This presentation describes how to use open source software and free online tools for teaching and learning. It also introduce the Project CEDAFEC. A presentation at Software Freedom day, Oye Ekiti Nigeria
The power of animation and video in transforming student learningJennifer Keenahan
The document discusses how Dr. Kevin Nolan and others at University College Dublin (UCD) are using animation and video to improve student learning. Dr. Nolan created interactive lecture notes using animations to illustrate complex fluid mechanics concepts. His training on animation tools helped a student create a thesis project animating statistical modeling. Dr. Nolan and Mairéad O'Reilly received funding to develop animation and video production training for educators to support online learning during COVID-19. The courses helped Jennifer Keenahan create animations depicting wind interactions with bridges for her teaching.
This document provides information about an info session for the 2021-2022 Google Developer Student Clubs (GDSC) in Morocco. It introduces Nizar Stitou as the GDSC lead at ENSA Kénitra and provides an overview of GDSCs, their role in helping students gain experience through peer workshops and community projects. It also lists upcoming GDSC events in Morocco and introduces several other GDSC leads from universities across Morocco.
The document summarizes an information session about the Google Developer Student Clubs (GDSC) at UM6P university. The GDSC bridges theory and practice for student developers by providing opportunities for students to: 1) grow their knowledge through peer workshops and events, 2) gain industry experience by solving problems for local organizations, and 3) showcase their solutions to the community and industry leaders. Being part of GDSC helps students acquire jobs and internships, with 84% of past GDSC leads in India finding opportunities due to their experience. The core team introduces upcoming sessions in machine learning, data engineering, DevOps, security and web development. Students are encouraged to participate to gain skills and earn rewards while preparing
Politecnico di Milano has started an initiative to innovate PoliMi’s teaching activities and techniques.
The Dipartimento di Elettronica, Informazione e Bioingegneria (DEIB) has started to work on this initiative and we are pleased to share with you the result of this, the so called “PEoPLe@DEIB: Politecnico Experiences on Passionate Learning” initiative.
The PEoPLE@DEIB goal is to present several courses, competitions and events that will make focus on some aspects of the engineering world – and not only – in a way of presenting these topics that is different from the one you experienced during your academic career in Politecnico.
These events will be scheduled and proposed in a way that will not impact the normal academic activities, and that is one of the reasons why we included “Passionate” in our slogan, they will be held in the late afternoon, in the evening and during the weekends. Don’t worry, it is extra work – it’s true – but it is only on a voluntary basis; you will decide what to attend to and whether to do it. You will get extra credits for the courses/activities that you decide to attend and these will be listed in your diploma supplement when you graduate.
We do have the perception that a close connection between research and education has to be pursued to properly prepare our students. Research and education is perceived as a dichotomy. It has often been hard to couple them in a productive and virtuous cycle but we do believe that Research can obtain great benefits from Teaching and the other way around and this basic principle is at the basis of all the PEoPLE@DEIB activities. In particular, involving young students in research activities will heavily increase the creative and brainstorming phase of a research group. Students are not yet constrained in a research framework and they are not scared by the idea of trying and failing to see their ideas coming reality through their work. On the contrary, from an educative point of view, giving the students the chance to be involved in real projects will mean giving them the chance to experience real design and development challenges and by guiding them during the design and development we can, in a maieutic way, teach them how to approach real life projects.
In such a context it is necessary to provide the students with an environment where they can work and experiment a motivating experience and this is exactly what we are doing with the PEoPLe@DEIB initiative.
We strongly believe that students are terrific, they are young, but that just means that they need to be properly trained and helped in understanding that failures are part of the learning process. Without trying, you are not going to fail, but without trying you cannot learn new things, you can not achieve greatness!
PEoPLE@DEIB is working towards this objectives, trying to make students more self-confident.
- Oakland University is developing a Product Lifecycle Management (PLM) IT infrastructure to support PLM education. The infrastructure aims to address challenges like complex IT setup and lack of IT skills in educational institutions.
- In 2013, Oakland University offered its first PLM course using this infrastructure. Lessons learned led to infrastructure improvements now used in a second PLM course.
- The goal is for Oakland University's PLM IT model to be replicated by other educational institutions seeking to provide PLM education. The paper details issues addressed in developing the infrastructure.
Google DSC Morocco - INFO SESSION 2021-2022HassanAbida
This document provides information about an info session for the 2021-2022 Google Developer Student Clubs (GDSC) in Morocco. It introduces Nizar Stitou as the GDSC lead at ENSA Kénitra and provides an overview of GDSCs, their role in helping students gain industry experience and showcase solutions. It then lists several active GDSCs and leads in Morocco and describes the role of GDSC leads in building communities. The document discusses related Google programs like Google Developers Experts, Women Techmakers, Google for Startups Accelerators and competitions like Solution Challenge and Code Jam. It also gives examples of data science applications and cloud computing on Google Cloud Platform.
