SlideShare a Scribd company logo
1 of 14
Download to read offline
Michael Agres/Lloyd Jackson
Inventing the Future of Services—Technology Implementation Briefing
Prof. Gershman
   NHL and its teams
    have presence on
    Facebook, MySpace,
    and Twitter
   Bloggers are                Nielsen TV Ratings: Stanley Cup vs. NBA Finals: Last
    credentialed           14
                                                    Ten Seasons

                           12

   But it hasn’t          10


    translated to          8

                           6
    increased TV ratings   4

                           2

                           0
                                2000   2001   2002   2003   2004   2006   2007   2008   2009
Imagine if…               Is used by the
                          broadcaster

The fan’s view from the
seat…

                          …and can be
                          mixed into
                          the highlights
• Fans at the game can film footage of the game from their seats using their
                 mobile devices
User-Generated • Fans at home can film footage of their reactions to the game on television
   Content




                • Broadcasters can exhibit fans’ camera feeds during instant replays
                • Creates a unique sports offering not currently seen in other sports and provides
 Broadcasting     innovative manner in which to increase ratings
  Innovation




                • Fans can combine theirs or other fans’ footage with NHL broadcast footage to
                  create and exhibit their own highlight reels.
 Online Video   • Gives fans greater control over how they want to view hockey content online
  Mash-Ups
For
                          For users
networks
                            Will have to stress
  Will have to rectify      within Terms and
 legal ramifications of      Conditions that
   using fan footage       permit League use of
                               fan footage


                           May consider opening
 Can leverage 48-hour
                              footage up to
   league ownership
                            Creative Commons
  policy of all footage
                                Licensing
   Washington Capitals owner is
    the most experienced owner per
    his progression to Vice
    Chairmanship at America Online,
    Inc.
   One of the first owners to
    embrace social media by
    credentialing bloggers up to the
    press box
   His VC investments and
    involvements in innovations
    such as SnagFilms (online site for
    documentary films) and the
    Revolution Card (payment
    system alternative to credit
    cards) will make his buy-in
    straightforward.
   GameCenter Live service
    has helped the league
    overcome the technology
    learning curve
   Service features full-game
    archives with full-screen
    capabilities and interactive
    and drag-and-drop picture-
    in-picture for live games
   GameCenter interface can
    serve as a template for
    Social Broadcasting
    applications
Server farm at NHL HQ stores                       NHL fans at the game
applications and video file                        or at home access a
archives; there is also a server                   mobile app to film and
presence in the arena controlled                   upload footage
remotely.




                       Dedicated wireless
                       network in NHL arenas for
                       the Social Broadcasting
                       System.                                      Broadcasters have
                                                                    dedicated application
        Users can mash-up                                           to integrate fan-made
        broadcast and fan                                           footage with in their
        footage together                                            production.
   iPhone 3GS has video
    capability and is most
    popular entry in the
    smartphone device
    market
   Have the option to price
    app for free (with mobile
    ad revenue)
   Once technology is
    made available on other
    devices (such as
    Omnivision cameras),
    learning curve will not be
    as steep.
   New York and Toronto
    hold league
    headquarters; DC is in
    preference to Mr.
    Leonsis
   Testing in Preseason will
    allow the NHL to iron
    out kinks
   Enough time for system
    implementation and
    low-risk to all parties
    because of the nature of
    the preseason
Concern that technology will enable users to record
their mash-ups and upload the clips to sites such as
YouTube
• the League may want to consider converting this content – only
  this content—to Creative Commons licensing.

The success of Social Broadcasting will not enhance
(and may perhaps exacerbate) its television ratings
• Examine the changes in its web site traffic and steer sponsors more
  towards its web portal. Increases flexibility in approaching advertisers
  because of the new (and more lucrative) advertising channel.

First-Mover Disadvantage: other sports leagues will
follow suit and take up bandwidth
• Leverage Cloud Computing and Compression/Decompression
  technologies to perpetuate efficient use of available bandwidth
In the future, a convergence of technologies and viewing trends will turn the traditional
television set into something which functions more like a large screen personal computer


  Internet based broadcasting leads to:

     Greater control for the end-user
     Stronger relational ties between
      content produces and end-users
     Obsolescence of current business
      strategies and revenue models


      Companies unable to adapt will go the way of the dinosaur
Shallow
learning curve
   thanks to
 GameCenter
 implentation

                 Growth and
                 Value Thanks
                   to Social
                 Broadcasting
  Growing
Popularity of
Social Media
 for hockey
    fans.
   Follow Michael on Twitter: @MikeAgres
   Read his blog: www.digitalsabaw.com

More Related Content

Similar to Implementing Social Broadcasting

About captionator english 20150622
About captionator   english 20150622About captionator   english 20150622
About captionator english 20150622Will Kim
 
The Importance of Video in Today's Digital Landscape.pdf
The Importance of Video in Today's Digital Landscape.pdfThe Importance of Video in Today's Digital Landscape.pdf
The Importance of Video in Today's Digital Landscape.pdfCyrana Video
 
