This document outlines a student network technology guide created by Mrs. Rebecca, head of the computer science engineering department. The network aims to allow students to communicate with classmates, discuss assignments, and access a pool of daily living information. It also provides a space for college announcements to spread quickly. The network will use HTML, CSS, PHP, and MySQL and allow students to register, create profiles, use privacy settings, and chat with online friends. Diagrams outline the use cases, classes, and flow. The network aims to easily connect students and share real-time information while risks include reduced face-to-face communication and potential fraud or theft.
The document is a project report for developing a social networking website called VGICLUB. It was submitted by 4 students - Pradeep Kumar Mishra, Upendra Rana, Nilansh, and Mohit Rana - to fulfill the requirements of earning a Bachelor of Technology degree. The report includes sections on the introduction, problem statement, existing systems, project scope, design specifications including data flow diagrams and ER diagrams, implementation details with screenshots, testing procedures, and conclusions. The aim of the project was to build a social networking platform that promotes social responsibility in India by allowing users to voice violations, injustice, corruption and take measures to control discipline.
The document proposes developing a social networking website called www.planetF.com. It will allow users to create profiles, connect with friends, share photos and messages. The objectives are to provide a secure login system and allow users to easily search for friends, send friend requests, edit profiles and share content. It will be created using HTML, Java servlets, JSP, and connect to an Oracle database using JDBC. Data flow diagrams show how users, guests and the admin will interact with the system and manage user data.
This document is a project report for developing a social networking site submitted as part of a master's degree program. It discusses the existing system's limitations in allowing people to voice violations, injustice, and corruption happening around them. The proposed system aims to provide a common platform for citizens of India to discuss these issues and take appropriate action. It describes the system's modules, development strategy using prototyping, and technical feasibility of the project. In summary, the document outlines a social media platform to promote social responsibility in India by enabling citizens to report issues and participate in online discussions.
The document describes an algorithm created by the author's uncle to efficiently represent data and minimize memory usage. It explains how the Huffman coding algorithm works to assign variable-length binary codes to characters based on their frequency, allowing more common characters to have shorter codes and less common characters to have longer codes. This results in compressed data that takes up less space on average than fixed-length character encodings. The author provides an example Java implementation of the Huffman algorithm to help students with homework assignments.
Social Networking Project (website) full documentation Tenzin Tendar
This document discusses the scope and requirements for developing a social networking site called Netlink. It will include features for profile management, friend organization, photo sharing, communities, and messaging. The system will allow users to create profiles, manage friend lists, upload photos to personal albums, join interest-based communities, and communicate with friends. It will be developed by SYSINNOVA InfoTech, an ISO-certified software company based in Bangalore, India specializing in web and enterprise applications. Functional requirements include classes for user accounts, profiles, privacy settings, chat, events, links, notes, and pages to support the key social networking features.
The document describes a proposed social networking website project called "Friendsworld.co.in". The project aims to establish a network among people worldwide by allowing users to register profiles, send messages and files to friends, upload photos, and join communities. It will enable users to maintain friend lists and share information. The project team consists of Sumit Kumar as team leader and Vinod Kr. Nigam as team member.
This document outlines a student network technology guide created by Mrs. Rebecca, head of the computer science engineering department. The network aims to allow students to communicate with classmates, discuss assignments, and access a pool of daily living information. It also provides a space for college announcements to spread quickly. The network will use HTML, CSS, PHP, and MySQL and allow students to register, create profiles, use privacy settings, and chat with online friends. Diagrams outline the use cases, classes, and flow. The network aims to easily connect students and share real-time information while risks include reduced face-to-face communication and potential fraud or theft.
The document is a project report for developing a social networking website called VGICLUB. It was submitted by 4 students - Pradeep Kumar Mishra, Upendra Rana, Nilansh, and Mohit Rana - to fulfill the requirements of earning a Bachelor of Technology degree. The report includes sections on the introduction, problem statement, existing systems, project scope, design specifications including data flow diagrams and ER diagrams, implementation details with screenshots, testing procedures, and conclusions. The aim of the project was to build a social networking platform that promotes social responsibility in India by allowing users to voice violations, injustice, corruption and take measures to control discipline.
