These games are all played with a flying disc which also goes by the brand name 'Frisbee." Supposedly the name was derived from the Frisbie Pie Company whose round metal pie tins were used as toys by Yale University students. Over time the metal edges would become sharp so plastic versions were created in the 1940's. Fred Headrick is credited with creating the modern day frisbee in 1967.
These games are all played with a flying disc which also goes by the brand name 'Frisbee." Supposedly the name was derived from the Frisbie Pie Company whose round metal pie tins were used as toys by Yale University students. Over time the metal edges would become sharp so plastic versions were created in the 1940's. Fred Headrick is credited with creating the modern day frisbee in 1967.
The document provides information about various sports including volleyball, basketball, sepak takraw, badminton, ultimate frisbee, archery, and swimming. It discusses the origins and basic rules of each sport. For example, it states that volleyball was invented in 1895 in Massachusetts and became an Olympic sport in 1964, and that the objective of basketball is to shoot the ball through a hoop while following rules around traveling and double dribbling.
Bowling requires special shoes to play that are provided by bowling alleys so players don't have to buy their own. Players roll balls down lanes with gutters to try and knock down pins for points, with each turn called a frame and a full game consisting of 10 frames.
This document provides information about the sport of basketball. It begins with a brief history, noting that basketball was invented in 1891 by James Naismith in Springfield, Massachusetts. It then discusses the basic rules and objectives of the game, which involve scoring more points than the opposing team by shooting a ball into their basket. The document also provides details on the dimensions of a basketball court and hoop, as well as tips for learning basic basketball skills like dribbling and shooting.
Basketball is a team sport where two teams of 5 players each try to score points by shooting a ball through a hoop. It was invented in 1891 by Dr. James Naismith in Springfield, Massachusetts as an indoor game to keep students active in the winter. The first official game used peach baskets as hoops and was played with a soccer ball. Basketball quickly spread through YMCAs and colleges in the United States. It is now one of the most popular sports worldwide with organized professional and amateur leagues.
This document describes four traditional children's games: Blind Man's Bluff, What's the Time Mr. Wolf?, Simon Says, and Musical Chairs. It provides the origins, objectives, and basic rules for playing each game. Blind Man's Bluff involves one player being blindfolded and trying to tag the other players. What's the Time Mr. Wolf? has a "wolf" call out times for players to move closer until they are caught. Simon Says requires players to follow actions only if prefaced with "Simon says." Musical Chairs involves walking around chairs as music plays and rushing to sit when it stops, eliminating the player left standing.
Dr. James Naismith invented the game of basketball in 1891 in Springfield, Massachusetts, developing the first 13 official rules. The first game was played on January 20, 1892 with nine players and ended 1-0. There are five standard positions in basketball: point guard, shooting guard, small forward, power forward, and center.
This document provides an overview of basketball, including its history, nature, skills, and lead-up games. It discusses how basketball was invented in 1891 and became a popular international sport. The objectives are to discuss basketball's background, demonstrate proper behavior and skills, and understand the health benefits. Key skills covered are shooting, dribbling, passing, rebounding, and running. Several lead-up games are described that teach those skills, such as arch goal ball, basketball dribble relay, and korbball.
These games are all played with a flying disc which also goes by the brand name 'Frisbee." Supposedly the name was derived from the Frisbie Pie Company whose round metal pie tins were used as toys by Yale University students. Over time the metal edges would become sharp so plastic versions were created in the 1940's. Fred Headrick is credited with creating the modern day frisbee in 1967.
The document provides information about various sports including volleyball, basketball, sepak takraw, badminton, ultimate frisbee, archery, and swimming. It discusses the origins and basic rules of each sport. For example, it states that volleyball was invented in 1895 in Massachusetts and became an Olympic sport in 1964, and that the objective of basketball is to shoot the ball through a hoop while following rules around traveling and double dribbling.
Bowling requires special shoes to play that are provided by bowling alleys so players don't have to buy their own. Players roll balls down lanes with gutters to try and knock down pins for points, with each turn called a frame and a full game consisting of 10 frames.
This document provides information about the sport of basketball. It begins with a brief history, noting that basketball was invented in 1891 by James Naismith in Springfield, Massachusetts. It then discusses the basic rules and objectives of the game, which involve scoring more points than the opposing team by shooting a ball into their basket. The document also provides details on the dimensions of a basketball court and hoop, as well as tips for learning basic basketball skills like dribbling and shooting.
Basketball is a team sport where two teams of 5 players each try to score points by shooting a ball through a hoop. It was invented in 1891 by Dr. James Naismith in Springfield, Massachusetts as an indoor game to keep students active in the winter. The first official game used peach baskets as hoops and was played with a soccer ball. Basketball quickly spread through YMCAs and colleges in the United States. It is now one of the most popular sports worldwide with organized professional and amateur leagues.
This document describes four traditional children's games: Blind Man's Bluff, What's the Time Mr. Wolf?, Simon Says, and Musical Chairs. It provides the origins, objectives, and basic rules for playing each game. Blind Man's Bluff involves one player being blindfolded and trying to tag the other players. What's the Time Mr. Wolf? has a "wolf" call out times for players to move closer until they are caught. Simon Says requires players to follow actions only if prefaced with "Simon says." Musical Chairs involves walking around chairs as music plays and rushing to sit when it stops, eliminating the player left standing.
Dr. James Naismith invented the game of basketball in 1891 in Springfield, Massachusetts, developing the first 13 official rules. The first game was played on January 20, 1892 with nine players and ended 1-0. There are five standard positions in basketball: point guard, shooting guard, small forward, power forward, and center.
This document provides an overview of basketball, including its history, nature, skills, and lead-up games. It discusses how basketball was invented in 1891 and became a popular international sport. The objectives are to discuss basketball's background, demonstrate proper behavior and skills, and understand the health benefits. Key skills covered are shooting, dribbling, passing, rebounding, and running. Several lead-up games are described that teach those skills, such as arch goal ball, basketball dribble relay, and korbball.
