This opposition concerns the search for truth. Empiric thinking seeks truth through facts and evidence, while intuitive feeling sees truth as more subjective and based on faith. Both are valid but incomplete on their own. True understanding requires respecting both approaches and the middle path between them. The second opposition examines structure, with Capricorn seeking rigid boundaries and Saturn rules, while Sagittarius favors flexibility under Jupiter. Again, a balance is needed. The third opposition contrasts endurance through physical persistence for Taurus with creative beginnings and progress through change for Aries. They each temper the other's excesses. The final opposition involves regeneration, with Scorpio's compulsive power and decay represented by Pluto opposing Libra's romantic attraction
Nick and Nate are computer nerds who chat online. Nick asks Nate to hang out and play video games together but they have no place to do so quietly at home. They see an ad for the local library, which has wifi and space for them to play games together quietly, allowing them to socialize while enjoying their hobby.
This document provides information about Mind Click, a company that offers creative development, support, and consultancy services. It summarizes their approach of putting creative design at the forefront, and measures of success including flexibility, quality, cost effectiveness, and speed. It then describes their creative team, services, development model, instructional model, development options and pricing levels. Finally, it shares case studies of projects completed for Scottish Power, Nationwide, and Kent County Council.
This 3 minute YouTube video shows a timelapse of a large construction project taking place over several months. Various heavy machinery is used to clear the land, dig foundations, erect steel beams, install siding and roofing materials, and complete other construction tasks. By the end of the timelapse, a multi-story commercial building has been completed on what was previously an empty lot.
Cambridge research scottsdale jenn lim_delivering happiness_50Delivering Happiness
This document summarizes a presentation given by Jenn Lim on happiness and culture. Some key points:
- Happiness comes from living according to our values and purpose, not from achieving goals or material possessions.
- Zappos succeeded by prioritizing culture and customer service through transparent communication, empowering employees, and hiring for cultural fit.
- Building meaningful relationships and committing to a long-term vision are important for creating sustainable brands focused on happiness.
- Companies that prioritize employee happiness through higher purpose have better retention, engagement, and financial performance.
NWLP - a quick introduction to using other people’s stuffJISC Legal
The document is a presentation on copyright law given by Jason Miles-Campbell from Jisc Legal to the North Wales Libraries Partnership on 30 January 2014. It begins with an introduction to Jisc Legal and a poll asking how familiar participants are with copyright. Several subsequent polls and slides cover topics around copyright law and using other people's work, including exceptions, fair use, and licensing. The presentation provides an overview of key copyright concepts and principles in an accessible way and offers advice on negotiating licenses and educating users on copyright compliance.
The document provides details about the Start Up Street project in Stirling, Scotland. It discusses:
1) The project aims to activate empty storefronts on King Street in Stirling by hosting short-term pop-up ventures run by local entrepreneurs, artists, and community groups.
2) The first prototype involved four days of workshops and events to generate ideas for potential ventures and get public input on the concept.
3) The workshops focused on identifying local assets that could be leveraged, generating venture ideas, and exploring how a "City Lab" could support testing ventures in the empty shops.
Design in Health Care for the Health Foundry Snook
The document discusses the future of design in healthcare. It notes that healthcare systems and services have often been designed accidentally without considering user needs. This has led to inefficient processes that take time away from direct patient care. The document calls for co-designing healthcare services and technologies with users and frontline staff. It advocates designing for prevention rather than just treatment and integrating services through platforms that allow different systems to communicate effectively.
This opposition concerns the search for truth. Empiric thinking seeks truth through facts and evidence, while intuitive feeling sees truth as more subjective and based on faith. Both are valid but incomplete on their own. True understanding requires respecting both approaches and the middle path between them. The second opposition examines structure, with Capricorn seeking rigid boundaries and Saturn rules, while Sagittarius favors flexibility under Jupiter. Again, a balance is needed. The third opposition contrasts endurance through physical persistence for Taurus with creative beginnings and progress through change for Aries. They each temper the other's excesses. The final opposition involves regeneration, with Scorpio's compulsive power and decay represented by Pluto opposing Libra's romantic attraction
Nick and Nate are computer nerds who chat online. Nick asks Nate to hang out and play video games together but they have no place to do so quietly at home. They see an ad for the local library, which has wifi and space for them to play games together quietly, allowing them to socialize while enjoying their hobby.