The document discusses challenges in implementing Product Lifecycle Management (PLM) software and tools for educational use. It outlines Oakland University's experience deploying PLM systems and lessons learned. To address issues like cost, licensing, and online access, the university developed a new IT architecture using virtual machines to host PLM applications. This allowed remote access and standardized deployment processes. Going forward, they plan to utilize cloud computing to further improve scalability and access for teaching PLM tools.
The power of animation and video in transforming student learningJennifer Keenahan
The document discusses how Dr. Kevin Nolan and others at University College Dublin (UCD) are using animation and video to improve student learning. Dr. Nolan created interactive lecture notes using animations to illustrate complex fluid mechanics concepts. His training on animation tools helped a student create a thesis project animating statistical modeling. Dr. Nolan and Mairéad O'Reilly received funding to develop animation and video production training for educators to support online learning during COVID-19. The courses helped Jennifer Keenahan create animations depicting wind interactions with bridges for her teaching.
This document provides information about an info session for the 2021-2022 Google Developer Student Clubs (GDSC) in Morocco. It introduces Nizar Stitou as the GDSC lead at ENSA Kénitra and provides an overview of GDSCs, their role in helping students gain experience through peer workshops and community projects. It also lists upcoming GDSC events in Morocco and introduces several other GDSC leads from universities across Morocco.
The document summarizes an information session about the Google Developer Student Clubs (GDSC) at UM6P university. The GDSC bridges theory and practice for student developers by providing opportunities for students to: 1) grow their knowledge through peer workshops and events, 2) gain industry experience by solving problems for local organizations, and 3) showcase their solutions to the community and industry leaders. Being part of GDSC helps students acquire jobs and internships, with 84% of past GDSC leads in India finding opportunities due to their experience. The core team introduces upcoming sessions in machine learning, data engineering, DevOps, security and web development. Students are encouraged to participate to gain skills and earn rewards while preparing
Politecnico di Milano has started an initiative to innovate PoliMi’s teaching activities and techniques.
The Dipartimento di Elettronica, Informazione e Bioingegneria (DEIB) has started to work on this initiative and we are pleased to share with you the result of this, the so called “PEoPLe@DEIB: Politecnico Experiences on Passionate Learning” initiative.
The PEoPLE@DEIB goal is to present several courses, competitions and events that will make focus on some aspects of the engineering world – and not only – in a way of presenting these topics that is different from the one you experienced during your academic career in Politecnico.
These events will be scheduled and proposed in a way that will not impact the normal academic activities, and that is one of the reasons why we included “Passionate” in our slogan, they will be held in the late afternoon, in the evening and during the weekends. Don’t worry, it is extra work – it’s true – but it is only on a voluntary basis; you will decide what to attend to and whether to do it. You will get extra credits for the courses/activities that you decide to attend and these will be listed in your diploma supplement when you graduate.
We do have the perception that a close connection between research and education has to be pursued to properly prepare our students. Research and education is perceived as a dichotomy. It has often been hard to couple them in a productive and virtuous cycle but we do believe that Research can obtain great benefits from Teaching and the other way around and this basic principle is at the basis of all the PEoPLE@DEIB activities. In particular, involving young students in research activities will heavily increase the creative and brainstorming phase of a research group. Students are not yet constrained in a research framework and they are not scared by the idea of trying and failing to see their ideas coming reality through their work. On the contrary, from an educative point of view, giving the students the chance to be involved in real projects will mean giving them the chance to experience real design and development challenges and by guiding them during the design and development we can, in a maieutic way, teach them how to approach real life projects.
In such a context it is necessary to provide the students with an environment where they can work and experiment a motivating experience and this is exactly what we are doing with the PEoPLe@DEIB initiative.
We strongly believe that students are terrific, they are young, but that just means that they need to be properly trained and helped in understanding that failures are part of the learning process. Without trying, you are not going to fail, but without trying you cannot learn new things, you can not achieve greatness!
PEoPLE@DEIB is working towards this objectives, trying to make students more self-confident.
- Oakland University is developing a Product Lifecycle Management (PLM) IT infrastructure to support PLM education. The infrastructure aims to address challenges like complex IT setup and lack of IT skills in educational institutions.
- In 2013, Oakland University offered its first PLM course using this infrastructure. Lessons learned led to infrastructure improvements now used in a second PLM course.
- The goal is for Oakland University's PLM IT model to be replicated by other educational institutions seeking to provide PLM education. The paper details issues addressed in developing the infrastructure.
