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EXPERT ANALYSIS
Predicting future banknote designs
By a use-centered approach
Dr. Hans de Heij
De Nederlandsche Bank NV
Amsterdam
anagers know: Make the right
Mdecision and make the
decision right. In designer’s
language: find the right problem and find
the right solution. So, what is the right
problem in case of the design of future
banknotes? And subsequently, where
should central banks find the right
solution?
Authentication has been an important
driver for new banknote designs.
Understandable, as there have been
three major threats in the history of
banknotes, respectively the introduction
of photography (around 1850), the rise of
offset printing (around 1920) and the
Digital Revolution (around 1980). Threats
all caused by innovations within graphic
reproduction techniques. However,
nowadays central banks don’t face such
a technical threat, but a usage threat.
Still, banknote design is characterised by
a technology-driven approach instead of
a use-centered one, which puts the user
in front.
Three models are introduced to
underpin the trend towards use-
centered banknote designs:
Double Diamond Model
Pyramid-Model
Upid-Model
Double Diamond Model
Finding the right problem and find the
right solution represent the two
diamonds of the Double Diamond Model,
shown in Figure 1. Both activities first
diverge and subsequently converge.
Furthermore, both activities have an
analytical and a synthesis phase. The
central bank is responsible for finding
the right design problem, while the
banknote designer is responsible for
finding the right solution. To support this
process the central bank may appoint a
knowledgeable banknote designer
manager, who start in the first diamond
by questioning the problem of a new
banknote design and will expand the
scope of the problem by focussing on the
different usage situations of banknotes.
Then the model converges towards a
single problem statement, laid down in a
Programme of Requirements. The
banknote designer operates in the
second diamond of the solution activity,
also characterised by a phase of
diverging before converging and
delivering a proposal for a banknote
design.
In 2007, Buxton summarised this
process by ‘Getting the design right and
the right design’.
Payment methods and banknotes
When people make a payment, they use
a product like a banknote or a bank card,
known as a payment instrument. When
you would ask them, what is the function
of the banknote or card, people tend to
answer with: a means of payment. A
wider understanding of a means of
payment is a payment method, and
Figure 2 provides an overview. With a
payment instrument a user has access
to a payment channel; a bank card
provides access to a bank account and
an ATM is part of the payment channel
‘banknotes’. On its turn, a payment
channel is part of a payment system,
such as non-cash and cash. Non-cash is
wider than digital payments, as it
includes also coupons, tokens and - still
- cheques. In the past there was only
cash, but nowadays people have a choice
when they want to make a payment. To
make this choice they have user criteria,
based on user needs. What are these
user needs?
Pyramid-Model
To answer this question, a lead is
provided by the well-known theory of
Maslow (1943) on the hierarchy of
human needs. Originally Maslow
discriminated six levels, which are often
reduced to the following three: 1) basic
needs, 2) psychological needs and 3)
self-actualisation needs. Filling
Maslow’s pyramid with the user needs of
any payment method, results in the
Pyramid-Model as shown in Figure 3.
The depicted user needs are based on
studies of user behaviour concerning
payment methods. The first studies
reported on descriptive profiles of credit
card users (e.g. Etzel, 1968). One of the
first to publish a list of attributes,
characteristics that determine the user’s
preference for a consumer payment
system, is Hirschman (1982). A Dutch
study on payment behavior by Van der
Horst and Cruijsen (2016) delivers a
ranking of seven attributes: fast (1), safe
(2), easy (3), cheap (4), control of
expenses (5), provides privacy (6) and
well-accepted (7). A study done to
consumer preferences within the Euro
Area has been reported by Esselink and
Hérnandez (2017), discriminating user
preferences between cash and
bankcards. What is striking about these
studies is that there is no common
Issue 35
7
terminology yet. Concepts like security,
safe, safety, resilience and reliability are
close to each other, yet different. Several
studies report on the greatest
determinant of a payment system, like
convenience for the Danes (Jacobsen
and Nielsen, 2011) and ease of use to the
Canadians (Arango et al., 2012).
At the bottom of the Pyramid-Model the
basic user needs are depicted. In the
center there is the user need that the
payment instrument should be easy to
use. Other user needs refer to attributes
of the payment method, like access,
safety and settlement time. In the center
of the middle section of the Pyramid-
Model there is the user need that the
payment instrument should be nice to
have, surrounded by user needs
referring to the payment system, like
privacy, risk of loss and overview of
expenses. In the top of the pyramid is
‘piece of mind’, people want to be happy
with their means of payment; above all,
it should be hassle free.