The document proposes developing a social networking website called www.planetF.com. It will allow users to create profiles, connect with friends, share photos and messages. The objectives are to provide a secure login system and allow users to easily search for friends, send friend requests, edit profiles and share content. It will be created using HTML, Java servlets, JSP, and connect to an Oracle database using JDBC. Data flow diagrams show how users, guests and the admin will interact with the system and manage user data.
This document is a project report for developing a social networking site submitted as part of a master's degree program. It discusses the existing system's limitations in allowing people to voice violations, injustice, and corruption happening around them. The proposed system aims to provide a common platform for citizens of India to discuss these issues and take appropriate action. It describes the system's modules, development strategy using prototyping, and technical feasibility of the project. In summary, the document outlines a social media platform to promote social responsibility in India by enabling citizens to report issues and participate in online discussions.
The document describes an algorithm created by the author's uncle to efficiently represent data and minimize memory usage. It explains how the Huffman coding algorithm works to assign variable-length binary codes to characters based on their frequency, allowing more common characters to have shorter codes and less common characters to have longer codes. This results in compressed data that takes up less space on average than fixed-length character encodings. The author provides an example Java implementation of the Huffman algorithm to help students with homework assignments.
Social Networking Project (website) full documentation Tenzin Tendar
This document discusses the scope and requirements for developing a social networking site called Netlink. It will include features for profile management, friend organization, photo sharing, communities, and messaging. The system will allow users to create profiles, manage friend lists, upload photos to personal albums, join interest-based communities, and communicate with friends. It will be developed by SYSINNOVA InfoTech, an ISO-certified software company based in Bangalore, India specializing in web and enterprise applications. Functional requirements include classes for user accounts, profiles, privacy settings, chat, events, links, notes, and pages to support the key social networking features.
The document describes a proposed social networking website project called "Friendsworld.co.in". The project aims to establish a network among people worldwide by allowing users to register profiles, send messages and files to friends, upload photos, and join communities. It will enable users to maintain friend lists and share information. The project team consists of Sumit Kumar as team leader and Vinod Kr. Nigam as team member.
This document provides an overview of a final year project to develop a social networking website called FriendBook. It includes an introduction describing the purpose and functionality of the system. The document then covers various aspects of developing the project such as conducting a feasibility study, literature review on social networking concepts, research methods used, analysis and design of the system, implementation details, testing procedures, and a critical evaluation of the project. Diagrams are provided to illustrate the system design including use cases, activity diagrams, sequence diagrams, class diagrams, and database design. The project aims to combine useful features from various social networking sites and provide additional capabilities not currently available.
This document provides a software requirement specification for a social networking site. It describes the purpose of the site as connecting people to discuss ideas through communities. It outlines the existing system's focus on business and entertainment but inability to conduct debates. The proposed system would provide a common platform for online debates, tagging social responsibilities. It includes functional requirements for users to login, create profiles, and post views. Non-functional requirements include scalability, speed, security, and authentication. Finally, it models the system through class, sequence, use case, and state diagrams and provides screenshots of the signup, login, home, and commenting pages.
This document outlines the requirements and design specifications for a chat application. It aims to develop an easy-to-use instant messaging solution that allows users to communicate seamlessly. The specification covers functional and non-functional requirements, use case diagrams for authentication, chat, contacts, monitoring and maintenance functions, and sequence diagrams depicting key processes like registration, login, messaging and friend management. Data flow diagrams and class diagrams are also included.
Microsoft Teams 7 Key Concepts for Planning and Strategy for SuccessJoel Oleson
This document discusses 7 key concepts for planning and strategy when adopting Microsoft Teams: 1) Establishing a clear vision, roadmap and business goals; 2) Securing executive sponsorship and engagement; 3) Developing a governance plan; 4) Defining quality metrics and KPIs; 5) Identifying clear business outcomes; 6) Implementing adoption change management and champion programs; 7) Creating a training plan and schedule. It emphasizes the importance of governance, change management, and executive support for a successful Teams rollout. Additional topics covered include app development, personas and user stories, and leveraging Teams capabilities like tabs and bots.
This document summarizes a project report for an online job portal submitted by three students - Prateek Kulshrestha, Vishesh Vashisht, and Jayant Kumar. The report includes an introduction to the project, organization profile, problem statement, proposed solution, system analysis, software requirements, selected technologies (.NET framework, ASP.NET, C#, SQL Server), system design diagrams, output screens, testing plan, and security measures. The objective is to develop an online system for job seekers to upload CVs and for companies to search profiles matching job requirements.