Basketball was invented in 1891 by James Naismith in Springfield, Massachusetts. He created 13 original rules for the new game, using a soccer ball and peach baskets as the first goals. Over time, rules and equipment evolved, including replacing peach baskets with metal hoops and backboards. The game spread rapidly in popularity in the early 1900s. Key basketball skills include shooting, dribbling, passing, rebounding, and running. Regulation court dimensions and markings are specified, along with standard equipment like balls, baskets, and player shoes. Games are officiated by referees, umpires, scorers, timers and other officials who enforce standardized rules and regulations.
Physical Education 8- TEAM SPORTS (Basketball) Cyra Micu
Basketball was invented in 1891 by James Naismith in Massachusetts. He created the game to keep his students active indoors during the winter. The first game used a soccer ball and peach baskets as goals. Basketball soon spread to colleges and became a popular amateur and professional sport in the early 20th century. The game is played by two teams of five players on a marked court with the objective being to score points by shooting a ball through a hoop elevated 10 feet above the court. It requires skills like dribbling, passing, shooting, and rebounding among others. Regulation basketball courts are 94 by 50 feet for professional games with markings like foul lines and 3-point lines. Games are officiated by refere
Baseball powerpoint and games edited (2)Odenah Rutas
The document provides information about the history and rules of baseball. It details that the first recorded baseball game took place in 1846. It defines key terms like a run being scored by a batter touching each base in order, a batter being the offensive player at bat, and a pitcher being the fielder who throws the ball. It also notes that a regulation game consists of 9 innings and covers other baseball fundamentals, skills, equipment, famous players, and quizzes on the topics.
Physical Education 8- TEAM SPORTS (Baseball and Softball)Cyra Micu
Baseball and softball are similar team sports that both involve hitting a ball with a bat and running bases. While the basic structure and goals are the same, there are key differences in field dimensions, pitching areas, ball and bat sizes that affect gameplay strategies. Baseball fields are larger with bases 90 feet apart and a pitcher's mound, while softball fields are smaller with bases 60 feet apart and a flat pitching circle. These differences are due to the softball being larger than a baseball.
George Hancock invented softball in 1887 as an indoor version of baseball to play on a cold winter day. Softball has grown tremendously over the past 120 years and is now one of the most popular team sports in the US with over 15 million annual participants. Softball is similar to baseball but uses a larger ball and underhand pitching. Games are played between two teams of 9-14 players on a smaller diamond. Key elements of softball include pitching, batting, base running and field positions played on an infield and outfield. The document provides an overview of the history and basic rules of softball.
This document appears to be a Frisbee Golf test containing multiple choice questions, true/false statements, matching questions, and an essay prompt about designing a Frisbee Golf hole. The multiple choice questions ask about the history and rules of Frisbee Golf as well as the different types of discs used from various locations on the course. The true/false statements provide additional statements about Frisbee Golf rules to determine if they are true or false. The matching questions show pictures of grips used to throw discs and ask to match them to the grip name. Finally, the essay prompt asks to design and label one's own Frisbee Golf hole, including locations on the course and appropriate discs to use from each location.
Skateboarding originated in the 1950s when California surfers wanted to move surfing to pavement. The first skateboards were made from wooden boxes with roller skate wheels. Skateboarding grew in popularity in the 1960s and professional skaters like Torger Johnson emerged. Skateboarding hit a decline in the early 1960s but regained popularity in the mid-1960s. Professional skaters like Tony Hawk, Shaun White, and Rob Dyrdek have helped evolve skateboarding into the sport it is today through competitions, sponsorships, and businesses. Skateboarding continues to be a popular extreme sport influenced by passionate skaters.
Beach balls are great for the beach, but you don't need to be at the beach to play these games. The final game explores both personal spiritual goals and goals for the church youth group.
A common summer game is beach volley. But you don’t have to be at the beach to enjoy the sport. You don’t even have to be outside. Besides the official rules, there are also an infinite number of variations and other games that use the volleyball net, ball and court. And after you have played a game, there’s a lesson on what it means to be filled with the things of God so he can use you for the purpose he created you for.
A great series of slides that explain what the beautiful sport of Ultimate Frisbee is all about. This set of slides will also show you that Ultimate is not just for beaches and University students.
Board games are games that are played on a flat surface or board, usually made of cardboard or wood, and often have pieces or tokens that are moved around the board to represent game elements such as players, resources, or territory. Board games can be played by two or more players and often involve strategy, skill, luck, or a combination of these elements. Some examples of popular board games include Monopoly, Chess, Risk, Scrabble, and Settlers of Catan. Board games can be played for fun, as a hobby, or even competitively at a professional level.
This document provides a compendium of games that can be played by Scouts. It includes over 30 games categorized into sections such as quick and easy games, obstacle courses, races, pencil and paper games, memory games, water games, wide games and other games. The games range from those requiring no equipment to those needing common items like balls, ropes or chalk. Brief instructions are provided for each game explaining the setup and objectives.
This document contains summaries of several traditional games from India:
- Satoliya and Gutte are traditional games played with stones that can be played by any number of people.
- Kancha was a popular marble game among boys, where players aimed to hit a target marble.
- Gilli-Danda is played with two sticks - a long danda used to hit a smaller gilli piece of wood.
It's back to school time. Time to get all your school supplies and meet new friends. These games all have a ruler as the central prop and serve as a discussion start for measuring up to God's standards. I remember the days of using a ruler to create a growth chart on the door frame. But how do we measure our growth as Christians?
1) Yote is a variation of checkers that originated in Africa and is played on a 6x6 grid board with 12 pieces per player.
2) Players take turns placing their pieces on the board until all are placed, then the second player to place moves first.
3) Players can move pieces forward, backward, left, or right to jump over opponent's pieces, removing jumped pieces from play and getting to remove an extra piece of their choice.
4) The goal is to remove all but one of your opponent's pieces from the board.
This document provides instructions and ideas for using rubber bands in youth group games and as an object lesson on being stretched by God. It describes several rubber band games involving faces, warfare, targets, passing bands down a line, and more. It then explains how stretching a rubber band is like how God stretches believers to make them more useful. Being stretched means trusting God during difficult times of pressure and change. When stretched spiritually, Christians become more flexible, strong, and able to fulfill God's purposes.
