The home page of the app features its logo and has sections for Games, Download More, and Settings. The Games section lists Pokémon Emerald, Pokémon Yellow, Legend of Zelda, and Pac-Man as available games. The Download More section suggests downloading additional games like Pokémon Sapphire and Mario Kart. The Settings section allows the user to customize their experience by adjusting the background color, control type, sounds, brightness, contrast, graphic quality, and shadows.
Vasthra Textile Mills is a leading manufacturer and exporter of kids and mens wear based in Erode, Tamil Nadu, India. They produce a wide range of shirts including kids shirts, designer shirts, formal shirts, casual shirts, boys shirts, stylish shirts, cotton shirts, and more. Vasthra Textile Mills has been in business since 2010 and prides itself on using modern machinery and techniques to produce high quality, fashionable apparel. They aim to meet customers' needs and keep up with the latest fashion trends.
This document discusses current issues regarding semantic web technologies in Korea. It provides an overview of presentations and trend reports authored by Hanmin Jung from KISTI on topics related to semantic web from 2009 to 2010. It also describes KISTI's work modeling ontologies, the role of ontologies compared to legacy databases, and KISTI's involvement in linking open government and public data to expand the semantic web.
Lecture 2#- (Intro to Obj-C, Interface Builder and Xcode)Nguyen Thanh Xuan
MVC
Calculator
Objective-C
Declaring and implementing objects
Sending messages between objects
Interface Builder
“Wiring up” objects to send messages to each other
Setting up the properties of objects
Xcode
Managing all your code
Running your application in the simulator
CulturaItalia - Europeana: what next? (EN)CulturaItalia
Jill Cousins (European Digital Library Foundation): "CulturaItalia - Europeana: what next? (EN)" - CulturaItalia e il contributo italiano a Europeana - Convegno nazionale, Roma, 2 aprile 2009
This document discusses several topics related to games including information theory, game theory, games as systems of conflict, and the experience of play. It examines how information theory relates to uncertainty and choice in games. Game theory uses decision trees and concepts of rational players to analyze games. Games involve various types of conflicts and different types of players. The experience of play incorporates flow, mechanics, narrative, and simulation elements.
This document discusses game rules and their role in defining the formal structure of games. It covers different levels of rules, including constitutive, operational, and implicit rules. It also discusses how rules limit player actions, are shared by all players, and are fixed. The document explores how rules differ between board games and computer games, and how games can be viewed as complex systems that allow for emergent gameplay.
This design document outlines the key elements that should be included when documenting a game design. It discusses including an overview, vision statement, marketing details, gameplay mechanics, characters, story, technical specifications, and legal considerations. The goal is to provide a comprehensive blueprint that describes all aspects of the game design so that it can be clearly communicated and implemented.
The home page of the app features its logo and has sections for Games, Download More, and Settings. The Games section lists Pokémon Emerald, Pokémon Yellow, Legend of Zelda, and Pac-Man as available games. The Download More section suggests downloading additional games like Pokémon Sapphire and Mario Kart. The Settings section allows the user to customize their experience by adjusting the background color, control type, sounds, brightness, contrast, graphic quality, and shadows.
Vasthra Textile Mills is a leading manufacturer and exporter of kids and mens wear based in Erode, Tamil Nadu, India. They produce a wide range of shirts including kids shirts, designer shirts, formal shirts, casual shirts, boys shirts, stylish shirts, cotton shirts, and more. Vasthra Textile Mills has been in business since 2010 and prides itself on using modern machinery and techniques to produce high quality, fashionable apparel. They aim to meet customers' needs and keep up with the latest fashion trends.
This document discusses current issues regarding semantic web technologies in Korea. It provides an overview of presentations and trend reports authored by Hanmin Jung from KISTI on topics related to semantic web from 2009 to 2010. It also describes KISTI's work modeling ontologies, the role of ontologies compared to legacy databases, and KISTI's involvement in linking open government and public data to expand the semantic web.