Google DSC Morocco - INFO SESSION 2021-2022HassanAbida
This document provides information about an info session for the 2021-2022 Google Developer Student Clubs (GDSC) in Morocco. It introduces Nizar Stitou as the GDSC lead at ENSA Kénitra and provides an overview of GDSCs, their role in helping students gain industry experience and showcase solutions. It then lists several active GDSCs and leads in Morocco and describes the role of GDSC leads in building communities. The document discusses related Google programs like Google Developers Experts, Women Techmakers, Google for Startups Accelerators and competitions like Solution Challenge and Code Jam. It also gives examples of data science applications and cloud computing on Google Cloud Platform.
The document discusses challenges in implementing Product Lifecycle Management (PLM) software and tools for educational use. It outlines Oakland University's experience deploying PLM systems and lessons learned. To address issues like cost, licensing, and online access, the university developed a new IT architecture using virtual machines to host PLM applications. This allowed remote access and standardized deployment processes. Going forward, they plan to utilize cloud computing to further improve scalability and access for teaching PLM tools.
The document discusses Cisco's plans to expand its Networking Academy program to address emerging technologies and skills gaps related to the Internet of Everything (IoE). Some key points:
- Cisco will develop new courses on topics like entrepreneurship, cybersecurity, and data centers to supplement its core networking courses.
- Community-developed courses on cloud computing and voice collaboration will soon be available.
- A partnership with the Linux Professional Institute will provide a Linux Essentials course using Cisco's NetAcad platform.
- The expanded offerings aim to develop skills needed for IoE, meet growing demand, and address skills gaps in areas like security, cloud, and data centers.
The document summarizes a conference on Tangible Intuitive Interactive Interfaces (TIII). The conference will bring together networks and interested parties to learn about TIII. It will include talks and demonstrations of TIII cases from industry and student exploration projects. Participants can provide feedback to help guide the TIII research project, which aims to develop a platform and toolbox for designing TIII and setting up interdisciplinary teams between design, application, user, and technology partners.
2021 solution challenge info session presentationBeauWilliams7
This document provides an overview and agenda for an info session on the 2021 Google Developer Student Clubs Solution Challenge. The session will cover an overview of the Solution Challenge, the United Nations Sustainable Development Goals being addressed, Google technologies that can be used, the timeline and judging criteria, available resources, and a Q&A. There will also be a discussion of a Solution Challenge Design Day/Hackathon for participants to brainstorm problems, define users, find solutions, and design their project interfaces using Google technologies on the front-end, back-end and database.
This document summarizes case studies from several colleges that implemented cloud computing applications and projects. The projects included making software, communication tools, and learning resources available to students both on and off campus through cloud servers and virtual desktop infrastructure. The projects aimed to increase flexibility and accessibility of learning. Technical challenges included integrating different data streams and configuring remote desktop services within each college's existing infrastructure.
GLUE! Architecture for the integration of external tools in Virtual Learning Environments. This presentation contains the description of the integration problem, analyzing previous works, the GLUE! architecture, and the current prototype
The document discusses the development of a "help-seeking tool" to assist healthcare professionals in networking, problem solving, and accessing expertise from more experienced peers. Researchers in the UK worked with medical institutions to design a tool for general practice nurses. This tool and other prototypes from the EU LearningLayers Project are available for customization in different contexts, such as initial teacher education. The project involves 17 institutions across 7 countries with a 4-year, 12 million euro budget to develop online tools supporting informal workplace learning.
The Tale of Two Cities: 6 Lessons Learned about Digital TransformationMark S. Steed
This document discusses lessons learned about digital transformation from Mark Steed's experiences as Principal and CEO of Kellett School in Hong Kong.
1. Pedagogy must drive all IT decisions. Education priorities should determine technology use.
2. Assemble the right team, put people in roles suited to their skills, and provide ongoing training. Finding the right leaders and supporting teachers is key.
3. Innovation involves risk and failure. Learn from mistakes to improve strategies and solutions.
South australian machine learning seminar series talk 4 25 august 2016Sebastien Wong
The talk will discuss recent advances in vision-to-language problems like image captioning and visual question answering. Image captioning requires machines to describe images in human-readable sentences, while visual question answering asks machines to answer language-based questions based on visual information. The speaker will outline theories and techniques for these tasks and provide a live demo of image captioning. The speaker, Dr. Qi Wu, is a senior research associate who has published papers on these topics, with one model producing the best results on an image captioning challenge.
1 a. introduction to project managementDr.R. SELVAM
This document provides an introduction to project management. It discusses what constitutes a project, examples of IT projects, and the objectives and types of projects. It also covers project organization, management, certification, and key aspects like the triple constraint of meeting scope, time and cost goals. Overall, the document serves as a high-level overview of project management concepts and frameworks.
2021 solution challenge info session presentationKaline Mesquita
The document provides information about the 2021 Google Developer Student Clubs Solution Challenge. It outlines that the challenge involves using Google technology to solve one of the UN's 17 Sustainable Development Goals. The top 50 teams will receive mentoring, while the top 10 finalists will also receive perks like a Pluralsight subscription. The top 3 winners will receive prizes like Chromebooks. It provides judging criteria, a timeline for the challenge, an overview of the 2020 winners, and resources for participants, including tutorials, mentorship opportunities, and FAQs.
