As a part of the 30% exploratory IP/ tech based products/ projects we used to do in And Then. We decided to explore simplification and automation of data visualisations. So, corporate employees with zero design training and skills could generate and use designed infographics. Based on pre-set templates of colour and iconography. This project was a collaboration between me and one of our brightest design interns 'Santhosh'. It was a fabulous learning for me, and this documentation by Santhosh is a good summation.
Doing More with More (Venturespring White Paper)Venturespring
Over the past 15 years industrial research has evolved from 'closed research' to 'open innovation' and even beyond, towards 'networked innovation' and 'co-creation'.
This white paper provides a clear line of thinking on this development. And some sharp, illustrative, remarkably understandable pictures that help you focus your actions towards more effective, purpose-driven innovation efforts.
The nextMEDIA master class series included interactive discussions and hands-on tutorials, uncovering the key skills needed by 21st century digital executives. In collaboration with sLab we presented a didactic workshop on the design ecosystem. Robert K. Logan, Chief Scientist, and Greg Van Alstyne, Director of Research, sLab described how to build a design ecosystem which is capable of supporting the emergence of innovatively designed products, services, experiences, and processes.
How to Entertain audiences using data led content - Trend Report Spring 2015infogr8
In this seasons trend report, we open the lens to best practice campaigns from across the digital landscape whilst seeking opinions from the data visualisation community on the hot trends coming our way. Campaigns include airbnb, UNESCO, Virgin, IBM, Nike and some exploratory thinking on Tesla. Thought leading opinions from the likes of Alberto Cairo, Georgia Lupi, Andy Kirk.
TrendBook 2014: 5 Crucial Consumer Technology Trends You Need to KnowNatalia Hatalska
TrendBook 2014 presents an analysis of the 5 top consumer technology trends which we will be dealing with next year. In this year’s TrendBook, you will find the following chapters: internet of places, connected cars, robots, sustainable development & economies of unscale. The commentators are the most important, most influential and most well-known experts in their respective categories, among the others: Chris Anderson, Nancy Lee Gioia, Chris Dancy, Matt Webb, Elliot Garbus, Prof. Russ Tedrake, Scott Sedlik, Thomas Kolster.
5 Crucial Internet Trends for the Next Year [report]Natalia Hatalska
This report analyses the five most striking trends which I believe we’ll have to face this year, such as Internet of things, wearable computer, big data and privacy issues, humanisation of machines and hybrid world.
Trends are commented on by many well-known experts from all over the world, including Genevieve Bell, Intel Fellow, Director, Interaction and Experience Research, Intel, Lidia Geringer de Oedenberg, Treasurer in the European Parliament; Zuzanna Skalska, Head of Trends at VanBerlo; Chris Cobb and John McHale, Creative Directors at Sapient Nitro, New York-based artist Adam Harvey; Jan Rezab, CEO at Socialbakers; Miles Lewis, Vice-President at Shazam and Borys Musielak, creator of Filmaster.TV.
Doing More with More (Venturespring White Paper)Venturespring
Over the past 15 years industrial research has evolved from 'closed research' to 'open innovation' and even beyond, towards 'networked innovation' and 'co-creation'.
This white paper provides a clear line of thinking on this development. And some sharp, illustrative, remarkably understandable pictures that help you focus your actions towards more effective, purpose-driven innovation efforts.
The nextMEDIA master class series included interactive discussions and hands-on tutorials, uncovering the key skills needed by 21st century digital executives. In collaboration with sLab we presented a didactic workshop on the design ecosystem. Robert K. Logan, Chief Scientist, and Greg Van Alstyne, Director of Research, sLab described how to build a design ecosystem which is capable of supporting the emergence of innovatively designed products, services, experiences, and processes.
How to Entertain audiences using data led content - Trend Report Spring 2015infogr8
In this seasons trend report, we open the lens to best practice campaigns from across the digital landscape whilst seeking opinions from the data visualisation community on the hot trends coming our way. Campaigns include airbnb, UNESCO, Virgin, IBM, Nike and some exploratory thinking on Tesla. Thought leading opinions from the likes of Alberto Cairo, Georgia Lupi, Andy Kirk.
TrendBook 2014: 5 Crucial Consumer Technology Trends You Need to KnowNatalia Hatalska
TrendBook 2014 presents an analysis of the 5 top consumer technology trends which we will be dealing with next year. In this year’s TrendBook, you will find the following chapters: internet of places, connected cars, robots, sustainable development & economies of unscale. The commentators are the most important, most influential and most well-known experts in their respective categories, among the others: Chris Anderson, Nancy Lee Gioia, Chris Dancy, Matt Webb, Elliot Garbus, Prof. Russ Tedrake, Scott Sedlik, Thomas Kolster.
5 Crucial Internet Trends for the Next Year [report]Natalia Hatalska
This report analyses the five most striking trends which I believe we’ll have to face this year, such as Internet of things, wearable computer, big data and privacy issues, humanisation of machines and hybrid world.
Trends are commented on by many well-known experts from all over the world, including Genevieve Bell, Intel Fellow, Director, Interaction and Experience Research, Intel, Lidia Geringer de Oedenberg, Treasurer in the European Parliament; Zuzanna Skalska, Head of Trends at VanBerlo; Chris Cobb and John McHale, Creative Directors at Sapient Nitro, New York-based artist Adam Harvey; Jan Rezab, CEO at Socialbakers; Miles Lewis, Vice-President at Shazam and Borys Musielak, creator of Filmaster.TV.
A Vedic Maths is the name given to the ancient system of Indian Mathematics which was rediscovered from the Vedas/sutras between 1911 and 1918 by Sri Bharati Krisna Tirthaji (1884-1960).
According to his research, maths is based on 16 SUTRAS or word-formulae. These formulae describe the way the mind works naturally and are therefore a great help in directing the students to the appropriate solution. This unifying quality is very satisfying,; it makes maths easy, enjoyable and encourages innovation.
How do we translate good ideas into great mobile apps? We follow a seven step process. From idea to engineering our process results in mobile solutions that delight the consumer. Emotion Engineering & Design at play.
The approach to visualize information into graphic designTracy Hsu
A study record and works about information graphic during 2011-2012 by Tracy Hsu Hsuan-Chi in the master course: visual communication in Birmingham City University (BIAD).
A Decision Support System for Inbound Marketers: An Empirical Use of Latent D...Meisam Hejazi Nia
Infographic is a type of information presentation that inbound marketers use. I suggest a method that can allow the infographic designers to benchmark their design against the previous viral infographics to measure whether a given design decision can help or hurt the probability of the design becoming viral.
A Vedic Maths is the name given to the ancient system of Indian Mathematics which was rediscovered from the Vedas/sutras between 1911 and 1918 by Sri Bharati Krisna Tirthaji (1884-1960).
According to his research, maths is based on 16 SUTRAS or word-formulae. These formulae describe the way the mind works naturally and are therefore a great help in directing the students to the appropriate solution. This unifying quality is very satisfying,; it makes maths easy, enjoyable and encourages innovation.
How do we translate good ideas into great mobile apps? We follow a seven step process. From idea to engineering our process results in mobile solutions that delight the consumer. Emotion Engineering & Design at play.
The approach to visualize information into graphic designTracy Hsu
A study record and works about information graphic during 2011-2012 by Tracy Hsu Hsuan-Chi in the master course: visual communication in Birmingham City University (BIAD).
A Decision Support System for Inbound Marketers: An Empirical Use of Latent D...Meisam Hejazi Nia
Infographic is a type of information presentation that inbound marketers use. I suggest a method that can allow the infographic designers to benchmark their design against the previous viral infographics to measure whether a given design decision can help or hurt the probability of the design becoming viral.
Infographics for Marketing & Communication [White Paper]Catherine Pham
A picture is worth a thousand words. We’ve heard that said often and indeed it is a tried-and-tested maxim of traditional marketing. As such savvy marketers are beginning to pay much more attention to the info-graphical presentation of content in their marketing campaigns, sales kits and business proposals.
In case of marketing complex solutions or conveying technical data to a non-tech savvy audience, infographics can and often do play a really major role.
Why we love infographics, the Godfathers of the genre, something about data journalism and a very good data visualisation tip – it’s not all about graphs and design … content and story drive the process!
Creating compelling content – in a beautiful infographic for
example – is only of value when it is seen by or shared with as
many people as possible. As social media matures, it is no
longer enough to post that infographic on your website and
trust that your search engine optimization team will add the
right magic to impact search results and reach your target
audiences. Today social networking sites such as Facebook
and Twitter are enabling a new, more sophisticated, human-led
system of connecting, organizing and distributing data. As a
result, companies now need to integrate social media features
into their online content to facilitate sharing and increase
distribution of valuable content across these networks.
Written by:
Rachelle Spero, Brunswick, New York
The Art and Impact of Infographics.docxgreendigital
In a world inundated with information, the ability to convey complex data in a compelling . and digestible manner has become paramount. Enter the infographics, a powerful tool that transcends language barriers . and captivates audiences across various demographics. In this article, we'll delve into the art and impact of infographics, exploring their history. design principles, and the role they play in today's information-driven society.
