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I code at home
#ioprogrammoacasa
Maura Sandri (maura.sandri@inaf.it)
Italian National Institute for Astrophysics
Coder Dojo Ozzano dell’Emilia (Bologna, Italy)
Code Week Webinar
Coding from home 3
27 march 2020 11:30 CET
What is this?
• "I code at home" is an initiative of CoderDojo Ozzano
dell’Emilia (Bologna, Italy) in collaboration with National
Institute for Astrophysics (INAF)
• It consists of a series of small, creative, daily coding
challenges (once per day for three weeks, from March
16 until April 5, 2020)
• Inspired by Getting Unstuck with Scratch (Creative
Computing Lab at the Harvard Graduate School of
Education), a summer learning experience for teachers
(2018)
#ioprogrammoacasa
• Who: children (primary and secondary schools), parents,
and teachers
• How: using Scratch, the free programming language of
the Lifelong Kindergarten Group at the MIT Media Lab
• Where: at home, using Scratch online platform
• When: every day at 10 o'clock we propose a new
challenge and anyone who wants to participate can do it
(the same day or the following) by uploading his code in a
shared space. Every evening, we check all uploaded
programs and leave participants comments and
suggestions
• And the winner is…
who participates in all challenges wins a little prize 
Goals
• Get started in coding
• Explore different computational concepts
• Develop computational thinking
• Acquire problem-solving skills
• Have fun interacting with other partecipants
• Stimulate creativity
• Share knowledge with others
Daily challenges on webpage
Daily challenges on facebook
The first eleven challenges
1. Create a project involving two sprites and make
something happens when they touch each other
2. Create a project that controls the appearance of
a sprite using the keyboard
3. Show a sprite each time you click on the
background
4. Play a musical instrument, exploring the
reproduction of sounds through the "play note"
block in the sounds category
5. Create a project that uses pen blocks to
automatically draw something on the stage
The first eleven challenges
6. Create a project involving color-related
commands in the sensors category
7. Create a project that uses the "random number"
operator
8. Create a project that uses one or more time
blocks in the sensors category
9. Create a project that animates your name
10. Create a project that includes three separate
scenes crossed by a sprite
11. Using variables, create a project that counts the
number of times something happens and, when
the count reaches a certain number, something
else happens
Scratch platform
Thank you for your attention 

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Sandri webinar 3

  • 1. I code at home #ioprogrammoacasa Maura Sandri (maura.sandri@inaf.it) Italian National Institute for Astrophysics Coder Dojo Ozzano dell’Emilia (Bologna, Italy) Code Week Webinar Coding from home 3 27 march 2020 11:30 CET
  • 2. What is this? • "I code at home" is an initiative of CoderDojo Ozzano dell’Emilia (Bologna, Italy) in collaboration with National Institute for Astrophysics (INAF) • It consists of a series of small, creative, daily coding challenges (once per day for three weeks, from March 16 until April 5, 2020) • Inspired by Getting Unstuck with Scratch (Creative Computing Lab at the Harvard Graduate School of Education), a summer learning experience for teachers (2018)
  • 3. #ioprogrammoacasa • Who: children (primary and secondary schools), parents, and teachers • How: using Scratch, the free programming language of the Lifelong Kindergarten Group at the MIT Media Lab • Where: at home, using Scratch online platform • When: every day at 10 o'clock we propose a new challenge and anyone who wants to participate can do it (the same day or the following) by uploading his code in a shared space. Every evening, we check all uploaded programs and leave participants comments and suggestions • And the winner is… who participates in all challenges wins a little prize 
  • 4. Goals • Get started in coding • Explore different computational concepts • Develop computational thinking • Acquire problem-solving skills • Have fun interacting with other partecipants • Stimulate creativity • Share knowledge with others
  • 7. The first eleven challenges 1. Create a project involving two sprites and make something happens when they touch each other 2. Create a project that controls the appearance of a sprite using the keyboard 3. Show a sprite each time you click on the background 4. Play a musical instrument, exploring the reproduction of sounds through the "play note" block in the sounds category 5. Create a project that uses pen blocks to automatically draw something on the stage
  • 8. The first eleven challenges 6. Create a project involving color-related commands in the sensors category 7. Create a project that uses the "random number" operator 8. Create a project that uses one or more time blocks in the sensors category 9. Create a project that animates your name 10. Create a project that includes three separate scenes crossed by a sprite 11. Using variables, create a project that counts the number of times something happens and, when the count reaches a certain number, something else happens
  • 10. Thank you for your attention 