Lecture 2#- (Intro to Obj-C, Interface Builder and Xcode)Nguyen Thanh Xuan
MVC
Calculator
Objective-C
Declaring and implementing objects
Sending messages between objects
Interface Builder
“Wiring up” objects to send messages to each other
Setting up the properties of objects
Xcode
Managing all your code
Running your application in the simulator
CulturaItalia - Europeana: what next? (EN)CulturaItalia
Jill Cousins (European Digital Library Foundation): "CulturaItalia - Europeana: what next? (EN)" - CulturaItalia e il contributo italiano a Europeana - Convegno nazionale, Roma, 2 aprile 2009
This document discusses several topics related to games including information theory, game theory, games as systems of conflict, and the experience of play. It examines how information theory relates to uncertainty and choice in games. Game theory uses decision trees and concepts of rational players to analyze games. Games involve various types of conflicts and different types of players. The experience of play incorporates flow, mechanics, narrative, and simulation elements.
This document discusses game rules and their role in defining the formal structure of games. It covers different levels of rules, including constitutive, operational, and implicit rules. It also discusses how rules limit player actions, are shared by all players, and are fixed. The document explores how rules differ between board games and computer games, and how games can be viewed as complex systems that allow for emergent gameplay.
This design document outlines the key elements that should be included when documenting a game design. It discusses including an overview, vision statement, marketing details, gameplay mechanics, characters, story, technical specifications, and legal considerations. The goal is to provide a comprehensive blueprint that describes all aspects of the game design so that it can be clearly communicated and implemented.
This document is a presentation on game design by Ben SALEM from the University of Northumbria School of Design. It covers various topics related to game design including an introduction to games, E games, game fundamentals, genres of games, and game design concepts. It provides examples of different types of games and discusses elements important to game design such as rules, play, and culture.
Design, invention, and innovation are interdependent processes. Invention involves generating new ideas by understanding relationships to solve problems. Innovation is the successful adoption of novel ideas or solutions. Design solves problems by unambiguously visualizing solutions, and there can be several solutions in design. The early stages of design involve visualizing initial ideas which is a source of creativity, formulating problems, and finding solutions. Idea sketching, drawings, modeling, and prototyping facilitate accidental discoveries and innovations by externalizing concepts through physical embodiment and allowing revisiting of ideas. Unexpected discoveries of new features during initial design practice create opportunities to progress design ideas and requirements through visualization and discoveries.
This document outlines the objectives and approach of DesignProjects, an industrial design coaching program. The key objectives are to develop students' creativity, passion for design, and independence. Coaches provide guidance through design projects, feedback, and tracking progress across 12 competencies including ideas, technology, usability, aesthetics, and self-assessment. Coaches are available for help and challenges but will not design for students or limit their progress. The goal is for students to take responsibility for their own development through self-reflection.
This document discusses using brain functions and emotions to enhance entertainment through technology. It introduces Nirvana Technology's models for Kansei mediated entertainment, which aims to make using computers a more positive experience by transferring knowledge about emotions into the field of entertainment. The conclusion reaffirms that emotions and feelings are important aspects of cognitive systems that could be leveraged to create entertainment that is fun, stimulating, and enlightening.
This document discusses a project to design expressive avatars for virtual environments by taking inspiration from theater. The project aims to improve avatars' communication capabilities and make their emotions and states easily understood by users. The document looks at Commedia dell'Arte and Noh theater styles and explores how gestures, postures and appearances from these styles could inform avatar design. Examples of different postures and gestures for activities like conversations, etiquette and object interactions are presented. The goal is to implement avatars that convey clear messages through animated behaviors inspired by theater techniques.
Multiple User Profile Merging: Key Challenges for Aware Environments, Presented at EUSAI- European Symposium on Ambient Intelligence 2004, Eindhoven, The Netherlands.
The document presents a framework for Kansei mediated entertainment developed by Benjamin Salem. It discusses investigating emotions and brain functions to develop a simplified model that can be used in human-computer interaction applications. The model aims to transfer knowledge about emotions to the field of entertainment. The presentation structure, emotions and volition, Kansei mediation, and implementation directions are discussed over multiple slides with diagrams. The goal is to define Kansei mediation and introduce its application to entertainment through triggering emotions via interaction in a positive way.