A Real-time Classroom Attendance System Utilizing Viola–Jones for Face Detect...Nischal Lal Shrestha
This document provides a minor project report on developing a real-time classroom attendance system using face detection and recognition. The system utilizes the Viola-Jones algorithm for face detection and Local Binary Patterns Histogram (LBPH) for face recognition. It was developed by 4 students as a partial fulfillment of their Bachelor of Software Engineering degree at Nepal College of Information Technology. The report describes the methodology, system implementation including image acquisition, preprocessing, detection, recognition, and GUI development, as well as the deliverables, schedule, and future work.
This document provides a preliminary project report for a Group Expense Tracker mobile application developed using the Android platform. It was created by 4 students for their college project under the guidance of their professor. The report includes an introduction to the problem statement, objectives, background on Android and the motivation for the project. It also compares different technical approaches and provides high-level designs including ER diagrams, use cases, class diagrams and deployment diagrams.
Most of the sport management system is having problems like offline
registration, manage single tournament, manage statistics etc. To overcome all these
problems we are proposing the system STMS (Sport Tournament Management System)
with utilities like different tournament registration, automatic or manually match
scheduling, statistics for tournament, notification as reminder, maintaining log. In our
proposed system tournament owner will register in system and create new tournament.
Player can also register team member and player profile. Then System will schedule
the matches of the tournament. System will provide automatic or manual scheduling
Facility.System will provide a utility like notification as a reminder to the player before
match. It will avoid duplication of tournament for a player, team and game
This document summarizes a project titled "Placement Management System" submitted by Mehul Ranavasiya and Devashish Vaghela towards fulfilling requirements for a Bachelor of Technology degree. The project was developed under the guidance of Dr. Madhuri Bhavsar and aims to develop a web-based system for managing student and company information related to training and placement activities. The document includes sections on introduction, system analysis, design, testing, future enhancements, and bibliography.
This document describes an online job portal system project submitted to MicroRoot POC Technology Pvt. Ltd. The project includes an introduction, requirement analysis, system design, and conclusion. The system design section includes use case diagrams, sequence diagrams, data flow diagrams, and screenshots of the proposed user interfaces. The system is intended to allow job seekers to search and apply for jobs, and employers to post jobs. It will be developed using technologies like PHP, MySQL, Joomla, AJAX, and jQuery.
Social networking sites have changed communication in several ways. They have expanded people's networks and provided more ways to communicate within those networks. Some argue social media has improved communication by making it more efficient, while others argue it has hindered verbal communication skills. Both businesses and government agencies now monitor social media to engage with people and gather information for various purposes.
The document provides requirements for a broadcast chat application. It includes an introduction describing the purpose of developing a Java-based chat application. It outlines the problem, objectives, scope and related previous work. It also includes details on the project perspective, interfaces, functions, assumptions, use cases, class diagrams, sequence diagrams, data flow diagrams, entity relationship diagrams, network diagrams, and a Gantt chart and work breakdown structure.
This document provides a software requirements specification for a social networking website. It contains 3 milestones that outline the purpose, functions, and design of the social networking site. Milestone 1 introduces the document and defines the product scope. Milestone 2 describes the product perspective, functions, operating environment, and interface requirements. It includes flow diagrams and interface designs. Milestone 3 covers the design phase, work distribution, and planning chart for the social networking website project. The document was prepared by 5 individuals and provides a requirements specification for developing a social media site.
The document summarizes a proposed online job portal project. It would allow job seekers to easily find job listings from various organizations, and allow organizations to advertise openings and review candidate resumes. The project aims to provide a more convenient platform for both job seekers and employers to connect compared to traditional methods. It will be developed using tools like PHP, MySQL, HTML, CSS, and Bootstrap, and is expected to benefit both job seekers and employers by streamlining the hiring process.
This is a final project presentation on student portal system application which is a mobile based software on android platform. It gives a project presentation idea with a standard format of sequence.
Social networking focuses on building online communities of people with shared interests. Users interact through websites or mobile apps, creating public profiles and forming relationships with other users. Popular social networks allow posting messages, comments, and photos. While many social networking sites launched in the 1990s, Facebook is now the largest and most widely used, with Orkut and Myspace being earlier prominent examples.
