This document provides an overview of engineering design and the engineering design process. It discusses what engineering is, the difference between analysis and design problems, and a 7-step engineering design process. The process involves defining the problem, identifying criteria and constraints, brainstorming solutions, refining ideas, selecting an approach, building a prototype, and testing and refining the design. Documentation and teamwork are also emphasized as important parts of the engineering design process. Working in teams allows for combining different perspectives and experiences to arrive at more creative solutions. Effective team practices and documentation are essential for a systematic and thorough application of the engineering design process.
1. The document discusses the design process for engineering projects. It describes design as open-ended problem solving aimed at developing a system to meet specified properties.
2. The design process is iterative and involves defining the problem, gathering information, developing solutions, testing prototypes, and evaluating the solution. It may require going back to earlier steps.
3. The document provides details on each step of the design process, emphasizing clear problem definition by understanding user needs, then generating and testing solutions through iteration.
The document outlines the engineering design process as a 5-step iterative process:
1) Define the problem by identifying needs, gathering requirements, and establishing functional specifications.
2) Gather pertinent information through research and market surveys.
3) Generate multiple potential solutions.
4) Analyze and select the best solution based on criteria like cost and safety.
5) Test and implement the selected solution through prototyping and further refinement.
The process is not always linear and may require revisiting earlier steps as solutions are developed and tested.
The document discusses principles and practices of software engineering. It begins by outlining the essence of problem solving and software engineering practice as understanding the problem, planning a solution, carrying out the plan, and examining the results. It then discusses core principles like ensuring value for users, keeping designs simple, maintaining a clear vision, and thinking before taking action. The document also covers communication practices for requirements gathering and planning practices for defining the project scope and managing risks.
This document discusses different approaches to system development including the Systems Development Life Cycle (SDLC), Rapid Application Development (RAD), and Joint Application Development (JAD).
SDLC is a process involving users, analysts, engineers and programmers to build information systems through phases like planning, analysis, design, implementation and support. RAD relies on automated tools to streamline the development process. JAD emphasizes participatory development through workshops involving system owners, users, designers and builders.
JAD is noted as an effective method for collecting requirements from users through a series of meetings. It involves stakeholders to work together on a product. General principles of JAD include involving all affected parties, using a neutral facilitator, and producing meeting
This document provides an overview of key concepts in mechanical engineering design. It discusses the phases of design including identifying needs, defining problems, synthesizing solutions, analysis and optimization, testing, and presentation. Important considerations in design are addressed such as functionality, safety, reliability, manufacturability, and economics. Design tools, codes and standards, and a designer's professional responsibilities are also summarized. The document aims to outline the systematic process of mechanical engineering design.
Periodic Table of Agile Principles and PracticesJérôme Kehrli
Recently I fell by chance on the Periodic Table of the Elements... Long time no see... Remembering my physics lessons in University, I always loved that table. I remembered spending hours understanding the layout and admiring the beauty of its natural simplicity.
So I had the idea of trying the same layout, not the same approach since both are not comparable, really only the same layout for Agile Principles and Practices.
The result is in this presentation: The Periodic Table of Agile Principles and Practices:
This document outlines the 9 main steps of the engineering design process:
1. Define the problem
2. Do background research on existing solutions and users
3. Specify requirements for a successful solution
4. Brainstorm possible solutions
5. Choose the best solution based on requirements
6. Develop the chosen solution in more detail
7. Build a prototype to test the solution
8. Test and redesign the solution through multiple iterations
9. Communicate the final results
Management Information Systems – Week 7 Lecture 2Developme.docxcroysierkathey
Management Information Systems – Week 7 Lecture 2
Development & Improvement
Chapter 13 Systems Development: Design, Implementation, Maintenance,
and Review
You have learned about information systems and seen a little about how the project is run to create a new
system. This week you will focus on the actual systems design process. This will help you whether you
become a programmer, systems analyst or are a department manager. There are countless articles on
this subject on the internet and some great YouTube videos so take a moment to do some extra research
and learn more about systems development.
When an IS manager sits down to design a system they look at several areas and have many special
tools at their disposal.