Upid-Model
So, user needs of a payment instrument
are divided in ‘easy to use’ and ‘nice to
have’, respectively a basic and a
psychological user need. Easy to use
and nice to have are container concepts
and can be divided into more specific
user needs with the help of the
introduction of user functions. The Upid-
Model divides ‘easy to use’ and ‘nice to
have’ in respectively four User Interface
Functions (UIFs) and six User
Experience Functions (UXFs). The terms
User Interface Functions and User
Experience Functions are derived from
the developments within the information
technology, especially by the domain of
interaction design of screens.
User Interface Functions (UIFs)
The main user function of a banknote is
recognising value (UIF 1). Searching for a
banknote in their wallet, people are first
of all interested in their value. Also,
when they receive a banknote as
change, people’s first interest is if the
correct denominations are offered.
Subsequently, people will take the
banknote, arriving at the second function
in this category, named handling (UIF 2).
People use banknotes to pay each other
and not for authenticity self-checks,
something central banks sometimes
seem to forget. Therefore user functions
like value recognition (UIF 1) and
handling (UIF 2) are more relevant to the
user than checking authenticity (UIF 3).
Still, people should be able to do an
authenticity self-check, in case they do
not trust a banknote at offer. People do
want to know what the themes, images
and features displayed on a banknote
represent (UIF 4). User Interface
Functions are the basic user functions of
a banknote and have to be fulfilled; if
not, the usability score of the note will be
low. For the euro banknotes, in 2013, the
unweighted score came out on 6.4 on a
scale from 1 to 10, obviously room to
improve.
User Experience Functions (UXFs)
The first UXF is recognising identity;
people are interested in their own
banknotes, not that much in others.
Second, within a fraction of time, people
have their judgement ready on the
aesthetics. They either find the banknote
beautiful or ugly. For this reason judging
aesthetics is listed as UXF 2. Whether a
new design looks like a valuable
banknote or a cheap coupon is a matter
of keeping confidence, function UXF 3.
Furthermore, the main image of the new
design is noticed instantly, is it a portrait,
a bird or a tower? Reacting on the main
image is therefore one more user
experience function (UXF 4). Two
upcoming User Experience Functions
are positioned at the bottom rows.
Issue 35
Double Diamond Model
Finding the right problem Finding the right solution
Divergence Convergence Divergence Convergence
TIME
ALTERNATIVES
Programme of
Requirements
BANKNOTE BANKNOTE
DESIGN MANAGER DESIGNER
Figure 1.
The Double Diamond Model for banknote design. Originally published in 2005 by the British Design Council as
The Double Diamond Design Process Model.
Payment systems Payment channels Payment instruments
Non-cash Bank account Online banking
Debit cards
Credit cards
Paper forms
Not-linked to a bank account Pre-paid cards
Online purses
Virtual currencies
Cash Coins Coin denominations
Banknotes Banknote denominations
Payment methods
Figure 2.
Overview of payment methods, divided in payment systems, payment channels and payment instruments.
EXPERT ANALYSIS
8
People expect their banknotes to be
‘green’ (UXF 5) and expect that they can
check a banknote by using a
smartphone or by any other linkage to
information technology (UXF 6). When a
banknote designer does not pay
attention to any of the User Experience
Functions people may still be able to use
a banknote for a payment. However,
when the psychological user needs are
also fulfilled, the design will receive a
high experience score.
Analysing present banknote designs
The daily use of banknotes is typically
driven by withdrawals from ATMs, wallet
use and payments to a retailer or
banknote acceptor. Analyses of the User
Interface Functions starts with value
recognition (UIF 1) and handling (UIF 2).
Both can be improved by reducing the
number of denominations. Instead of six
or seven denominations, central banks
may issue three, enough for daily
payments, as known from Japan and the
United Kingdom. The note-coin
boundary will be the lowest ATM note.
When the central bank opts for
extending the payment denominations
with a saving denomination, a high
denomination, the number of
denominations could be brought to four.
To prevent misuse by criminals, such a
saving denomination can only be handed
in at a controlled environment like a
bank. Therefore these notes receive a
larger format to prevent its use in
machines dedicated to daily payments.
Value recognition is further improved by
introducing main images (UXF 4) from
different image categories. A series
should not depict only portraits, or only
buildings or birds. Such images may be
switched without being noticed and don’t
contribute to instant value recognition.
