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精靈寶貝 Go!Go!Go!
CHRISTINA HSU (徐志瀟)
天使創業學院 2016年 9月
Agenda
剖析Pokemon Go
新技術LBS/AR/VR/MR簡介
Pokemon Go 大餅咬一口
善用新技術 創造小頭家的大未來
剖析Pokemon Go
Pokemon Go的輝煌成績
2016/7/6紐澳美首發當日登上排行榜冠軍,接
下來奪得70國遊戲排行冠軍
上市20天營收逾億,奪得55國營收榜冠軍
上市首月下載量破1.3億,營收206.5M,8月底
總營收 500M+,日營收10M, 2016/E 1B
(usd)
企業合作營收另計
Pokemon Go 的父系&母系
Pokemon
Pokemon系列遊戲
20年,7代,27款(不含衍生作品)
總銷量2億+,總營收usd 35B+
核心玩法:蒐集、育成、對戰、交換
TV動畫連續播映16年
衍生商機
The Men Behind Pokemon Go
Satoshi Tajiri
田尻智 (小智サトシ)
Shigeru Miyamoto
宮本茂 (小茂シゲル)
Ingress
Ingress
ex. Google Map Team, 2015/8/12 Niantic
Inc.
上市:2012/11/25, Android/iOS
類型: AR , MMOG
商業模式: iAD,Sponsorship, In-game sales
特色: UGC
新技術LBS/VR/AR/MR簡介
LBS(Location-based Service)適地性服務
 A software-level service which uses information on the
geographical position of the mobile device through mobile
network to control features as information, entertainment or
security
 適地性服務aka行動定位服務、地理位置服務,是通過行
動業者的無限通訊網路或外部定位(如GPS)取得行
動裝置地理座標並提供相應服務(如天氣、 工作、 生活、
遊戲)的一種增值服務。
 SoLoMo : Social, Location-based, Mobile 如Facebook
VR AR MR比較
AR (Augmented Reality) 擴增實境
 A live, direct or indirect view of a physical, real-world
environment whose elements are augmented (or
supplemented) by computer-generated sensory
input such as sound, video, graphics or GPS data.
 將虛擬資訊擴增到現實空間中的技術,它不是要取代
現實空間,而是在現實空間中添加一個虛擬物件,藉
由攝影機的辨識技術與電腦程式的結合,當設定好的
圖片出現在鏡頭裡面,就會出現對應的虛擬物件。
MR (Mixed Reality) 混合實境
 Aka hybrid reality—is the merging of real and
virtual worlds to produce new environments
and visualisations where physical and digital
objects co-exist and interact in real time.
 混合現實世界與虛擬世界,建立一個有虛擬影像
的新環境,其中現實世界中的物件和數位世界中
的物件共同存在並且可以即時互動。
VR (Virtual Reality) 虛擬實境
 Immersive multimedia or computer-simulated reality,
replicates an environment that simulates a physical
presence in places in the real world or an imagined
world, allowing the user to interact in that world.
 利用電腦技術模擬出一個立體、高擬真的3D空間,當
使用者穿戴特殊顯示裝置(VR眼鏡)進入後,會產生好
像處在現實中一般的錯覺。在這空間中,操作者可以
藉由控制器或鍵盤在這個虛擬的環境下穿梭或互動!
VR AR MR體驗比較
Pokemon Go 大餅咬一口
台灣公家機關優秀範例
台灣旅行業優秀範例
抓住寶可夢商機
與寶可夢連結
善用新技術 創造小頭家的大未來
精靈寶可夢商機
新技術加持專業=產業新巨人
想像力就是超能力
Baidu, April 1, 2015
Alibaba, April 1, 2016: Buy+
-2016/2 Magic Leap deal
-2016/3 Alibaba VR lab
-2016/4 Buy+ video
-2016/8 淘寶造物節
-2017/4 (E) Buy+ launch
VR The Reality
感謝您的聆聽
Q&A時間

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