A systems engineer or senior developer will first look at the logical design. This usually means that they
look at the user request and determine what they really mean! Once they have clarification they will create
a physical design. This might be object-oriented (using code that has already been created) or mock ups
showing interface design and controls. This is sometimes called storyboarding. This image is an example
of creating a new user interface:
System design time is an investment for the business, it will help by preventing, detecting, and correcting
errors prior to the application software being written. It will generate systems design alternatives. One
alternative is to ask software developers to create the application for the business, this is done by creating
a request for proposal (RFP). Software vendors will then propose several options at various price points.
The business can then review the proposals, do a cost benefit analysis and select an appropriate plan of
action.
Once a project has started it is a good idea to freezing design specifications using a contract, and even a
design report called a Functional Design Document. This process is intended to allow the development
team to focus on creating a specific application and not have to try to hit a constantly moving target. As
the application is being developed it is also time to acquire the hardware that will be needed. If the
application requires a headset with microphone for voice input or a super-fast computer, this is the time to
make sure the application will be functional when it is implemented.
Types of IS hardware vendors include:
General computer manufacturers
Small computer manufacturers
Peripheral equipment manufacturers
Computer dealers and distributors
Chip makers
While the application is being developed and the hardware acquired, in a perfect world the personnel will
be hired and trained and any preparations will be done for the site and data requirements (additional disk
drives for databases or could computing). One of the phases of software development is the testing
phase. It really cannot be considered the final stage because it may result in some additional planning,
programming or other modifications. It can be considered to be ...
1. The document discusses the design process for engineering projects. It describes design as open-ended problem solving aimed at developing a system to meet specified properties.
2. The design process is iterative and involves defining the problem, gathering information, developing solutions, testing prototypes, and evaluating the solution. It may require going back to earlier steps.
3. The document provides details on each step of the design process, emphasizing clear problem definition by understanding user needs, then generating and testing solutions through iteration.
The document outlines the engineering design process as a 5-step iterative process:
1) Define the problem by identifying needs, gathering requirements, and establishing functional specifications.
2) Gather pertinent information through research and market surveys.
3) Generate multiple potential solutions.
4) Analyze and select the best solution based on criteria like cost and safety.
5) Test and implement the selected solution through prototyping and further refinement.
The process is not always linear and may require revisiting earlier steps as solutions are developed and tested.
The document discusses principles and practices of software engineering. It begins by outlining the essence of problem solving and software engineering practice as understanding the problem, planning a solution, carrying out the plan, and examining the results. It then discusses core principles like ensuring value for users, keeping designs simple, maintaining a clear vision, and thinking before taking action. The document also covers communication practices for requirements gathering and planning practices for defining the project scope and managing risks.
This document discusses different approaches to system development including the Systems Development Life Cycle (SDLC), Rapid Application Development (RAD), and Joint Application Development (JAD).
SDLC is a process involving users, analysts, engineers and programmers to build information systems through phases like planning, analysis, design, implementation and support. RAD relies on automated tools to streamline the development process. JAD emphasizes participatory development through workshops involving system owners, users, designers and builders.
JAD is noted as an effective method for collecting requirements from users through a series of meetings. It involves stakeholders to work together on a product. General principles of JAD include involving all affected parties, using a neutral facilitator, and producing meeting
This document provides an overview of key concepts in mechanical engineering design. It discusses the phases of design including identifying needs, defining problems, synthesizing solutions, analysis and optimization, testing, and presentation. Important considerations in design are addressed such as functionality, safety, reliability, manufacturability, and economics. Design tools, codes and standards, and a designer's professional responsibilities are also summarized. The document aims to outline the systematic process of mechanical engineering design.
Periodic Table of Agile Principles and PracticesJérôme Kehrli
Recently I fell by chance on the Periodic Table of the Elements... Long time no see... Remembering my physics lessons in University, I always loved that table. I remembered spending hours understanding the layout and admiring the beauty of its natural simplicity.
So I had the idea of trying the same layout, not the same approach since both are not comparable, really only the same layout for Agile Principles and Practices.
