VR與AR技術於醫療領域的可能性及案例分析 (VR & AR Technologies in Medical Applications)宇軒 黃
【跨 X 創 產業小聚】#6
VR技術引爆超世代教學革新:從醫療與教育出發
VR and AR Technologies in Medical Applications
據美國研究機構報告,AR/VR的醫療健康市場到2020年將達25.4億美元,主要來自模擬訓練及康復治療。在未來的健康醫療教育融入虛擬及擴增實境應用中,又可以達到什麼境界?
VR與AR技術於醫療領域的可能性及案例分析 (VR & AR Technologies in Medical Applications)宇軒 黃
【跨 X 創 產業小聚】#6
VR技術引爆超世代教學革新:從醫療與教育出發
VR and AR Technologies in Medical Applications
據美國研究機構報告,AR/VR的醫療健康市場到2020年將達25.4億美元,主要來自模擬訓練及康復治療。在未來的健康醫療教育融入虛擬及擴增實境應用中,又可以達到什麼境界?
Virtual Reality Playbook for Marketing and PRStefan Spinnler
Virtual Reality is on the rise and will become part of marketing and PR strategies around the world. This Playbook offers ideas and guidelines for marketers and PR professionals on how to make VR work for them.
Augmented reality for architectural visualisation Gulnaz Aksenova
Workshop made on the use of Augmented reality for architectural information visualization at the summer school of architecture and urbanism "Sochi-Peshkom" in city Sochi, Russia
Burton Lee - European SpaceTech Startups Ecosystem - Intro w Thank You's - Ma...Burton Lee
Introduction by Burton Lee, Lecturer, European Entrepreneurship & Innovation, Stanford Engineering, at Stanford on March 7 2016, in our final session: 'From Comets to Startups :: Building Europe's SpaceTech Entrepreneurship Ecosystem'.
Recognizing contributions from Burak Cetin (Course Support Assistant), Barbara Pivnicka, Richard Pivnicka, Gerald Brantner, Andrus Viirg (Enterprise Estonia). Recognition of contributions of members of Burton Lee family: Alma Lehtinen Lerum (Godmother), Frank Freeman Lee (Father), Louise Freeman Lee (Grandmother), Burton James Lee Sr (Grandfather).
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
Virtual Reality Playbook for Marketing and PRStefan Spinnler
Virtual Reality is on the rise and will become part of marketing and PR strategies around the world. This Playbook offers ideas and guidelines for marketers and PR professionals on how to make VR work for them.
Augmented reality for architectural visualisation Gulnaz Aksenova
Workshop made on the use of Augmented reality for architectural information visualization at the summer school of architecture and urbanism "Sochi-Peshkom" in city Sochi, Russia
Burton Lee - European SpaceTech Startups Ecosystem - Intro w Thank You's - Ma...Burton Lee
Introduction by Burton Lee, Lecturer, European Entrepreneurship & Innovation, Stanford Engineering, at Stanford on March 7 2016, in our final session: 'From Comets to Startups :: Building Europe's SpaceTech Entrepreneurship Ecosystem'.
Recognizing contributions from Burak Cetin (Course Support Assistant), Barbara Pivnicka, Richard Pivnicka, Gerald Brantner, Andrus Viirg (Enterprise Estonia). Recognition of contributions of members of Burton Lee family: Alma Lehtinen Lerum (Godmother), Frank Freeman Lee (Father), Louise Freeman Lee (Grandmother), Burton James Lee Sr (Grandfather).
Website: http://www.StanfordEuropreneurs.org
YouTube Channel: https://www.youtube.com/user/StanfordEuropreneurs
Twitter: @Europreneurs
11. LBS(Location-based Service)適地性服務
A software-level service which uses information on the
geographical position of the mobile device through mobile
network to control features as information, entertainment or
security
適地性服務aka行動定位服務、地理位置服務,是通過行
動業者的無限通訊網路或外部定位(如GPS)取得行
動裝置地理座標並提供相應服務(如天氣、 工作、 生活、
遊戲)的一種增值服務。
SoLoMo : Social, Location-based, Mobile 如Facebook
14. AR (Augmented Reality) 擴增實境
A live, direct or indirect view of a physical, real-world
environment whose elements are augmented (or
supplemented) by computer-generated sensory
input such as sound, video, graphics or GPS data.
將虛擬資訊擴增到現實空間中的技術,它不是要取代
現實空間,而是在現實空間中添加一個虛擬物件,藉
由攝影機的辨識技術與電腦程式的結合,當設定好的
圖片出現在鏡頭裡面,就會出現對應的虛擬物件。
15.
16. MR (Mixed Reality) 混合實境
Aka hybrid reality—is the merging of real and
virtual worlds to produce new environments
and visualisations where physical and digital
objects co-exist and interact in real time.
混合現實世界與虛擬世界,建立一個有虛擬影像
的新環境,其中現實世界中的物件和數位世界中
的物件共同存在並且可以即時互動。
17.
18. VR (Virtual Reality) 虛擬實境
Immersive multimedia or computer-simulated reality,
replicates an environment that simulates a physical
presence in places in the real world or an imagined
world, allowing the user to interact in that world.
利用電腦技術模擬出一個立體、高擬真的3D空間,當
使用者穿戴特殊顯示裝置(VR眼鏡)進入後,會產生好
像處在現實中一般的錯覺。在這空間中,操作者可以
藉由控制器或鍵盤在這個虛擬的環境下穿梭或互動!