Object Lesson - Turkey Feathers of ThanksgivingKen Sapp
Thanksgiving Day was first celebrated in the American Plymouth colony in 1621, when Governor William Bradford proclaimed a day of thanksgiving and prayer. Before that, a Native American named Squanto taught the pilgrims how to plant corn and how to survive in the new land. When the harvest came, it was celebrated by all the colonists and neighboring Native Americans who had helped them. Gradually it became a common annual custom to celebrate thanksgiving after the harvest. While turkeys were known to the colonists and Indians, we don't have any proof they were served at the first thanksgiving. But they were added later as part of the celebration that continues until today. Long before that, the Isrealites has a similar feast day to Thank God for what he had done for them. It was called the Feast of Tabernacles and can be found in Leviticus 23:33-44; Numbers 29:12-39; Deuteronomy 16:13. The games in this lesson use feathers, not only because they are associated with Thanksgiving, but also because there are places in the Bible where God is compared to a protective bird who covers us with his wings.
Badminton originated in India over 2000 years ago and was brought to England in the 19th century by British officers who witnessed a similar game being played in India. The first badminton tournaments were held at the Duke of Beaufort's estate called Badminton House, which is how the game got its name. While originally played as a leisure activity among the aristocracy, badminton grew in popularity worldwide after World War 2 and became an Olympic sport in 1992. The main differences between traditional and modern badminton are that traditionally players aimed to hit the shuttlecock back and forth as many times as possible, whereas now players score points by making it difficult for the opponent to return the shuttlecock.
PathFit 3 : Ultimate Frisbee , Rules , Spirit of the Game , Fouls , Calling a Foul , Infraction and Violations , History of Frisbee , Status of the Disc , Turnovers , Pull, Starting a Game
One of the most valuable tools a coach can use is the Mini Diamond. Any drill in which the focus of the teaching is something other than working on full on overhand throwing technique can be run on a Mini Diamond. Use of the Mini Diamond is referenced throughout the Coaching Guide.
1) The document provides information for caddies on their duties and responsibilities which include learning golf rules, etiquette, and course knowledge; maintaining proper dress and hygiene; and assisting players by carrying bags, marking balls, and raking bunkers.
2) Caddies are compensated $30 per bag and are evaluated on attitude, appearance, and course knowledge after each round to determine their status on the call list.
3) Caddies must check their email daily to receive notifications about potential loops and confirm availability. They must arrive 20 minutes before their scheduled tee time to be ready to caddie.
This presentation describes games played by children of the Narikuravar - a nomadic community - settled at Ashakulam in Villupuram, Tamil Nadu. The presentation is an outcome of a workshop conducted at the settlement at the Digital Community Archive that the National Folklore Support Centre is setting up there.
Basketball was invented in 1891 by James Naismith in Springfield, Massachusetts. He created 13 original rules for the new game, using a soccer ball and peach baskets as the first goals. Over time, rules and equipment evolved, including replacing peach baskets with metal hoops and backboards. The game spread rapidly in popularity in the early 1900s. Key basketball skills include shooting, dribbling, passing, rebounding, and running. Regulation court dimensions and markings are specified, along with standard equipment like balls, baskets, and player shoes. Games are officiated by referees, umpires, scorers, timers and other officials who enforce standardized rules and regulations.
Physical Education 8- TEAM SPORTS (Basketball) Cyra Micu
Basketball was invented in 1891 by James Naismith in Massachusetts. He created the game to keep his students active indoors during the winter. The first game used a soccer ball and peach baskets as goals. Basketball soon spread to colleges and became a popular amateur and professional sport in the early 20th century. The game is played by two teams of five players on a marked court with the objective being to score points by shooting a ball through a hoop elevated 10 feet above the court. It requires skills like dribbling, passing, shooting, and rebounding among others. Regulation basketball courts are 94 by 50 feet for professional games with markings like foul lines and 3-point lines. Games are officiated by refere
Baseball powerpoint and games edited (2)Odenah Rutas
The document provides information about the history and rules of baseball. It details that the first recorded baseball game took place in 1846. It defines key terms like a run being scored by a batter touching each base in order, a batter being the offensive player at bat, and a pitcher being the fielder who throws the ball. It also notes that a regulation game consists of 9 innings and covers other baseball fundamentals, skills, equipment, famous players, and quizzes on the topics.
Physical Education 8- TEAM SPORTS (Baseball and Softball)Cyra Micu
Baseball and softball are similar team sports that both involve hitting a ball with a bat and running bases. While the basic structure and goals are the same, there are key differences in field dimensions, pitching areas, ball and bat sizes that affect gameplay strategies. Baseball fields are larger with bases 90 feet apart and a pitcher's mound, while softball fields are smaller with bases 60 feet apart and a flat pitching circle. These differences are due to the softball being larger than a baseball.
George Hancock invented softball in 1887 as an indoor version of baseball to play on a cold winter day. Softball has grown tremendously over the past 120 years and is now one of the most popular team sports in the US with over 15 million annual participants. Softball is similar to baseball but uses a larger ball and underhand pitching. Games are played between two teams of 9-14 players on a smaller diamond. Key elements of softball include pitching, batting, base running and field positions played on an infield and outfield. The document provides an overview of the history and basic rules of softball.
This document appears to be a Frisbee Golf test containing multiple choice questions, true/false statements, matching questions, and an essay prompt about designing a Frisbee Golf hole. The multiple choice questions ask about the history and rules of Frisbee Golf as well as the different types of discs used from various locations on the course. The true/false statements provide additional statements about Frisbee Golf rules to determine if they are true or false. The matching questions show pictures of grips used to throw discs and ask to match them to the grip name. Finally, the essay prompt asks to design and label one's own Frisbee Golf hole, including locations on the course and appropriate discs to use from each location.
Skateboarding originated in the 1950s when California surfers wanted to move surfing to pavement. The first skateboards were made from wooden boxes with roller skate wheels. Skateboarding grew in popularity in the 1960s and professional skaters like Torger Johnson emerged. Skateboarding hit a decline in the early 1960s but regained popularity in the mid-1960s. Professional skaters like Tony Hawk, Shaun White, and Rob Dyrdek have helped evolve skateboarding into the sport it is today through competitions, sponsorships, and businesses. Skateboarding continues to be a popular extreme sport influenced by passionate skaters.