The result is in this presentation: The Periodic Table of Agile Principles and Practices:
This document outlines the 9 main steps of the engineering design process:
1. Define the problem
2. Do background research on existing solutions and users
3. Specify requirements for a successful solution
4. Brainstorm possible solutions
5. Choose the best solution based on requirements
6. Develop the chosen solution in more detail
7. Build a prototype to test the solution
8. Test and redesign the solution through multiple iterations
9. Communicate the final results
Management Information Systems – Week 7 Lecture 2Developme.docxcroysierkathey
Management Information Systems – Week 7 Lecture 2
Development & Improvement
Chapter 13 Systems Development: Design, Implementation, Maintenance,
and Review
You have learned about information systems and seen a little about how the project is run to create a new
system. This week you will focus on the actual systems design process. This will help you whether you
become a programmer, systems analyst or are a department manager. There are countless articles on
this subject on the internet and some great YouTube videos so take a moment to do some extra research
and learn more about systems development.
When an IS manager sits down to design a system they look at several areas and have many special
tools at their disposal.
A systems engineer or senior developer will first look at the logical design. This usually means that they
look at the user request and determine what they really mean! Once they have clarification they will create
a physical design. This might be object-oriented (using code that has already been created) or mock ups
showing interface design and controls. This is sometimes called storyboarding. This image is an example
of creating a new user interface:
System design time is an investment for the business, it will help by preventing, detecting, and correcting
errors prior to the application software being written. It will generate systems design alternatives. One
alternative is to ask software developers to create the application for the business, this is done by creating
a request for proposal (RFP). Software vendors will then propose several options at various price points.
The business can then review the proposals, do a cost benefit analysis and select an appropriate plan of
action.
Once a project has started it is a good idea to freezing design specifications using a contract, and even a
design report called a Functional Design Document. This process is intended to allow the development
team to focus on creating a specific application and not have to try to hit a constantly moving target. As
the application is being developed it is also time to acquire the hardware that will be needed. If the
application requires a headset with microphone for voice input or a super-fast computer, this is the time to
make sure the application will be functional when it is implemented.
Types of IS hardware vendors include:
General computer manufacturers
Small computer manufacturers
Peripheral equipment manufacturers
Computer dealers and distributors
Chip makers
While the application is being developed and the hardware acquired, in a perfect world the personnel will
be hired and trained and any preparations will be done for the site and data requirements (additional disk
drives for databases or could computing). One of the phases of software development is the testing
phase. It really cannot be considered the final stage because it may result in some additional planning,
programming or other modifications. It can be considered to be ...
This document provides an overview of key concepts in mechanical engineering design. It discusses the phases of design including identifying needs, defining problems, synthesizing solutions, analysis and optimization, testing, and presentation. It also covers considerations like functionality, safety, reliability and manufacturability. Design tools like CAD, CAE, standards, codes and economics are reviewed. The responsibilities of design engineers to follow a systematic process are outlined.
Four major causes of difficulty in gathering system requirement and business requirements, Reasons projects were
abandoned.Three Generations of System Development:1. Direct Contact 2. Business Analyst 3.Team Based.
Governance for AEM/CMS Projects
Document a best practice project framework
Demonstrate a successful implementation
List key lessons learned and gotchas
Help answer questions to avoid pitfalls and reduce learning curve
Bring together a community of professionals
Develop a better understanding in running projects efficiently
Enable Collaborative Development Process
The engineering method is a systematic 6-step approach used to solve problems: 1) Idea - defining the problem, validating value, and identifying customers; 2) Concept - generating models to meet customer needs; 3) Planning - defining implementation plans; 4) Design - translating requirements into specifications; 5) Development - creating prototypes through iterative testing and debugging; 6) Launch - releasing the design for production after testing is complete. The process is iterative, with testing occurring throughout development to refine designs until customer expectations are met.
System Development Overview Assignment 3Ashley Fisher
This document discusses the differences between extreme programming (XP) and scrum, two agile software development methodologies. It provides an overview of the key concepts, phases, artifacts, roles and practices of both XP and scrum. The document proposes combining some XP practices, like test-driven development and pair programming, into scrum activities to create an enhanced scrum framework. This hybrid approach aims to leverage the strengths of both methodologies to produce high-quality software within time constraints.
This document discusses Boehm's top 10 principles of conventional software management and important trends in improving software economics. It also covers the three generations of software development (conventional, transition, and modern practices), comparing their characteristics. Finally, it lists and explains 10 principles of conventional software engineering and the top 10 principles of modern software management.