Large-scale virtual desktop infrastructure for Sheridan College addresses multiple use cases, and contributes to College's goal to reduce energy consumption by 50% over the next 5 years.
Union Suisse :: Creating Value Together_#UnionGVA_002Catalyx
Geneva 10.10.13 hosted by Accenture
Union is a network of innovators and marketing professionals from large enterprises who believe that collaboration and partnerships are key to the development of future products and services.
With 1,000 members in the network, Union is come to Switzerland for the second time this October!
The document provides information about Google's 2021 Solution Challenge, which asks student teams to build a solution addressing one of the UN's 17 Sustainable Development Goals using Google technology. It outlines the timeline, prizes, judging criteria, and tips for participating. The top 50 teams will receive mentoring, the top 10 will present at a Demo Day, and the top 3 winners will receive prizes like Chromebooks and meetings with Google executives. Resources like tutorials, mentorship on Parthean, and $300 in Google Cloud credits are available to help teams design, build, and test their solutions.
The document summarizes the Centre for Innovation The Hague and its focus on learning innovation through research, entrepreneurship, and experimentation with new educational approaches and technologies. It discusses challenges in academic education and the need to develop effective new ways of learning. It then outlines some example projects including MOOCs, flipped classrooms, and learning analytics. The goal is to stay ahead of trends in education through ideation, technology visions, partnerships, and lessons learned from experiments.
The experience of getting a "No-Code" RepositoryYann Mahé
Budgetary pressure and lack of IT resources are common challenges associated with the rise of the big data era. A No Code solution allows repository managers and librarians to regain control and exercise independent management of institutional repositories (setting up, customisation and updates) with little to no IT skills. This session explores multiple functionalities (automated deposit workflows / curation / classification of content, advanced analytical insights) and measurable benefits (for repository users) of having a no code solution.
The document discusses a university cloud computing project that aims to provide researchers and students access to virtual servers, desktops, and applications through a university portal. This would help support research and education by reducing costs associated with hardware and software needs. The project team implemented a prototype using VMware virtualization at their faculty to offer virtual servers for student projects and applications, as well as virtual desktops for faculty. They hosted a conference on research clouds that was successful and sponsored by several technology companies.
NCI School of Computing Project Showcase 2014ckennedynci
The annual School of Computing Project Showcase at National College of Ireland
is a highlight of our year that recognises and celebrates the work of our final year
computing students and marks the transition from their undergraduate degrees
to their professional careers.
The document proposes Cadence University Software Program to provide universities access to Cadence EDA tools at heavily discounted rates. Key highlights include access to industry-standard tools, training for faculty, internship opportunities for students, and Cadence certification programs. sBIT will partner with Cadence and universities to develop VLSI design capabilities in Bangladesh through tool access, labs, research support, and incubation programs. The proposal seeks to outline terms for purchasing access to the Cadence University Software Program.
The document discusses an info session for a Developer Student Club (DSC) program hosted by Ahmed Hany. The DSC program, run through Google Developers, aims to teach students mobile and web development, design thinking, and leadership skills. It bridges the gap between theory and practice for students. The session outlines the types of online and in-person events DSC hosts, including meetups, workshops, talks, and showcases. It also promotes several technical tracks like Android development, web development, cloud computing and machine learning. Finally, it announces the #GCPCrashCourse program, a hands-on learning event on Google Cloud Platform through Qwiklabs where students can earn badges by completing quests in different tracks
The document discusses Cisco's plans to expand its Networking Academy program to address emerging technologies and skills gaps related to the Internet of Everything (IoE). Some key points:
- Cisco will develop new courses on topics like entrepreneurship, cybersecurity, and data centers to supplement its core networking courses.
- Community-developed courses on cloud computing and voice collaboration will soon be available.
- A partnership with the Linux Professional Institute will provide a Linux Essentials course using Cisco's NetAcad platform.
- The expanded offerings aim to develop skills needed for IoE, meet growing demand, and address skills gaps in areas like security, cloud, and data centers.
The document summarizes a conference on Tangible Intuitive Interactive Interfaces (TIII). The conference will bring together networks and interested parties to learn about TIII. It will include talks and demonstrations of TIII cases from industry and student exploration projects. Participants can provide feedback to help guide the TIII research project, which aims to develop a platform and toolbox for designing TIII and setting up interdisciplinary teams between design, application, user, and technology partners.