The document describes the development of an online job portal system. The system allows job seekers to create profiles, upload resumes and apply for jobs posted by employers. Employers can post job listings, search resume databases and block candidates. The system aims to automate the manual job recruitment process and make it easier for job seekers and employers to connect. It was developed using PHP and MySQL on a LAMP stack with a distributed architecture and centralized database storage.
The "Job Portal" where you can find different UML diagrams of this system and that includes:
1) Use case diagram
2) Fully dressed use case
3) Sequence Diagram
4) Activity Diagram
5) Class Diagram
6) Component Diagram
This presentation outlines a student counselling project for Daffodil International University. It discusses problems with the current counselling system, and proposes a web application solution. The proposed app would allow students to input their ID and semester to access counsellor details like counselling times and locations. It includes features for academic, career, and mental health counselling. The presentation covers system requirements, limitations, and future plans to improve the project and make it useful for both students and teachers. The overall goal is to streamline the counselling process and save time for both parties.
The document describes a proposed photo sharing application for online social networks that protects user privacy. It aims to give each individual in a photo control over sharing by enabling them to participate in the decision. The application uses a privacy-preserving distributed collaborative training system with a personalized facial recognition engine for each user, trained on their private photos. It proposes a consensus-based method to achieve both privacy and efficiency when identifying people in shared photos before posting. The application is designed to address privacy issues with current social media photo sharing practices.
This document describes an e-voting (online voting) system project developed by Saurabh Kheni. The document outlines the existing manual voting system and proposes an online system to allow voters to cast votes from any location at any time. The key sections of the document describe the system overview, modules including voter and admin modules, front-end and back-end technologies used including PHP, CSS, JavaScript, and MySQL database. Diagrams are also included covering data flow, class relationships, and system architecture.
This document provides an overview of a final year project to develop a social networking website called FriendBook. It includes an introduction describing the purpose and functionality of the system. The document then covers various aspects of developing the project such as conducting a feasibility study, literature review on social networking concepts, research methods used, analysis and design of the system, implementation details, testing procedures, and a critical evaluation of the project. Diagrams are provided to illustrate the system design including use cases, activity diagrams, sequence diagrams, class diagrams, and database design. The project aims to combine useful features from various social networking sites and provide additional capabilities not currently available.
This document provides a software requirement specification for a social networking site. It describes the purpose of the site as connecting people to discuss ideas through communities. It outlines the existing system's focus on business and entertainment but inability to conduct debates. The proposed system would provide a common platform for online debates, tagging social responsibilities. It includes functional requirements for users to login, create profiles, and post views. Non-functional requirements include scalability, speed, security, and authentication. Finally, it models the system through class, sequence, use case, and state diagrams and provides screenshots of the signup, login, home, and commenting pages.
This document outlines the requirements and design specifications for a chat application. It aims to develop an easy-to-use instant messaging solution that allows users to communicate seamlessly. The specification covers functional and non-functional requirements, use case diagrams for authentication, chat, contacts, monitoring and maintenance functions, and sequence diagrams depicting key processes like registration, login, messaging and friend management. Data flow diagrams and class diagrams are also included.
Microsoft Teams 7 Key Concepts for Planning and Strategy for SuccessJoel Oleson
This document discusses 7 key concepts for planning and strategy when adopting Microsoft Teams: 1) Establishing a clear vision, roadmap and business goals; 2) Securing executive sponsorship and engagement; 3) Developing a governance plan; 4) Defining quality metrics and KPIs; 5) Identifying clear business outcomes; 6) Implementing adoption change management and champion programs; 7) Creating a training plan and schedule. It emphasizes the importance of governance, change management, and executive support for a successful Teams rollout. Additional topics covered include app development, personas and user stories, and leveraging Teams capabilities like tabs and bots.
This document summarizes a project report for an online job portal submitted by three students - Prateek Kulshrestha, Vishesh Vashisht, and Jayant Kumar. The report includes an introduction to the project, organization profile, problem statement, proposed solution, system analysis, software requirements, selected technologies (.NET framework, ASP.NET, C#, SQL Server), system design diagrams, output screens, testing plan, and security measures. The objective is to develop an online system for job seekers to upload CVs and for companies to search profiles matching job requirements.
