This document discusses different types and definitions of research, particularly as they relate to design. It defines research as a systematic activity aimed at gaining knowledge. Design research is categorized as research for design, research on/about design, or research by design. Research for design involves collecting information to aid the design process. Research on design describes and analyzes existing designs. Research by design explores possibilities through actively varying design solutions and their contexts. A doctoral research contribution must be original, significant, and communicable with traceable sources. Professional doctorates differ from PhDs in contributing significantly to practice rather than knowledge. The document provides examples of applying different types of design research to a scenario involving a proposed tall building development.
In this Power Hour session, Laurent Bernard will introduce Steelcase’s Workplace Future team, while Joyce Bromberg will discuss how the global office furniture manufacturer uses its human-centered design research methodology to design a corporate learning classroom that enables social learning and the co-creation of content. She will focus on the power of compelling stories and photos to help achieve change inside an organization.
Joyce Bromberg, Director of WorkSpace Futures, Steelcase Inc.
Opponent's questions in the public examination of Marcus Duveskog's doctoral dissertation, School of Computing, University of Eastern Finland, January 29, 2015.
In this Power Hour session, Laurent Bernard will introduce Steelcase’s Workplace Future team, while Joyce Bromberg will discuss how the global office furniture manufacturer uses its human-centered design research methodology to design a corporate learning classroom that enables social learning and the co-creation of content. She will focus on the power of compelling stories and photos to help achieve change inside an organization.
Joyce Bromberg, Director of WorkSpace Futures, Steelcase Inc.
Opponent's questions in the public examination of Marcus Duveskog's doctoral dissertation, School of Computing, University of Eastern Finland, January 29, 2015.
The door, the wind, the bird and the valisejason hobbs
Presented at the 4th Italian IA Summit, the IA Konferenz in Cologne, Germany 2010 and the Cape Twon and Johannesburg SA UX Forum meet-ups in 2010. This presentation will unpack the benefits, and provide a possible approach, to the formation of an institutional discipline from casual practice for user experience design. Practice-Led Research (PLR) will be positioned as an effective agent in the transformation of the seemingly inherent and natural acts found in casual practice into the formal arrangement of accepted truths and regulated practices of the discipline. The aim is to introduce practitioners to the concepts so as to begin establishing discussion and awareness
“World creation” How might we educate the citizens of the future to be thoug...Stine Ejsing-Duun
Education that focus on facts and grades does not nurture creativity and problem-solving skills. If the new generations are expected to tackle real-world problems, we need to be able to learn from practice and use theory, but also to produce new insights in the realm of the unknown. When venturing into untrodden ground, tackling emerging problems abductive reasoning as a type of reasoning that is behind introducing new ideas. However, while inductive and deductive reasoning is highly appreciated, abductive reasoning is a way of thinking often not supported in (higher) education.
Through an investigation of abductive reasoning, design as inquiry, and design thinking as approaches to pedagogy and learning, this presentation shows possibilities for nurturing creativity and critical thinking. In my talk, I will use examples from different parts of the educational system. It relates to game-based learning, design thinking and design practice.
Ethnography in Software Design - An Anthropologist's PerspectiveKelly Moran
Ethnography claims its roots from the field of anthropology. How can a technique used for such a seemingly exotic purpose be useful in the modern world of software design? Revealing and most importantly understanding user needs requires sensitivity, empathy, and a disciplined approach – all of which can be found within ethnography. This talk outlines the basic components of an ethnographic perspective, explores a case study from a recent engagement between projekt202 and an enterprise software company, and highlights how the impact of this research ripples through the software development process.
The wickedness of design research practice - IASDR 2013fatech
In this paper we review existing literature in design research to see to what extent it provides a basis for meeting the methodological challenges that we encounter in our own practice- based design research. Seemingly, much attention is given to describing the results and types of knowledge that design research may provide, the purposes those may serve and by what yardsticks those results may be evaluated. Another focal area seems to be the form(-ats) in which the results of design research are presented and disseminated. What is often missing, however, are detailed accounts of the roles that design practice plays that can be picked up and used by others doing design research. This is unfortunate, as it is often such methodological structures that we struggle with. The emergence of ‘design research practices’ entails something more than mere combinations of design practice and academic research. Research typically has the objective of knowledge production; practice has the objective of creating the right thing by solving a set of problems. Considered a ‘new’ kind of design practice, design research practice seems to be more about problem finding through the design and creation of things that bring knowledge to expression. Thus, the process by which it achieves this must be uncovered and articulated.
