(Video follows slides!) My Ignite NYC talk, part of Global Ignite Week. From the event description: "Sure, you can market your product, or you can raise money for your cause, all with the magic of social networks. But did you know that living the Muppet ethos -- *and* posting what you had for breakfast, even! -- can change the world? Deanna Zandt will cut through the hype and show you why *you* matter most in the wild west frontier of online social networking."
The document summarizes a student group project about the One Laptop Per Child (OLPC) initiative. It discusses how the group researched OLPC by reviewing their website and finding related videos, blogs, and pictures. It also describes how the group created a website using Dreamweaver to share their findings about OLPC, including information on the initiative, the XO laptop, participating countries, and children telling their stories through the laptops. The website had a top header, two columns for navigation and content, and a footer, with one level of information and no subpages.
This document summarizes a presentation about leveraging research and strategy to create innovative ideas for companies. It discusses an innovation framework involving inspiration, ideation, and action. Key aspects that enable innovation are metrics, culture, and embracing failure. The presentation emphasizes that innovation results from applied learning and structured creativity. Case studies are presented showing how the process has been applied to social recommendations, mobile integration, and hardware-assisted behavior management. The overall message is that innovation occurs through continuous improvement rather than sudden insights.
This is a talk I gave at the (brilliant) CultureTech festival in Derry in August 2012. It's about a lot of things - mainly how important happiness is and how we can use fun, happiness and little moments of levity to generate attention, engagement and much more.
(Video follows slides!) My Ignite NYC talk, part of Global Ignite Week. From the event description: "Sure, you can market your product, or you can raise money for your cause, all with the magic of social networks. But did you know that living the Muppet ethos -- *and* posting what you had for breakfast, even! -- can change the world? Deanna Zandt will cut through the hype and show you why *you* matter most in the wild west frontier of online social networking."
The document summarizes a student group project about the One Laptop Per Child (OLPC) initiative. It discusses how the group researched OLPC by reviewing their website and finding related videos, blogs, and pictures. It also describes how the group created a website using Dreamweaver to share their findings about OLPC, including information on the initiative, the XO laptop, participating countries, and children telling their stories through the laptops. The website had a top header, two columns for navigation and content, and a footer, with one level of information and no subpages.
This document summarizes a presentation about leveraging research and strategy to create innovative ideas for companies. It discusses an innovation framework involving inspiration, ideation, and action. Key aspects that enable innovation are metrics, culture, and embracing failure. The presentation emphasizes that innovation results from applied learning and structured creativity. Case studies are presented showing how the process has been applied to social recommendations, mobile integration, and hardware-assisted behavior management. The overall message is that innovation occurs through continuous improvement rather than sudden insights.
This is a talk I gave at the (brilliant) CultureTech festival in Derry in August 2012. It's about a lot of things - mainly how important happiness is and how we can use fun, happiness and little moments of levity to generate attention, engagement and much more.
This document discusses the development of a website aimed at introducing young people to e-literature. It was created by a team who divided up tasks like researching topics and editing pages. The 11-page website provides guides and interactive elements to attract its target audience. It uses a clean layout with basic colors and consistent navigation buttons. The content is written simply and includes visual elements like videos and polls to actively engage readers. The team addressed issues like incompatible code and formatting problems on smaller screens to improve the user experience.
This document discusses the development of a website aimed at introducing young people to e-literature. It was created by a team who divided up tasks like researching topics and editing pages. The 11-page website provides guides and interactive elements to attract its target audience. It uses a clean layout with basic colors and consistent navigation buttons. The content is written simply and includes visual elements like videos and polls to actively engage readers. The team addressed issues like incompatible code and formatting problems on smaller screens to improve the user experience.