Paul Bowers is a skilled graphic artist and designer with experience in 2D and 3D character design, illustration, game design, and user interface design. He has worked as a freelance graphic artist for the past 5 years on various projects, including an adventure game directed by veterans of Sierra. Paul is highly skilled in 3D modeling, sculpting, and texturing in packages like Maya, ZBrush, and Photoshop. He has a thorough understanding of game development processes and workflows.