I. The Evolution of Infographics:
Infographics have a rich history that predates the digital age. Early instances can traced back to ancient cave paintings and Egyptian hieroglyphs. where visual representations used to convey information. But, the term "infographic" as we know it today gained prominence in the 20th century. with the emergence of newspapers and magazines utilizing visuals to enhance storytelling.
The digital revolution has since catapulted infographics into the mainstream. Allowing for dynamic and interactive designs that engage audiences in unprecedented ways. From static images in print media to animated and interactive graphics on the web. infographics have evolved to meet the changing demands of a visually-oriented society.
II. Design Principles of Effective Infographics:
A. Simplicity and Clarity:
Successful infographics distill complex information into clear and concise visual elements. The key is to maintain simplicity without sacrificing the depth of the message. A cluttered design can overwhelm the audience. defeating the purpose of making information more accessible.
B. Visual Hierarchy:
Establishing a visual hierarchy is crucial to guide the viewer's attention through the infographic. By arranging elements size, color, and placement. designers can emphasize key points and ease a logical flow of information.
C. Color Psychology:
Colors play a significant role in conveying emotions and facilitating understanding. chosen color schemes can enhance the impact of an infographic. For instance, warm colors may evoke passion and urgency. while cooler tones can create a sense of calm and objectivity.
D. Consistent Branding:
They are not only about presenting data; they are also an extension of a brand's identity. Maintaining consistent branding elements, such as logos and color palettes. helps reinforce brand recognition and credibility.
III. The Role of Infographics in Communication:
A. Accessibility:
One of the primary advantages of it is their ability to make complex information accessible to a broader audience. Visual representations can break down barriers for those who may struggle with text-heavy content, fostering inclusivity and understanding.
B. Storytelling:
Infographics are powerful storytelling tools. By combining data with narrative elements, they transform raw numbers into compelling stories. This narrative approach engages audiences on an emotional level. making the information more memorable and impactful.
C. Social Media Engagement:
In an era dominated by social
We are MING Labs. We design and develop software applications, mobile user experiences and data visualizations. Our global team has a strong passion for innovation & future technologies.
iFactory and Infomous teamed up to deliver this virtual workshop as part of the FutureM Conference in Boston.
---
In a digital landscape that evolves every moment, it is crucial to communicate information clearly and effectively through visual design. We'll take a look at brand modules, infographics and interface innovations and showcase how (and how not!) to combine compelling content with smart and visually appealing design.
Presenters were Alen Yen, iFactory President/Creative Director; Jeremy Perkins, iFactory Art Director; and Paolo Gaudiano, Icosystem President and Chief Technology Officer.
www.ifactory.com
www.infomous.com
Trends are the natural changes in behaviours or proceedings. We like to be aware of those indicators for inspiration and guidance. At the beginning of every year we look at UX, UI trends and emerging technologies to get that guidance from.
A sound and deep insight into building a sustainable DAO. All copyrights rest with Arca, published here for sharing knowledge and to keep as public memory.
NFT or Non-fungible tokens
Are identified as a unit of data stored in an electronic
ledger (blockchain technology), then validated to be a unique identifier that cannot be interchanged and are indivisible.
NFTs have bridged the gap between celebrities and fans, creators and collectors. A marketplace plays a very important role in the circulation of NFTs among every NFT enthusiast.
What is an NFT marketplace?
An NFT marketplace is a platform that acts as a medium or a meeting point for collectors and creators. Creators can come, list their NFTs on the marketplace. Whereas, for collectors, all they have to do is to come, bid, and buy their favorite NFT. Through this process, they come a step closer to their favorite celebrities, artists, or creators. For creators, it is a golden opportunity to get the real deal. Every time the NFT collectible is sold the creators a small percentage of profit as royalty.
Till we can control nature, let’s control how we respond to its everchanging nature.
This concept is for state governments of NE India to reduce losses of lives, livestock and materials - caused by annual flooding.
Jeevan Rath – the wheel that keeps spinning bringing relief and response to the most vulnerable
Collective efforts have left footprints stretching from Mumbai across India as volunteers and partners who supported migrant families, people stuck on the road and daily wage earners to reach home continue to reach families and children.
Stephanie Raison
2020...
We all saw the photographs in the media, and we heard some of the stories. A mass of people, many wearing only chappals on their feet, walking for hours under the sun, some carrying children, and sometimes not even knowing if they were going in the right direction.
Many of us watched this unfold via the small screen of our phone, enclosed by our four walls Tweeting Stay Home, Stay Safe. For millions though those walls soon collapsed and some of the hardest hit were in India’s financial capital, Mumbai.
After almost two months of the nation-wide lockdown to prevent the spread of COVID-19, more than 1,200,000 migrant workers who without daily wage jobs were unable to pay their rents in Mumbai. Without anywhere safe to stay they were heading home by train, bus, truck and often just on foot. Approximately 30,000- 40,000 migrants were leaving Mumbai daily.
Even at 10:30 p.m. messages continued to ping on the phones of development workers across Maharashtra. A powerful movement was being set in motion.
We at Hungry Wheels acted as catalysts and created JEEVAN RATH and continued to contributed as mobility partners too with some 55 organizations from across the Maharashtra State that had collectively decided that they were going to do something, together with one goal – to help those most in need through Jeevan Rath - relief on wheels with Hungry Wheels.
https://www.unicef.org/india/stories/jeevan-rath-wheel-keeps-spinning-bringing-relief-and-response-most-vulnerable
Jeevan Rath_ Hungry Wheels Response to Covid19vikram sood
After almost two months of the nation-wide lockdown,
with no access to jobs, unable to pay rent and fearing
for their lives, more than 1,200,000 migrant workers in
Mumbai, are heading home - either by trains, buses,
trucks and most times by foot. Approximately 30,000-
40,000 migrants have been leaving Mumbai daily,
without food and water, in a desperate bid for
survival.
UNICEF would like to appreciate and recognize HUNGRY WHEELS for their dedication and for giving
Jeevan Rath the ability to help as many migrant populations as possible in Maharashtra.
It would further like to commend Hungry Wheels for coming up with the concept of Jeevan Rath, the name of the campaign, as well as contributing the vehicles necessary for making it happen. They were the catalysts that this
movement needed.
Implementers/Collaborators:
321 education foundation, AIILSG, Alert Citizens Foundation, CASA Mumbai, Citizens Association for Child
Rights, CORO, CYDA, Doctors without Borders, Ecosan Services Foundation, Essar Foundation, Family Welfare
Training & Research Centre, FICCI Ladies Association of Mumbai, Geo Roti Ghar, Habitat For Humanity India, Hope
For Children Society, Hungry wheels, India Water Portal, Idobro, Maharashtra State Innovation
Society, Maharashtra State Pollution Control Board, Makaam Maharashtra, Maharashtra State Rural Livelihood
Mission, PriMove India, Project Mumbai, Red is the New Green, Red R, RISE Infinity Foundation, Rotary Club of
Bombay, Samagra, Sato, Lixil, Save the Children, SBM URBAN-Maharashtra, SOS Children's
Villages, SwaCh, Swayam Shikshan Prayog, The LIFE Foundation, The Resilient Foundation, Triratna Prerana
Mandal, UNICEF, Water Supply and Sanitation Department, World Vision India, YMCA Mumbai, Youth for Unity
and Voluntary Action (YUVA), Youth4work, SOPECOM
Donors:
Metro Shoes, Arghyam, United Way Mumbai, Glenmark Foundation, Tech Mahindra Foundation, Shapoorji Palonji,
National Stock Exchange Foundation and Gala.
Brand Elasticity and Architecture by vikram soodvikram sood
In the field of brand management, ‘Brand Elasticity’ is the extent to which an existing or a new brand can be extended across sectors, products or services.
It is the way brands within a company's portfolio can be monetised without increasing branding or marketing costs.
Copyrights: Vikram Sood
VUAR a technology for inclusive tourismvikram sood
TOURISM: IS TRAVEL FOR RECREATIONAL, LEISURE OR BUSINESS PURPOSES.
THE WORLD TOURISM ORGANIZATION DEFINES TOURISTS AS PEOPLE "TRAVELING TO AND STAYING IN PLACES OUTSIDE THEIR USUAL ENVIRONMENT FOR NOT MORE THAN ONE CONSECUTIVE YEAR FOR LEISURE, BUSINESS AND OTHER PURPOSES".
VUAR (Viewable Usable Augment Reality) concept as an enhanced and rich-media story-telling medium at historical monuments pan-India.
2009, Kyoorius Design Yatra. Created an active RFID based event networking platform for Design Yatra to track interactions create networking opportunities and quantify the financial impact of the world’s largest design conference.
A unique service I used to, and sometimes still offer to a select group of brands. Whereby I play the role of their external creative director, showing news ways to see and new ways to think to the companies internal teams. Which can get mired in operations.
2009, Kyoorius Design Yatra
Problem? How do you break-ice between introverts/ creative creators at an event of 2000 plus people?
Solution: Convert the entire space into a RFID mesh. Each participant wears a RFID wrist band.
Each participant's movement creates a Live Digital Painting, on multi-touch screens placed around.