2021 solution challenge info session presentationBeauWilliams7
This document provides an overview and agenda for an info session on the 2021 Google Developer Student Clubs Solution Challenge. The session will cover an overview of the Solution Challenge, the United Nations Sustainable Development Goals being addressed, Google technologies that can be used, the timeline and judging criteria, available resources, and a Q&A. There will also be a discussion of a Solution Challenge Design Day/Hackathon for participants to brainstorm problems, define users, find solutions, and design their project interfaces using Google technologies on the front-end, back-end and database.
This document summarizes case studies from several colleges that implemented cloud computing applications and projects. The projects included making software, communication tools, and learning resources available to students both on and off campus through cloud servers and virtual desktop infrastructure. The projects aimed to increase flexibility and accessibility of learning. Technical challenges included integrating different data streams and configuring remote desktop services within each college's existing infrastructure.
GLUE! Architecture for the integration of external tools in Virtual Learning Environments. This presentation contains the description of the integration problem, analyzing previous works, the GLUE! architecture, and the current prototype
The document discusses the development of a "help-seeking tool" to assist healthcare professionals in networking, problem solving, and accessing expertise from more experienced peers. Researchers in the UK worked with medical institutions to design a tool for general practice nurses. This tool and other prototypes from the EU LearningLayers Project are available for customization in different contexts, such as initial teacher education. The project involves 17 institutions across 7 countries with a 4-year, 12 million euro budget to develop online tools supporting informal workplace learning.
The Tale of Two Cities: 6 Lessons Learned about Digital TransformationMark S. Steed
This document discusses lessons learned about digital transformation from Mark Steed's experiences as Principal and CEO of Kellett School in Hong Kong.
1. Pedagogy must drive all IT decisions. Education priorities should determine technology use.
2. Assemble the right team, put people in roles suited to their skills, and provide ongoing training. Finding the right leaders and supporting teachers is key.
3. Innovation involves risk and failure. Learn from mistakes to improve strategies and solutions.
South australian machine learning seminar series talk 4 25 august 2016Sebastien Wong
The talk will discuss recent advances in vision-to-language problems like image captioning and visual question answering. Image captioning requires machines to describe images in human-readable sentences, while visual question answering asks machines to answer language-based questions based on visual information. The speaker will outline theories and techniques for these tasks and provide a live demo of image captioning. The speaker, Dr. Qi Wu, is a senior research associate who has published papers on these topics, with one model producing the best results on an image captioning challenge.
1 a. introduction to project managementDr.R. SELVAM
This document provides an introduction to project management. It discusses what constitutes a project, examples of IT projects, and the objectives and types of projects. It also covers project organization, management, certification, and key aspects like the triple constraint of meeting scope, time and cost goals. Overall, the document serves as a high-level overview of project management concepts and frameworks.
2021 solution challenge info session presentationKaline Mesquita
The document provides information about the 2021 Google Developer Student Clubs Solution Challenge. It outlines that the challenge involves using Google technology to solve one of the UN's 17 Sustainable Development Goals. The top 50 teams will receive mentoring, while the top 10 finalists will also receive perks like a Pluralsight subscription. The top 3 winners will receive prizes like Chromebooks. It provides judging criteria, a timeline for the challenge, an overview of the 2020 winners, and resources for participants, including tutorials, mentorship opportunities, and FAQs.
Large-scale virtual desktop infrastructure for Sheridan College addresses multiple use cases, and contributes to College's goal to reduce energy consumption by 50% over the next 5 years.
Union Suisse :: Creating Value Together_#UnionGVA_002Catalyx
Geneva 10.10.13 hosted by Accenture
Union is a network of innovators and marketing professionals from large enterprises who believe that collaboration and partnerships are key to the development of future products and services.
With 1,000 members in the network, Union is come to Switzerland for the second time this October!
The document provides information about Google's 2021 Solution Challenge, which asks student teams to build a solution addressing one of the UN's 17 Sustainable Development Goals using Google technology. It outlines the timeline, prizes, judging criteria, and tips for participating. The top 50 teams will receive mentoring, the top 10 will present at a Demo Day, and the top 3 winners will receive prizes like Chromebooks and meetings with Google executives. Resources like tutorials, mentorship on Parthean, and $300 in Google Cloud credits are available to help teams design, build, and test their solutions.
The document summarizes the Centre for Innovation The Hague and its focus on learning innovation through research, entrepreneurship, and experimentation with new educational approaches and technologies. It discusses challenges in academic education and the need to develop effective new ways of learning. It then outlines some example projects including MOOCs, flipped classrooms, and learning analytics. The goal is to stay ahead of trends in education through ideation, technology visions, partnerships, and lessons learned from experiments.
The experience of getting a "No-Code" RepositoryYann Mahé
Budgetary pressure and lack of IT resources are common challenges associated with the rise of the big data era. A No Code solution allows repository managers and librarians to regain control and exercise independent management of institutional repositories (setting up, customisation and updates) with little to no IT skills. This session explores multiple functionalities (automated deposit workflows / curation / classification of content, advanced analytical insights) and measurable benefits (for repository users) of having a no code solution.
