OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
The OpenCL C++ Wrapper is designed to be built on top of the OpenCL 1.2 C API and is not a replacement. The C++ Wrapper API corresponds closely to the underlying C API and introduces no additional execution overhead.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics.
OpenGL® is the only cross-platform graphics API that enables developers of software for PC, workstation, and supercomputing hardware to create high- performance, visually-compelling graphics software applications, in markets such as CAD, content creation, energy, entertainment, game development, manufacturing, medical, and virtual reality.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
For the full video of this presentation, please visit:
http://www.embedded-vision.com/platinum-members/embedded-vision-alliance/embedded-vision-training/videos/pages/dec-2015-member-meeting-khronos
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Neil Trevett, President of Khronos and Vice President at NVIDIA, delivers the presentation, "Update on Khronos Open Standard APIs for Vision Processing," at the December 2015 Embedded Vision Alliance Member Meeting. Trevett provides an update on recent developments in multiple Khronos standards useful for vision applications.
The OpenCL C++ Wrapper is designed to be built on top of the OpenCL 1.2 C API and is not a replacement. The C++ Wrapper API corresponds closely to the underlying C API and introduces no additional execution overhead.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics.
OpenGL® is the only cross-platform graphics API that enables developers of software for PC, workstation, and supercomputing hardware to create high- performance, visually-compelling graphics software applications, in markets such as CAD, content creation, energy, entertainment, game development, manufacturing, medical, and virtual reality.
OpenCL (Open Computing Language) is a multi- vendor open standard for general-purpose parallel programming of heterogeneous systems that include CPUs, GPUs and other processors. OpenCL provides a uniform programming environment for software developers to write efficient, portable code for high-performance compute servers, desktop computer systems and handheld devices.
For the full video of this presentation, please visit:
http://www.embedded-vision.com/platinum-members/embedded-vision-alliance/embedded-vision-training/videos/pages/dec-2015-member-meeting-khronos
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Neil Trevett, President of Khronos and Vice President at NVIDIA, delivers the presentation, "Update on Khronos Open Standard APIs for Vision Processing," at the December 2015 Embedded Vision Alliance Member Meeting. Trevett provides an update on recent developments in multiple Khronos standards useful for vision applications.
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Ha...AMD Developer Central
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Harris Gasparakis, AMD, at the Embedded Vision Alliance Summit, May 2014.
Harris Gasparakis, Ph.D., is AMD’s OpenCV manager. In addition to enhancing OpenCV with OpenCL acceleration, he is engaged in AMD’s Computer Vision strategic planning, ISVs, and AMD Ventures engagements, including technical leadership and oversight in the AMD Gesture product line. He holds a Ph.D. in theoretical high energy physics from YITP at SUNYSB. He is credited with enabling real-time volumetric visualization and analysis in Radiology Information Systems (Terarecon), including the first commercially available virtual colonoscopy system (Vital Images). He was responsible for cutting edge medical technology (Biosense Webster, Stereotaxis, Boston Scientific), incorporating image and signal processing with AI and robotic control.
Learn more about DirectGMA in this blog post: bit.ly/AMDDirectGMA
AMD has introduced Direct Graphics Memory Access in order to:
‒ Makes a portion of the GPU memory accessible to other devices
‒ Allows devices on the bus to write directly into this area of GPU memory
‒ Allows GPUs to write directly into the memory of remote devices on the bus supporting DirectGMA
‒ Provides a driver interface to allow 3rd party hardware vendors to support data exchange with an AMD GPU using DirectGMA
‒ and more
View the accompanying blog post here: bit.ly/AMDDirectGMA
This manual is “How to Build” manual for OpenCV with OpenCL for Android.
If you want to “Use OpenCL on OpenCV” ONLY,
Please see
http://github.com/noritsuna/OpenCVwithOpenCL4AndroidNDKSample
Productive OpenCL Programming An Introduction to OpenCL Libraries with Array...AMD Developer Central
In this webinar presentation, ArrayFire COO Oded Green demonstrates best practices to help you quickly get started with OpenCL™ programming. Learn how to get the best performance from AMD hardware in various programming languages using ArrayFire. Oded discusses the latest advancements in the OpenCL™ ecosystem, including cutting edge OpenCL™ libraries such as clBLAS, clFFT, clMAGMA and ArrayFire. Examples are shown in real code for common application domains.
Watch the webinar here: http://bit.ly/1obT0M2
For more developer resources, visit:
http://arrayfire.com/
http://developer.amd.com/
Follow us on Twitter: https://twitter.com/AMDDevCentral
See info in the slides for more contact information and resource links!
For the full video of this presentation, please visit:
http://www.embedded-vision.com/platinum-members/embedded-vision-alliance/embedded-vision-training/videos/pages/may-2016-embedded-vision-summit-opencv
For more information about embedded vision, please visit:
http://www.embedded-vision.com
Gary Bradski, President and CEO of the OpenCV Foundation, presents the "The OpenCV Open Source Computer Vision Library: What’s New and What’s Coming?" tutorial at the May 2016 Embedded Vision Summit.