M.ARCH (ENVIRONMENTAL ARCHITECTURE)
RESEARCH METHODOLOGIES IN ARCHITECTURE
ANNA UNIVERSITY, CHENNAI
M.ARCH. (ENVIRONMENTAL ARCHITECTURE)
2 MARKS QUESTIONS
Taking the next step: Building Organisational Co-design CapabilityPenny Hagen
A presentation on building organisational co-design capability, shared as part of Master Class for Design 4 Social Innovation Conference in Sydney, 2014. http://design4socialinnovation.com.au/
For a little more context on the slides and the handout used as the basis for discussion in the MasterClass see: http://www.smallfire.co.nz/2014/10/22/building-organisational-co-design-capability/
The door, the wind, the bird and the valisejason hobbs
Presented at the 4th Italian IA Summit, the IA Konferenz in Cologne, Germany 2010 and the Cape Twon and Johannesburg SA UX Forum meet-ups in 2010. This presentation will unpack the benefits, and provide a possible approach, to the formation of an institutional discipline from casual practice for user experience design. Practice-Led Research (PLR) will be positioned as an effective agent in the transformation of the seemingly inherent and natural acts found in casual practice into the formal arrangement of accepted truths and regulated practices of the discipline. The aim is to introduce practitioners to the concepts so as to begin establishing discussion and awareness
“World creation” How might we educate the citizens of the future to be thoug...Stine Ejsing-Duun
Education that focus on facts and grades does not nurture creativity and problem-solving skills. If the new generations are expected to tackle real-world problems, we need to be able to learn from practice and use theory, but also to produce new insights in the realm of the unknown. When venturing into untrodden ground, tackling emerging problems abductive reasoning as a type of reasoning that is behind introducing new ideas. However, while inductive and deductive reasoning is highly appreciated, abductive reasoning is a way of thinking often not supported in (higher) education.
Through an investigation of abductive reasoning, design as inquiry, and design thinking as approaches to pedagogy and learning, this presentation shows possibilities for nurturing creativity and critical thinking. In my talk, I will use examples from different parts of the educational system. It relates to game-based learning, design thinking and design practice.
Ethnography in Software Design - An Anthropologist's PerspectiveKelly Moran
Ethnography claims its roots from the field of anthropology. How can a technique used for such a seemingly exotic purpose be useful in the modern world of software design? Revealing and most importantly understanding user needs requires sensitivity, empathy, and a disciplined approach – all of which can be found within ethnography. This talk outlines the basic components of an ethnographic perspective, explores a case study from a recent engagement between projekt202 and an enterprise software company, and highlights how the impact of this research ripples through the software development process.
The wickedness of design research practice - IASDR 2013fatech
In this paper we review existing literature in design research to see to what extent it provides a basis for meeting the methodological challenges that we encounter in our own practice- based design research. Seemingly, much attention is given to describing the results and types of knowledge that design research may provide, the purposes those may serve and by what yardsticks those results may be evaluated. Another focal area seems to be the form(-ats) in which the results of design research are presented and disseminated. What is often missing, however, are detailed accounts of the roles that design practice plays that can be picked up and used by others doing design research. This is unfortunate, as it is often such methodological structures that we struggle with. The emergence of ‘design research practices’ entails something more than mere combinations of design practice and academic research. Research typically has the objective of knowledge production; practice has the objective of creating the right thing by solving a set of problems. Considered a ‘new’ kind of design practice, design research practice seems to be more about problem finding through the design and creation of things that bring knowledge to expression. Thus, the process by which it achieves this must be uncovered and articulated.
