RONALD VANCE BJARNASON
           1030 NW Fillmore Ave, Corvallis, OR 97330 tel.541.753.4107 ronny@cs.orst.edu

 A Ph.D. student at Oregon State University with a strong programming base and a commitment to
 research. Past research topics have included reinforcement learning, game theory, and multi-agent
            systems. Current interests include relational learning and Bayesian learning.
                    I am seeking summer work for June 2003 – September 2003.

EDUCATION            OREGON STATE UNIVERSITY, Corvallis, OR                             September 2002
                     Ph.D. Candidate, Dept. of Computer Science                                  present
                              Anticipated research topic: Relational Reinforcement Learning on the
                              Semantic Web with Prasad Tadepalli, Ph.D.
                     BRIGHAM YOUNG UNIVERSITY, Provo, UT                                December 2002
                     Master of Computer Science
                              Thesis title: Learning True Best Response: An Algorithm for Discovering
                              Hidden State in Markov Games, defended August 2002.
                     BRIGHAM YOUNG UNIVERSITY, Provo, UT                                      June 2000
                     Bachelor of Computer Science
                              University Scholarship Recipient - 1993

PUBLICATIONS         R. Bjarnason and T. Peterson, “Multi-agent Learning via Implicit Opponent
                     Modeling.” in: The 2002 International Joint Conference on Evolutionary Computation, IEEE
                     Press. Piscataway, NJ.

PROFESSIONAL TEACHING ASSISTANT                                                              September 2002
EXPERIENCE   Oregon State University                                                                present
                              CS 430/530 Artificial Intelligence – Fall 2002
                              CS 325 Introduction to Algorithms – Winter 2003

                     RESEARCH ASSISTANT                                                        June 2001
                     Brigham Young University                                            September 2002
                             In conjunction with Todd Peterson, Ph.D., experimented with Machine
                             Learning algorithms for multi-agent environments. Research focused on
                             semi-competitive Markov games, with particular interest in the Prisoner’s
                             Dilemma.

                     SOFTWARE ENGINEER                                                  February 1999
                     I.B.M                                                               January 2002
                           Prepared voice recognition research prototype for mass distribution.
                           Improved recognition algorithms for speed. Improved graphics for
                           usability. Work performed in C++.      Developed web-based K-12
                           educational software with Macromedia Director.     Maintained legacy C
                           educational software to address customer needs.

TECHNICAL            MACHINE LEARNING
SKILLS                    Conducted experiments using and/or written code to implement the
                          following machine learning algorithms: Q-learning, Bayesian (belief)
                          networks, Neural Networks, K-Nearest Neighbor Algorithm, ID3 Decision
                          Trees, Beam Search, Genetic Algorithms, Radial Basis Functions and
                          others.

                     OTHER SKILLS
Operating Systems: Experience with Windows, Linux, and some HP Unix.
                   Programming Languages: C++, C, Java, with limited Scheme and Lingo.

SERVICE   Student Advisory Council representative from the College of          August 1997
          Physical and Mathematical Sciences, Brigham Young University           June 1998

          Ecclesiastical Mission to Paraguay for the Church of Jesus Christ      June 1994
          of Latter Day Saints                                                    July 1996

AWARDS    St. George Marathon participant                                     3:41:06   1998
                                                                              3:18:14   1999

          Eagle Scout                                                                   1988

RONALD VANCE BJARNASON

  • 1.
    RONALD VANCE BJARNASON 1030 NW Fillmore Ave, Corvallis, OR 97330 tel.541.753.4107 ronny@cs.orst.edu A Ph.D. student at Oregon State University with a strong programming base and a commitment to research. Past research topics have included reinforcement learning, game theory, and multi-agent systems. Current interests include relational learning and Bayesian learning. I am seeking summer work for June 2003 – September 2003. EDUCATION OREGON STATE UNIVERSITY, Corvallis, OR September 2002 Ph.D. Candidate, Dept. of Computer Science present Anticipated research topic: Relational Reinforcement Learning on the Semantic Web with Prasad Tadepalli, Ph.D. BRIGHAM YOUNG UNIVERSITY, Provo, UT December 2002 Master of Computer Science Thesis title: Learning True Best Response: An Algorithm for Discovering Hidden State in Markov Games, defended August 2002. BRIGHAM YOUNG UNIVERSITY, Provo, UT June 2000 Bachelor of Computer Science University Scholarship Recipient - 1993 PUBLICATIONS R. Bjarnason and T. Peterson, “Multi-agent Learning via Implicit Opponent Modeling.” in: The 2002 International Joint Conference on Evolutionary Computation, IEEE Press. Piscataway, NJ. PROFESSIONAL TEACHING ASSISTANT September 2002 EXPERIENCE Oregon State University present CS 430/530 Artificial Intelligence – Fall 2002 CS 325 Introduction to Algorithms – Winter 2003 RESEARCH ASSISTANT June 2001 Brigham Young University September 2002 In conjunction with Todd Peterson, Ph.D., experimented with Machine Learning algorithms for multi-agent environments. Research focused on semi-competitive Markov games, with particular interest in the Prisoner’s Dilemma. SOFTWARE ENGINEER February 1999 I.B.M January 2002 Prepared voice recognition research prototype for mass distribution. Improved recognition algorithms for speed. Improved graphics for usability. Work performed in C++. Developed web-based K-12 educational software with Macromedia Director. Maintained legacy C educational software to address customer needs. TECHNICAL MACHINE LEARNING SKILLS Conducted experiments using and/or written code to implement the following machine learning algorithms: Q-learning, Bayesian (belief) networks, Neural Networks, K-Nearest Neighbor Algorithm, ID3 Decision Trees, Beam Search, Genetic Algorithms, Radial Basis Functions and others. OTHER SKILLS
  • 2.
    Operating Systems: Experiencewith Windows, Linux, and some HP Unix. Programming Languages: C++, C, Java, with limited Scheme and Lingo. SERVICE Student Advisory Council representative from the College of August 1997 Physical and Mathematical Sciences, Brigham Young University June 1998 Ecclesiastical Mission to Paraguay for the Church of Jesus Christ June 1994 of Latter Day Saints July 1996 AWARDS St. George Marathon participant 3:41:06 1998 3:18:14 1999 Eagle Scout 1988