OpenCV is an enormously popular open source computer vision library, with over 14 million downloads expanding recently to 200K downloads per month. Originally used mainly for research and prototyping, in recent years OpenCV has increasingly been used in deployed products on a wide range of platforms from cloud to mobile. The latest version, OpenCV 3.1, was just released. The previous version, 3.0, was a major overhaul, bringing OpenCV up to modern C++ standards and incorporating expanded support for 3D vision and augmented reality. The new 3.1 release introduces support for deep neural networks, as well as new and improved algorithms for important functions such as calibration, optical flow, image filtering, segmentation and feature detection.
In this talk, Gary Bradski, head of the OpenCV Foundation, provides an insider’s perspective on the new version of OpenCV and how developers can utilize it to maximum advantage for vision research, prototyping, and product development. Gary also offers a sneak peek into where OpenCV is headed next.
An Introduction to OpenCL™ Programming with AMD GPUs - AMD & Acceleware WebinarAMD Developer Central
This deck presents highlights from the Introduction to OpenCL™ Programming Webinar presented by Acceleware & AMD on Sept. 17, 2014. Watch a replay of this popular webinar on the AMD Dev Central YouTube channel here: https://www.youtube.com/user/AMDDevCentral or here for the direct link: http://bit.ly/1r3DgfF
AMD’s math libraries can support a range of programmers from hobbyists to ninja programmers. Kent Knox from AMD’s library team introduces you to OpenCL libraries for linear algebra, FFT, and BLAS, and shows you how to leverage the speed of OpenCL through the use of these libraries.
Review the material presented in the AMD Math libraries webinar in this deck.
For more:
Visit the AMD Developer Forums:http://devgurus.amd.com/welcome
Watch the replay: www.youtube.com/user/AMDDevCentral
Follow us on Twitter: https://twitter.com/AMDDevCentral
Vulkan and DirectX12 share many common concepts, but differ vastly from the APIs most game developers are used to. As a result, developing for DX12 or Vulkan requires a new approach to graphics programming and in many cases a redesign of the Game Engine. This lecture will teach the basic concepts common to Vulkan and DX12 and help developers overcome the main problems that often appear when switching to one of the new APIs. It will explain how those new concepts will help games utilize the hardware more efficiently and discuss best practices for game engine development.
For more, visit http://developer.amd.com/
OpenCV를 활용하는 영상처리 어플리케이션 개발자들은 항상 GPU 자원을 활용하고 싶을 것이다. 하지만 이기종 컴퓨팅 환경에서 CPU 이외의 다른 하드웨어 자원을 활용하는 것은 개발 환경 및 백그라운드 지식 등의 많은 어려움이 따른다.
GPGPU 활용에 가장 상용화로 성공한 대중적인 솔루션으로는 nVidia 사의 CUDA 기술이 있지만, 그 외에도 GPGPU 자원을 쉽게 활용할 수 있는 오픈 플랫폼이 있는데 이것이 OpenCL 표준이다.
최근 하드웨어와 소프트웨어 진영에서 모두 OpenCL의 지원 및 발전이 두드러지며 점점 더 확산되는 추세이다.
OpenCV 진영에서도, 3.0이 정식 릴리즈 면서 본격적으로 OpenCL을 활용하기가 한층 쉬워졌다.
The presentation is dedicated to advantages and disadvantages of FPGA (Field-Programmable Gate Array): its construction and speed features, as well as security elements. It also deals with such issues as new devices synthesis and expanding the existing hardware functionality, realisation of microprocessors for specialized tasks, as well as OpenCL, a system for parallel calculations.
This presentation by Andriy Smolskyy (Lead Software Engineer, GlobalLogic) was delivered at Embedded TechTalk Lviv on June 17, 2015.
I use this slide deck in C# trainings to cover P/Invoke. Sample code can be found at https://github.com/rstropek/Samples/tree/master/PInvoke For details see my blog at http://www.software-architects.at
Kernel Recipes 2015: Anatomy of an atomic KMS driverAnne Nicolas
The DRM and KMS APIs have won in the Linux graphics ecosystem. Long gone are the days when KMS meant only a handful of desktop graphics drivers. As a side effect, new problems have been uncovered, and API extensions are being designed to address advanced use cases. Atomic updates is the latest significant of such extensions.
While the userspace API extension is simple, a lot of work went under the hood and the in-kernel KMS helpers went through major changes that are not trivial to implement in drivers. This talk will present KMS atomic updates and explain how to update KMS drivers to take advantage of the new API, using the Renesas rcar-du-drm driver as an example.
Laurent Pinchart, Ideas on Board
PT-4057, Automated CUDA-to-OpenCL™ Translation with CU2CL: What's Next?, by W...AMD Developer Central
Presentation PT-4057, Automated CUDA-to-OpenCL™ Translation with CU2CL: What's Next?, by Wu Feng and Mark Gardner at the AMD Developer Summit (APU13) November 11-13, 2013.
Similar to OpenCL C++ Wrapper 1.2 Reference Card (20)
Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.