Instead, the individual notes of a series
should depict a main image from
different image categories, as is the case
in the recent Norwegian series ‘The Sea’
(first issue in 2017). Handling can be
further improved by adaption of size and
orientation. Today, people may store
some banknotes in the etuis for their
smartphones or in card cases. Usually
they don’t keep any coins there. These
new handling habits will have
consequences for the design of future
banknotes. Banknote sizes, folded or
unfolded, could be adapted to the ‘credit
card format’ of 86 mm x 54 mm. A
banknote is more-and-more used as a
fall back, for example in case a digital
payment instrument does not work. In
case of wallet use, banknotes are stored
horizontally, which is the same
orientation of the notes withdrawn from
an ATM. As the public does not pay
attention to the reverse of a banknote,
this horizontal front is the public side,
implying that the reverse is the retail
side. Retailers keep banknotes often in a
vertical position in their cash drawers. A
vertical orientation is also required when
a banknote is inserted in a payment
terminal accepting banknotes, a user
situation which will occur more often in
the future.
Nowadays, almost all currencies have a
single note height. Exceptions, among
some others, are the euro and the
British pound. A single note height of 72
mm, the height of the euro 20, is to the
Dutch the most practical one. To assist
the blind, the payback denominations
should receive an increasing length
increment of respectively 7 mm and 8
mm.
A shift is expected in future banknote
designs from checking authenticity (UIF
3) to retaining confidence (UXF 3), from a
focus on public authenticity features to
confidence features. Public features
were introduced in the 1980s, to involve
the public as ‘a first line of defence’
against the spread of counterfeited
banknotes. However, the world has
changed and to date people do not see
any need to execute an authenticity self-
check. And they are right. Banknotes
withdrawn from an ATM are genuine and
do not have to be verified. Furthermore,
retailers check incoming banknotes with
devices, something that the public sees.
And, the probability that the public will
receive a low counterfeited
denomination is practically zero. So, why
should the public do an authenticity
check?
Issue 35
Figure 3.
Pyramid of user needs of any payment method (De Heij, 2018). User needs for any means of payment can be divided in three classes, similar to the
ones of Maslow pyramid. The red and the blue represent respectively the basic user needs and the psychological user needs.
Pyramid-Model
Fixed
costs
Access Acceptance
Image
Complexity
Privacy
Peace
of mind
Reward
programme
Happy
Risk
of loss
Variable
costs
Settlement
time
Reliability
Safety
Payment instrument
is nice to have
Userneeds
BasicPsychologicalSelf-actualisation
Payment instrument
is easy to use
Upid-Model
User Interface Functions User Experience Functions
Recognising value
Handling
Checking authenticity
Receiving the message
Recognising identity
Judging aesthetics
Retaining confidence
Connecting with main image
Expecting sustainability
Linking to information technology
Easy to use
Basic user functions
Nice to have
Psychological user functions
Figure 4.
The Upid-Model (De Heij, 2017) divides the user functions of a payment instrument in User Interface
Functions and User Experience Functions.
EXPERT ANALYSIS
9
Such a check is only required on special
occasions, like in case of case of special
festivities or a purchase from a private
person on the internet. In such cases
people may use an app on their smart
phone to check a banknote. The
conclusion is that people don’t want to
be bothered any longer by authenticity
self-checks. Studies in Canada and the
Netherlands show that people have a
high, stable and increasing trust in
banknotes. This implies introduction of
public confidence features instead of
public security features. Furthermore,
public authenticity features should be
intuitive and self-explaining. For security
features, the focus of central banks
should shift to features for the retailer;
switch the present level 1 and 2 in retail
features (level 1) and public features
(level 2).
Within the User Experience Functions
the focus of central banks is usually on
the main image (UXF 4), on what is on
the banknote? First, as said above, value
recognition will be improved when the
main images within a series of
banknotes will be based on different
image categories. Second, the search for
a main image should be triggered by an
identity description (UXF 1). Instead of
backward symbolism, such as historical
persons or building, the trend will be to
select images based on forward
symbolism. Two examples here. The
Swedish central bank replaced the
portraits of historical persons by images
of people which have a greater appeal to
the Swedes, like movie star Greta Garbo.
The Bank of Canada reported that
Canadians expect their new banknotes
to serve ‘today and the years to come’.