Ben Salem is an industrial designer who researches conscious robots, modelling volition, and the functional neuroanatomy of the brain to inspire interactive systems. His presentation covered his work modeling the brain and developing robots like MiniMe, which mimics human joint control, and Mollycuddle, an empathetic toy. He takes a holistic approach inspired by understanding human emotions, volition, and consciousness to develop adaptive systems.
Theatre became successful at creating reality through plot, characters, performance, and invoking empathy and involvement in the audience. A case study on improvisational Commedia dell'Arte theatre showed that it mixed realities by having a loosely outlined plot that actors improvised, reacted to the audience, and involved the audience in intervening in the plot. Successful theatre mixes the play's reality and the audience's reality so spectators become actors and vice versa, with all having a say in the course of events.
The document outlines Benjamin Salem's trilogy project about fundamental human emotions of power, death, and love. It discusses rendering emotions in entertainment through asymmetric, symmetric, and triangular flows. The project will develop robots that can express power through cuddling or love through nurturing interactions, to explore conveying emotions in an effective and natural way.
The document discusses inspiration and thinking in industrial design. It addresses what inspiration is, how forms relate to aesthetics and emotions, and how emotions motivate interaction. It also examines tools for thinking, types of thinking like breakthrough thinking, and how to avoid barriers to creative thinking. The document proposes further work on inspiration protocols, relationships between thinking and inspiration, and inspiration through interaction media.
This document discusses different levels of product development and design styles, as well as examples of active forms in nature, technology, and potential future applications. It explores using smart materials like shape memory alloys and electroactive ceramics to create tangible interaction devices with advanced feedback through mechanical deformation rather than electronics. The conclusion suggests that active forms have the potential to reduce device size and create simple yet sophisticated feedback signals. Future directions may include investigating active forms over time and the aesthetics of interactions with pro-re-active shapes.
The researchers conducted an experiment to test whether adaptive exhibition booths are more effective and efficient than standard booths. In the experiment, participants visited a booth under three different test conditions: no profiles/adaptation, profiles only, and profiles with adaptation. Results showed that adaptive booths reduced task completion times and increased the number of correct answers provided. Participants also felt more useful and in control with adaptive booths. However, further research is needed to determine the best type of adaptivity and address issues like the role of exhibitors. The researchers plan future work on booth specifications, information architecture, and measuring the three criteria of efficiency, effectiveness, and affect.
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Must Know Postgres Extension for DBA and Developer during MigrationMydbops
Mydbops Opensource Database Meetup 16
Topic: Must-Know PostgreSQL Extensions for Developers and DBAs During Migration
Speaker: Deepak Mahto, Founder of DataCloudGaze Consulting
Date & Time: 8th June | 10 AM - 1 PM IST
Venue: Bangalore International Centre, Bangalore
Abstract: Discover how PostgreSQL extensions can be your secret weapon! This talk explores how key extensions enhance database capabilities and streamline the migration process for users moving from other relational databases like Oracle.
Key Takeaways:
* Learn about crucial extensions like oracle_fdw, pgtt, and pg_audit that ease migration complexities.
* Gain valuable strategies for implementing these extensions in PostgreSQL to achieve license freedom.
* Discover how these key extensions can empower both developers and DBAs during the migration process.
* Don't miss this chance to gain practical knowledge from an industry expert and stay updated on the latest open-source database trends.
Mydbops Managed Services specializes in taking the pain out of database management while optimizing performance. Since 2015, we have been providing top-notch support and assistance for the top three open-source databases: MySQL, MongoDB, and PostgreSQL.
Our team offers a wide range of services, including assistance, support, consulting, 24/7 operations, and expertise in all relevant technologies. We help organizations improve their database's performance, scalability, efficiency, and availability.
Contact us: info@mydbops.com
Visit: https://www.mydbops.com/
Follow us on LinkedIn: https://in.linkedin.com/company/mydbops
For more details and updates, please follow up the below links.
Meetup Page : https://www.meetup.com/mydbops-databa...