One-click on the person's icon moving around the screen (on phone) reveals three key points to start a conversation, you can also request for a coffee catch-up, and schedule it.
This product is now being licensed out, do feel free to contact.
06-04-2024 - NYC Tech Week - Discussion on Vector Databases, Unstructured Data and AI
Discussion on Vector Databases, Unstructured Data and AI
https://www.meetup.com/unstructured-data-meetup-new-york/
This meetup is for people working in unstructured data. Speakers will come present about related topics such as vector databases, LLMs, and managing data at scale. The intended audience of this group includes roles like machine learning engineers, data scientists, data engineers, software engineers, and PMs.This meetup was formerly Milvus Meetup, and is sponsored by Zilliz maintainers of Milvus.
Opendatabay - Open Data Marketplace.pptxOpendatabay
Opendatabay.com unlocks the power of data for everyone. Open Data Marketplace fosters a collaborative hub for data enthusiasts to explore, share, and contribute to a vast collection of datasets.
First ever open hub for data enthusiasts to collaborate and innovate. A platform to explore, share, and contribute to a vast collection of datasets. Through robust quality control and innovative technologies like blockchain verification, opendatabay ensures the authenticity and reliability of datasets, empowering users to make data-driven decisions with confidence. Leverage cutting-edge AI technologies to enhance the data exploration, analysis, and discovery experience.
From intelligent search and recommendations to automated data productisation and quotation, Opendatabay AI-driven features streamline the data workflow. Finding the data you need shouldn't be a complex. Opendatabay simplifies the data acquisition process with an intuitive interface and robust search tools. Effortlessly explore, discover, and access the data you need, allowing you to focus on extracting valuable insights. Opendatabay breaks new ground with a dedicated, AI-generated, synthetic datasets.
Leverage these privacy-preserving datasets for training and testing AI models without compromising sensitive information. Opendatabay prioritizes transparency by providing detailed metadata, provenance information, and usage guidelines for each dataset, ensuring users have a comprehensive understanding of the data they're working with. By leveraging a powerful combination of distributed ledger technology and rigorous third-party audits Opendatabay ensures the authenticity and reliability of every dataset. Security is at the core of Opendatabay. Marketplace implements stringent security measures, including encryption, access controls, and regular vulnerability assessments, to safeguard your data and protect your privacy.
Adjusting primitives for graph : SHORT REPORT / NOTESSubhajit Sahu
Graph algorithms, like PageRank Compressed Sparse Row (CSR) is an adjacency-list based graph representation that is
Multiply with different modes (map)
1. Performance of sequential execution based vs OpenMP based vector multiply.
2. Comparing various launch configs for CUDA based vector multiply.
Sum with different storage types (reduce)
1. Performance of vector element sum using float vs bfloat16 as the storage type.
Sum with different modes (reduce)
1. Performance of sequential execution based vs OpenMP based vector element sum.
2. Performance of memcpy vs in-place based CUDA based vector element sum.
3. Comparing various launch configs for CUDA based vector element sum (memcpy).
4. Comparing various launch configs for CUDA based vector element sum (in-place).
Sum with in-place strategies of CUDA mode (reduce)
1. Comparing various launch configs for CUDA based vector element sum (in-place).
Data Centers - Striving Within A Narrow Range - Research Report - MCG - May 2...pchutichetpong
M Capital Group (“MCG”) expects to see demand and the changing evolution of supply, facilitated through institutional investment rotation out of offices and into work from home (“WFH”), while the ever-expanding need for data storage as global internet usage expands, with experts predicting 5.3 billion users by 2023. These market factors will be underpinned by technological changes, such as progressing cloud services and edge sites, allowing the industry to see strong expected annual growth of 13% over the next 4 years.
Whilst competitive headwinds remain, represented through the recent second bankruptcy filing of Sungard, which blames “COVID-19 and other macroeconomic trends including delayed customer spending decisions, insourcing and reductions in IT spending, energy inflation and reduction in demand for certain services”, the industry has seen key adjustments, where MCG believes that engineering cost management and technological innovation will be paramount to success.
MCG reports that the more favorable market conditions expected over the next few years, helped by the winding down of pandemic restrictions and a hybrid working environment will be driving market momentum forward. The continuous injection of capital by alternative investment firms, as well as the growing infrastructural investment from cloud service providers and social media companies, whose revenues are expected to grow over 3.6x larger by value in 2026, will likely help propel center provision and innovation. These factors paint a promising picture for the industry players that offset rising input costs and adapt to new technologies.
According to M Capital Group: “Specifically, the long-term cost-saving opportunities available from the rise of remote managing will likely aid value growth for the industry. Through margin optimization and further availability of capital for reinvestment, strong players will maintain their competitive foothold, while weaker players exit the market to balance supply and demand.”
Explore our comprehensive data analysis project presentation on predicting product ad campaign performance. Learn how data-driven insights can optimize your marketing strategies and enhance campaign effectiveness. Perfect for professionals and students looking to understand the power of data analysis in advertising. for more details visit: https://bostoninstituteofanalytics.org/data-science-and-artificial-intelligence/
Quantitative Data AnalysisReliability Analysis (Cronbach Alpha) Common Method...2023240532
Quantitative data Analysis
Overview
Reliability Analysis (Cronbach Alpha)
Common Method Bias (Harman Single Factor Test)
Frequency Analysis (Demographic)
Descriptive Analysis
Chatty Kathy - UNC Bootcamp Final Project Presentation - Final Version - 5.23...John Andrews
SlideShare Description for "Chatty Kathy - UNC Bootcamp Final Project Presentation"
Title: Chatty Kathy: Enhancing Physical Activity Among Older Adults
Description:
Discover how Chatty Kathy, an innovative project developed at the UNC Bootcamp, aims to tackle the challenge of low physical activity among older adults. Our AI-driven solution uses peer interaction to boost and sustain exercise levels, significantly improving health outcomes. This presentation covers our problem statement, the rationale behind Chatty Kathy, synthetic data and persona creation, model performance metrics, a visual demonstration of the project, and potential future developments. Join us for an insightful Q&A session to explore the potential of this groundbreaking project.
Project Team: Jay Requarth, Jana Avery, John Andrews, Dr. Dick Davis II, Nee Buntoum, Nam Yeongjin & Mat Nicholas
5. 9
THIS IS A DOCUMENTATION of the work process that I had gone through, as
a part of my final year project in D J Academy of Design. The require-
ments of the graduation project was that it should be challenging and
complex enough in terms of quality and comprehensiveness, that it
compels the use of all the learning that has taken place throughout
the years.
I got to achieve this goal through an opportunity presented to me by
And Then Digital Arts Private Limited. I was called in to And Then to
take forward an idea that had been formulated by the studio. The
idea was to create an online platform to give the general audience a
shot in creating their own infographics. The idea impressed me and
I got started on it. During my four month working period, I had gone
through intensive research, research analysis, product logic explora-
tion to final execution of the website. The present stage of the product
is in beta stage, in the sense its still in its preliminary stages and will
be going through iterations and other exploration.
Apart from working on my own project, I also got the exposure to
work on a few internal projects of the studio as well. These works
include promotional ad print posters, digital event posters, concept
videos, campaign conceptualization, brochure design and its produc-
tion, and brand identity and website ideation. The variety of projects
and the work experience that I gained during my four months at And
Then has helped me to open up to anew perspectives at the same
time gain impressive amount of practical knowledge about the design
profession.
7. 11
To create a module that graphically communicates
statistical information in an interactive platform to a
target audience ranging from students to professionals.
In short, a data visualizing platform.
9. 13
THE INITIAL UNDERSTANDING of the brief post discussion was to create a digital
platform that aids users to convert statistical material into visually rich
information graphics.
The digital platform will be a website, experienced best through a per-
sonal computer. The users will have a personal account in which they can
convert their statistical research data into information graphics by using
an intuitive user friendly interface. The interface will contain the necessary
elements required to create a graphically appealing presentation.
There are two groups of audience for this product. One being high school
and college students who are frequently required to present their academ-
ic work for evaluation. The other being young professionals who gener-
ally create many excel sheets, bar graphs and pie charts for their client
presentations.
11. 15
THE NEED FOR SPEED in communication. In these contemporary times speed
has become an obsession, but the contexts are changing. For instance,
the need for faster means of transportation is carried on to faster means
of communication. Well, I am talking about the Information Age.
The Information Age has fast pushed aside an economy that depended
on industrialization to take its place through information computerization.
This age which gave rise of the digital industry has created a knowledge
based society surrounded by a high-tech global economy. Their collabo-
rated efforts of have tremendously increased social interaction through
social media networks, which not only helps in sharing information but
also increasing it simultaneously.
With this rapid growth of information and products for communication,
there is an escalating need for a solution to connect them more effective-
ly. This requires information design which involves efficient information
processing by the data consumer.
13. 17
FROM WHERE INFORMATION stands today, its growth appears to be unidirec-
tional and getting more acute by the second, meaning there is no control-
ling the data traffic but rather ease its flow to the end user. Hence the
most sensible thing is to aid the consumer in grasping the essence of the
data spontaneously, at the same time also help in retention of the data,
thus increasing productivity.
