Light bulb 2 – by brokenarts
37 – Levitation 5 – by bizior
38 – screw 1 – by lusi
38 – screwdriver – by brokenarts
41 – Juggler – by Helico
42 – iphone to infinity for righty's – by K!T
44 – Mediterranean beach – by pale