This document provides information about Mind Click, a company that offers creative development, support, and consultancy services. It summarizes their approach of putting creative design at the forefront, and measures of success including flexibility, quality, cost effectiveness, and speed. It then describes their creative team, services, development model, instructional model, development options and pricing levels. Finally, it shares case studies of projects completed for Scottish Power, Nationwide, and Kent County Council.
This 3 minute YouTube video shows a timelapse of a large construction project taking place over several months. Various heavy machinery is used to clear the land, dig foundations, erect steel beams, install siding and roofing materials, and complete other construction tasks. By the end of the timelapse, a multi-story commercial building has been completed on what was previously an empty lot.
Cambridge research scottsdale jenn lim_delivering happiness_50Delivering Happiness
This document summarizes a presentation given by Jenn Lim on happiness and culture. Some key points:
- Happiness comes from living according to our values and purpose, not from achieving goals or material possessions.
- Zappos succeeded by prioritizing culture and customer service through transparent communication, empowering employees, and hiring for cultural fit.
- Building meaningful relationships and committing to a long-term vision are important for creating sustainable brands focused on happiness.
- Companies that prioritize employee happiness through higher purpose have better retention, engagement, and financial performance.
NWLP - a quick introduction to using other people’s stuffJISC Legal
The document is a presentation on copyright law given by Jason Miles-Campbell from Jisc Legal to the North Wales Libraries Partnership on 30 January 2014. It begins with an introduction to Jisc Legal and a poll asking how familiar participants are with copyright. Several subsequent polls and slides cover topics around copyright law and using other people's work, including exceptions, fair use, and licensing. The presentation provides an overview of key copyright concepts and principles in an accessible way and offers advice on negotiating licenses and educating users on copyright compliance.
The document provides details about the Start Up Street project in Stirling, Scotland. It discusses:
1) The project aims to activate empty storefronts on King Street in Stirling by hosting short-term pop-up ventures run by local entrepreneurs, artists, and community groups.
2) The first prototype involved four days of workshops and events to generate ideas for potential ventures and get public input on the concept.
3) The workshops focused on identifying local assets that could be leveraged, generating venture ideas, and exploring how a "City Lab" could support testing ventures in the empty shops.
Design in Health Care for the Health Foundry Snook
The document discusses the future of design in healthcare. It notes that healthcare systems and services have often been designed accidentally without considering user needs. This has led to inefficient processes that take time away from direct patient care. The document calls for co-designing healthcare services and technologies with users and frontline staff. It advocates designing for prevention rather than just treatment and integrating services through platforms that allow different systems to communicate effectively.
Looking after the mental health of Agile TeamsSnook
The document discusses the high costs that mental health issues place on UK employers in terms of sickness absence, reduced productivity, and staff replacement costs. It also notes that 84% of employees have experienced poor mental health issues contributed to by work. The document advocates for establishing a culture of self-care and support for mental health in the workplace by planning projects carefully, managing workloads, and fostering open communication about mental health challenges. It emphasizes balancing engagement with detachment and considering both staff and user well-being.
Anne Dhir - Put on your own oxygen mask before helping othersSnook
Anne Dhir speaking on dealing with mental health within the workplace and how it is important to be in the correct mental health state before helping other people.
Trevor Lakey - Design on the Inside Focusing on Mental HealthSnook
This document discusses using design approaches and digital technologies to improve mental health. It provides examples of using social media, community media projects, and co-production with young people to empower communities and challenge stigma around mental health. Design approaches that shift power and involve marginalized voices in collaborative problem solving are highlighted. While technology alone cannot fix youth mental health, enabling young people as partners through digital literacy and citizenship can help them take an active role in their own wellbeing. Sustaining change over the long term requires changing systems, policies, and addressing injustices in addition to innovation.
Sarah Drummond's Keynote at Doers Conference - BudapestSnook
Sarah talked about the need to recognise that every design decision we make as individuals has an impact on the user experience. We have to learn how to consciously design together as a system to make services work universally for people where they are, for their needs.
This document discusses the history and evolution of design, from the industrial revolution to modern times. It covers key periods like the rise of mass production in the 18th century led by figures like Wedgwood, the spread of neoclassicism styles, and the development of "form follows function" philosophy in the late 19th/early 20th century. The document also discusses the growth of design as a professional discipline and efforts to apply design thinking principles to public services. It advocates for the development of design patterns to help apply evidence-based best practices to new projects.