According to the brief, the product is a platform that helps, its users create
graphically strong visual communication materials. To get to understand
this, I started of with doing a parallel product auditing. During this phase,
there were four existing products for presentation,that were researched
and analyzed upon.
- Infogr.am
- Pictochart
- Visual.ly
- Prezi
These were the few online websites which were audited. These are pres-
ently the only sites which cater to the need of simplifying information.
Visual.ly is the more renowned of them all. It works in the basis of client-
designer networking through the visual.ly representatives, and this is how
it works. The client uses his visual.ly account to enter his data in three
steps, starting of with the name of the infographic, details of its content.
Then, moves on to choosing a layout and style from a set of existing
categories. This information is sourced about on the visual.ly designers
community and then one of them reverts to the client, who then discuss
his cost and gets to work.
15. 19
Infogr.am and Pictochart, on the other hand, have a built in user interface
to help their users make their own infographics. This is done simple by
creating presets, while giving the user the user the liberty to fiddle around
with the colour and layout (though infogr.am does not do the former).
Here again the user goes to three steps, where they choose their pre-
ferred layout from the preset list of them. Then move on to their built in
user interface, majorly working by the logic of drag and drop. Here again
the user gets to choose from a list of presets.
Through my analysis of the three, my understanding is as follows.
- Contain basic options to upload statistical data, maps, photos, videos
and textual content
- Working of the interface is based on drag and drop, and entering values
- Also helps in creating interactive infographics, but restricted to simple
level of hover to level
- Not much of exploration on geographical maps
- They all contain and revolve around similar catch phrase like making
information beautiful.
Even though evolved out of an old school of thought (presentation slides),
with the simple addition of zooming, Prezi has managed to capture the
attention of viewers of its presentation.
17. 21
IN PRESENT DAY CONTEXT, presentation has become a way of life for many.
That why the phrase ‘Presentation is everything.’ Does not matter if its a
team meeting or client presentation or industrial conference. A good pres-
entation only equals to a job well done.
Preparing a solid presentation can take inordinate amount of time and
energy. In spite of that, in many cases graphics that tell a story plays a piv-
otal role in said presentations.
Enter infographics, an effective communication medium, which has been
in existence for quite a long time, and had recently started to dominate the
online landscape. You seemingly cant go a few hours without one popping
up on the web. Yet, these visuals are popular for a reason. They are easy
on the eye, easy to scan and when done right tend to tell a powerful story.
So, what is this infographics? Information graphics also know as info-
graphics graphic rich visual representation of information, intended to
communicate complex information, be it textual or numerical, clearly,
quickly and effectively.
18. 22
PAST
Pre Digital Age
7500 BCE
Nascent Digital Age
1980
Recent History
1857
TIMELINE
HISTORY OF DATA
REPRESENTATION
21. 25
Information representation in
Pre Digital Age
The terminology, might be relatively new
but the concept has been in existence from
as early as 7500BCE. They existed on map
made in Çatalhöyük, Turkey on which re-
cords of cattle and stock were maintained.
22. 26
This understanding of graphical represen-
tation got much developed in 1857, when
English nurse Florence Nightingale used
information graphics, persuading, Queen
Vitoria to improve medical conditions in the
military, principally the Coxcomb chart, a
combination of stacked bar and pie charts,
depicting the number and causes of death
during each month of the Crimean War.
In 1861, Charles Joseph Minard released
an informational graphic on the subject on
Napoleon’s Disastrous March on Moscow.
The graphics creator, captured four differ-
ent changing variables that contributed to
Napoleon’s downfall: the army’s direction as
the travelled, the location the troops passed
through, the size of the army as the troops
died from hunger, wounds and the freezing
temperature they experienced.
Information representation in
Recent History
23. 27
Late 1980s saw the birth of a new period in
human history, the information Age, which
is also know as the New Media Age. By now
the Information Age had fast pushed aside
an economy that depended on industrializa-
tion to take its place through information
computerization. This age which gave rise
of the digital industry has created a knowl-
edge based society surrounded by a high-
tech global economy. Their collaborated
efforts have tremendously increased social
interaction through social media networks,
which not only helps in sharing information
but also increasing it simultaneously.
Information representation in
Nascent Digital Age
24. 28
With the flourishing Information Age along
side new media technologies, gave people
the opportunity, not only to access these
datas but also explore its visual capabilities.
This led to a more simple and minimalistic
data representation approach called Info-
Graphics.
Information representation in
the new Millennium
25. 29
With the influence of the digital age tech-
nologies, the data generation of the world
digital population is exploding like a nu-
clear bomb. Its expanding at such a rate
that we create 2.5 quintillion bytes of data
every day. Thats two and a half million 1TB
externals a day. This data explosion is so
much that 90% of the data in the world has
been created in the last two years alone.
This data comes from everywhere: sensors
used to gather climate information, posts
to social media sites, digital pictures and
videos, purchase transaction records, and
cell phone GPS signals to name a few. This
kind of data is called Big Data.
IBM was the one to bring Big data to light
to solve the problem of large enterprises
to solve their big data challenges. IBM Big
Data proposes to solve the situation of
information explosion using Intelligent ana-
lytics for data comprehension for enabling
efficiency.
Information representation in
the Future
27. 31
Now with the understanding of that there is a large quantity as well as vari-
ety in information, and infographics proves a possibility to decode complex
data into interesting, concise and digestible format, there was a need to
understand ways to converge them. For this, I had to understand the differ-
ent kind of categories infographics can be placed in. Here are a few.
28. 32
Otherwise a lengthy piece of writing is
converted into a simplified visual article for
easy glance through and comprehensibility.
A simple ‘yes’ or ‘no’ flowchart can easily
drive the viewer to the desired answer be-
ing searched for.
Visualized Article
Flow Chart
29. 33
When the data is a chronology of events,
a timeline presentation simply runs one
through from A to Z or look at the interme-
diates in ease.
This kind of infographics generally contains
explanatory content and visuals detailing
on the know-how of the tasks which can
frequently be referred to.
The Timeline
Instructive Infographics
30. 34
Contrast improves clarity. A simple compari-
son between two opposing topics of the same
family brings out a better understanding.
Numerical values are better
grasped when converted
into visuals.
Versus Infographics
Numeric Infographics
31. 35
Creative use of photography mixed with
graphic design can aide simple and com-
plete understanding of the topic at hand.
This helps understand complex
content containing a mixture of
numbers and contents. It tends
to give a macro view of the
complete topic and micro view
of the details.
Photo Infographics
Data Visuvalization
33. 37
They say,‘A picture is worth a thousand words’. But the question is how do you
make the picture. Here is a deduction of the basics elements and understand-
ing an infographic
Visual: Colour Coding / Graphics / Reference Icons
Contents: Time Frames / Statistics / Reference
Knowledge: Facts / Deductions
Infographics can be broadly divided into two aspects
A One-Level Deep Infographic is a simple infographic barely skimming and
brushing through the 3 core parts. It has a visual which is usually common
throughout the design. It has some content to compliment the visual. It imparts
knowledge based on the visuals and content.The one-level design may incor-
porate one or two subparts from visuals and content but the representation is
very basic.
A Two-Level Deep Infographic is a more advanced infographic. It encom-
passes the 3 core parts of the design but delves in deeper. Within the realm
of Visuals, the infographic has the thematic defining graphics of the design. In
addition it has reference icons to condense and compact a lot of data visually.
Color coding becomes a necessity in this type of infographics because visually
separating content through color becomes key in relaying information.
Within the realm of Content, the two-level infographic not only presents factual
data, but also makes references and calls on statistics very regularly. There
may be additional snippets of data as notes. With the increase in the amount
of data as the design goes two-level deep, it becomes very essential to use all
the graphical resources available to you as icons, image holders, shape group-
ings, color and time frame integration.
RESEARCH
BREAKING-DOWN
INFOGRAPHICS
35. 39
USER STUDY
With the understanding of the target audience mentioned in the brief, I
started my user research with the aim of estimating the possible scope
for the product. For this, I got to getting the Internet - User correlation in
the world and to maintain a specific content of comparison, I kept India as
my base.
Out of the whole world population, 34% are Internet users, out of which
2% accounts for Indian Internet population, as of 2012. Out of this 2%,
school going kids in the age group of 8-17 years account for 21%, college
students [18-25] 27%, working men [21-40] 27% and working women [21-
40] 7% respectively, as of 2011.
In this specific population, 30% have Internet access in their office and
23% at their home.
RESEARCH
37. 41
USER INFORMATION
CONSUMPTION
As of 2012, 40% of 23.6 Mn Mobile internet users from the top 35 cities in
India are spend dedicated time in information search, among others
Most popularly Consumed Information
Social Networking 81%
Entertainment 73%
Games 69%
Business 31%
Utility 19%
Reading 16%
Lifestyle 16%
Health 16%
RESEARCH
39. 43
USER INFORMATION
PROCESSING
When distributing the senses when all of them are active, 83% of the brain
activity involves sight. Sensory learning in comparison of all senses, Sight
takes up 75%
Considering Information Retention, 30% accounts for seeing compared to
10% by reading. This is better justified by the simple understanding of the
types of memory, namely short term memory, long term memory and working
memory.