A Real-time Classroom Attendance System Utilizing Viola–Jones for Face Detect...Nischal Lal Shrestha
This document provides a minor project report on developing a real-time classroom attendance system using face detection and recognition. The system utilizes the Viola-Jones algorithm for face detection and Local Binary Patterns Histogram (LBPH) for face recognition. It was developed by 4 students as a partial fulfillment of their Bachelor of Software Engineering degree at Nepal College of Information Technology. The report describes the methodology, system implementation including image acquisition, preprocessing, detection, recognition, and GUI development, as well as the deliverables, schedule, and future work.
This document provides a preliminary project report for a Group Expense Tracker mobile application developed using the Android platform. It was created by 4 students for their college project under the guidance of their professor. The report includes an introduction to the problem statement, objectives, background on Android and the motivation for the project. It also compares different technical approaches and provides high-level designs including ER diagrams, use cases, class diagrams and deployment diagrams.
Most of the sport management system is having problems like offline
registration, manage single tournament, manage statistics etc. To overcome all these
problems we are proposing the system STMS (Sport Tournament Management System)
with utilities like different tournament registration, automatic or manually match
scheduling, statistics for tournament, notification as reminder, maintaining log. In our
proposed system tournament owner will register in system and create new tournament.
Player can also register team member and player profile. Then System will schedule
the matches of the tournament. System will provide automatic or manual scheduling
Facility.System will provide a utility like notification as a reminder to the player before
match. It will avoid duplication of tournament for a player, team and game
This document summarizes a project titled "Placement Management System" submitted by Mehul Ranavasiya and Devashish Vaghela towards fulfilling requirements for a Bachelor of Technology degree. The project was developed under the guidance of Dr. Madhuri Bhavsar and aims to develop a web-based system for managing student and company information related to training and placement activities. The document includes sections on introduction, system analysis, design, testing, future enhancements, and bibliography.
This document describes an online job portal system project submitted to MicroRoot POC Technology Pvt. Ltd. The project includes an introduction, requirement analysis, system design, and conclusion. The system design section includes use case diagrams, sequence diagrams, data flow diagrams, and screenshots of the proposed user interfaces. The system is intended to allow job seekers to search and apply for jobs, and employers to post jobs. It will be developed using technologies like PHP, MySQL, Joomla, AJAX, and jQuery.
Social networking sites have changed communication in several ways. They have expanded people's networks and provided more ways to communicate within those networks. Some argue social media has improved communication by making it more efficient, while others argue it has hindered verbal communication skills. Both businesses and government agencies now monitor social media to engage with people and gather information for various purposes.
The document provides requirements for a broadcast chat application. It includes an introduction describing the purpose of developing a Java-based chat application. It outlines the problem, objectives, scope and related previous work. It also includes details on the project perspective, interfaces, functions, assumptions, use cases, class diagrams, sequence diagrams, data flow diagrams, entity relationship diagrams, network diagrams, and a Gantt chart and work breakdown structure.
This document provides a software requirements specification for a social networking website. It contains 3 milestones that outline the purpose, functions, and design of the social networking site. Milestone 1 introduces the document and defines the product scope. Milestone 2 describes the product perspective, functions, operating environment, and interface requirements. It includes flow diagrams and interface designs. Milestone 3 covers the design phase, work distribution, and planning chart for the social networking website project. The document was prepared by 5 individuals and provides a requirements specification for developing a social media site.
The document summarizes a proposed online job portal project. It would allow job seekers to easily find job listings from various organizations, and allow organizations to advertise openings and review candidate resumes. The project aims to provide a more convenient platform for both job seekers and employers to connect compared to traditional methods. It will be developed using tools like PHP, MySQL, HTML, CSS, and Bootstrap, and is expected to benefit both job seekers and employers by streamlining the hiring process.
This is a final project presentation on student portal system application which is a mobile based software on android platform. It gives a project presentation idea with a standard format of sequence.
Social networking focuses on building online communities of people with shared interests. Users interact through websites or mobile apps, creating public profiles and forming relationships with other users. Popular social networks allow posting messages, comments, and photos. While many social networking sites launched in the 1990s, Facebook is now the largest and most widely used, with Orkut and Myspace being earlier prominent examples.
The document describes the development of an online job portal system. The system allows job seekers to create profiles, upload resumes and apply for jobs posted by employers. Employers can post job listings, search resume databases and block candidates. The system aims to automate the manual job recruitment process and make it easier for job seekers and employers to connect. It was developed using PHP and MySQL on a LAMP stack with a distributed architecture and centralized database storage.