Chapter5a McHaney 2nd edition
Chapter5a McHaney 2nd editionChapter5a McHaney 2nd edition
Chapter5a McHaney 2nd editionRoger McHaney
 
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9Nuno Godinho
 
Chapter5c McHaney 2nd edition
Chapter5c McHaney 2nd editionChapter5c McHaney 2nd edition
Chapter5c McHaney 2nd editionRoger McHaney
 
mmCHANNEL - Football Experience Concept
mmCHANNEL - Football Experience ConceptmmCHANNEL - Football Experience Concept
mmCHANNEL - Football Experience Conceptmarcianrose
 
Reaching a Broader Audience
Reaching a Broader AudienceReaching a Broader Audience
Reaching a Broader AudienceVideoguy
 
Lean Forward Whitepaper Ramp May2010
Lean Forward Whitepaper Ramp May2010Lean Forward Whitepaper Ramp May2010
Lean Forward Whitepaper Ramp May2010savasisht
 
Shesays1104 commonly mademistakes
Shesays1104 commonly mademistakesShesays1104 commonly mademistakes
Shesays1104 commonly mademistakesSheSays US
 
How Open Data Can Enhance Interactive Television
How Open Data Can Enhance Interactive TelevisionHow Open Data Can Enhance Interactive Television
How Open Data Can Enhance Interactive TelevisionLinkedTV
 
Video production in the cloud for live streaming
Video production in the cloud for live streamingVideo production in the cloud for live streaming
Video production in the cloud for live streamingPaul Richards
 
Second Screen: Market Analysis
Second Screen: Market AnalysisSecond Screen: Market Analysis
Second Screen: Market AnalysisAlex Gault
 
Understanding the legacy of HBO Max & its powerful, scalable technical stack
Understanding the legacy of HBO Max & its powerful, scalable technical stackUnderstanding the legacy of HBO Max & its powerful, scalable technical stack
Understanding the legacy of HBO Max & its powerful, scalable technical stackTechahead Software
 
Jon Keefe - Future Of Video
Jon Keefe - Future Of VideoJon Keefe - Future Of Video
Jon Keefe - Future Of VideoInBlackandWhite
 
What’s new in Flutter3.pptx
What’s new in Flutter3.pptxWhat’s new in Flutter3.pptx
What’s new in Flutter3.pptxShantanuApurva1
 
Streaming multimedia application for mobile devices for audio & video
Streaming multimedia application for mobile devices for audio & videoStreaming multimedia application for mobile devices for audio & video
Streaming multimedia application for mobile devices for audio & videoMike Taylor
 

Similar to Implementing Social Broadcasting (20)

Chapter5a McHaney
Chapter5a McHaneyChapter5a McHaney
Chapter5a McHaney
 
About captionator english 20150622
About captionator   english 20150622About captionator   english 20150622
About captionator english 20150622
 
The Importance of Video in Today's Digital Landscape.pdf
The Importance of Video in Today's Digital Landscape.pdfThe Importance of Video in Today's Digital Landscape.pdf
The Importance of Video in Today's Digital Landscape.pdf
 
Chapter5a McHaney 2nd edition
Chapter5a McHaney 2nd editionChapter5a McHaney 2nd edition
Chapter5a McHaney 2nd edition
 
Lytro
LytroLytro
Lytro
 
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9
TechDays 2010 Portugal - Introduction to Silverlight 4.0 16x9
 
Chapter5c McHaney 2nd edition
Chapter5c McHaney 2nd editionChapter5c McHaney 2nd edition
Chapter5c McHaney 2nd edition
 
mmCHANNEL - Football Experience Concept
mmCHANNEL - Football Experience ConceptmmCHANNEL - Football Experience Concept
mmCHANNEL - Football Experience Concept
 
Reaching a Broader Audience
Reaching a Broader AudienceReaching a Broader Audience
Reaching a Broader Audience
 
Chapter5c McHaney
Chapter5c McHaneyChapter5c McHaney
Chapter5c McHaney
 
Lean Forward Whitepaper Ramp May2010
Lean Forward Whitepaper Ramp May2010Lean Forward Whitepaper Ramp May2010
Lean Forward Whitepaper Ramp May2010
 
Shesays1104 commonly mademistakes
Shesays1104 commonly mademistakesShesays1104 commonly mademistakes
Shesays1104 commonly mademistakes
 
How Open Data Can Enhance Interactive Television
How Open Data Can Enhance Interactive TelevisionHow Open Data Can Enhance Interactive Television
How Open Data Can Enhance Interactive Television
 
Video production in the cloud for live streaming
Video production in the cloud for live streamingVideo production in the cloud for live streaming
Video production in the cloud for live streaming
 
Second Screen: Market Analysis
Second Screen: Market AnalysisSecond Screen: Market Analysis
Second Screen: Market Analysis
 