DOTI North - Data and Design; Prof Matthew ChalmersSnook
Matthew is a professor in the School of Computing Science at the University of Glasgow. His work focuses on data visualisation and analytics, data ethics and ethical systems design, and mobile and ubiquitous computing.
Matthew worked in industrial research labs, including Xerox PARC in Palo Alto, California, before returning to Scotland in 2000. Since then he’s been an academic at University of Glasgow, leading projects exploring topics such as mobile computing for health and fitness, user experience design that bridges digital and analogue media, using commercial app stores for user trials, and large scale data analytics and visualisation. Today he’ll be talking about an approach to the design of complex systems that could perhaps be better known outside of the world of research: ’seamful design’, that started at PARC in the 1980s, and which he and his research group have advanced over the past years.
Peter is the Chief Information Officer for North Lanarkshire Council. He is responsible for delivering transformation through information, technology and business processes aligned with the strategic ambitions of the Council.
Recently, the Canadian government heard about the work that North Lanarkshire are doing on the master citizen record. They called the council and had a conversation. They liked what they heard so a few days later, they sent a representative from Canada to Motherwell to find out more. They were so impressed by what the council told them that they have said they would take the same approach. Peter is going to share with us what he told them.
Building a user research library for local governmentSnook
The document discusses the development of a User Research Library (URLibrary) to address the problem of research duplication across government agencies. It describes how the library originated at Hackney Council to share learnings from user research projects. The library allows research teams to avoid replicating work and build on past insights. The document outlines some of the challenges faced, such as getting timely research uploads and addressing privacy concerns. It presents a vision for the library to become an open-source platform connecting research communities across different public sectors and themes.
Put on your own oxygen mask before helping others Snook
The document discusses the high costs that mental health problems place on UK employers and employees. It notes that 84% of employees have experienced poor mental health influenced by their work. The presenter advocates establishing a culture where it's okay to ask for help and prioritizing self-care, managing projects carefully, and supporting both staff and participants to avoid designing future experiences at the cost of present ones. The "Jenga of mental health" framework outlines focusing on self-care, opening work cultures, designing projects mindfully, managing projects slowly, and supporting staff and participants.
The document discusses mental health issues in the UK workforce. It notes that mental health problems cost UK employers almost £35 billion per year, including costs from sickness absence, reduced productivity, and staff turnover. Additionally, 84% of UK employees report experiencing poor mental health that has been impacted by their work. The presenter advocates for improving mental wellbeing in the workplace through self-care, establishing a supportive work culture, designing projects carefully with health experts, managing projects in a balanced way, and supporting both staff and project participants.
The document discusses failing better and learning from failures. It notes that clients may not understand what they are commissioning. When projects fail, clients may say things like "We already knew this" or "This isn't going to help us." The document reflects on the author's past failures to deflect stress, maintain their leadership role, and treat themselves ethically. It advocates reframing failure as unclear criticism and making psychological safety a priority to learn from mistakes and build support through professional networks.
The document discusses reasons why services fail and the consequences of failures. It suggests that services fail when they do not meet customer expectations or are too complex. When services fail, it can cost organizations money and damage customer relationships. The document proposes several ways to address service failures such as establishing service recovery processes, analyzing usage data to identify problems, empowering users and staff to solve issues, and designing services with failure scenarios in mind. Overall, the key ideas are that service failures are costly so they must be anticipated and systems put in place to respond effectively.
Maa s scotland designing user-centred servicesSnook
The document discusses the importance of designing Mobility as a Service (MaaS) solutions in a user-centered way. It recommends following three steps: 1) Conduct research to understand user needs and contexts, 2) Co-design potential solutions with users and stakeholders, and 3) Test and prototype concepts with users to refine them before implementation. Done correctly with user input, this process can help ensure that the MaaS solutions developed will actually provide value and be services that people want to use.
The document discusses the importance of self-care when designing services and experiences for others. It outlines six areas of focus for self-care: 1) self-care practices for individuals, 2) creating a supportive studio culture, 3) thoughtful project design, 4) risk management in project management, 5) staff well-being, and 6) avoiding retraumatization of participants. The overall message is that designers must first take care of themselves in order to ethically and effectively help others through their work.