M.ARCH (ENVIRONMENTAL ARCHITECTURE)
RESEARCH METHODOLOGIES IN ARCHITECTURE
ANNA UNIVERSITY, CHENNAI
M.ARCH. (ENVIRONMENTAL ARCHITECTURE)
2 MARKS QUESTIONS
Taking the next step: Building Organisational Co-design CapabilityPenny Hagen
A presentation on building organisational co-design capability, shared as part of Master Class for Design 4 Social Innovation Conference in Sydney, 2014. http://design4socialinnovation.com.au/
For a little more context on the slides and the handout used as the basis for discussion in the MasterClass see: http://www.smallfire.co.nz/2014/10/22/building-organisational-co-design-capability/
Levelwise PageRank with Loop-Based Dead End Handling Strategy : SHORT REPORT ...Subhajit Sahu
Abstract — Levelwise PageRank is an alternative method of PageRank computation which decomposes the input graph into a directed acyclic block-graph of strongly connected components, and processes them in topological order, one level at a time. This enables calculation for ranks in a distributed fashion without per-iteration communication, unlike the standard method where all vertices are processed in each iteration. It however comes with a precondition of the absence of dead ends in the input graph. Here, the native non-distributed performance of Levelwise PageRank was compared against Monolithic PageRank on a CPU as well as a GPU. To ensure a fair comparison, Monolithic PageRank was also performed on a graph where vertices were split by components. Results indicate that Levelwise PageRank is about as fast as Monolithic PageRank on the CPU, but quite a bit slower on the GPU. Slowdown on the GPU is likely caused by a large submission of small workloads, and expected to be non-issue when the computation is performed on massive graphs.
Opendatabay - Open Data Marketplace.pptxOpendatabay
Opendatabay.com unlocks the power of data for everyone. Open Data Marketplace fosters a collaborative hub for data enthusiasts to explore, share, and contribute to a vast collection of datasets.
First ever open hub for data enthusiasts to collaborate and innovate. A platform to explore, share, and contribute to a vast collection of datasets. Through robust quality control and innovative technologies like blockchain verification, opendatabay ensures the authenticity and reliability of datasets, empowering users to make data-driven decisions with confidence. Leverage cutting-edge AI technologies to enhance the data exploration, analysis, and discovery experience.
From intelligent search and recommendations to automated data productisation and quotation, Opendatabay AI-driven features streamline the data workflow. Finding the data you need shouldn't be a complex. Opendatabay simplifies the data acquisition process with an intuitive interface and robust search tools. Effortlessly explore, discover, and access the data you need, allowing you to focus on extracting valuable insights. Opendatabay breaks new ground with a dedicated, AI-generated, synthetic datasets.
Leverage these privacy-preserving datasets for training and testing AI models without compromising sensitive information. Opendatabay prioritizes transparency by providing detailed metadata, provenance information, and usage guidelines for each dataset, ensuring users have a comprehensive understanding of the data they're working with. By leveraging a powerful combination of distributed ledger technology and rigorous third-party audits Opendatabay ensures the authenticity and reliability of every dataset. Security is at the core of Opendatabay. Marketplace implements stringent security measures, including encryption, access controls, and regular vulnerability assessments, to safeguard your data and protect your privacy.
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Empowering the Data Analytics Ecosystem: A Laser Focus on Value
The data analytics ecosystem thrives when every component functions at its peak, unlocking the true potential of data. Here's a laser focus on key areas for an empowered ecosystem:
1. Democratize Access, Not Data:
Granular Access Controls: Provide users with self-service tools tailored to their specific needs, preventing data overload and misuse.
Data Catalogs: Implement robust data catalogs for easy discovery and understanding of available data sources.
2. Foster Collaboration with Clear Roles:
Data Mesh Architecture: Break down data silos by creating a distributed data ownership model with clear ownership and responsibilities.
Collaborative Workspaces: Utilize interactive platforms where data scientists, analysts, and domain experts can work seamlessly together.
3. Leverage Advanced Analytics Strategically:
AI-powered Automation: Automate repetitive tasks like data cleaning and feature engineering, freeing up data talent for higher-level analysis.
Right-Tool Selection: Strategically choose the most effective advanced analytics techniques (e.g., AI, ML) based on specific business problems.
4. Prioritize Data Quality with Automation:
Automated Data Validation: Implement automated data quality checks to identify and rectify errors at the source, minimizing downstream issues.
Data Lineage Tracking: Track the flow of data throughout the ecosystem, ensuring transparency and facilitating root cause analysis for errors.
5. Cultivate a Data-Driven Mindset:
Metrics-Driven Performance Management: Align KPIs and performance metrics with data-driven insights to ensure actionable decision making.
Data Storytelling Workshops: Equip stakeholders with the skills to translate complex data findings into compelling narratives that drive action.
Benefits of a Precise Ecosystem:
Sharpened Focus: Precise access and clear roles ensure everyone works with the most relevant data, maximizing efficiency.
Actionable Insights: Strategic analytics and automated quality checks lead to more reliable and actionable data insights.
Continuous Improvement: Data-driven performance management fosters a culture of learning and continuous improvement.