The "Job Portal" where you can find different UML diagrams of this system and that includes:
1) Use case diagram
2) Fully dressed use case
3) Sequence Diagram
4) Activity Diagram
5) Class Diagram
6) Component Diagram
This presentation outlines a student counselling project for Daffodil International University. It discusses problems with the current counselling system, and proposes a web application solution. The proposed app would allow students to input their ID and semester to access counsellor details like counselling times and locations. It includes features for academic, career, and mental health counselling. The presentation covers system requirements, limitations, and future plans to improve the project and make it useful for both students and teachers. The overall goal is to streamline the counselling process and save time for both parties.
The document describes a proposed photo sharing application for online social networks that protects user privacy. It aims to give each individual in a photo control over sharing by enabling them to participate in the decision. The application uses a privacy-preserving distributed collaborative training system with a personalized facial recognition engine for each user, trained on their private photos. It proposes a consensus-based method to achieve both privacy and efficiency when identifying people in shared photos before posting. The application is designed to address privacy issues with current social media photo sharing practices.
This document describes an e-voting (online voting) system project developed by Saurabh Kheni. The document outlines the existing manual voting system and proposes an online system to allow voters to cast votes from any location at any time. The key sections of the document describe the system overview, modules including voter and admin modules, front-end and back-end technologies used including PHP, CSS, JavaScript, and MySQL database. Diagrams are also included covering data flow, class relationships, and system architecture.
The document provides an overview of how to design a system to scale from serving a single user to millions of users. It begins with a single server setup and discusses moving to multiple servers, using a database, scaling vertically by adding resources to servers versus horizontally by adding more servers, and using a load balancer to distribute traffic across servers for redundancy and high availability. It provides examples of scaling a system architecture in a step-by-step manner.
The document provides an overview of how to design a system to scale from serving a single user to millions of users. It begins with a single server setup and discusses moving to multiple servers, using a database, scaling vertically by adding resources to servers versus horizontally by adding more servers, and using a load balancer to distribute traffic across servers for redundancy and high availability. It provides examples of scaling a system architecture in a step-by-step manner.
The document is a project report for developing a college website. It includes sections on requirements analysis, system design, and testing. The proposed system involves creating a dynamic website with database connectivity to replace the existing static site. This would allow recruiters to post job listings and students to apply to opportunities. The project was developed using a three-tier architecture and tested at the unit, integration, and system levels to ensure proper functionality.
This document discusses a proposed system for segmenting tweets and applying that segmentation to name entity recognition. The proposed system uses k-means clustering to segment tweets into categories like Bollywood, business, education, politics, and sports. This segmentation aims to preserve the semantic meaning of tweets and improve downstream applications like named entity recognition, achieving better accuracy than word-based approaches. The proposed system also adds security features like blocking users and is intended to be more efficient and flexible than prior algorithms.
Testing Vitality Ranking and Prediction in Social Networking Services With Dy...reshma reshu
Social networking services have been prevalent at many online communities such as Twitter.com and Weibo.com, where millions of users keep interacting with each other every day. One interesting and important problem in the social networking services is to rank users based on their vitality in a timely fashion. An accurate ranking list of user vitality could benefit many parties in social network services such as the ads providers and site operators. Although it is very promising to obtain a vitality-based ranking list of users, there are many technical challenges due to the large scale and dynamics of social networking data .
The document discusses the need for new development tools to support the future Internet of Things platform. It notes that as everyday objects become connected, they will generate vast amounts of data and behave more like social networks. New tools are needed to handle the scalability demands and allow for mashups and processing of schema-less sensor data. Cloud computing will also be important for dynamically obtaining resources to serve fluctuating request levels from billions of connected devices.
This document is a project report for a chat server application with file and desktop sharing capabilities. It was created by three students - Khagendra Kumar Chapre, Akhil Pal, and Manauwar Alam - as a partial fulfillment of their Bachelor of Technology degree at the Government Engineering College in Bikaner, Rajasthan, India. The report documents the design, development and testing of a chat server that allows users to chat, share files, and share their desktop screens. It includes sections on introduction, literature review, requirements, architectural design, testing and results.
This document provides an overview of an online voting system developed by Saurabh Kheni. It describes both the existing manual voting system and the proposed online system. The proposed system allows voters to cast their votes from any location using their mobile phones. It includes modules for voters, administrators, and voting. The system was developed using Android for the front end and SQLite for the back end. It also provides diagrams of the system architecture including DFDs, class diagrams, use case diagrams, and database diagrams. Hardware, software, and testing requirements are outlined as well.