The document discusses agile software development and extreme programming (XP). It defines agility as effective response to change through communication, flexible planning, and incremental delivery. XP emphasizes rapid delivery, customer collaboration, unit testing, pair programming, and refactoring code. The debate around XP includes whether its informal requirements and lack of formal design can accommodate complex systems with changing needs. Other agile processes mentioned include Scrum, DSDM, Crystal, and Agile Modeling.
The document discusses various aspects of managing software projects and processes. It covers tasks that a project manager would be responsible for, including planning, scheduling, directing teams, and monitoring progress. It also discusses different software development models like the waterfall model and agile development. Project managers play an important role in planning projects, estimating costs and schedules, and building effective teams to complete software work.
Webinar - Design Thinking for Platform EngineeringOpenCredo
This document discusses approaching platform engineering with a design thinking mindset. It begins by outlining challenges with existing approaches, such as tools being difficult to use and responsibilities being blurred. It then defines platform engineering and describes design thinking, which integrates user needs, technology possibilities, and business requirements. The design thinking process involves empathizing with users to gain insights, defining opportunities, ideating solutions, prototyping ideas, and testing assumptions. The document argues that applying a human-centered design thinking approach helps focus on outcomes rather than just technology, surfaces conflicts, identifies new opportunities, and involves frequent testing with users. It concludes by recommending getting started with design thinking for platform engineering by identifying and prioritizing problems, engaging stakeholders
Good-to-Great with AQUENT presentation - Koen van NiekerkLisa Trapman
The document discusses user experience (UX) design considerations for fuzzy projects with unclear goals and outcomes compared to more well-defined digital projects. It notes that for complex physical products, UX skills from web design do not directly translate and that a multidisciplinary team is needed that includes experts in human factors, business, digital tech, and physical tech. It provides examples of prototyping tools and emphasizes the importance of early, on-location user testing to validate assumptions and receive actionable feedback to iteratively improve physical and digital product designs.
“Selecting and implementing a new asset finance system? In the second of three articles, we go back to basics to take a look at what you need to consider at the start of your project to give yourself the best chance of success.”
This has necessarily been a brief look at Project Initiation. We welcome comments and would be happy to help you get your project off to a good start.
Asset finance system project initiation 101. “Selecting and implementing a new asset finance system? In the second of three articles, we go back to basics to take a look at what you need to consider at the start of your project to give yourself the best chance of success.” This has necessarily been a brief look at Project Initiation. We welcome comments and would be happy to help you get your project off to a good start.
The document discusses various software development processes including traditional/waterfall methods, prototyping, rapid application development, evolutionary/incremental/spiral development, agile methods like extreme programming, formal methods, and fourth generation techniques. It provides details on the characteristics, advantages, and disadvantages of each approach.
The document provides an overview of Extreme Programming (XP), an agile software development process. It discusses the origins and principles of XP, including customer satisfaction, responding to changing requirements, teamwork, communication, simplicity, feedback, respect, and courage. The document outlines the major phases of XP - planning, designing, coding, testing, and listening. It compares XP to the Spiral Model and Scrum frameworks, noting the shorter iteration times of XP.
This document provides guidance and best practices for automation projects. It discusses the importance of properly defining objectives and scope before beginning a project. It provides tips for various stages of project development including planning cutovers, training personnel, and selecting system integrators. The document also offers advice for project managers, such as establishing testing plans early and following common programming standards. Overall, the guidance emphasizes thorough planning, clear communication, and testing to help ensure project success.
This is a summary of key take aways and Zoom background fo the GHC, Grace Hopper Celebration, talk on "An Engineer's Essential Tool is Design Thinking" by Aliza Carpio and Sonia May-Patlan
The document discusses strategies for effectively planning and implementing Aras Innovator. It recommends using an iterative approach divided into phases of inception, elaboration, construction, and transition. Key activities include developing requirements and use cases, creating visual and behavioral prototypes, testing in iterations, and training users for transition to production. Regular releases for user feedback and validation are emphasized.
Pega robotics best practices building solutions (1)KPMG US
This document provides best practices for building solutions in Studio, including:
- Establishing naming conventions for solutions, projects, adapters, controls, and components to easily identify parts of the solution.