We begin by exploring what is meant by cognitive impairment, and some of the difficulties and challenges faced by people with varying levels of cognitive impairment, including specifics issues related to adaptation and abstraction. We consider how designers (who can also be viewed as ‘outsiders’) can act as enablers, supporting people with cognitive impairments to contribute their insights and ideas to design services that work for them. We emphasise the importance of mindset and methodological framework, and, in the spirit of sharing and collaborating, use examples from practice to illustrate the iterative development of a range of methods and tools to create a safe and supportive co-design environment.
The document outlines a framework for designing health services. It begins with pre-discovery to understand problems and create discovery briefs. Then moves to discovery research, building alpha concepts, beta testing, and live launch. It also outlines six key principles for service design: accessibility, agency, confidentiality, continuity, trust, and being welcoming. Finally, it proposes three areas for improvement: better service integration, prevention focus through partnerships, and co-designing with the community.
The document outlines design principles for digital cities, including delivering value to citizens, staff, and managers through customer satisfaction, staff retention and wellbeing, and financial sustainability. It also recommends pooling resources by opening research, data, and designs, building from the bottom up by starting small and building on existing assets, and designing with users by going out to users and supporting their participation. The principles are presented by Anne Dhir, Project Director of We Are Snook.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Looking after the mental health of Agile TeamsSnook
The document discusses the high costs that mental health issues place on UK employers in terms of sickness absence, reduced productivity, and staff replacement costs. It also notes that 84% of employees have experienced poor mental health issues contributed to by work. The document advocates for establishing a culture of self-care and support for mental health in the workplace by planning projects carefully, managing workloads, and fostering open communication about mental health challenges. It emphasizes balancing engagement with detachment and considering both staff and user well-being.
Anne Dhir - Put on your own oxygen mask before helping othersSnook
Anne Dhir speaking on dealing with mental health within the workplace and how it is important to be in the correct mental health state before helping other people.
Trevor Lakey - Design on the Inside Focusing on Mental HealthSnook
This document discusses using design approaches and digital technologies to improve mental health. It provides examples of using social media, community media projects, and co-production with young people to empower communities and challenge stigma around mental health. Design approaches that shift power and involve marginalized voices in collaborative problem solving are highlighted. While technology alone cannot fix youth mental health, enabling young people as partners through digital literacy and citizenship can help them take an active role in their own wellbeing. Sustaining change over the long term requires changing systems, policies, and addressing injustices in addition to innovation.
Sarah Drummond's Keynote at Doers Conference - BudapestSnook
Sarah talked about the need to recognise that every design decision we make as individuals has an impact on the user experience. We have to learn how to consciously design together as a system to make services work universally for people where they are, for their needs.
This document discusses the history and evolution of design, from the industrial revolution to modern times. It covers key periods like the rise of mass production in the 18th century led by figures like Wedgwood, the spread of neoclassicism styles, and the development of "form follows function" philosophy in the late 19th/early 20th century. The document also discusses the growth of design as a professional discipline and efforts to apply design thinking principles to public services. It advocates for the development of design patterns to help apply evidence-based best practices to new projects.
DOTI North - Data and Design; Prof Matthew ChalmersSnook
Matthew is a professor in the School of Computing Science at the University of Glasgow. His work focuses on data visualisation and analytics, data ethics and ethical systems design, and mobile and ubiquitous computing.
Matthew worked in industrial research labs, including Xerox PARC in Palo Alto, California, before returning to Scotland in 2000. Since then he’s been an academic at University of Glasgow, leading projects exploring topics such as mobile computing for health and fitness, user experience design that bridges digital and analogue media, using commercial app stores for user trials, and large scale data analytics and visualisation. Today he’ll be talking about an approach to the design of complex systems that could perhaps be better known outside of the world of research: ’seamful design’, that started at PARC in the 1980s, and which he and his research group have advanced over the past years.
Peter is the Chief Information Officer for North Lanarkshire Council. He is responsible for delivering transformation through information, technology and business processes aligned with the strategic ambitions of the Council.
Recently, the Canadian government heard about the work that North Lanarkshire are doing on the master citizen record. They called the council and had a conversation. They liked what they heard so a few days later, they sent a representative from Canada to Motherwell to find out more. They were so impressed by what the council told them that they have said they would take the same approach. Peter is going to share with us what he told them.
Building a user research library for local governmentSnook
The document discusses the development of a User Research Library (URLibrary) to address the problem of research duplication across government agencies. It describes how the library originated at Hackney Council to share learnings from user research projects. The library allows research teams to avoid replicating work and build on past insights. The document outlines some of the challenges faced, such as getting timely research uploads and addressing privacy concerns. It presents a vision for the library to become an open-source platform connecting research communities across different public sectors and themes.