This document provides an overview of the system analysis conducted for developing a Human Resource Management System (HRMS) for BittCell Systems Pvt. Ltd. Key aspects of the analysis included collecting requirements, studying the current manual system, identifying needs and limitations, and conducting a feasibility study. Tools used in the analysis included data collection, charting, dictionaries, and ER diagrams to understand information flow and relationships. The proposed HRMS aims to increase efficiency by automating employee registration, leave management, payroll, and training processes.
MingleSpot is a social networking website that allows users to connect with friends, search for people with shared interests, and join online communities. Key features include user profiles, searching for friends and adding them, asking and answering questions, creating and participating in polls, joining or creating interest groups, sharing opinions, finding local information, and sending messages to connections. The goal is to make it easy for users to stay connected with friends and family, meet new people, and grow their business networks. Technologies used include Java, servlets, JSP, and JavaScript.
MingleSpot is a social networking website that allows users to connect with friends, search for people with shared interests, and join online communities. Key features include user profiles, searching for friends, asking and answering questions, creating and participating in polls, joining or creating interest groups, sharing opinions, accessing local information, and sending messages to connections. The website aims to help users stay connected with existing contacts and make new connections. Technologies used include Java programming languages and related tools.
The document describes the development of a web application for an online newspaper. It discusses the objectives, which are to provide daily news, breaking news, and make information easily accessible to people. It also covers the technologies used like PHP, MySQL, CSS, and the development models of waterfall and prototyping. Data gathering and analysis are explained as important parts of the initial analysis phase of the project.
This document outlines an online house rental system project presented by Khairul Islam. The system allows tenants and owners to search, rent, and list houses online. It includes modules for login, registration, and booking. The project was developed using HTML, CSS, Bootstrap, Photoshop, MySQL database, and XAMPP. An agile development process was used. Data flow diagrams, use case diagrams, and entity relationship diagrams were created to design the system. The presentation describes the system functionality, requirements, interfaces, and provides future directions for the project.
The document outlines a project called FRIEND BOOK, which aims to connect people through a social networking site that allows users to upload photos, share statuses and activities, and create group chats. It proposes allowing users to more easily connect with friends, share views, make new friends, and group individuals or organizations together by functioning as an online community. The project details hardware and software requirements and proposes future enhancements such as supporting more users and helping users develop businesses.
This document summarizes a final year project submitted by Hritesh Saha and Sana Khursheed for developing a social networking application called "Social Like Networking". The project involved designing, implementing, and testing various phases including designing a user interface, implementing backend functionality using ASP.NET and SQL Server, and testing the application. Key aspects of the social networking system such as user profiles, messaging, media sharing, searching, and centrality measures are discussed at a high level.
International Journal of Engineering Research and DevelopmentIJERD Editor
This document describes the development of a chat server application using Java. It discusses the client and server modules, with the client module providing a user interface for login, viewing online users, and sending/formatting messages. The server module authenticates users, displays online users, and connects to a database. It also describes private chat functionality between two users. The objectives are to enable communication between global users and provide a secure environment. Algorithms and control strings are used to handle user connections, disconnections, and updating online users lists.
Chat Application using Java which is based on Socket Programming java , there is Software managed (SEPM) file ppt based for gudence on project using life cycle of project ,like Feasibility study and steps of Project life cycle that how 1 software faces the phases of development . socket based programming in java ,based on client server technology .
The document describes a proposed online voting system that aims to simplify and improve the voting process in the country. It would allow voters to register and cast their votes online, reducing costs and inefficiencies. The system would maintain profiles for voters, candidates, and the election commission to enable better interaction and exchange of information. It supports both online and offline voting to be inclusive. The key objectives are to increase voter turnout by making the process simpler and more accessible.
UR BHatti Academy dedicated to providing the finest IT courses training in the world. Under the guidance of experienced trainer Usman Rasheed Bhatti, we have established ourselves as a professional online training firm offering unparalleled courses in Pakistan. Our academy is a trailblazer in Dijkot, being the first institute to officially provide training to all students at their preferred schedules, led by real-world industry professionals and Google certified staff.