The document discusses a university cloud computing project that aims to provide researchers and students access to virtual servers, desktops, and applications through a university portal. This would help support research and education by reducing costs associated with hardware and software needs. The project team implemented a prototype using VMware virtualization at their faculty to offer virtual servers for student projects and applications, as well as virtual desktops for faculty. They hosted a conference on research clouds that was successful and sponsored by several technology companies.
NCI School of Computing Project Showcase 2014ckennedynci
The annual School of Computing Project Showcase at National College of Ireland
is a highlight of our year that recognises and celebrates the work of our final year
computing students and marks the transition from their undergraduate degrees
to their professional careers.
The document proposes Cadence University Software Program to provide universities access to Cadence EDA tools at heavily discounted rates. Key highlights include access to industry-standard tools, training for faculty, internship opportunities for students, and Cadence certification programs. sBIT will partner with Cadence and universities to develop VLSI design capabilities in Bangladesh through tool access, labs, research support, and incubation programs. The proposal seeks to outline terms for purchasing access to the Cadence University Software Program.
The document discusses an info session for a Developer Student Club (DSC) program hosted by Ahmed Hany. The DSC program, run through Google Developers, aims to teach students mobile and web development, design thinking, and leadership skills. It bridges the gap between theory and practice for students. The session outlines the types of online and in-person events DSC hosts, including meetups, workshops, talks, and showcases. It also promotes several technical tracks like Android development, web development, cloud computing and machine learning. Finally, it announces the #GCPCrashCourse program, a hands-on learning event on Google Cloud Platform through Qwiklabs where students can earn badges by completing quests in different tracks
Google Developer Student Clubs - Brand Guide & Event Kit for Leads (goo.gle_g...Pawar Singh
The document provides information about an introductory session for the Google Developer Student Clubs (GDSC). It includes an overview of what GDSC is, which is a community for student developers to learn technologies and build solutions. It also lists the agenda for the introductory session, which covers topics like the benefits of GDSC, major events, and includes speeches from faculty advisors.
The document provides information about a summer training program in software development offered by DKOP Labs Pvt. Ltd. The 4-6 week program includes modules in Linux, shell scripting, algorithms, web technologies, and a project. It is aimed at second and third year engineering students and includes hands-on experience with tools. The training is conducted in a facility with computers, internet access, and projectors. The team running the program has experience in software and the semiconductor industry. DKOP has partnerships with companies like Cadence, Mentor Graphics, and Agnisys. Past students have been placed with companies like ST Microelectronics.
This document contains a summary resume for Amgad Salah Boshra. It includes his contact information, education history, work experience, skills, certifications and interests. For work experience, it outlines his roles as a junior system administrator at Sunny Pharmaceutical and as a system engineer at the Faculty of Electronic Engineering, where he helped implement an OpenStack private cloud. It also lists various training courses and programming languages.
Ahmed El-Sayed El-Hefny has over 15 years of experience in instructional design, multimedia development, and project management. He has managed the development of over 50 e-learning courses and holds a Bachelor's degree in Education. Currently he works as an Art Director Specialist and Associate Project Manager at DOLF company in Saudi Arabia, where he leads a team that develops e-learning courses and manages projects.
This document outlines a technology plan for the Career and Technical Education department at Lamar University. It details the current state of technology including aging software and hardware in computer labs. The plan proposes upgrading to Windows 7, Office 2010, and Adobe Creative Suite software to better prepare students for industry standards and enable collaboration. New software would benefit various CTE programs and the campus as a whole. The technology upgrades aim to engage students, transform productivity, provide access to resources, strengthen teaching, and assess learning outcomes in line with national education goals.
The assistive technology landscape in 2012 scotland publiciansyst
The document discusses the assistive technology landscape for students with disabilities in higher education in 2012 and beyond. It defines assistive technology as any product or service that helps people with disabilities gain independence. While 85% of students with disabilities had not used assistive technology before university, 67.5% used it daily to help keep up with their studies. The technology landscape is shaped by trends in consumer technology as well as expectations of 21st century learners. Emerging technologies like gesture controls and digital identity tools may improve accessibility in the future. However, frequent app updates and the shift to web apps also present challenges to long-term support of assistive technologies.
The document provides information about an upcoming Google Developer Student Club (GDSC) event at KMIT. It introduces the GDSC program and describes how students can learn new skills through hands-on workshops, projects and interacting with other developers. The core team leading the KMIT GDSC chapter is introduced. Upcoming events on cloud computing, Flutter, artificial intelligence/machine learning and web development are briefly outlined. Students are encouraged to join the GDSC community to enhance their skills and career opportunities.
This document provides information about Devoteam's Google Academy program for students in Serbia from March to June 2022. The summary includes:
1) The Google Academy will provide a 3-month internship for students to prepare for Google Cloud certifications, work on a graduation project, and the top 10 students will be selected for employment with Devoteam G Cloud.