Understanding the legacy of HBO Max & its powerful, scalable technical stack
Understanding the legacy of HBO Max & its powerful, scalable technical stackUnderstanding the legacy of HBO Max & its powerful, scalable technical stack
Understanding the legacy of HBO Max & its powerful, scalable technical stack
 
Jon Keefe - Future Of Video
Jon Keefe - Future Of VideoJon Keefe - Future Of Video
Jon Keefe - Future Of Video
 
What’s new in Flutter3.pptx
What’s new in Flutter3.pptxWhat’s new in Flutter3.pptx
What’s new in Flutter3.pptx
 
Streaming multimedia application for mobile devices for audio & video
Streaming multimedia application for mobile devices for audio & videoStreaming multimedia application for mobile devices for audio & video
Streaming multimedia application for mobile devices for audio & video
 
McLane Stadium Baylor University
McLane Stadium Baylor UniversityMcLane Stadium Baylor University
McLane Stadium Baylor University
 

Implementing Social Broadcasting

  • 1. Michael Agres/Lloyd Jackson Inventing the Future of Services—Technology Implementation Briefing Prof. Gershman
  • 2. NHL and its teams have presence on Facebook, MySpace, and Twitter  Bloggers are Nielsen TV Ratings: Stanley Cup vs. NBA Finals: Last credentialed 14 Ten Seasons 12  But it hasn’t 10 translated to 8 6 increased TV ratings 4 2 0 2000 2001 2002 2003 2004 2006 2007 2008 2009
  • 3. Imagine if… Is used by the broadcaster The fan’s view from the seat… …and can be mixed into the highlights
  • 4. • Fans at the game can film footage of the game from their seats using their mobile devices User-Generated • Fans at home can film footage of their reactions to the game on television Content • Broadcasters can exhibit fans’ camera feeds during instant replays • Creates a unique sports offering not currently seen in other sports and provides Broadcasting innovative manner in which to increase ratings Innovation • Fans can combine theirs or other fans’ footage with NHL broadcast footage to create and exhibit their own highlight reels. Online Video • Gives fans greater control over how they want to view hockey content online Mash-Ups
  • 5. For For users networks Will have to stress Will have to rectify within Terms and legal ramifications of Conditions that using fan footage permit League use of fan footage May consider opening Can leverage 48-hour footage up to league ownership Creative Commons policy of all footage Licensing
  • 6. Washington Capitals owner is the most experienced owner per his progression to Vice Chairmanship at America Online, Inc.  One of the first owners to embrace social media by credentialing bloggers up to the press box  His VC investments and involvements in innovations such as SnagFilms (online site for documentary films) and the Revolution Card (payment system alternative to credit cards) will make his buy-in straightforward.
  • 7. GameCenter Live service has helped the league overcome the technology learning curve  Service features full-game archives with full-screen capabilities and interactive and drag-and-drop picture- in-picture for live games  GameCenter interface can serve as a template for Social Broadcasting applications
  • 8. Server farm at NHL HQ stores NHL fans at the game applications and video file or at home access a archives; there is also a server mobile app to film and presence in the arena controlled upload footage remotely. Dedicated wireless network in NHL arenas for the Social Broadcasting System. Broadcasters have dedicated application Users can mash-up to integrate fan-made broadcast and fan footage with in their footage together production.
  • 9. iPhone 3GS has video capability and is most popular entry in the smartphone device market  Have the option to price app for free (with mobile ad revenue)  Once technology is made available on other devices (such as Omnivision cameras), learning curve will not be as steep.
  • 10. New York and Toronto hold league headquarters; DC is in preference to Mr. Leonsis  Testing in Preseason will allow the NHL to iron out kinks  Enough time for system implementation and low-risk to all parties because of the nature of the preseason
  • 11. Concern that technology will enable users to record their mash-ups and upload the clips to sites such as YouTube • the League may want to consider converting this content – only this content—to Creative Commons licensing. The success of Social Broadcasting will not enhance (and may perhaps exacerbate) its television ratings • Examine the changes in its web site traffic and steer sponsors more towards its web portal. Increases flexibility in approaching advertisers because of the new (and more lucrative) advertising channel. First-Mover Disadvantage: other sports leagues will follow suit and take up bandwidth • Leverage Cloud Computing and Compression/Decompression technologies to perpetuate efficient use of available bandwidth
  • 12. In the future, a convergence of technologies and viewing trends will turn the traditional television set into something which functions more like a large screen personal computer Internet based broadcasting leads to:  Greater control for the end-user  Stronger relational ties between content produces and end-users  Obsolescence of current business strategies and revenue models Companies unable to adapt will go the way of the dinosaur
  • 13. Shallow learning curve thanks to GameCenter implentation Growth and Value Thanks to Social Broadcasting Growing Popularity of Social Media for hockey fans.
  • 14. Follow Michael on Twitter: @MikeAgres  Read his blog: www.digitalsabaw.com