An important user function in the near
future will be green banknotes, as
people will expect more than today that
their payment instruments are
sustainable (UXF 5). Studies on Life
Cycle Analysis show that synthetic
banknotes are more sustainable than
cotton. Finally, future banknotes will
have to interact much more with
Information Technology, especially with
smart phones. An example here is a QR-
code, which would link a banknote
directly to the website of the central
bank, as was done first on a Nigerian
banknote of 100 naira, issued in 2014.
Also, the banknote number may receive
a new role, as banknotes may be verified
online, by real time number equation.
However, the banknote user’s privacy
will be respected, the user will remain
anonymous. To improve the machine
readability, the banknote number can be
replaced by a barcode type.
From user functions to design
requirements
The next step for the central bank’s
design manager is to transform the
trends observed above into design
requirements. In three stages design
requirements are derived from user
functions by abiding questions about
‘what’ and ‘how’, illustrated in Figure 5.
The first step is the transition from user
functions into functional requirements,
which are, in turn, transformed into user
requirements and subsequently into
design requirements. Figure 5 provides
an example for the user function of
‘retaining confidence’, UXF 3 (what 1). A
holographic stripe is the most eye-
catching public feature of new
banknotes, such as Canada, United
Kingdom and the Euro Area; studies on
the euro showed that such a stripe
contributes more than other features to
confidence. The next step is the
formulation of the functional
requirement, for example ‘confidence
strip’ (how 1), which is in this example a
wide glossy stripe (what 2). Collected
user preferences on such stripes are
input for the design requirements (how
2), for example that the stripe should
match with the banknote’s value.
Figure 6 shows a use-centered banknote
design concept, including a confidence
stripe.
Concluding
Banknote design management should
invest in user needs. When cash is no
longer an attractive payment instrument,
banknotes will disappear. User needs
will lead to other design requirements
as applied today. Furthermore, banknote
designers should focus first of all on the
User Interface Functions, instead of
spending their creativity to User
Experience Functions like connecting to
a main image.
Issue 35
From user functions to design
Role of the central bank
User functions
Role of the designer
Functional
requirements
User
requirements
Design
requirements
Design
What? How? What? How?
Retaining confidence
UXF 3
Confidence stripe Silver, glossy stripe
On the right side
Match with value
Complex patterns*
20 mm wide
15 mm from edge
Numeral
Moving line patterns
and colours
*The user expects that complex patterns are there for the counterfeiter and do not have to be checked by the user.
Figure 5.
Schematic representation of the derivation of user functions to design requirements, including an example of the user function ‘retaining confidence’ (UXF 3)'. To arrive at
design requirements, functional requirements should be identified first, followed by user requirements.
Example of use-centered banknote design
Confidence
strip
Retail side
Figure 6.
An example of use-centered design of
banknotes (De Heij, 2017). These innovative
concepts are prepared for an imaginary
currency: MAX (Money of Area X). Although they
look different, the notes are immediately
recognizable as banknotes. These designs
include a confidence strip as a result of the shift
of UIF 3 to UXF 3.
References
1. Maslow, A.H. (1943). A Theory of Human Motivation. Psychological Review 50(4), 370-396. 2. Etzel, M.J. (1968). How Much Does Credit Card Cost the Small Merchant? Journal of Retailing, 47(Summer), 35-39.
3. Hirschman, E. (1982). Consumer payment systems: The relationship of attribute structure to preference and usage. Journal of Business 55(4), 531-545. 4. Buxton, B. (2007). Sketching user experiences.
Getting the design right and the right design. Morgan Kaufmann. San Francisco. 5. Jacobsen, J.G.K. and Nielsen, S.T. (2011). Payment habits in Denmark. Danmarks Nationalbank. Monetary Review Quarter 3
Part 1, 125-136. 6. Arango, C., Hogg, D. and Lee, A. (2012). Why is Cash (Still) So Entrenched? Insights from the Bank of Canada’s 2009 Methods-of-Payment Survey. Bank of Canada. Ottowa. 7. Van der Cruijsen,
C. and Van der Horst, F. (2016). Payment behaviour: the role of socio-psychological factors. DNB Working Paper, 532. 8. Esselink, H. and Hernández, L. (2017). The use of cash by households in the euro area.
Occasional Paper Series, 201. European Central Bank. Frankfurt. 9. De Heij, H. (2017). A Model for Use-centered Design of Payment Instruments Applied on Banknotes. Thesis. Tilburg University. 10. De Heij, H.
and reviewed by Brongers, D. (2018). The Upid-Model. A Model for use-centered design of payment instruments applied to banknotes. Keesing Journal of Documents & Identity, 56, 3-7. 11. De Heij, H. (2018).