Twitter: https://twitter.com/mydbopsofficial
Blogs: https://www.mydbops.com/blog/
Facebook(Meta): https://www.facebook.com/mydbops/
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
"Choosing proper type of scaling", Olena SyrotaFwdays
Imagine an IoT processing system that is already quite mature and production-ready and for which client coverage is growing and scaling and performance aspects are life and death questions. The system has Redis, MongoDB, and stream processing based on ksqldb. In this talk, firstly, we will analyze scaling approaches and then select the proper ones for our system.
"Scaling RAG Applications to serve millions of users", Kevin GoedeckeFwdays
How we managed to grow and scale a RAG application from zero to thousands of users in 7 months. Lessons from technical challenges around managing high load for LLMs, RAGs and Vector databases.
This document is a presentation on game design by Ben SALEM from the University of Northumbria School of Design. It covers various topics related to game design including an introduction to games, E games, game fundamentals, genres of games, and game design concepts. It provides examples of different types of games and discusses elements important to game design such as rules, play, and culture.
Design, invention, and innovation are interdependent processes. Invention involves generating new ideas by understanding relationships to solve problems. Innovation is the successful adoption of novel ideas or solutions. Design solves problems by unambiguously visualizing solutions, and there can be several solutions in design. The early stages of design involve visualizing initial ideas which is a source of creativity, formulating problems, and finding solutions. Idea sketching, drawings, modeling, and prototyping facilitate accidental discoveries and innovations by externalizing concepts through physical embodiment and allowing revisiting of ideas. Unexpected discoveries of new features during initial design practice create opportunities to progress design ideas and requirements through visualization and discoveries.
This document outlines the objectives and approach of DesignProjects, an industrial design coaching program. The key objectives are to develop students' creativity, passion for design, and independence. Coaches provide guidance through design projects, feedback, and tracking progress across 12 competencies including ideas, technology, usability, aesthetics, and self-assessment. Coaches are available for help and challenges but will not design for students or limit their progress. The goal is for students to take responsibility for their own development through self-reflection.
This document discusses using brain functions and emotions to enhance entertainment through technology. It introduces Nirvana Technology's models for Kansei mediated entertainment, which aims to make using computers a more positive experience by transferring knowledge about emotions into the field of entertainment. The conclusion reaffirms that emotions and feelings are important aspects of cognitive systems that could be leveraged to create entertainment that is fun, stimulating, and enlightening.
This document discusses a project to design expressive avatars for virtual environments by taking inspiration from theater. The project aims to improve avatars' communication capabilities and make their emotions and states easily understood by users. The document looks at Commedia dell'Arte and Noh theater styles and explores how gestures, postures and appearances from these styles could inform avatar design. Examples of different postures and gestures for activities like conversations, etiquette and object interactions are presented. The goal is to implement avatars that convey clear messages through animated behaviors inspired by theater techniques.
Multiple User Profile Merging: Key Challenges for Aware Environments, Presented at EUSAI- European Symposium on Ambient Intelligence 2004, Eindhoven, The Netherlands.
The document presents a framework for Kansei mediated entertainment developed by Benjamin Salem. It discusses investigating emotions and brain functions to develop a simplified model that can be used in human-computer interaction applications. The model aims to transfer knowledge about emotions to the field of entertainment. The presentation structure, emotions and volition, Kansei mediation, and implementation directions are discussed over multiple slides with diagrams. The goal is to define Kansei mediation and introduce its application to entertainment through triggering emotions via interaction in a positive way.
Ben Salem is an industrial designer who researches conscious robots, modelling volition, and the functional neuroanatomy of the brain to inspire interactive systems. His presentation covered his work modeling the brain and developing robots like MiniMe, which mimics human joint control, and Mollycuddle, an empathetic toy. He takes a holistic approach inspired by understanding human emotions, volition, and consciousness to develop adaptive systems.
Theatre became successful at creating reality through plot, characters, performance, and invoking empathy and involvement in the audience. A case study on improvisational Commedia dell'Arte theatre showed that it mixed realities by having a loosely outlined plot that actors improvised, reacted to the audience, and involved the audience in intervening in the plot. Successful theatre mixes the play's reality and the audience's reality so spectators become actors and vice versa, with all having a say in the course of events.