Short-term memory is the capacity of the mind to store a small amount of
information for a short period of time, say 5-9 seconds. In contrast, long-term
memory can seemingly store unlimited amounts of information. Whereas the
working memory of the mind is distinguished by its ability to temporarily store
information while structuring, processing and manipulating the same, for a
limited period of time.
For example, when you move around a new building, the direction you turn
is stored in your short term memory. The need to process that information
to reverse your path to get back out comes from the working memory. Here
the working memory attempts to process and manipulate the information
attained during the short term memory. Whereas remembering to know every
path, hallway and loo corresponds to long-term memory. Apart from this,
most of the research done on short-term memory has made use of textual
data during the study.
All the above information put together one can conclude that visual data is
easier to comprehend compared to textual data. Few of the major sources of
textual data are newspapers, online articles, magazines, books and textbooks.
RESEARCH
41. 45
HUMAN MIND AND
NUMBERS
In these exponential times, numerical values have become quite a task to
comprehend (forget remembering!). Single and double digit numbers are
quantities that we come across quite frequently in our everyday life. Even
larger number like triple, quadruple numbers or even five digit numbers
are quite imaginable and quantifiable. For instance, 60,000 is a number
that can quite easily be related to, by visualizing a cricket stadium.
However, with the introduction of the information age, the number like
Quintillion(1018
) and Sextillion(1021
), which we generally tend to relate to
while counting the number of stars has now become our everyday numer-
als. In other words, the numbers we used to relate to astronomy have now
begun to be related to economy.
The present day situation of the consumers being bombarded with ex-
traordinary number of digits has lost its plot. This is because, after a point
the number of digits all look the same: Large. The only sensible way of
communicating such exponential digitals is by correlating them to every-
day event/object. For instance, it takes 2403 liters of water to make one
hamburger, which is the same amount consumed by a average person to
take a bath everyday for a month. Such representation of numerical fig-
ures ensures immediate comprehension by the end user which is carried
out through the medium of infographics.
RESEARCH
43. 47
USER’S VISION
Since the product to be made, is to mainly increase the comprehensive
capability and aesthetic clarity, I intended to get to know the ill effects of
poor vision. In the process I got a basic understanding of colour vision
deficiency.
Colour blindness is the inability to distinguish the differences between
certain colors. This condition results from an absence of color-sensitive
pigment in the cone cells of the retina, the nerve layer at the back of the
eye. A person with colour blindness has trouble seeing red, green, blue,
or mixtures of these colors. The most common type is red-green colour
blindness, where red and green are seen as the same color.
Parallel products like adobe softwares, which use gray scale in their inter-
face, help in emphasising the work being generated using the software.
Their icons are made legible for colour blind persons through shapes,
letter forms, tones, etc. After this understanding I decided to keep the in-
teraction of the website completely in gray scale, except for the generated
infographic output.
RESEARCH
45. 49
UNDERSTANDING THE USER
OF THE PRODUCT
When we think of any context, there are three elements that come into
play: Space, Form and Time. Albeit, when talking about communication,
there is a fourth element that comes in, which is the user. When correlat-
ing the user to these elements, it is essential to understand the user’s
needs and expectations on two levels. One is the information and other is
the platform.
Understanding the information consumer
When presenting an information to a consumer, it is necessary to commu-
nication the three dimensions of the story.
Understanding the platform user
When accessing the platform, the product has to suffice two basic needs
of the user: Rational and Emotional. The rational need of the user is to
simply make the end user understand the story in one glance and refer to
it whenever necessary. The emotional need is to present a visually appeal-
ing data set which gives the end-user an ‘eureka!’ moment.
Decoding the information designers process
With the basic comprehension of the concept of space, form and time, the
information designer would generally break the information at hand into
three parts: Where, When and What.
Using these three parameters, a logic can be created for the automation
of an information design system.
RESEARCH
47. 51
MARKET STUDY
Everyone in the world has information to share, which they tend to share
textually or orally. By doing so, they may or may not be successful in getting
across to their end user. Usually they don’t. This is where the visual repre-
sentation by story telling comes in.
Yet, there is another issue, where not all information generators know how
to create an aesthetically pleasing and communicative infographic. Thats
where the designers come in. Still, there are only a handful of them com-
pared to the population of the world who can do this job. It would be im-
practical to expect them to single handedly convert all the textual data into
visuals for the global consumption, considering the amount of data being
produced in the current world. This would only turn out to be a frustrating
tedious job.
It is here that a product of such nature can be best made use of. People with
information at hand can use this product to convert their data into informa-
tive infographics story teller. At the same time, it does not mean that peo-
ple in information design profession would lose their position in the world.
Instead, the work generated by them would rather have a higher value, just
like the difference between mass produced products and hand made goods.
Other technological developments propelling the market in India:
The introduction of the scheme called One Laptop Per Child (OLPC Scheme]
seems positive. This scheme intends the supply all the children of India with
a tablet worth $100. Also the release of Aakash 2, a tablet worth only $20 for
the students of India after government subsidy, is aimed to reach its 220 Mil-
lion students.Also the Indian government is in the process of connecting 600
universities and 1,200 colleges with broadband by 2014.
RESEARCH
49. 53
ENVIRONMENT
The product has the flexibility to work on a personal computer as well as a
digital tablet, for which the environmental conditions had to be considered.
The two outputs from the product is going to be light and sound. The display
of the screen was not to be affected by bad lighting conditions, for instance
sunlight on the screen. The audio of the product should not be over shadowed
in a noisy environment. This is espically in the digital tablet These were the
two basic aspects kept in mind while designing the website.
RESEARCH
51. 55
RESEARCH
ANALYSIS OF
RESEARCH
During these exponential times, information generation seems to be faster than
information consumption. By the time one has gathered information, processed it
and inferences the essence, the statistics have changed drastically. Though keep-
ing in pace with this data explosion is essential, the primary focus is on under-
standing and interpreting the information at hand more effectually also keeping in
mind its retention and time efficiency. This requires an alternative from the classi-
cal representation i.e. adjacent placement of textual and visual information.
So, is infographics the right solution?
Even though visual representation of information has proved to be effective, the
progress has stagnated with the information designers. Whereas the essence of
making an infographic is quite simple and comprehendible by common audience.
Hence this should rather be taken forward to reach out as an aid for people who
constantly encounter and get bombarded with extraordinary amounts of informa-
tion in the day-to-day life – Students and Professionals.
Slow apprehension of the content at hand could leads to negative remarks, follow-
ing relevant consequences. Whereas spontaneous data consumption by one and
data presentation to another will only result in increasing productivity between one
and another. With infographics combined with improvised communication systems,
there is a possibility for ease of interaction between students and teachers, and
professionals and clients or customers, there would be a smoother flow of infor-
mation traffic and time to dedicate time for personal interest.
Scope of Project:
After a calculation, considering the Internet population and its accessibility, the
potential target audience for this project would come up to a rough estimate of
60% of the current Indian Internet users which is approximately 82 Million. These
statistics subject to change with further development in Internet technologies.
53. 57
To create a module that graphically generates statis-
tical information in an interactive platform to a target
audience ranging from students to professionals.
Defining Target Audience:
Students and professionals falling under the age
group of 15-40
Defining the context: [Beta Stage of the website]
Restricted to India and its geography
Platforms:
Digital tablets and personal computers
55. 59
Through the understanding of the project brief I
proceeded into ideating the user experience and
user interface of the website
56. 60
Step 1Step 1
INTERACTION
MODE
UI INTERACTION
Info story on
Mouse Hover over icon
Info story on
India Finger Tapped on the icon
Choose
Info story on
States
Mouse Hover over icon
Choose
Constant
Context
[Where]
Info story on
States
Finger Tapped on the icon
[Where]
Info story on
Districts
Mouse Hover over icon
Info story on
Districts
Finger Tapped on the icon
Info Story
[What]
Info story
Topic/s of
Comparison
Mouse Hover over icon
[What] Comparison
Finger Hold finger down
I initally started off by putting down the complete pro-
cess the user would be going through in the website
on an excel sheet. I also added the relevent interaction
that would take place when interacted on a tablet or
through a mouse cursor.