- Organizing the Solution Manager hierarchy based on tasks and grouping related functionality into system folders.
- Interrogating all applications before building automations to uncover integration issues.
- Controlling when applications start and are running to improve performance.
- Using keys to distinguish between multiple instances of objects as needed.
Pega Robotics Training @Phno: whatsapp @8142976573.Santhoo Vardan
This document provides best practices for building solutions in Studio, including:
- Establishing naming conventions for solutions, projects, adapters, controls, and components to easily identify parts of the solution.
- Organizing the Solution Manager hierarchy based on tasks and grouping related functionality into system folders.
- Interrogating all applications before building automations to uncover integration issues.
- Controlling when applications start and are used through automation to improve performance.
- Using properties like UseKeys when required to distinguish between object instances.
Cloudera Data Science Challenge 3 Solution by Doug NeedhamDoug Needham
The document outlines the requirements and problems for Cloudera's Data Science certification challenge. It requires completing a test, and solving 3 problems involving flight delay prediction using machine learning, web analytics using statistical analysis, and recommending social media connections using graph analysis. Solutions are scored based on accuracy and a written abstract explaining the methodology.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
This document provides an overview of key concepts in mechanical engineering design. It discusses the phases of design including identifying needs, defining problems, synthesizing solutions, analysis and optimization, testing, and presentation. It also covers considerations like functionality, safety, reliability and manufacturability. Design tools like CAD, CAE, standards, codes and economics are reviewed. The responsibilities of design engineers to follow a systematic process are outlined.
Four major causes of difficulty in gathering system requirement and business requirements, Reasons projects were
abandoned.Three Generations of System Development:1. Direct Contact 2. Business Analyst 3.Team Based.
Governance for AEM/CMS Projects
Document a best practice project framework
Demonstrate a successful implementation
List key lessons learned and gotchas
Help answer questions to avoid pitfalls and reduce learning curve
Bring together a community of professionals
Develop a better understanding in running projects efficiently
Enable Collaborative Development Process
The engineering method is a systematic 6-step approach used to solve problems: 1) Idea - defining the problem, validating value, and identifying customers; 2) Concept - generating models to meet customer needs; 3) Planning - defining implementation plans; 4) Design - translating requirements into specifications; 5) Development - creating prototypes through iterative testing and debugging; 6) Launch - releasing the design for production after testing is complete. The process is iterative, with testing occurring throughout development to refine designs until customer expectations are met.
System Development Overview Assignment 3Ashley Fisher
This document discusses the differences between extreme programming (XP) and scrum, two agile software development methodologies. It provides an overview of the key concepts, phases, artifacts, roles and practices of both XP and scrum. The document proposes combining some XP practices, like test-driven development and pair programming, into scrum activities to create an enhanced scrum framework. This hybrid approach aims to leverage the strengths of both methodologies to produce high-quality software within time constraints.
This document discusses Boehm's top 10 principles of conventional software management and important trends in improving software economics. It also covers the three generations of software development (conventional, transition, and modern practices), comparing their characteristics. Finally, it lists and explains 10 principles of conventional software engineering and the top 10 principles of modern software management.
The document discusses agile software development and extreme programming (XP). It defines agility as effective response to change through communication, flexible planning, and incremental delivery. XP emphasizes rapid delivery, customer collaboration, unit testing, pair programming, and refactoring code. The debate around XP includes whether its informal requirements and lack of formal design can accommodate complex systems with changing needs. Other agile processes mentioned include Scrum, DSDM, Crystal, and Agile Modeling.
The document discusses various aspects of managing software projects and processes. It covers tasks that a project manager would be responsible for, including planning, scheduling, directing teams, and monitoring progress. It also discusses different software development models like the waterfall model and agile development. Project managers play an important role in planning projects, estimating costs and schedules, and building effective teams to complete software work.