User-friendly banknotes. Infographic. News and trends in payment systems. Newsletter. March 2018. De Nederlandsche Bank. Amsterdam. 12. De Heij, H.A.M. (2018). As people do not check, counterfeiters
settle for 50 %. (Conference on) Optical Document Security. San Francisco. 13. Currency News (2018). Three Public Perception Studies Produce Surprising Results. Currency News, 16(3),
10-12.
EXPERT ANALYSIS
10

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Predicting future banknote designs by a use centered approach dr hans de heij

  • 1. EXPERT ANALYSIS Predicting future banknote designs By a use-centered approach Dr. Hans de Heij De Nederlandsche Bank NV Amsterdam anagers know: Make the right Mdecision and make the decision right. In designer’s language: find the right problem and find the right solution. So, what is the right problem in case of the design of future banknotes? And subsequently, where should central banks find the right solution? Authentication has been an important driver for new banknote designs. Understandable, as there have been three major threats in the history of banknotes, respectively the introduction of photography (around 1850), the rise of offset printing (around 1920) and the Digital Revolution (around 1980). Threats all caused by innovations within graphic reproduction techniques. However, nowadays central banks don’t face such a technical threat, but a usage threat. Still, banknote design is characterised by a technology-driven approach instead of a use-centered one, which puts the user in front. Three models are introduced to underpin the trend towards use- centered banknote designs: Double Diamond Model Pyramid-Model Upid-Model Double Diamond Model Finding the right problem and find the right solution represent the two diamonds of the Double Diamond Model, shown in Figure 1. Both activities first diverge and subsequently converge. Furthermore, both activities have an analytical and a synthesis phase. The central bank is responsible for finding the right design problem, while the banknote designer is responsible for finding the right solution. To support this process the central bank may appoint a knowledgeable banknote designer manager, who start in the first diamond by questioning the problem of a new banknote design and will expand the scope of the problem by focussing on the different usage situations of banknotes. Then the model converges towards a single problem statement, laid down in a Programme of Requirements. The banknote designer operates in the second diamond of the solution activity, also characterised by a phase of diverging before converging and delivering a proposal for a banknote design. In 2007, Buxton summarised this process by ‘Getting the design right and the right design’. Payment methods and banknotes When people make a payment, they use a product like a banknote or a bank card, known as a payment instrument. When you would ask them, what is the function of the banknote or card, people tend to answer with: a means of payment. A wider understanding of a means of payment is a payment method, and Figure 2 provides an overview. With a payment instrument a user has access to a payment channel; a bank card provides access to a bank account and an ATM is part of the payment channel ‘banknotes’. On its turn, a payment channel is part of a payment system, such as non-cash and cash. Non-cash is wider than digital payments, as it includes also coupons, tokens and - still - cheques. In the past there was only cash, but nowadays people have a choice when they want to make a payment. To make this choice they have user criteria, based on user needs. What are these user needs? Pyramid-Model To answer this question, a lead is provided by the well-known theory of Maslow (1943) on the hierarchy of human needs. Originally Maslow discriminated six levels, which are often reduced to the following three: 1) basic needs, 2) psychological needs and 3) self-actualisation needs. Filling Maslow’s pyramid with the user needs of any payment method, results in the Pyramid-Model as shown in Figure 3. The depicted user needs are based on studies of user behaviour concerning payment methods. The first studies reported on descriptive profiles of credit card users (e.g. Etzel, 1968). One of the first to publish a list of attributes, characteristics that determine the user’s preference for a consumer payment system, is Hirschman (1982). A Dutch study on payment behavior by Van der Horst and Cruijsen (2016) delivers a ranking of seven attributes: fast (1), safe (2), easy (3), cheap (4), control of expenses (5), provides privacy (6) and well-accepted (7). A study done to consumer preferences within the Euro Area has been reported by Esselink and Hérnandez (2017), discriminating user preferences between cash and bankcards. What is striking about these studies is that there is no common Issue 35 7