Page 01
57. 61
REACTION UI DECISION INTERACTION REACTION
India’s political map’s borders
Choice between India
Mainland and India
Click on the option
India’s political map’s borders
gets highlighted
Mainland and India
whole Tap on the option
The state borders gets highlighted
with a stroke weight less than that
of the India Map
Choose state: Either
choose directly from
the Map or choose from
Click on the state and
click the tick to
conform
Chosen Map sits on side
of as the page slides
sidewards to reveal the
2nd decision maker inThe state borders gets
highlighted with a stroke weight
less than that of the India Map
choose directly from
the Map or choose from
the state list
Tap on the state and
tap on the tick to
conform
sidewards to reveal the
2nd decision maker in
Step 1. [The map is
displayed in the side, so
that user can see his
The District borders gets
highlighted with a stroke weight
less than that of the State border
Choose district: Choose
the state and then
choose district from the
Click on the state and
click on the district or
click from list
that user can see his
choice and change it later
on during Step 1]
The District borders gets
highlighted with a stroke weight
less than that of the State border
choose district from the
district list or from map
directly
Tap on the state and
tap on the district or
from list
Highlight/ Details on the topic
Choose from icons/ list
of topics
Click to choose The chosen topic sits on
side as the page slides to
section 3
Details on the topic
of topics
Tap to choose
section 3
58. 62
Step 2Step 2
Info Space
[When]
Info story Time
based
Comparison
Mouse Hover over timeline
[When] Comparison
Finger Hold and move seek
Data Entry
Mouse Click the chosen map
Choose / Enter
Elements
Data Entry
Finger Tap the chosen map
Select Icons/
Mouse
Click the icon option in the
Hovering data entry box
Select Icons/
import Images
Finger
Tap the icon option in the
Hovering data entry box
Graphic
Alteration
Alter colour/
graphics /
Mouse Select by clicking/tapping
the Graphic tab on the
hovering data entry tool
Graphic
Alteration
graphics /
typeface Finger
the Graphic tab on the
hovering data entry tool
box
Page 02
59. 63
Displays year above the horizontal
timeline. The months and days of
the year appear vertically/
perpendicular to the year.
Choose the period the
story is based in from a
timeline. Can choose
multiple points on the
click to choose Chosen time period
display on the side. The 3
decisions made become
constant.Move the seek over the timeline to
choose year.
multiple points on the
timeline. Tap to choose
decisions made become
constant.
The major places are highlighted
along with a complete list on the
side, which also contains a search
Select the necessary
locations. Once chosen
enter data by clicking
on the location pointed
in the map and enter
Click on data entry
point - this makes the
data hovering box
available to input data
- Enter Data
Instant preview of all the
chosen locations with the
enter details like
statistical numbers,
side, which also contains a search
filter.
on the location pointed
in the map and enter
data through the
hovering data entry
box.
Tap on data entry
point - this makes the
data hovering box
available to input data
- Enter Data
enter details like
statistical numbers,
location name, small
write up.
The data entry box displays a
select bunch of pictograms
appropriate to the content. [This is
Select the point of data
entry and input icon/
Click on data entry
point
Instant preview of all
appropriate to the content. [This is
filter through the keywords
present in the data entered earlier]
entry and input icon/
image through the
hovering tool box
Tap on data entry
point
Instant preview of all
actions
Displays bunch of choices filtered
through the content present
Choose the element on
the art board to be
altered and tweak in the
Click on data entry
point
The graphic related to the
chosen element is
highlighted and an instant
Displays bunch of choices filtered
through the content present
the art board to be
altered and tweak in the
hovering tool box
Tap on data entry
point
chosen element is
highlighted and an instant
preview is displayed
60. 64
Step 3
Mouse
Output Details Print/ Digital
Mouse
Click/ Tap the print/ digital
option to reveal 3 options -Output Details Print/ Digital
Finger
option to reveal 3 options -
Small/ Medium/ Large
Finger
Small/ Medium/ Large
Credits Name / Photo Mouse/ Finger Click/ Tap to enter name
Output
Output of
generated
infographics
Click or tap output to
display output details
Page 03
61. 65
The options details like
dimensions are displayed when
Choose from the
options from small,
Click
dimensions are displayed when
hovered over them
options from small,
medium, large Tap
The options details like
dimensions are displayed when
Choose from the
options from small,
Click A preview of the
generated info graphicsdimensions are displayed when
held
options from small,
medium, large Tap
A preview of the
generated info graphics
is ready in the requested
size along with the
is ready in the requested
size along with the
credits
Enters name in the typeface used
in the infographics or user can
upload his signature to be along
with the same
Choose to use profile
picture from user
account or take/ upload
a new photo
Click/Tap to use
existing/ upload/ take
a new photo
credits
Enters Output page which
contains the finished Infographics
with the options of output
Choose to submit in the
infographic community/
post in social
networking sites /
Export for personal use
Prompts dialogue box
to enter a gist about
the infographics before
submitting/ posting
Submit/ Post/ Export
Once the basic sketch of the website was done, I got
an idea of what will the rough number of steps and fea-
tures in the site and how the user might interact with it.
62. 66
After the creation of the logic for the sight, I moved on
to improvising and simplifying the flow through brain
storming and ideating.
63. 67
For this, I created a chart containg the logic of the site, and
started adding, and subtracting steps, rethinking the inter-
action, and giving more options for the various interactions
65. 69
Through the understanding of my research and the theory of Constant
Context, I was able to narrow down the key parameters an infograph-
ics is based on.
Context 1: ‘Where’
For the beta stage of the project, I restricted the where of the infor-
mation to India and its geography as a constant context. My intension
behind limiting to such a topic was due to lack of informational graph-
ics on the same.
Context 2: ‘When’
The when of the information made a variable, to be entered by the
user. At the same time, the when of the project was categorized into
Uni-dimensional time and Multi-Dimensional time. Uni-dimensional
being an event taken place within a specific point of time, whereas
Multi-dimensional is an event spanning over a period of time.
Context 3: ‘What’
The what of the information was also made a variable, in such a way
that this information is entered within the above two parameters.
67. 71
The constant context theory
By Mr. Vikram Sood
Information is the relation between dynamic val-
ues, presented to construct a context through
establishing co-relation. Context can have dimen-
sions of space and time, and for an automated
visual information system its essential to lock
either space or time. This ‘constant context’ ap-
proach simplifies the visual narrative, and enhanc-
es adoption by the non-design community.
75. 79
1
Choose infographic output: For the initial concept, I had the
idea of making an interface which would aid the user in, creat-
ing an infographic in all three domains, such as, Static, Inter-
active and Motion.
2
Choose method of execution: When one of the above op-
tions chosen, the user gets to choose where to automate the
generation of graphics or work on it with a ‘Design It Yourself’
interface.
3
Choose story flow: To narrow down the search to the specific
graphics language appropriate for the user, he/she has to
first choose the desired story flow of the information at hand.
By story flow, I mean to if the information is a linear narration or a
comparison or, timeline based, etc.
4
Choose layout: To further narrow down the search, the user
has to choose a visual display style from a set of possible
layouts predefined by the program.
5
Choose location: To choose the location, the user has the
option to either choose directly from the India map or enter
the name of the same.
6
Choose location: In accordance with the last choice, the map
is displayed on the right, with the maginified version of the
chosen location on the left.Sketch 6
Sketch 3
77. 81
Sketch 6
Sketch 3
1
Data entry: Using the criteria defined by the user, the related
infographic templete appears along side a hovering data entry
interface. This interface helps in displaying an simultaneous
preview of the changes
2
Publish or export: Once the Information is feeded into the
infographic, the user will have a variety options to share his/
her work on their socail networking sites along with the option
of downloadin the same to their device.
3
Choose location: The thought moved on to a concept where
initial selection of the location, helps define the context for the
following steps in the website. The map displayed contains
three layers: country, state and district.
4
Choose location (Country): By the act of hovering or select-
ing the reveals the country map, as the partions swipe accros
the screen to the right hand side, where the state and district
options are present.
5
Choose location (State): The essence of the interaction
remains the same, with the selection of the state layer, along
side the list of the states in the country which are partioned in
the map as well.
6
Choose location (District): Again the selection of the district
map remains the same, with the list of districts. This option
slides out from the side of the screen.
79. 83
Sketch 6
Sketch 3
1
Layout variation: I changed the orientation to know how the
user experience of the interface would be. Comparitively this
has more of a mysterious attribute compared to the earlier
welcoming curtain opener.
2
Layout variation: Selection through the visual representation
of a pictogram depicting country, state and district.
3
Layout variation: Here, I intended to loose the map, and
instead try using direct selection of the region under the spe-
cific boundries
4
Layout variation: Exploring the usability, where a vertical list
is replaced by a horizontal one to see if the left to right read-
ing would improve usability of the product. It make logical
sense to keep it vertical, so that the user can easily narrow down to
the his/her search by following the aphebatical order in the vertical
list.
5
Choose layout: A list of topics to choose from. A bunch of
topics which will help in narrowing down to the appropriate
graphical closeness to the infographic to be generated.
6
Enter data: An excel sheet to input the users data, else up-
load an excel sheet made by the user.
83. 87
Sketch 6
Sketch 3
1
Choose type of output: Taking forward one of the concepts
from the wireframe explorations, I decided to drop the option
for creating infographic video to reduce the complexity of the
website for Beta stage. Hence, here the user has to decide be-
tween creating a static or an interactive infographic.
2
Choose flow of information: Here the user will be deciding
how his/her information in the infographic is going to be de-
picted. As compared to the earlier concept, I have combined
two decision maker into one (Information flow and Layout). This is
done because the type information presentation will determine the
sort of content it holds. Hence the chose here would be betweeen
linear, concentric, parallel, etc.
3
Advanced option: When the advanced option is selected in
the last step, it helps the user in determining the size as well
as the help the data base narrow down on the template to be
used for the final output.
4
Custom option: The custom option in the last step helps the
user to define their own dimensions of the layout.
5
Interaction space: Using the relevent user choice, a related
graphic image is presented to an interaction space. The user
interface is as spacious as possible, so that the infographic to
be worked on will have maximum space to interact. The icon in the
bottom left corner acts as the cental interaction key.