2) Mentors from Devoteam G Cloud teams in the UK, Sweden and Serbia will provide weekly consultations and help guide students' certification preparation and graduation projects.
3) Upon completion, the top 10 students will continue their G Cloud career path with Devoteam through an onboarding process working on a Devoteam G
The document discusses the use of digital media and video in the classroom to enhance learning. It describes how easy-to-use and affordable video editing software allows students and teachers to create educational videos integrating text, video, audio and other media. Using digital video encourages skills like research, communication and critical thinking. It also promotes active, collaborative and problem-based learning. Different technologies support learning in various ways, from tutoring to serving as tools for developing higher-order thinking. The document provides examples of equipment, software and websites that can help incorporate digital tools into classroom lessons.
The document discusses the use of digital media and video in the classroom to enhance learning. It describes how easy-to-use and affordable video editing software allows students and teachers to create educational videos integrating text, video, audio and other media. Using digital video encourages skills like research, communication and critical thinking. It also promotes active, collaborative and problem-based learning. Different technologies support learning in various ways, from tutoring to serving as tools for developing higher-order thinking. The document provides examples of equipment, software and websites that can help incorporate digital tools into classroom lessons.
The document provides an agenda and information about an upcoming Google Developer Student Club (GDSC) event at MET's Institute of Engineering. The agenda includes an introduction to the GDSC lead and core team members, as well as an overview of what GDSC is and why students should join. It also introduces two new GDSC domains - Competitive Programming and Women in Tech. Finally, it provides details about an upcoming "Compose Camp" event to teach students Android development using Jetpack Compose.
Brighton ACL Blended Learning Resources July 2016 - Jane MackenzieJane Mackenzie
This document outlines a presentation given by Jane Mackenzie about resources offered by Jisc and online tools for teaching, learning, and assessment. The presentation aims to introduce Jisc's support for digital learning and blended content creation. It demonstrates several online tools, including Padlet for collaboratively sharing resources, ThingLink for annotating images, Popplet for mind mapping, Kahoot for quizzes, and Socrative for real-time quizzing. Attendees are encouraged to discuss which tools they would like to learn more about in upcoming training.
The document provides details about a 6 month industrial training program in software development offered by DKOP Labs Pvt. Ltd. The training will focus on modules covering operating systems, shell scripting, Perl, data structures, algorithms, web technologies, web application architecture and a live project. It will be conducted by industry experts from companies like Cadence, Atrentor and Patni. The training aims to provide hands-on skills and help students secure jobs in the semiconductor industry. DKOP has partnerships with EDA companies like Cadence and Mentor Graphics and has placed students in these companies and others like ST Microelectronics, Agnisys after training.
This project aimed to improve distance education for students at UNED, the largest Spanish public university, by standardizing computer labs across its 62 regional centers. It deployed a virtual desktop infrastructure using VMware technology and HP thin clients. This allowed students anywhere to access standardized virtual desktop environments for their coursework, promoting equal access and reducing costs and maintenance compared to installing software locally. Teachers benefit by standardizing the environments they support, and over 260,000 students benefit from equal access to resources regardless of location. Regional center technicians also save time on deployment and maintenance by receiving standardized virtual desktop templates from the central office.
1) MathWorks supports academia and industry collaboration through software tools like MATLAB, Simulink, and App Designer. It also supports collaboration through programs that support student competitions and startups.
2) An example of successful academia and industry collaboration involved developing a more energy efficient hydraulic excavator system through a multi-domain model created with Simulink. This led to energy efficiency being doubled and an established industry partnership.
3) One startup, Lightyear, originated from a student solar car competition and is now developing a solar-powered vehicle with a range of up to 450 miles, showing how academia partnerships can lead to successful startups.
Similar to Embedding free online tools and open source software in learning and teaching (20)
Academic and industry research collaboration – the Mathworks suite
Embedding free online tools and open source software in learning and teaching
1. AES Concept
www.aesconcept.com
Embedding free online
tools and open source
software in learning and
teaching
Emmanuel Sofolahan
Project CEDAFEC
(c) Project CEDAFEC 2012
2. D ow n loa d t h is
P r es en t a t ion
http://www.aesconcept.com/downloads
C on t a ct – aesconcept@gmail.com
2348038089779
2348054136774
(c) Project CEDAFEC 2012
3. W h a t t o exp ect …
At the end of this presentation, everyone should be able to:
➔
Understand the capabilities of ICT and its educational
usage.
➔
Identify lack of awareness and cost as the major
impediments to ICT usage.