Beach balls are great for the beach, but you don't need to be at the beach to play these games. The final game explores both personal spiritual goals and goals for the church youth group.
A common summer game is beach volley. But you don’t have to be at the beach to enjoy the sport. You don’t even have to be outside. Besides the official rules, there are also an infinite number of variations and other games that use the volleyball net, ball and court. And after you have played a game, there’s a lesson on what it means to be filled with the things of God so he can use you for the purpose he created you for.
A great series of slides that explain what the beautiful sport of Ultimate Frisbee is all about. This set of slides will also show you that Ultimate is not just for beaches and University students.
Board games are games that are played on a flat surface or board, usually made of cardboard or wood, and often have pieces or tokens that are moved around the board to represent game elements such as players, resources, or territory. Board games can be played by two or more players and often involve strategy, skill, luck, or a combination of these elements. Some examples of popular board games include Monopoly, Chess, Risk, Scrabble, and Settlers of Catan. Board games can be played for fun, as a hobby, or even competitively at a professional level.
This document provides a compendium of games that can be played by Scouts. It includes over 30 games categorized into sections such as quick and easy games, obstacle courses, races, pencil and paper games, memory games, water games, wide games and other games. The games range from those requiring no equipment to those needing common items like balls, ropes or chalk. Brief instructions are provided for each game explaining the setup and objectives.
This document contains summaries of several traditional games from India:
- Satoliya and Gutte are traditional games played with stones that can be played by any number of people.
- Kancha was a popular marble game among boys, where players aimed to hit a target marble.
- Gilli-Danda is played with two sticks - a long danda used to hit a smaller gilli piece of wood.
It's back to school time. Time to get all your school supplies and meet new friends. These games all have a ruler as the central prop and serve as a discussion start for measuring up to God's standards. I remember the days of using a ruler to create a growth chart on the door frame. But how do we measure our growth as Christians?
1) Yote is a variation of checkers that originated in Africa and is played on a 6x6 grid board with 12 pieces per player.
2) Players take turns placing their pieces on the board until all are placed, then the second player to place moves first.
3) Players can move pieces forward, backward, left, or right to jump over opponent's pieces, removing jumped pieces from play and getting to remove an extra piece of their choice.
4) The goal is to remove all but one of your opponent's pieces from the board.
This document provides instructions and ideas for using rubber bands in youth group games and as an object lesson on being stretched by God. It describes several rubber band games involving faces, warfare, targets, passing bands down a line, and more. It then explains how stretching a rubber band is like how God stretches believers to make them more useful. Being stretched means trusting God during difficult times of pressure and change. When stretched spiritually, Christians become more flexible, strong, and able to fulfill God's purposes.
Object Lesson - Turkey Feathers of ThanksgivingKen Sapp
Thanksgiving Day was first celebrated in the American Plymouth colony in 1621, when Governor William Bradford proclaimed a day of thanksgiving and prayer. Before that, a Native American named Squanto taught the pilgrims how to plant corn and how to survive in the new land. When the harvest came, it was celebrated by all the colonists and neighboring Native Americans who had helped them. Gradually it became a common annual custom to celebrate thanksgiving after the harvest. While turkeys were known to the colonists and Indians, we don't have any proof they were served at the first thanksgiving. But they were added later as part of the celebration that continues until today. Long before that, the Isrealites has a similar feast day to Thank God for what he had done for them. It was called the Feast of Tabernacles and can be found in Leviticus 23:33-44; Numbers 29:12-39; Deuteronomy 16:13. The games in this lesson use feathers, not only because they are associated with Thanksgiving, but also because there are places in the Bible where God is compared to a protective bird who covers us with his wings.
Badminton originated in India over 2000 years ago and was brought to England in the 19th century by British officers who witnessed a similar game being played in India. The first badminton tournaments were held at the Duke of Beaufort's estate called Badminton House, which is how the game got its name. While originally played as a leisure activity among the aristocracy, badminton grew in popularity worldwide after World War 2 and became an Olympic sport in 1992. The main differences between traditional and modern badminton are that traditionally players aimed to hit the shuttlecock back and forth as many times as possible, whereas now players score points by making it difficult for the opponent to return the shuttlecock.
PathFit 3 : Ultimate Frisbee , Rules , Spirit of the Game , Fouls , Calling a Foul , Infraction and Violations , History of Frisbee , Status of the Disc , Turnovers , Pull, Starting a Game
One of the most valuable tools a coach can use is the Mini Diamond. Any drill in which the focus of the teaching is something other than working on full on overhand throwing technique can be run on a Mini Diamond. Use of the Mini Diamond is referenced throughout the Coaching Guide.
1) The document provides information for caddies on their duties and responsibilities which include learning golf rules, etiquette, and course knowledge; maintaining proper dress and hygiene; and assisting players by carrying bags, marking balls, and raking bunkers.
2) Caddies are compensated $30 per bag and are evaluated on attitude, appearance, and course knowledge after each round to determine their status on the call list.
3) Caddies must check their email daily to receive notifications about potential loops and confirm availability. They must arrive 20 minutes before their scheduled tee time to be ready to caddie.
This presentation describes games played by children of the Narikuravar - a nomadic community - settled at Ashakulam in Villupuram, Tamil Nadu. The presentation is an outcome of a workshop conducted at the settlement at the Digital Community Archive that the National Folklore Support Centre is setting up there.
This document provides summaries of 15 traditional Romanian children's games:
1. Hide-and-seek involves one player seeking while others hide. The last player found becomes the next seeker.
2. Hopscotch involves tossing an object into numbered spaces on a court and hopping through the spaces to retrieve it.
3. Ducks and Hunters involves two teams, with hunters throwing balls to hit ducks who try to catch balls to stay in.
4. Snowball War involves two teams building snow forts and throwing snowballs to knock down the other team's fort.
5. The other games involve tag-style chasing games, musical chairs where one chair is removed
basketball, game played between two teams of five players each on a rectangular court, usually indoors. Each team tries to score by tossing the ball through the opponent’s goal, an elevated horizontal hoop and net called a basket.