  • 2. terminology yet. Concepts like security, safe, safety, resilience and reliability are close to each other, yet different. Several studies report on the greatest determinant of a payment system, like convenience for the Danes (Jacobsen and Nielsen, 2011) and ease of use to the Canadians (Arango et al., 2012). At the bottom of the Pyramid-Model the basic user needs are depicted. In the center there is the user need that the payment instrument should be easy to use. Other user needs refer to attributes of the payment method, like access, safety and settlement time. In the center of the middle section of the Pyramid- Model there is the user need that the payment instrument should be nice to have, surrounded by user needs referring to the payment system, like privacy, risk of loss and overview of expenses. In the top of the pyramid is ‘piece of mind’, people want to be happy with their means of payment; above all, it should be hassle free. Upid-Model So, user needs of a payment instrument are divided in ‘easy to use’ and ‘nice to have’, respectively a basic and a psychological user need. Easy to use and nice to have are container concepts and can be divided into more specific user needs with the help of the introduction of user functions. The Upid- Model divides ‘easy to use’ and ‘nice to have’ in respectively four User Interface Functions (UIFs) and six User Experience Functions (UXFs). The terms User Interface Functions and User Experience Functions are derived from the developments within the information technology, especially by the domain of interaction design of screens. User Interface Functions (UIFs) The main user function of a banknote is recognising value (UIF 1). Searching for a banknote in their wallet, people are first of all interested in their value. Also, when they receive a banknote as change, people’s first interest is if the correct denominations are offered. Subsequently, people will take the banknote, arriving at the second function in this category, named handling (UIF 2). People use banknotes to pay each other and not for authenticity self-checks, something central banks sometimes seem to forget. Therefore user functions like value recognition (UIF 1) and handling (UIF 2) are more relevant to the user than checking authenticity (UIF 3). Still, people should be able to do an authenticity self-check, in case they do not trust a banknote at offer. People do want to know what the themes, images and features displayed on a banknote represent (UIF 4). User Interface Functions are the basic user functions of a banknote and have to be fulfilled; if not, the usability score of the note will be low. For the euro banknotes, in 2013, the unweighted score came out on 6.4 on a scale from 1 to 10, obviously room to improve. User Experience Functions (UXFs) The first UXF is recognising identity; people are interested in their own banknotes, not that much in others. Second, within a fraction of time, people have their judgement ready on the aesthetics. They either find the banknote beautiful or ugly. For this reason judging aesthetics is listed as UXF 2. Whether a new design looks like a valuable banknote or a cheap coupon is a matter of keeping confidence, function UXF 3. Furthermore, the main image of the new design is noticed instantly, is it a portrait, a bird or a tower? Reacting on the main image is therefore one more user experience function (UXF 4). Two upcoming User Experience Functions are positioned at the bottom rows. Issue 35 Double Diamond Model Finding the right problem Finding the right solution Divergence Convergence Divergence Convergence TIME ALTERNATIVES Programme of Requirements BANKNOTE BANKNOTE DESIGN MANAGER DESIGNER Figure 1. The Double Diamond Model for banknote design. Originally published in 2005 by the British Design Council as The Double Diamond Design Process Model. Payment systems Payment channels Payment instruments Non-cash Bank account Online banking Debit cards Credit cards Paper forms Not-linked to a bank account Pre-paid cards Online purses Virtual currencies Cash Coins Coin denominations Banknotes Banknote denominations Payment methods Figure 2. Overview of payment methods, divided in payment systems, payment channels and payment instruments. EXPERT ANALYSIS 8
  • 3. People expect their banknotes to be ‘green’ (UXF 5) and expect that they can check a banknote by using a smartphone or by any other linkage to information technology (UXF 6). When a banknote designer does not pay attention to any of the User Experience Functions people may still be able to use a banknote for a payment. However, when the psychological user needs are also fulfilled, the design will receive a high experience score. Analysing present banknote designs The daily use of banknotes is typically driven by withdrawals from ATMs, wallet use and payments to a retailer or banknote acceptor. Analyses of the User Interface Functions starts with value recognition (UIF 1) and handling (UIF 2). Both can be improved by reducing the number of denominations. Instead of six or seven denominations, central banks may issue three, enough for daily payments, as known from Japan and the United Kingdom. The note-coin boundary will be the lowest ATM note. When the central bank opts for extending the payment denominations with a saving denomination, a high denomination, the number of denominations could be brought to four. To prevent misuse by criminals, such a saving denomination can only be handed in at a controlled environment like a bank. Therefore these notes receive a larger format to prevent its use in machines dedicated to daily payments. Value recognition is further improved by introducing main images (UXF 4) from different image categories. A series should not