6
List of options: When the icon is clicked once, a small list of
options pop up. This list consists of options for graphic icons
like pictograms, images, typefaces, interaction elements,etc.
85. 89
Sketch 6
Sketch 3
1
List of sub-options: Under the selected topic from the last
step, the user gets a set of elements that he/she can use
in the generated infographic. As the interface is created to
work on a tablet as well as a personal computer, the icons are big
enough to be dragged and dropped from the interface into the
infographic. A click back on the icons button displays the main list
again, to choose a different topic.
2
Content edit: With all the elements from the last step placed
into the infograph, the contents of the infographic can be en-
tered and edited using a hovering input interface, which gives
a simultaneous preview of the entered content. This interface can
be minimized to to get an visually unhindered preview. In the same
interface the user has the oprtions to publish or export the created
infograph.
3
Account access: The user can access his/her account by
hovering over or clicking the logo. This menu contains op-
tions like home page, account acces, logout and your library
of work.
4
Navigation options: There is an interactive arrow which pops
up a small interface containing options to navigate around in
the infographic template.
5
Auto hide option: I had the option to auto hide the navigation
panel to present a clean space for the creation of the info-
graph.
6
Alternative option: To keep it easily accessible on a tablet I
made an option constantly available on the main screen.
89. 93
Sketch 6
Sketch 3
1
Choose context: The is the initial page of the interaction of the
website. Here the use has the option to choose either India/
State/District.
2
Chosen context - National: When the user chooses the nation-
al map, the line divide speeds of to the side. with the proceed
button available to move on to the next step.
3
Chosen context - State: When the user chooses the state op-
tion, the interaction opens up with the national option on the
left and the district on the right. At the same time, a list of the
all the states appear on the right. It is also possible for the user to
choose the desired state directly form the map.
4
Chosen context - District through state: When the user choos-
es the district option, he/she is asked to choose a state, so
as to choose the desired district.
5
Chosen context - District: Here the interaction remains the
similar to the interaction during selection of state.
6
Choose content topic: With the context of where the informa-
tion is going to take place is determined, the user will have
to choose the topic of content in hand. During this, on the top
right corner, the chosen location is displayed beside the logo, just
in case the user decides to change it, during the course of making
the infograph.
91. 95
1
Visual variation: As a graphic variation I explored the visual
capability of presenting the set of topics in a tessellating pat-
tern. The chosen topic is displayed in the top left corner of the
web interface.
2
Data entry: The content to be graphically converted is entered
through an excel sheet, which contains basic interaction and
editing capabilities. The navigation arrows help move about
the length and breadth of the excel sheet.
3
Content edit: Here, the requested infograph is created using
the parameters specified by the user. Once generated, minor
editing and exporting can be made in this page. under the
content edit page, the data to be edited, is selectyed by simply clik-
ing on the same. This in turn appears in the content edit dialog box.
In this the percentage, content and pictograms can be easily edited
with an spontaneous preview.
4
Graphic edit: Under this option the user has the option to edit
, the typeface and colour especially. There are very limited
choices within these parameters just to keep the interaction
simple and reduce the possibilities of a wrong mix and match. The
intension of the site is that whatever infographic is outputed from
the site should potray a rich visual aethetic.
5
Graphic edit (colour): To individually change the colours of
the infographic, an additional option was added. The change a
specific element of the infographic, one simply has to choose
the element, which appears next to the limited colour range op-
tions, which hold the selected part of the infographic.
6
Credits: The user has the options to enter his/her name and
photo and proceed to final output of the infograph.
Sketch 6
Sketch 3
93. 97
1
Output: There are basically two options, Publish and export.
The user is free to use any one or both the options,
2
Publish: Under publish, one would find, major social network-
ing sites.
3
Publish (Post): Any of the options give you an option give the
infograph a space to describe it before posting/publishing.
4
Conformation: A tick mark conforms that the information has
posted
5
Export: Under this there are baic two options, Small and
Large. The small is majorly for digital and large is majorly for
print.
6
Conformation: A tick mark conforms that the information has
been exported.
Sketch 6
Sketch 3
112. 116
PRODUCT NAME OPTIONS
Name fo the product was not a necessity.
But , so as to make the product sound
complete I thought of list of options for the
name of the website/product.
- Steps
- Squares
- Rhombus
- Graphic Communication
- Commgraph
- Gracom
- Map Communcation
- Macomm
- Statistics
- seeing is believing
- see.believe
- see to believe
- believing in seeing
- No doubts
- convince
- Nothing more, nothing less
- no more, no less
- eye, vision, sight, visible,
- Visual Aid, Show and Tell,
show to tell
- Picture This, capture this
- Picturesque
- Quintessential
- Iconography
- Photogenic - Pictogenic - ico-
nogenic
- OK - as it is said when one
understands something
- Got it!
- Pictomap
- Imagine this - Image This -
Imag in me - imageinme
- Show this
- Know this
- See this
- C / Cee / I see / IC / Eyec /
EyeSee
- Pictography - Means writing
pictures - Infography
- Shape me
- Picturize
- Oh! / hmmm! / OK!
- Got it!
- PIcture telling!
- kahani/ katha/ kathai/
- data picture
- Picture convertor
114. 118
Option 1 Option 2 Option 3
IDENTITY OPTIONS
The identity for the website was not a part
of the brief. It was purely done though
self initiation. Hence it has a tendency to
change through iteration.
117. 121
FINAL IDENTITY
This identity was arrived by deriving the
core elements of the website. The rhombus
signifies an abstraction of India, as the gen-
esis of the product is in India. The shape
was inspired from the golden quadilaterals
of India. The three strips represent the logic
of the website. As in any given problem to
be solved has three parts to it: The prob-
lem, the process and the solution. Hence
the gradation of colour is to represnet the
filterated solution. The block around, is to
add solidity and also to compliment the
name of the site which is ‘Picture This!”
123. 127
Logo - Acts as access to account details
once logged in
Login - For old users
Sign up - For new users
Introduction video - When interacted with
the play button, the play symbol engulfs
the screen to start the introduction video,
explaining the complete know-how of the
website. When signing up, the introduction
video is programmed to play first before
proceeding into further steps.
Close - To exit the intro video
UI - When interacted with, the ‘+’ sign
rotates cock-wise for with high speed and
comes to a halt in slow motion.
125. 129
Logo - Acts as access to account details
once logged in
Login - For old users
Sign up - For new users
Introduction video - When interacted with
the play button, the play symbol engulfs
the screen to start the introduction video,
explaining the complete know-how of the
website. When signing up, the introduction
video is programmed to play first before
proceeding into further steps.
Close - To exit the intro video
UI - When interacted with, the ‘+’ sign
rotates cock-wise for with high speed and
comes to a halt in slow motion.
127. 131
The tick mark is used to confirm entry
Username and password registered by the
user is required to login. When accessed,
‘username’/’password’ is replaced with
a blinking cursor to indicate entry. The
visual language is maintained in a way that
rounded rectangles suggest data selection,
while rectangular strips suggest data entry.
129. 133
The user can choose to register either by
Entering details as mentioned here or,
Connect using their Facebook or twitter
account. This options are limited for the
preliminary stage
131. 135
Under the ‘My Visual Identity’ menu, the
user has the choice to either take a photo
using his/her webcam, or upload a photo
from their device, or choose one from the
set of visual graphics.
133. 137
Under the choice of Take One, the user can
take a photo using his/her webcam.
The photo that is taken will be instantly
placed within the logo frame. This is to
signify the users personal account, when
logged in.
135. 139
Under the choice of Upload One, the user
can upload his/her photo from their device
Here again, the photo that is taken will be
instantly placed within the logo frame. This
is to signify the users personal account,
when logged in.
137. 141
Under the choice of Choose One, the user
can can choose from the library of graphic
options. This option was given as some us-
ers prefer not to use their photo.
Here again, the chosen graphic gets dis-
played instantly in the logo frame. This is to
signify the users personal account, when
logged in.
139. 143
This is first page one lands on, once logged
into the site.
One can select the region from these, else
directly choose from the map
The three partitions on the map contain
India /states/ districts which also be used
for selecting by the user.
143. 147
The search bar helps filter the specific
searches
When the state map is chosen, the com-
plete list of 28 states appear in the input
column. Four sets of 7 states are displayed
at a time, with arrows to navigate up and
down. Can also be swiped for Digital tab-
lets.
One can choose multiple states.
When a state is chosen the ‘+’ sign turn to
form a ‘x’ This is incase the user chose to
deselect any state
The selected states simulaneously get
highlighted on the map.
Click next to proceed.
147. 151
Once the state is chosen, the chosen state
zooms into preview. Rest of the interaction
remains the same as in the state selection
page.
The districts can also be selected directly
from the map.
149. 153
Once the ‘Where’ is selected, ie the map;
then the what as in the topic has to be
selected.
For the Beta stage of the project there are
majorly 5 topics:
Economy
Industry
Politics
Nature
Culture
159. 163
Once time is selected, the according data is
to be entered. On the left of the excel sheet,
the chosen regions will be automatically
displayed in alphebetical order.