Webinar - Design Thinking for Platform EngineeringOpenCredo
This document discusses approaching platform engineering with a design thinking mindset. It begins by outlining challenges with existing approaches, such as tools being difficult to use and responsibilities being blurred. It then defines platform engineering and describes design thinking, which integrates user needs, technology possibilities, and business requirements. The design thinking process involves empathizing with users to gain insights, defining opportunities, ideating solutions, prototyping ideas, and testing assumptions. The document argues that applying a human-centered design thinking approach helps focus on outcomes rather than just technology, surfaces conflicts, identifies new opportunities, and involves frequent testing with users. It concludes by recommending getting started with design thinking for platform engineering by identifying and prioritizing problems, engaging stakeholders
Good-to-Great with AQUENT presentation - Koen van NiekerkLisa Trapman
The document discusses user experience (UX) design considerations for fuzzy projects with unclear goals and outcomes compared to more well-defined digital projects. It notes that for complex physical products, UX skills from web design do not directly translate and that a multidisciplinary team is needed that includes experts in human factors, business, digital tech, and physical tech. It provides examples of prototyping tools and emphasizes the importance of early, on-location user testing to validate assumptions and receive actionable feedback to iteratively improve physical and digital product designs.
“Selecting and implementing a new asset finance system? In the second of three articles, we go back to basics to take a look at what you need to consider at the start of your project to give yourself the best chance of success.”
This has necessarily been a brief look at Project Initiation. We welcome comments and would be happy to help you get your project off to a good start.
Asset finance system project initiation 101. “Selecting and implementing a new asset finance system? In the second of three articles, we go back to basics to take a look at what you need to consider at the start of your project to give yourself the best chance of success.” This has necessarily been a brief look at Project Initiation. We welcome comments and would be happy to help you get your project off to a good start.
The document discusses various software development processes including traditional/waterfall methods, prototyping, rapid application development, evolutionary/incremental/spiral development, agile methods like extreme programming, formal methods, and fourth generation techniques. It provides details on the characteristics, advantages, and disadvantages of each approach.
The document provides an overview of Extreme Programming (XP), an agile software development process. It discusses the origins and principles of XP, including customer satisfaction, responding to changing requirements, teamwork, communication, simplicity, feedback, respect, and courage. The document outlines the major phases of XP - planning, designing, coding, testing, and listening. It compares XP to the Spiral Model and Scrum frameworks, noting the shorter iteration times of XP.
This document provides guidance and best practices for automation projects. It discusses the importance of properly defining objectives and scope before beginning a project. It provides tips for various stages of project development including planning cutovers, training personnel, and selecting system integrators. The document also offers advice for project managers, such as establishing testing plans early and following common programming standards. Overall, the guidance emphasizes thorough planning, clear communication, and testing to help ensure project success.
This is a summary of key take aways and Zoom background fo the GHC, Grace Hopper Celebration, talk on "An Engineer's Essential Tool is Design Thinking" by Aliza Carpio and Sonia May-Patlan
The document discusses strategies for effectively planning and implementing Aras Innovator. It recommends using an iterative approach divided into phases of inception, elaboration, construction, and transition. Key activities include developing requirements and use cases, creating visual and behavioral prototypes, testing in iterations, and training users for transition to production. Regular releases for user feedback and validation are emphasized.
Pega robotics best practices building solutions (1)KPMG US
This document provides best practices for building solutions in Studio, including:
- Establishing naming conventions for solutions, projects, adapters, controls, and components to easily identify parts of the solution.
- Organizing the Solution Manager hierarchy based on tasks and grouping related functionality into system folders.
- Interrogating all applications before building automations to uncover integration issues.
- Controlling when applications start and are running to improve performance.
- Using keys to distinguish between multiple instances of objects as needed.
Pega Robotics Training @Phno: whatsapp @8142976573.Santhoo Vardan
This document provides best practices for building solutions in Studio, including:
- Establishing naming conventions for solutions, projects, adapters, controls, and components to easily identify parts of the solution.
- Organizing the Solution Manager hierarchy based on tasks and grouping related functionality into system folders.
- Interrogating all applications before building automations to uncover integration issues.
- Controlling when applications start and are used through automation to improve performance.
- Using properties like UseKeys when required to distinguish between object instances.
Cloudera Data Science Challenge 3 Solution by Doug NeedhamDoug Needham
The document outlines the requirements and problems for Cloudera's Data Science certification challenge. It requires completing a test, and solving 3 problems involving flight delay prediction using machine learning, web analytics using statistical analysis, and recommending social media connections using graph analysis. Solutions are scored based on accuracy and a written abstract explaining the methodology.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.