The only major sport strictly of U.S. origin, basketball was invented by James Naismith (1861–1939) on or about December 1, 1891, at the International Young Men’s Christian Association (YMCA) Training School (now Springfield College), Springfield, Massachusetts, where Naismith was an instructor in physical education.
James Naismith
James Naismith
For that first game of basketball in 1891, Naismith used as goals two half-bushel peach baskets, which gave the sport its name. The students were enthusiastic. After much running and shooting, William R. Chase made a midcourt shot—the only score in that historic contest. Word spread about the newly invented game, and numerous associations wrote Naismith for a copy of the rules, which were published in the January 15, 1892, issue of the Triangle, the YMCA Training School’s campus paper.
While basketball is competitively a winter sport, it is played on a 12-month basis—on summer playgrounds, in municipal, industrial, and church halls, in school yards and family driveways, and in summer camps—often on an informal basis between two or more contestants. Many grammar schools, youth groups, municipal recreation centres, churches, and other organizations conduct basketball programs for youngsters of less than high school age. Jay Archer, of Scranton, Pennsylvania, introduced “biddy” basketball in 1950 for boys and girls under 12 years of age, the court and equipment being adjusted for size.
Candy Canes are everywhere. They are used as decorations on Christmas trees and are one of the most popular of all Christmas treats. I have heard several stories about the history and meaning of the candy cane. I don't know if they are true, but I do think that the candy cane can teach us a few things about the true meaning of Christmas. And while we are at it, I've added a lot of Christmas Party game ideas you can play with Candy Canes as well.
Object Lesson - Grasping at Straws or Doing the Impossible?Ken Sapp
This week's idea of the week centers around the drinking straw. The main lesson reminds youth that what sometimes what we see as impossible is not always as impossible as it seems.
Sock Hop is a new sport that can be played anywhere a ball can be safely thrown. To play, each player needs a pair of crew-length or longer socks and two tennis balls. Players place one tennis ball in each sock to create "hoppers." An additional tennis ball is used as the "Big Bopper." Players take turns throwing their hoppers trying to land them closest to the Big Bopper. Points are scored for hoppers that bounce multiple times or hit different surfaces. The first team to reach 100 points by scoring in various categories wins.
Gary Vaynerchuk talks about Content & Social MediaKen Sapp
Great talk and Q&A from Gary Vaynerchuk at National Achiever's Congress 2019 in Singapore... Lots of takeaways but these are powerful: "Eliminate friction between your message and your customer" and "The INTENT of content is the VARIABLE of Success." So does your message create friction? What is the intent of your content? Are you real and adding value or is your content just an "ask" wrapped in content?
Thanksgiving Party Activity - Songs of Thanksgiving - Give ThanksKen Sapp
The document provides lyrics and description for the song "Give Thanks", a well-known song of thanksgiving that expresses gratitude to God for what he has done. It encourages giving thanks through a chorus and verse that are repeated. Additionally, it advertises the Holiday Collection from Creative Holiday Ideas, which contains over 300 pages of ideas and activities to help plan celebrations for various holidays throughout the year.
Thanksgiving Party Activity - Everyday ThanksgivingKen Sapp
The document describes an activity called "Everyday Thanksgiving" where participants reflect on things they are thankful for in their everyday lives. It lists examples of small blessings like being able to hear, see, get out of bed, and have a family and food. While daily routines can seem monotonous, it encourages being grateful for the ability to work and live. The document also advertises a "Holiday Collection" resource with over 300 pages of ideas for celebrating various holidays through games and activities.
Thanksgiving Party Activity - Looking BackKen Sapp
Thanksgiving is an American Holiday where people set aside a day to remember what God has done for them over the past one year and praise Him and give Him thanks for the works He has done in their lives. This game plays on the idea of looking forward yet being able to recognize and picture what is behind. It serves as a metaphor for us, also looking forward to the future, but taking some time to picture and recognize what God has done in the past."
Thanksgiving Party Activity - King David's Psalm of ThanksgivingKen Sapp
The document provides a summary of King David's Psalm of Thanksgiving, including several quotes from 1 Chronicles 29:10-13 praising God for his greatness, power, glory, majesty, splendor, kingdom, and for providing wealth, honor, strength and power to all. It then advertises a Holiday Collection resource with over 300 pages of ideas for celebrations and events for various holidays including New Year's Day, Valentine's Day, Mother's Day, Father's Day, Halloween, Thanksgiving and more.
Thanksgiving Party Activity - Give Thanks to the LordKen Sapp
The document provides verses from the Bible about giving thanks to God, along with discussion questions. It encourages giving thanks to God for his goodness, love, righteousness, and wonderful deeds. It suggests expressing thanks through words, song, and other ways, and reminds readers to give God thanks not just for good things but in all things.
Thanksgiving Party Activity - ABC’s of ThanksgivingKen Sapp
The document provides an "ABC's of Thanksgiving" activity that expresses gratitude through poems for each letter of the alphabet. It encourages maintaining an attitude of thankfulness even during hard times by focusing on God's blessings. The activity is intended for a Thanksgiving party and is part of a larger Holiday Collection resource with over 300 pages of ideas for celebrating various holidays.
Although gummy bears were invented by German Candy maker Hans Reigel in 1922, the gummy worm is a relatively recent concept. The Gummy bear wasn’t shipped to America until around 1981 and then an American candy company extended the idea to gummy worms to give kids something fun to eat and to shock their parents. Gummy worms are one of the most popular gummy candies around. Use these games with gummy worms as an object lesson to talk about Jesus’ call to his disciples to become fishers of men.
This document describes a Halloween activity called "Peter Pumpkin" that uses a carved pumpkin to teach children about sin and forgiveness through Jesus. It involves carving a face on the pumpkin and telling a story where pieces of the pumpkin's face are removed to represent sins committed by the character Peter during his day. The pieces are put back in when the children are taught that Jesus forgives sins. A cross is then carved into the pumpkin to represent that with Jesus, the light will not go out.