Sustainable Growth: Empowered by data, organizations can make informed decisions to drive sustainable growth and innovation.
By focusing on these precise actions, organizations can create an empowered data analytics ecosystem that delivers real value by driving data-driven decisions and maximizing the return on their data investment.
Explore our comprehensive data analysis project presentation on predicting product ad campaign performance. Learn how data-driven insights can optimize your marketing strategies and enhance campaign effectiveness. Perfect for professionals and students looking to understand the power of data analysis in advertising. for more details visit: https://bostoninstituteofanalytics.org/data-science-and-artificial-intelligence/
3. What is “research”?
“a systematic activity with the goal of
Knowledge”
“the collection, manipulation and
presentation of Information”
4. What is “research”?
“a systematic activity with the goal of
Knowledge”
“the collection, manipulation and
presentation of Information”
“a personal framework for increasing
understanding”
5. Ludwig Wittgenstein
“Working in philosophy – like working in
architecture … - is really more a
working on oneself … On one’s way of
seeing things”
6. Paul Valery
“The more I meditate on my art, the more
I practice it, the more I think and act, the
more I feel my own being with an even
surer delight and clarity”
Paul Valery (1932) Socratic Dialogue concerning Eupalinos, the architect
7. What is “doctoral research”?
an original
and significant
contribution to knowledge
8. What is “doctoral research”?
an original
and significant
contribution to knowledge
which is communicable
9. What is “doctoral research”?
an original
and significant
contribution to knowledge
which is communicable
the sources of which can be re-traced
17. What is “design research”?
“… is the comparison of designs”
T. De Jong & Leen van Duin (2000) Ways to Study … Design
N.B. De Jong uses trhe term Design Research as just one of
several types of research related to design: that “describes and
analyses existing designs with a known context”
18. De Jong’s categories of ways
to research design
Naming & describing
Design research & typology
Evaluating
Modelling
Programming & optimising
Technical study
Design study
Study by design
19. What is “design research”?
Research for Design
Research on/about design
Research by Design
20. What is “design research”?
Research for Design
Research on/about design
Research by Design
– “Studying the effects of actively and systematically varying both
design solutions and their context” (De Jong, 2005)
OR
– Exploration of possibilities
21. UoA 63 descriptor
& boundaries
fine arts;
applied arts and crafts;
spatial, 2D & 3D art and design;
photography, time-based and digital media;
critical, historical and cultural studies
contributions to policy, management and
entrepreneurship in creative industry, A&D
contributions to the construction of a
scholarly infrastructure
curatorship;
pedagogic research in areas identified
UK HEFCE
22. Generic
Quality Levels
4* Quality that is world-leading in terms of originality,
significance and rigour.
3* Quality that is internationally excellent in terms of
originality, significance and rigour but which nonetheless
falls short of the highest standards of excellence
2* Quality that is recognised internationally in terms of
originality, significance and rigour.
1* Quality that is recognised nationally in terms of originality,
significance and rigour.
u/
c
Quality that falls below the standard of nationally
recognised work. Or work which does not meet the
published definition of research for the purposes of this
assessment.
23. Quality of
Research Outputs
• Significance. The degree to which the work has
enhanced, or is likely to enhance, knowledge,
thinking, understanding and/or practice in its
field.
• Originality. The degree to which the work has
developed new formulations or data and/or
initiated new methods and/or forms of
expression.
• Rigour. The degree of intellectual precision,
systematic method and/or integrity embodied in
the research.
24. What is “doctoral research”?
an original
and significant
contribution to knowledge
which is communicable
the sources of which can be re-traced
26. What is a
“professional doctorate”?
Original
Significant
Contribution to Practice
Doctoral level but not equivalent to PhD
27. What is a
“professional doctorate”?
Original
Significant
Contribution to Practice
Doctoral level but not equivalent to PhD
May be more prized by
industrial/professional employers
28. What is “design research”?
Research for Design
Research on/about design
Research by Design
29. Brainstorming for types of
“design research”?
FORM THREE GROUPS to brainstorm:
RED group: “Research for Design”
ORANGE : “Research on/about
design”
BLUE group: “Research by Design”
30. Brainstorming scenario:
for ALL
groups
a design team is proposing a very tall
building for the local town centre.
Concern is anticipated regarding its
impact on views across the city and on
sun, light and wind on the neighbouring
buildings and public spaces.