➔ Identify available alternatives through open source
software and free on-line tools
➔
Utilize these software and tools for learning and
teaching
➔
Understand What is Project CEDAFEC
➔ What we do at AES Concept
(c) Project CEDAFEC 2012
4. “Technology is not
inherently good or bad,
the outcome depends on
how it is used”
- Ajit T.J
(c) Project CEDAFEC 2012
6. What is ICT?
ICT
(Information and Communications Technology)
“These are the computing and communications
facilities and features that variously support teaching,
learning and a range of activities in education.”
Hardware Software
CPUs, printers, digital Text editors, databases,
cameras and audio, etc. e-mails, spreadsheets,
Internet, browsers, CAD
software, etc.
(c) Project CEDAFEC 2012
7. USAGES OF ICT IN
EVERYDAY LIFE
EDUCATION Banking
ICT
Industry Business
(c) Project CEDAFEC 2012
8. IMPEDIMENTS TO ICT
USAGE IN EDUCATION
Lack of Awareness
Internet Usage
Insufficient ICT projects
Content and Curriculum
Lack of technical support
High cost of software
Lack of ICT facilities, Internet and electricity problem
(c) Project CEDAFEC 2012
10. ●
In essence:
●
OS source codes are freely assessable
and modifiable.
●
Anybody can use it
●
Full definition can be found at
www.opensource.org
(c) Project CEDAFEC 2012
11. In Contrast
● Proprietary
● Software that has restrictions on use, distribution and
modification
● Freeware
● There is no fee to use but you cannot study, modify, or
redistribute
● Shareware
● Obtained free of charge for a certain amount of time
then a payment is requested after the trial period
● Public domain
● No laws restrict any use
(c) Project CEDAFEC 2012
12. Benefits of Open Source
You can modify the software
( to your specific needs – there are lots of control and eventually satisfaction)
Can increase the quality of the software
No forced updates or license
(renewal purchase)
Global collaboration with skilled developers
Cost saving – the application is free!
(c) Project CEDAFEC 2012
13. Disadvantages of Open
Source
Administration and support
lack software resources and documentation
Lack of time to really learn the software
(c) Project CEDAFEC 2012
14. List of a few out there…
(c) Project CEDAFEC 2012
15. What are we expected to do with
all these in the curriculum?
Use to support and enhance
learning
teaching
in all subject areas
(where appropriate)
(c) Project CEDAFEC 2012
16. Why?
There is a clear evidence that
ICT, when used well,
Improves attainment in all subjects
Improves reading & creativity
Makes learning fun
Makes teaching effective etc.
(c) Project CEDAFEC 2012
17. Open & Free Technology for
Classroom
(c) Project CEDAFEC 2012
18. Using Open & Free Technology
in the Classrooms
(c) Project CEDAFEC 2012
19. Using Open & Free Technology
in the Classrooms
Online Tools - Wikis Online Tools – Flickr
As a Classroom Website and Resource To add information into images
(c) Project CEDAFEC 2012
21. to your school:
“Project CEDAFEC”
What is Project CEDAFEC?
Project CEDAFEC is an ICT initiative
intended for Nur-Primary & JSS
students. It is aimed at giving every
child the advantage of computer
education using open source software
and free on-line tools
(c) Project CEDAFEC 2012
22. Features…
Open and Free
Targets Nur-Primary and JSS (K-12) students
(With emphasized attention given to under represented children, female gender and students having special needs)
Integrates with class-room contents
Enhance & enrich the national curriculum
Improves reading & makes learning fun
Improves problem solving creativity
Attends to the need of every child
to your school:
“Project CEDAFEC”
(c) Project CEDAFEC 2012
23. Powered by
AES Concept
AES Concept provides ICT,
training and marketing services
for small businesses, schools,
religious institutions and non-
profit organizations...
(c) Project CEDAFEC 2012
24. How We Facilitate
Project CEDAFEC
Awareness
Develop Project Curriculum
Administration and support
Training
Monitoring and Evaluation
Outsourcing of donors to give:
computers, connectivity, Computer labs.
ICT systems development for schools
(c) Project CEDAFEC 2012
25. Donate >>
Financial support
Computers
Connection (Internet Service)
Computer Lab.
Others
Volunteer:
Volunteer to work with us in your state
www.cedafec.blogspot.com/p/get-involved.html
08038089779 08054136774
(c) Project CEDAFEC 2012
26. Our Solutions @
AES Concept
ICT Services
Web solutions and applications
mobile and embedded applications
Cloud solutions
hardware consulting and sales
Training
ICT Strategic Training,
Application development,
Business Development
marketing and New media
Marketing
DirectMail Marketing | BB Broadcast
SMS Marketing | Social Media Marketing
B2B marketing | Viral marketing
(c) Project CEDAFEC 2012
27. Thank you!
Lots more available on
our website: www.aesconcept.com
Emmanuel Sofolahan
0803-808-9779
@aesconcept aesconcept aesconcept
Project
CEDAFEC
(c) Project CEDAFEC 2012