Halloween Party Activity - Perky the Orange PumpkinKen Sapp
The document describes a children's story about a pumpkin named Perky who wants to change colors but learns he is happiest being his natural orange color. It tells of Perky trying different colors like green, blue, yellow, and red through using his magic, but having issues with each that make him unhappy. Eventually, Perky realizes he is best off staying his original orange color and gets chosen by a family to take home, making him very happy. The story teaches about self-identity and acceptance.
Halloween Party Activity - Pass the BrainsKen Sapp
This document describes a Halloween party activity called "Pass the Brains" which involves passing around a pumpkin filled with cooked spaghetti and candy. Players feel through the "brains" when the music stops to find candy. The document provides materials needed, preparation instructions for filling the pumpkin, and notes the activity can tie into religious lessons about finding treasures or searching for God despite life's difficulties. It also advertises a Holiday Collection book with over 300 pages of holiday event ideas.
This document provides ideas for a Halloween party activity where guests try to guess which famous masked character their name tag identifies by asking yes or no questions of others. It includes lists of superhero and other character masks that could be used. The bulk of the document discusses how people often wear masks to hide their true selves and provides a Bible study on Jesus' parable of the Pharisee and tax collector, encouraging attendees to be honest with God and remove any masks.
Even if you don’t want to be involved with Halloween, you’ll want to grab at least one of those plastic or paper Halloween skeletons for this object lesson / game.
A mother has scarred arms from rescuing her daughter from a nursery fire when she was a baby. Each night, the daughter tells her mother she doesn't love her "ugly arms." The mother finally explains how she got the scars saving the daughter from the fire. That night, the daughter tells her mother she loves her arms the most for protecting her. The document compares the mother's scars to Jesus' scarred arms from rescuing humanity from sin and death.
Halloween Party Activity - Pumpkin Seed TossKen Sapp
This document describes a pumpkin seed toss game that can be used to facilitate discussions about choosing goals and the power of words. Participants try to toss small bean bags into carved pumpkins worth different point values based on the size of the mouth. This activity can then spur discussions about whether people choose easier or more valuable targets, as well as discussions about controlling what comes out of one's mouth and the importance of words.
The document describes an object lesson on prayer using a pumpkin. It involves carving a pumpkin and relating each cut or action to a line of prayer, such as cutting out the top to ask God to open one's mind, removing the innards to remove things that don't please God, and lighting a candle to help show God's light to others. The document also advertises a Holiday Collection resource with over 300 pages of ideas for holiday events and activities.
Halloween Party Activity - Pumpkin PicassoKen Sapp
How well can you draw the Halloween Jack-o-Lantern? Here is a great youth game idea for the Halloween season. You can use it to bring a fresh spiritual meaning to the holiday and allow your youth to apply it to seeking God’s plan and direction for their lives. You could even relate it to a talk about not conforming to the patterns of the world. Be creative and have a great week! And for those completely adverse to anything associated with Halloween, see the alternative variation under the “preparation” section.
Halloween Party Activity - Like a Halloween PumpkinKen Sapp
This document provides instructions for an activity using a pumpkin to share the gospel message at a Halloween party. The presenter will carve a design into a pumpkin without showing it, cover it, and use it in an object lesson comparing becoming a Christian to being cleaned out from sin like seeds and dirt are removed from a pumpkin. They will tell how God wants to shine His light through Christians to help others find Jesus, then light the pumpkin to reveal the carved design and message as they pray.
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In celebrity mysteries and urban legends. Few narratives capture the imagination as the hypothesis that Morgan Freeman is Jimi Hendrix. This fascinating theory posits that the iconic actor and the legendary guitarist are, in fact, the same person. While this might seem like a far-fetched notion at first glance. a deeper exploration reveals a rich tapestry of coincidences, speculative connections. and a surprising alignment of life events fueling this captivating hypothesis.
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Introduction to the Hypothesis: Morgan Freeman is Jimi Hendrix
The idea that Morgan Freeman is Jimi Hendrix stems from a mix of historical anomalies, physical resemblances. and a penchant for myth-making that surrounds celebrities. While Jimi Hendrix's official death in 1970 is well-documented. some theorists suggest that Hendrix did not die but instead reinvented himself as Morgan Freeman. a man who would become one of Hollywood's most revered actors. This article aims to delve into the various aspects of this hypothesis. examining its origins, the supporting arguments. and the cultural impact of such a theory.
The Genesis of the Theory
Early Life Parallels
The hypothesis that Morgan Freeman is Jimi Hendrix begins by comparing their early lives. Jimi Hendrix, born Johnny Allen Hendrix in Seattle, Washington, on November 27, 1942. and Morgan Freeman, born on June 1, 1937, in Memphis, Tennessee, have lived very different lives. But, proponents of the theory suggest that the five-year age difference is negligible and point to Freeman's late start in his acting career as evidence of a life lived before under a different identity.
The Disappearance and Reappearance
Jimi Hendrix's death in 1970 at the age of 27 is a well-documented event. But, theorists argue that Hendrix's death staged. and he reemerged as Morgan Freeman. They highlight Freeman's rise to prominence in the early 1970s. coinciding with Hendrix's supposed death. Freeman's first significant acting role came in 1971 on the children's television show "The Electric Company," a mere year after Hendrix's passing.
Physical Resemblances
Facial Structure and Features
One of the most compelling arguments for the hypothesis that Morgan Freeman is Jimi Hendrix lies in the physical resemblance between the two men. Analyzing photographs, proponents point out similarities in facial structure. particularly the cheekbones and jawline. Both men have a distinctive gap between their front teeth. which is rare and often highlighted as a critical point of similarity.
Voice and Mannerisms
Supporters of the theory also draw attention to the similarities in their voices. Jimi Hendrix known for his smooth, distinctive speaking voice. which, according to some, resembles Morgan Freeman's iconic, deep, and soothing voice. Additionally, both men share certain mannerisms. such as their calm demeanor and eloquent speech patterns.
Artistic Parallels
Musical and Acting Talents
Jimi Hendrix was regarded as one of t
You know you're an adult when every check-up gets you down. View What Going to the Doctor is Like as an Adult and more funny posts on salty vixen stories & more-saltyvixenstories.com
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These games are all played
with a flying disc which also
goes by the brand name
'Frisbee." Supposedly the
name was derived from the
Frisbie Pie Company whose
round metal pie tins were
used as toys by Yale University
students. Over time the metal
edges would become sharp so
plastic versions were created
in the 1940's. Fred Headrick is
credited with creating the
modern day Frisbee in 1967.