The document outlines Benjamin Salem's trilogy project about fundamental human emotions of power, death, and love. It discusses rendering emotions in entertainment through asymmetric, symmetric, and triangular flows. The project will develop robots that can express power through cuddling or love through nurturing interactions, to explore conveying emotions in an effective and natural way.
The document discusses inspiration and thinking in industrial design. It addresses what inspiration is, how forms relate to aesthetics and emotions, and how emotions motivate interaction. It also examines tools for thinking, types of thinking like breakthrough thinking, and how to avoid barriers to creative thinking. The document proposes further work on inspiration protocols, relationships between thinking and inspiration, and inspiration through interaction media.
This document discusses different levels of product development and design styles, as well as examples of active forms in nature, technology, and potential future applications. It explores using smart materials like shape memory alloys and electroactive ceramics to create tangible interaction devices with advanced feedback through mechanical deformation rather than electronics. The conclusion suggests that active forms have the potential to reduce device size and create simple yet sophisticated feedback signals. Future directions may include investigating active forms over time and the aesthetics of interactions with pro-re-active shapes.
The researchers conducted an experiment to test whether adaptive exhibition booths are more effective and efficient than standard booths. In the experiment, participants visited a booth under three different test conditions: no profiles/adaptation, profiles only, and profiles with adaptation. Results showed that adaptive booths reduced task completion times and increased the number of correct answers provided. Participants also felt more useful and in control with adaptive booths. However, further research is needed to determine the best type of adaptivity and address issues like the role of exhibitors. The researchers plan future work on booth specifications, information architecture, and measuring the three criteria of efficiency, effectiveness, and affect.
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Must Know Postgres Extension for DBA and Developer during MigrationMydbops
Mydbops Opensource Database Meetup 16
Topic: Must-Know PostgreSQL Extensions for Developers and DBAs During Migration
Speaker: Deepak Mahto, Founder of DataCloudGaze Consulting
Date & Time: 8th June | 10 AM - 1 PM IST
Venue: Bangalore International Centre, Bangalore
Abstract: Discover how PostgreSQL extensions can be your secret weapon! This talk explores how key extensions enhance database capabilities and streamline the migration process for users moving from other relational databases like Oracle.
Key Takeaways:
* Learn about crucial extensions like oracle_fdw, pgtt, and pg_audit that ease migration complexities.
* Gain valuable strategies for implementing these extensions in PostgreSQL to achieve license freedom.
* Discover how these key extensions can empower both developers and DBAs during the migration process.
* Don't miss this chance to gain practical knowledge from an industry expert and stay updated on the latest open-source database trends.
Mydbops Managed Services specializes in taking the pain out of database management while optimizing performance. Since 2015, we have been providing top-notch support and assistance for the top three open-source databases: MySQL, MongoDB, and PostgreSQL.
Our team offers a wide range of services, including assistance, support, consulting, 24/7 operations, and expertise in all relevant technologies. We help organizations improve their database's performance, scalability, efficiency, and availability.
Contact us: info@mydbops.com
Visit: https://www.mydbops.com/
Follow us on LinkedIn: https://in.linkedin.com/company/mydbops
For more details and updates, please follow up the below links.
Meetup Page : https://www.meetup.com/mydbops-databa...
Twitter: https://twitter.com/mydbopsofficial
Blogs: https://www.mydbops.com/blog/
Facebook(Meta): https://www.facebook.com/mydbops/
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
"Choosing proper type of scaling", Olena SyrotaFwdays
Imagine an IoT processing system that is already quite mature and production-ready and for which client coverage is growing and scaling and performance aspects are life and death questions. The system has Redis, MongoDB, and stream processing based on ksqldb. In this talk, firstly, we will analyze scaling approaches and then select the proper ones for our system.
"Scaling RAG Applications to serve millions of users", Kevin GoedeckeFwdays
How we managed to grow and scale a RAG application from zero to thousands of users in 7 months. Lessons from technical challenges around managing high load for LLMs, RAGs and Vector databases.
"What does it really mean for your system to be available, or how to define w...Fwdays
We will talk about system monitoring from a few different angles. We will start by covering the basics, then discuss SLOs, how to define them, and why understanding the business well is crucial for success in this exercise.