depict only portraits, or only buildings or birds. Such images may be switched without being noticed and don’t contribute to instant value recognition. Instead, the individual notes of a series should depict a main image from different image categories, as is the case in the recent Norwegian series ‘The Sea’ (first issue in 2017). Handling can be further improved by adaption of size and orientation. Today, people may store some banknotes in the etuis for their smartphones or in card cases. Usually they don’t keep any coins there. These new handling habits will have consequences for the design of future banknotes. Banknote sizes, folded or unfolded, could be adapted to the ‘credit card format’ of 86 mm x 54 mm. A banknote is more-and-more used as a fall back, for example in case a digital payment instrument does not work. In case of wallet use, banknotes are stored horizontally, which is the same orientation of the notes withdrawn from an ATM. As the public does not pay attention to the reverse of a banknote, this horizontal front is the public side, implying that the reverse is the retail side. Retailers keep banknotes often in a vertical position in their cash drawers. A vertical orientation is also required when a banknote is inserted in a payment terminal accepting banknotes, a user situation which will occur more often in the future. Nowadays, almost all currencies have a single note height. Exceptions, among some others, are the euro and the British pound. A single note height of 72 mm, the height of the euro 20, is to the Dutch the most practical one. To assist the blind, the payback denominations should receive an increasing length increment of respectively 7 mm and 8 mm. A shift is expected in future banknote designs from checking authenticity (UIF 3) to retaining confidence (UXF 3), from a focus on public authenticity features to confidence features. Public features were introduced in the 1980s, to involve the public as ‘a first line of defence’ against the spread of counterfeited banknotes. However, the world has changed and to date people do not see any need to execute an authenticity self- check. And they are right. Banknotes withdrawn from an ATM are genuine and do not have to be verified. Furthermore, retailers check incoming banknotes with devices, something that the public sees. And, the probability that the public will receive a low counterfeited denomination is practically zero. So, why should the public do an authenticity check? Issue 35 Figure 3. Pyramid of user needs of any payment method (De Heij, 2018). User needs for any means of payment can be divided in three classes, similar to the ones of Maslow pyramid. The red and the blue represent respectively the basic user needs and the psychological user needs. Pyramid-Model Fixed costs Access Acceptance Image Complexity Privacy Peace of mind Reward programme Happy Risk of loss Variable costs Settlement time Reliability Safety Payment instrument is nice to have Userneeds BasicPsychologicalSelf-actualisation Payment instrument is easy to use Upid-Model User Interface Functions User Experience Functions Recognising value Handling Checking authenticity Receiving the message Recognising identity Judging aesthetics Retaining confidence Connecting with main image Expecting sustainability Linking to information technology Easy to use Basic user functions Nice to have Psychological user functions Figure 4. The Upid-Model (De Heij, 2017) divides the user functions of a payment instrument in User Interface Functions and User Experience Functions. EXPERT ANALYSIS 9
  • 4. Such a check is only required on special occasions, like in case of case of special festivities or a purchase from a private person on the internet. In such cases people may use an app on their smart phone to check a banknote. The conclusion is that people don’t want to be bothered any longer by authenticity self-checks. Studies in Canada and the Netherlands show that people have a high, stable and increasing trust in banknotes. This implies introduction of public confidence features instead of public security features. Furthermore, public authenticity features should be intuitive and self-explaining. For security features, the focus of central banks should shift to features for the retailer; switch the present level 1 and 2 in retail features (level 1) and public features (level 2). Within the User Experience Functions the focus of central banks is usually on the main image (UXF 4), on what is on the banknote? First, as said above, value recognition will be improved when the main images within a series of banknotes will be based on different image categories. Second, the search for a main image should be triggered by an identity description (UXF 1). Instead of backward symbolism, such as historical persons or building, the trend will be to select images based on forward symbolism. Two examples here. The Swedish central bank replaced the portraits of historical persons by images of people which have a greater appeal to the Swedes, like movie star Greta Garbo. The Bank of Canada reported that Canadians expect their new banknotes to serve ‘today and the years to come’. An important user function in the near future will be green banknotes, as people will expect more than today that their payment instruments are sustainable (UXF 5). Studies on Life Cycle Analysis show that synthetic banknotes are more sustainable than cotton. Finally, future banknotes will have to interact much more with Information Technology, especially with smart phones. An example here is a QR- code, which would link a banknote directly to the website of the central bank, as was done first on a Nigerian banknote of 100 naira, issued in 2014. Also, the banknote number may receive a new role, as banknotes may be verified online, by real time number equation. However, the banknote user’s privacy will be respected, the user will remain anonymous. To improve the machine readability, the banknote number can be replaced by a barcode type. From user functions to design requirements The next step for the central bank’s design manager is to transform the trends observed above into design requirements. In three stages design requirements are derived from user functions by abiding questions about ‘what’ and ‘how’, illustrated in Figure 5. The first step is the transition from user functions into functional requirements, which are, in turn, transformed into user requirements and subsequently into design requirements. Figure 5 provides an example for the user function of ‘retaining confidence’, UXF 3 (what 1). A holographic stripe is the most eye- catching public feature of new banknotes, such as Canada, United Kingdom and the Euro Area; studies on the euro showed that such a stripe contributes more than other features to confidence. The next step is the formulation of the functional requirement, for example ‘confidence strip’ (how 1), which is in this example a wide glossy stripe (what 2). Collected user preferences on such stripes are input for the design requirements (how 2), for example that the stripe should match with the banknote’s value. Figure 6 shows a use-centered banknote design concept, including a confidence stripe. Concluding Banknote design management should invest in user needs. When cash is no longer an attractive payment instrument, banknotes will disappear. User needs will lead to other design requirements as applied today. Furthermore, banknote designers should focus first of all on the User Interface Functions, instead of spending their creativity to User Experience Functions like connecting to a main image. Issue 35 From user functions to design Role of the central bank User functions Role of the designer Functional requirements User requirements Design requirements Design What? How? What? How? Retaining confidence UXF 3 Confidence stripe Silver, glossy stripe On the right side Match with value Complex patterns* 20 mm wide 15 mm from edge Numeral Moving line patterns and colours *The user expects that complex patterns are there for the counterfeiter and do not have to be checked by the user. Figure 5. Schematic representation of the derivation of user functions to design requirements, including an example of the user function ‘retaining confidence’ (UXF 3)'. To arrive at design requirements, functional requirements should be identified first, followed by user requirements. Example of use-centered banknote design Confidence strip Retail side Figure 6. An example of use-centered design of banknotes (De Heij, 2017). These innovative concepts are prepared for an imaginary currency: MAX (Money of Area X). Although they look different, the notes are immediately recognizable as banknotes. These designs include a confidence strip as a result of the shift of UIF 3 to UXF 3. References 1. Maslow, A.H. (1943). A Theory of Human Motivation. Psychological Review 50(4), 370-396. 2. Etzel, M.J. (1968). How Much Does Credit Card Cost the Small Merchant? Journal of Retailing, 47(Summer), 35-39. 3. Hirschman, E. (1982). Consumer payment systems: The relationship of attribute structure to preference and usage. Journal of Business 55(4), 531-545. 4. Buxton, B. (2007). Sketching user experiences. Getting the design right and the right design. Morgan Kaufmann. San Francisco. 5. Jacobsen, J.G.K. and Nielsen, S.T. (2011). Payment habits in Denmark. Danmarks Nationalbank. Monetary Review Quarter 3 Part 1, 125-136. 6. Arango, C., Hogg, D. and Lee, A. (2012). Why is Cash (Still) So Entrenched? Insights from the Bank of Canada’s 2009 Methods-of-Payment Survey. Bank of Canada. Ottowa. 7. Van der Cruijsen, C. and Van der Horst, F. (2016). Payment behaviour: the role of socio-psychological factors. DNB Working Paper, 532. 8. Esselink, H. and Hernández, L. (2017). The use of cash by households in the euro area. Occasional Paper Series, 201. European Central Bank. Frankfurt. 9. De Heij, H. (2017). A Model for Use-centered Design of Payment Instruments Applied on Banknotes. Thesis. Tilburg University. 10. De Heij, H. and reviewed by Brongers, D. (2018). The Upid-Model. A Model for use-centered design of payment instruments applied to banknotes. Keesing Journal of Documents & Identity, 56, 3-7. 11. De Heij, H. (2018). User-friendly banknotes. Infographic. News and trends in payment systems. Newsletter. March 2018. De Nederlandsche Bank. Amsterdam. 12. De Heij, H.A.M. (2018). As people do not check, counterfeiters settle for 50 %. (Conference on) Optical Document Security. San Francisco. 13. Currency News (2018). Three Public Perception Studies Produce Surprising Results. Currency News, 16(3), 10-12. EXPERT ANALYSIS 10