There is also an option to upload the users
excel sheet, except the parameters should
be entered in the same as the x and y axis
entries
161. 165
The icon on the top right is used as for easy
navigation around the excel sheet. It works
just like a joystick. This can either be used
with the mouse on a PC or with a finger on
a digital tablet.
The extra space has been given in the bot-
tom of the excel sheet so that the virtual
keyboard of the digital tablets does not
hinder users from entering data towards the
ends of the excel sheet
163. 167
Once the data is entered, the user is
prompted to choose what type of layout
would be apt for the users purpose
The two choices being one where the
regions are laid out separately next to each
other
The other is clusters together as in the
Indian map
165. 169
After this the data is generated by the pro-
cess of Object Recognition, where the data
is placed on apt presets of infographics
After the generation the users are free to
tweak the infographic’s content or graphics
They later can add their name and other
details also
Or skip directly to the output to export their
infographic
167. 171
When the user selects the content edit, the
earlier excel sheet with his/her data comes
up. Here the user can make changes, after
which the infographics will be generated
again. Due to this reason, the earlier con-
cept of simultaneous preview is not pos-
sible.
169. 173
When the user selects the Graphic Edit op-
tion, the user can edit, the overall typeface,
colour and pictograms
Typeface: The display of the typeface is
shown as Typeface 01, since the user does
know many typeface by name. The idea was
that the typeface name shouldnt not cre-
ate a bias on the users choice, but rather
choose by the visual appeal of the type. The
type’s number is also shown as that would
also help the user choose the type by num-
ber display.
Colour: The colours are displayed in sets of
five, so the visual intergrity of the infograph-
ic remains intact.
Pictograms: A set of five variations of picto-
grams are accessible by the user.
171. 175
Advanced option was created for users who
intend on changing the colours individually.
Due to complexity of coding the concept
was dropped for the Beta Stage.
Option 1
Here is the first option, where an alternate
preview of the objects being chosen are
displayed on the top right of the page. With
the aim to give instant preview, the IG is
displayed in black with the selected objects
in white. The colour of the selected objects
can be changed using the colour wheel.
Also an option of undo and redo is given to
check the difference constantly.
177. 181
There is a world limit meter which counts
down as the users types in.
The scroll bars is visible only after the con-
tents exceed the given space.
The entered data is displayed in the bottom
of the infographics instantly
189. 193
Export is split into to categories. One for
Web applications like behance or for mobile
applications like tablets, laptop, desktop
,etc. The other being print in standard paper
size
In this version the standard output fits A3.
As the user can fit to page when printing in
their desired size
197. 201
If the My Account option is accesed directly
then the delete option disappears; because
if the account is directly accesed the user,
thta means he has no intension to delete
their account.
Interaction prompts and messages.
203. Infographics created by the user is stored
in their library.
These options are displayed when the
cursor hovers over the the block or when
selected.
207
205. When the view option is selected in earlier
page the selected block presents itself in
full screen
The navigation arrows help in moving
through rest of the infographics the user
has created
Else if the user chooses to, delete one this
would be the interaction that comes up
209
207. 211
To give a better understanding of the website, I cre-
ated a simple task and the process of how the task
takes place in the website. The given information
was about the quantity of milk sold in various states,
such as Gujarat, Madhya Pradesh, Maharastra and
tamil Nadu. The following pages explain how this in-
fomation is converted into an infographics using the
website.
211
208. 212
STEP 1:
After logging in the user enters the homepage.
In the homepage the user chooses State for the specific task at hand.
209. STEP 1:
He/she enters the following page with the states in alphabetical order.
213
218. 222
In case the infographics is for only one state the information is
displaed in this format
219. After the output is generated the user can fiddle around with the typeface, colour
or/and pictograms before taking an personal output. The user also adds their de-
tails in the bottom by accessing the Credits option.
223
221. 225
User testing was done with a bunch of people rang-
ing from MBAs students to design students. Since
there execution of the website into a working model
would take about 3 to 4 months, I decided to test
the product by making the site on power point. I had
used hyperlinks to connect the pages and gave the
users a specific task to execute, while I observed. At
times I had to guide them due to the lack of an intro-
duction video at present.
225
222. 226
User name: Arun S
Education: MBA 2nd
year
Human Resource
User name: Kalyan E K
Education: MBA 2nd
year
Finance
User name: Saumitra
Deshmukh
Education: Design 1st
year
UG Foundation
Had confusion in sign up page.
Struggled to find out how to
take a photo since the copy
was not comprehendible.
Had trouble in the beginning of
the site. Had to guide him and
explain.
Had trouble the first time
around. But was very efficient
on the second run.
- Upload one and take one
sound the same
- Likes the ball tracking option
- Requested to let him know
when the webite is up and run-
ning as he was eager to see
the actual and make use of it.
- Words used in the copy were
a little complex. Preferred a lit-
tle less jargons.
- Felt the interaction was very
simple
- Says the logo could have
been smaller as it appear to be
quite disturbing.
USER’S EXPERIENCEUSER DETAILS FEEDBACK
226
223. 227
User name: Sreya Padmasola
Education: Design 2nd
year
Industrial Design
User name: Aswini Hiremath
Education: Design 2nd
year
Industrial Design
User name: Arjun Madaya
Education: Design 3rd
year
Industrial Design
Had to constantly explain how
the site works.
Had to constantly explain how
the site works.
Felt there was no problem in
navigation. Says the introduc-
tion video will help tremen-
dously. Feels he would not
need more than a minute by
himself to figure of the web-
site.
Felt in the real site, she would
not have a problem as there
will be an introduction video.
But otherwise she says the
interaction was quite under-
standable after her first run.
Felt the need for the introduc-
tion video to avoid confusion.
Says he might like it if there
was customizability to change
the colour of the website.
USER’S EXPERIENCEUSER DETAILS FEEDBACK
227
224. 228
User name: Rishab Doshi
Education: Design 3rd
year
Industrial Design
User name: Vishnu Vijithatma
Education: Design 4th
year
Industrial Design
User name: Juhi Vishnani
Education: Design 4th
year
Comm. Design
User name: Suruti Vengatesh
Education: Design 4+1th
year
Comm. Design
Instantly got the hang of the
website.
Needed quite a bit of clarity in
the beginning. But eventually
got the hang of it.
Was pretty impressed with the
animations. Had a lack of clar-
ity in the beginning but got the
hang of it later on.
Had questions in the begin-
ning, but caught up fast later
on.
-Needs more clarity that the
logo should be clicked to enter
the user’s account
- Not clear about the export for
print option
Did not know which was the
home page. Say a back arrow
would be better a tick icon in
the accounts page.
Liked the Graphic edit page
a lot. Says the intro video will
help in geting a better under-
standing of the site.
Had trouble selecting time. Felt
the information bar was also a
button
USER’S EXPERIENCEUSER DETAILS FEEDBACK
228
225. 229
From the overall understanding of the user test-
ing, there was a few common feedbacks. One
of them was that the website should not give a
problem in navigation one the user goes through
the introduction video, which runs a a complete
tutorial within a minute. The other thing that I
noticed was the a few users had a problem in
selcting the tick icon in the sign up page. But
once they got to know that it was the conforma-
tion button, they had no problem in any other
page. Many had troulble in selecting the time.
They could not understand the complex copy.
But once the example pops down, they got a fair
idea of what they are to select.
MY ANALYSIS OF THE USER TESTING
229
227. 231
During the start of the project, I was quite clueless of what the end
result of the project would be. Yet, I delved into the project with a con-
fidence that my work process will churn the best out of the brief.
Initially, I started out with a few tentative idea of the final design.
Later, I got lost into research, collecting extensive statistical data on
the current world internet population, India’s contribution in its num-
bers; cartography, types of maps, reasoning its lack of visual appeal;
various kinds of infographics, its evolution, current design language,
deducing the common process of making one; user’s visual literacy,
their visual perception; their difficulties in grasping numbers and so
on. Eventually, I managed to streamline my findings and thoughts to
understand the world scenario of information obesity, what is driving
this need and how to cater to it.
Ultimately, I was able to derive the core essence of the final product
and execute the same.
The final design I have formulated is just the beginning of a larger
picture, which will definitely be going through a lot more iteration and
exploration through user testing.
231
229. 233
I would first like to thank my dear sister, Vishnu Priya for her constant
support through this period, without ehich this might have been pos-
sible. Mr. C. Mohan for his constant guidance throughtout the project.
I would like to thank Mr. Vikram Sood for believing in me and giving
me this opportunity to do this project. I would have to definitely thank
my office boy, Mitesh, without whose food I would not have been able
to survive in Mumbai. My friends and colleagues Sreekumar, Prajakta
in And Then for for all their care. Also Ujjwwal, Corrina. And ofcourse
Mr. Nitin, my friend and colleague who was always available to lend an
helping hand during the project. I would also like to thank Akhil Mistry
and his family, Nikhil Dayanand, Shiva Nalleperumal, Bharat Perla,
Vishnu Vijithatma, and Arjun Vishwa, For their constant support and
guidance. Last bust not the least I have to thank my mon and dad for
being supportive and all the other members of the DJAD family.
233