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
Northern Engraving | Nameplate Manufacturing Process - 2024Northern Engraving
Manufacturing custom quality metal nameplates and badges involves several standard operations. Processes include sheet prep, lithography, screening, coating, punch press and inspection. All decoration is completed in the flat sheet with adhesive and tooling operations following. The possibilities for creating unique durable nameplates are endless. How will you create your brand identity? We can help!
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
This presentation will help you understand the power of Microsoft 365. However, we have mentioned every productivity app included in Office 365. Additionally, we have suggested the migration situation related to Office 365 and how we can help you.
You can also read: https://www.systoolsgroup.com/updates/office-365-tenant-to-tenant-migration-step-by-step-complete-guide/
The Department of Veteran Affairs (VA) invited Taylor Paschal, Knowledge & Information Management Consultant at Enterprise Knowledge, to speak at a Knowledge Management Lunch and Learn hosted on June 12, 2024. All Office of Administration staff were invited to attend and received professional development credit for participating in the voluntary event.
The objectives of the Lunch and Learn presentation were to:
- Review what KM ‘is’ and ‘isn’t’
- Understand the value of KM and the benefits of engaging
- Define and reflect on your “what’s in it for me?”
- Share actionable ways you can participate in Knowledge - - Capture & Transfer
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/temporal-event-neural-networks-a-more-efficient-alternative-to-the-transformer-a-presentation-from-brainchip/
Chris Jones, Director of Product Management at BrainChip , presents the “Temporal Event Neural Networks: A More Efficient Alternative to the Transformer” tutorial at the May 2024 Embedded Vision Summit.
The expansion of AI services necessitates enhanced computational capabilities on edge devices. Temporal Event Neural Networks (TENNs), developed by BrainChip, represent a novel and highly efficient state-space network. TENNs demonstrate exceptional proficiency in handling multi-dimensional streaming data, facilitating advancements in object detection, action recognition, speech enhancement and language model/sequence generation. Through the utilization of polynomial-based continuous convolutions, TENNs streamline models, expedite training processes and significantly diminish memory requirements, achieving notable reductions of up to 50x in parameters and 5,000x in energy consumption compared to prevailing methodologies like transformers.
Integration with BrainChip’s Akida neuromorphic hardware IP further enhances TENNs’ capabilities, enabling the realization of highly capable, portable and passively cooled edge devices. This presentation delves into the technical innovations underlying TENNs, presents real-world benchmarks, and elucidates how this cutting-edge approach is positioned to revolutionize edge AI across diverse applications.
Dandelion Hashtable: beyond billion requests per second on a commodity serverAntonios Katsarakis
This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
This talk will cover ScyllaDB Architecture from the cluster-level view and zoom in on data distribution and internal node architecture. In the process, we will learn the secret sauce used to get ScyllaDB's high availability and superior performance. We will also touch on the upcoming changes to ScyllaDB architecture, moving to strongly consistent metadata and tablets.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
From Natural Language to Structured Solr Queries using LLMsSease
This talk draws on experimentation to enable AI applications with Solr. One important use case is to use AI for better accessibility and discoverability of the data: while User eXperience techniques, lexical search improvements, and data harmonization can take organizations to a good level of accessibility, a structural (or “cognitive” gap) remains between the data user needs and the data producer constraints.
That is where AI – and most importantly, Natural Language Processing and Large Language Model techniques – could make a difference. This natural language, conversational engine could facilitate access and usage of the data leveraging the semantics of any data source.
The objective of the presentation is to propose a technical approach and a way forward to achieve this goal.
The key concept is to enable users to express their search queries in natural language, which the LLM then enriches, interprets, and translates into structured queries based on the Solr index’s metadata.
This approach leverages the LLM’s ability to understand the nuances of natural language and the structure of documents within Apache Solr.
The LLM acts as an intermediary agent, offering a transparent experience to users automatically and potentially uncovering relevant documents that conventional search methods might overlook. The presentation will include the results of this experimental work, lessons learned, best practices, and the scope of future work that should improve the approach and make it production-ready.