Put on your own oxygen mask before helping others Snook
The document discusses the high costs that mental health problems place on UK employers and employees. It notes that 84% of employees have experienced poor mental health influenced by their work. The presenter advocates establishing a culture where it's okay to ask for help and prioritizing self-care, managing projects carefully, and supporting both staff and participants to avoid designing future experiences at the cost of present ones. The "Jenga of mental health" framework outlines focusing on self-care, opening work cultures, designing projects mindfully, managing projects slowly, and supporting staff and participants.
The document discusses mental health issues in the UK workforce. It notes that mental health problems cost UK employers almost £35 billion per year, including costs from sickness absence, reduced productivity, and staff turnover. Additionally, 84% of UK employees report experiencing poor mental health that has been impacted by their work. The presenter advocates for improving mental wellbeing in the workplace through self-care, establishing a supportive work culture, designing projects carefully with health experts, managing projects in a balanced way, and supporting both staff and project participants.
The document discusses failing better and learning from failures. It notes that clients may not understand what they are commissioning. When projects fail, clients may say things like "We already knew this" or "This isn't going to help us." The document reflects on the author's past failures to deflect stress, maintain their leadership role, and treat themselves ethically. It advocates reframing failure as unclear criticism and making psychological safety a priority to learn from mistakes and build support through professional networks.
The document discusses reasons why services fail and the consequences of failures. It suggests that services fail when they do not meet customer expectations or are too complex. When services fail, it can cost organizations money and damage customer relationships. The document proposes several ways to address service failures such as establishing service recovery processes, analyzing usage data to identify problems, empowering users and staff to solve issues, and designing services with failure scenarios in mind. Overall, the key ideas are that service failures are costly so they must be anticipated and systems put in place to respond effectively.
Maa s scotland designing user-centred servicesSnook
The document discusses the importance of designing Mobility as a Service (MaaS) solutions in a user-centered way. It recommends following three steps: 1) Conduct research to understand user needs and contexts, 2) Co-design potential solutions with users and stakeholders, and 3) Test and prototype concepts with users to refine them before implementation. Done correctly with user input, this process can help ensure that the MaaS solutions developed will actually provide value and be services that people want to use.
The document discusses the importance of self-care when designing services and experiences for others. It outlines six areas of focus for self-care: 1) self-care practices for individuals, 2) creating a supportive studio culture, 3) thoughtful project design, 4) risk management in project management, 5) staff well-being, and 6) avoiding retraumatization of participants. The overall message is that designers must first take care of themselves in order to ethically and effectively help others through their work.
We begin by exploring what is meant by cognitive impairment, and some of the difficulties and challenges faced by people with varying levels of cognitive impairment, including specifics issues related to adaptation and abstraction. We consider how designers (who can also be viewed as ‘outsiders’) can act as enablers, supporting people with cognitive impairments to contribute their insights and ideas to design services that work for them. We emphasise the importance of mindset and methodological framework, and, in the spirit of sharing and collaborating, use examples from practice to illustrate the iterative development of a range of methods and tools to create a safe and supportive co-design environment.
The document outlines a framework for designing health services. It begins with pre-discovery to understand problems and create discovery briefs. Then moves to discovery research, building alpha concepts, beta testing, and live launch. It also outlines six key principles for service design: accessibility, agency, confidentiality, continuity, trust, and being welcoming. Finally, it proposes three areas for improvement: better service integration, prevention focus through partnerships, and co-designing with the community.
The document outlines design principles for digital cities, including delivering value to citizens, staff, and managers through customer satisfaction, staff retention and wellbeing, and financial sustainability. It also recommends pooling resources by opening research, data, and designs, building from the bottom up by starting small and building on existing assets, and designing with users by going out to users and supporting their participation. The principles are presented by Anne Dhir, Project Director of We Are Snook.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.
Revolutionizing the Digital Landscape: Web Development Companies in Indiaamrsoftec1
Discover unparalleled creativity and technical prowess with India's leading web development companies. From custom solutions to e-commerce platforms, harness the expertise of skilled developers at competitive prices. Transform your digital presence, enhance the user experience, and propel your business to new heights with innovative solutions tailored to your needs, all from the heart of India's tech industry.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.