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Games Using Flying Discs
(Commonly known as Frisbees)
[NOTE: For some games, to
avoid injury, you may wish to use
a soft nerf style flying disc rather
than a hard plastic one.]
Bocce Frisbee – The object is to
get the Frisbee as close to a
designated object as possible
without touching it. Make it
more difficult by increasing the
throwing distance.
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Bottles – Two teams of six face
each other in a line, with each
player having an empty soda
bottle in front of them. Each
player starts with three lives and
each time a players bottle is
knocked over they lose a life.
Each team gets three discs. Discs
must be thrown from behind the
bottle, and players may only
throw a disc when their bottle is
upright.
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When a player loses all three
lives, they are out of the game
and must sit down. Any player
may retrieve a disc from the
area between the teams, but
cannot go behind enemy lines.
You cannot block a disc and
cannot touch a moving disc until
it passes beyond the line of
bottles.
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Call it – Any group size forms a
circle. One person throws the
disc straight into the air, ideally
flat and with spin. The goal is to
catch the disc using one-hand. If
the disc is caught everyone who
made any move to try and catch
the disc must leave the circle.
Whoever caught the disc is now
the server, they are not allowed
to catch their own serve. The
game continues until only on
person remains.
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In the event that it becomes a
duel between two people a
outside person will become the
server. In the event that one
player simply refuses to make an
attempt at catching the disc a
rule can be invoked such that
the player will forfeit if they do
not make no attempt X times in
a row.
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Disc Dodge Circle – Make a
circle of players with one player
in the middle. Circle is wide
enough so there is at least
10feet to the person in the
center. Person in the middle
tries to dodge the throws
coming at them. People in the
circle can either throw at the
center or toss to someone else
in an attempt to flank them. If
you hit the person in the middle
you are in the middle. Play goes
on as long as your willing to get
hit with a disc. Use a soft nerf
disc to avoid injuries.
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Disc Dodge – There is one
thrower and the rest of the team
is in a box of cones, size of the
box depending on the size of the
group. When the disc is in the
air each person must decide if
they can catch it. If you move for
the disc than you HAVE to catch
it. Each catch is a point and you
need 3 points to become the
thrower. If you move or if the
disc hits you and do not catch it
then you are out.
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Once you are out you go to the
Mac line. From here you can go
for a disc after someone in the
game moves or you can hit the
disc into the box to hit other
players. If you mac the disc into
someone then you are in and
they are out. We also allowed
Bidding for discs to get back in,
but not everyone does.
Disc Dodge Ball – Same basic
game play as dodge ball, but
with frisbees. Of course, head
shots put the tosser out on the
sidelines.
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Disc Golf – Disc golf is played
much like traditional golf but
instead of a ball and clubs,
players use a flying disc or
“Frisbee”. In disc golf targets or
holes can be almost anything – a
tree, a rubbish bin, a lamp post,
a bucket, a flower pot, a net, or
even a patch of the sidewalk.
Each shot must be made from
behind where the disc lands.
Like golf you want to get to the
target using the least possible
number of throws.
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You include special conditions
like requiring the disc to go
around a tree or through a fork
in a tree before hitting the
target. If a tree is designated as
the hole, the target is typically
assigned as hitting the tree
trunk below the first tree branch
so that leaves and low branches
do not count. You can have a
marked out course or after each
hole someone new can choose
the next target and the
conditions.
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Discathalon – A trail is marked
out through a park or open area,
around natural obstacles and to
a finish line. All the youth, each
with a disc, begin behind the
start line and race to the finish
line, following the designated
course. Each successive throw
must be taken from behind
where the disc last stopped. The
winner is the player whose disc
first crosses the finish line.
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Five Hundred – Groups are
separated by a distance of about
20m. One group throws a high
disc above the other group. If
someone catches it, that person
scores 100 points. That group
then throws another high, throw
back and the other team gets to
try to score points. The winner is
the first person to score 500
points. The game is non-contact;
no pushing or holding is allowed.
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Frisbee bowling – For this game
you need a plastic bottle. Turn it
upside down and push the neck
into the sand. See if you can
knock it over with your frisbee!
Challenge yourself by putting
more bottles in the sand and
seeing how many you can knock
over.
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Frisbee Relay – This relay type race
is best for 8-12 people, divided
into two teams. Two Frisbees are
needed, one for each team. Each
team should spread out in a line
about 50 ft. (or more) apart from
each other. On “GO!” the first
person in the line of each team
throws the Frisbee to the second
person. That person allows the
Frisbee to land, goes to where it
landed, then throws it to the next
person in their line, and so on. The
object of the frisbee game is to see
which team can throw the Frisbee
the furthest in the fastest time (to
the last person in their line).
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Gritz – Gritz is played on a regular
volleyball court and scores similar
to volleyball (score on serve, 3
touches max, rotation) Players
cannot touch the ground and the
disc and the same time. The disc
must not be travelling downwards
at the point of release. No serves
are allowed where the disk is
thrown overhand and
perpendicular to the ground.
Monkeys in the Middle – Form a
20m square with the 4 cones. The
aim of the game is to retain
possession of the disc by passing to
teammates for as long as possible.
As in ultimate, players may not run
with the disc and cannot hold it for
more than 10 seconds.
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Passing Relay – Divide the youth
into teams. Each team lines up
in a straight line, at least arms
length apart. Place a disc
halfway down the line and about
5 meters to the side of the line.
On “go” the last player in the
line runs out to the disc and
tosses it the to the 1st player in
the line, who passes it back.
Then he tosses it to the 2nd
player and so on until the end of
the line is reached.
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When the last player catches the
disc, they run out the front to
become the person tossing the
frisbee and the previous captain
runs to the front to become the
first receiver. If a player has to
retrieve a disc, they must return
to their place before throwing
the return pass. Continue until
the original captain runs out the
front again and the whole team
sits down to finish.
