This document discusses open source game development tools and game jams. It describes Ludum Dare as one of the world's largest game jam events where participants create a game from scratch over a weekend using a given theme. Game jams provide constraints that help with teamwork, planning, feedback and curing perfectionism. The document recommends tools like Phaser, LÖVE, Godot and Unity for game engines, GIMP and Blender for graphics, howler.js and Audacity for audio, and lists example games and tools used by winners of the Open Jam game jam.