The Impact of Work Stress and Digital Literacy on Employee Performance at PT ...AJHSSR Journal
ABSTRACT :This research aims to analyze the correlation between employee work stress and digital literacy
with employee performance at PT Telkom Akses Area Cirebon, both concurrently and partially. Employing a
quantitative approach, the study's objectives are descriptive and causal, adopting a positivist paradigm with a
deductive approach to theory development and a survey research strategy. Findings reveal that work stress
negatively and significantly impacts employee performance, while digital literacy positively and significantly
affects it. Simultaneously, work stress and digital literacy have a positive and significant influence on employee
performance. It is anticipated that company management will devise workload management strategies to
alleviate work stress and assess the implementation of more efficient digital technology to enhance employee
performance.
KEYWORDS -digital literacy, employee performance,job stress, multiple regression analysis, workload
management
Factors affecting undergraduate students’ motivation at a university in Tra VinhAJHSSR Journal
ABSTRACT: Motivation plays an important role in foreign language learning process. This study aimed to
investigate student’s motivation patterns towards English language learning at a University in Tra Vinh, and factors
affecting their motivation change toward English language learning of non-English-major students in the semester.
The researcher used semi-structured interview at the first phase of choosing the participants and writing reflection
through the instrument called “My English Learning Motivation History” adapted from Sawyer (2007) to collect
qualitative data within 15 weeks. The participants consisted of nine first year non-English-major students who learning
General English at pre-intermediate level. They were chosen and divided into three groups of three members each
(high motivation group; average motivation group; and low motivation group). The results of the present study
identified six visual motivation patterns of three groups of students with different motivation fluctuation, through the
use of cluster analysis. The study also indicated a diversity of factors affecting students’ motivation involving internal
factors as influencing factors (cognitive, psychology, and emotion) and external factors as social factors (instructor,
peers, family, and learning environment) during English language learning in a period of 15 weeks. The findings of
the study helped teacher understand relationship of motivation change and its influential factors. Furthermore, the
findings also inspired next research about motivation development in learning English process.
KEY WORDS: language learning motivation, motivation change, motivation patterns, influential factors, students’
motivation.
STUDY ON THE DEVELOPMENT STRATEGY OF HUZHOU TOURISMAJHSSR Journal
ABSTRACT: Huzhou has rich tourism resources, as early as a considerable development since the reform and
opening up, especially in recent years, Huzhou tourism has ushered in a new period of development
opportunities. At present, Huzhou tourism has become one of the most characteristic tourist cities on the East
China tourism line. With the development of Huzhou City, the tourism industry has been further improved, and
the tourism degree of the whole city has further increased the transformation and upgrading of the tourism
industry. However, the development of tourism in Huzhou City still lags far behind the tourism development of
major cities in East China. This round of research mainly analyzes the current development of tourism in
Huzhou City, on the basis of analyzing the specific situation, pointed out that the current development of
Huzhou tourism problems, and then analyzes these problems one by one, and put forward some specific
solutions, so as to promote the further rapid development of tourism in Huzhou City.
KEYWORDS:Huzhou; Travel; Development
4. A Social Networking Site is a platform in where millions
of people can meet and exchange their thoughts.
They can share image, update their biography, profile
picture, cover picture.
There is also a module called Chat, by which they can
send and receive message to their friends.
Introduction
5. Build a platform where people from different background
can communicate with each other.
People can share their information.
People can upload photos so that they can maintain their
own album.
Users can share messages with other users.
User can share their thoughts as updating status.
Goals
6. Features of OSNS
A coherent system for people to communicat
e.
24/7 online facility.
A well organized news feed.
Individual messaging option.
Photo sharing option.
8. System Development
System Analysis and Problem Definitio
n.
Data Model Selection.
Software Model Selection.
Implement The Design.
9. System Development
System Analysis and Problem Definition.
All the requirement for the selected model was
calculated first.
Existing system helped in the documentation.
And from the analysis we noted the definition of
the problems.
13. Design (Software Model)
Waterfall Modeling Technique
It describes better interactions and relationships
between objects representing real life entities.
It has a better flow of work.
15. Further Work
There will be option for sharing friend’s status.
Photo and video sharing option in status.
There will be option for creating groups.
Chatting facilities will be developed.
Mobile Application will be developed.
16. Conclusion
This system maybe considered as a good first step in
implementing a Complete Social Networking Site for multip
urpose uses. More features will be added onto the system
gradually.