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Rounders (Disc Baseball) – Set
up a diamond, similar to
baseball. The rules are similar to
baseball and the position are
also the same except there is no
pitcher. All players must be at
least 5 meters from the batter.
In each play, the batter tosses
the disc from home base
keeping it in bounds. It must
travel at least 5 meters or it is
considered a foul.
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The batter is out on the third
foul or if their toss is caught.
Runners are out if the disc
reaches the base they are
running towards before they do.
Only one runner can be on a
base at a time. Only the
basemen may run with the disc
and everyone else must throw
the disc to other players. The
batting team earns a run each
time a runner runs around the
bases and reaches home base.
When the batting team gets 3
outs the teams switch positions.
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Sidewalk Seven – This is frisbee
game that is played on a sidewalk,
usually on the way to somewhere.
It is best with two to three players.
Each player throws a frisbee, trying
to land it inside a sidewalk square
and as far away as possible. For
each square away from the player
that it is thrown, the player earns
one point. The frisbee is
considered in the square if it is
more than 50% in. If it lands off of
the sidewalk, the player earns zero
points for that round and the next
round begins. If the frisbee lands
seven squares away, the player
earns zero points for that round.
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Statue Frisbee – Pair up in teams of
two. See how many times you can
consecutively catch the Frisbee
without moving your feet. Advanced
rules: Set a time clock and go for
points. Each valid catch equals one
point. Catches under a leg or on the
tip of a finger earn two points. When
the buzzer rings, the team with the
most points wins. Variation: If the
partner catches it without moving,
then they both take a step back. If a
person drops the Frisbee or has to
move their feet, they are out of the
game. After each successful round,
each team must take a step back.
Whoever lasts the longest in the
game, wins.
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Throwing Race – Split the youth
up into pairs. All pairs are
competing against all other
pairs. Pairs line up across from
their partners so that all the
youth are in two rows. During a
set amount of time, the youth in
a pair must complete as many
passes as possible. If a disc is
missed and must be retrieved,
the pairs must get back into
their original positions before
they can toss the disc again. If
you want to increase the
difficulty, then add a rule that
the receiver may not move their
feet to catch the disc.
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Touch it – Line of players with a
thrower/receiver at each end, a
few meters off. Disc is thrown
down the line, players need to
touch it without catching it, then
the receiver has to catch it one-
handed. If you successfully
touch it and then it’s caught, you
get through the round; if you
knock it enough that the
receiver can’t catch it, you’re
knocked out. Repeat rounds
knocking out the last X people
each time. You can also just do it
by points.
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MOST OF THE LESSONS ARE
APPLIED TO THIS GAME
Ultimate – The Field is rectangular
shape with end zones at each end.
A regulation field is 64m by 37m,
with end zones 18m deep. Each
point begins with teams lined up in
the front of their own end zone.
The defense then throws the disc
to the offense. A point is scored
each time the offense completes a
pass in the defenses' end zone.
The disc can be passed to a
teammate in any direction who
must catch it. Players may not run
with the disc. The person with the
disc has ten seconds to throw the
disc.
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The defender guarding the
thrower counts out the 10
seconds. When a pass in not
completed (e.g. goes out of
bounds, touches the ground, is
blocked, or intercepted), the
defense immediately takes
possession of the disc and
becomes the offense at that
location on the field. No physical
contact of any kind is allowed
between players, regardless of
whether you have the disc or not.
When anyone makes physical
contact a foul occurs and if it
results in a turnover to the other
team, the team gets the disc back.
Players call their own fouls.
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TAKE IT TO THE NEXT LEVEL
* What comparisons can you make
between this game and living as a
Christian?
When we look at Ultimate, here are
some of the things that are similar
to spiritual truths:
(Running, Standing Firm, a Goal,
winning and losing, Struggle,
Opposition, Spectators, teamwork,
passing it along, fouls and rules.)
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We pass it along – When we pass
along faith or the gospel, we must
deliver it in a way that it can be
easily received, and the person
must be ready to receive it.
Field – Our field is the world (Mat.
13:38), and our goal is to win it for
Jesus Christ. Everyone is called onto
the field to play and we have to do
it together. You must rely on your
team mates to move things forward
on the field together with you in
order to reach the goal.
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Rules – The rules keep us focused
and set the standards for how we
act on the field. There are also
boundaries. When we break the
rules or step out of bounds, there
are penalties. Yet when we compete
according to the rules, and are
victorious in our efforts, we will
receive a prize (1 Corinthians 9:24-
27).
Time – In most games of ultimate,
like life, we don’t know how much
time we have on the field. This
makes it even more important for us
to make the most of it. The Bible
commands us to redeem the time,
to make the most of every
opportunity (Ephesians 5:16) rather
than waste it.
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Goal – It is not enough to simply be
in the game. It is not enough to
simply overcome the opposition. Our
goal is to score one for the team.
And another one. And another one.
“Press on toward the Goal.” –
Philippians 3:14.
Team – We don’t play alone, but play
as part of a TEAM. In Ultimate, once
you receive the disc, you have to
stand firm with it and pass it on to
someone else. You can’t do it alone.
Every believer has a part to play as
we pursue the goal (1 Cor 12:4-6; 12-
20)
Offense and Defense – Sometimes in
the game we must be on the offence
and at other times we must defend.
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Our actions affect others – When
you drop the disc during a game, the
possession turns over to the other
team and you and your teammates
suffer the consequences alongside
you. They must now run the length
of the field again, this time on
defense.
Getting fouled – Sometimes in the
game, bad things happen to you of
no fault of your own. It is your
responsibility to call the truth of
what happened but the game still
continues.
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Taking risks – Sometimes you have
to take risks to reach the goal. Push
yourself a little harder, stretch for
the goal, pass the task to someone
else on your team completely out of
your control. The same is true of our
walk and also of evangelism. It is
said that it usually takes 20
interactions before a person accepts
Christ. And while some skills may be
clumsy and awkward at first, with
practice we can be much more
effective.
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Make it Practical
• What are some of the
difficulties in faced in this
game that remind of us of
difficulties in the Christian’s
life? In evangelism?
• How is the teamwork in this
game similar to the body of
Christ?
• Read 1 Corinthians 3:4-9.
How does this relate to the
game?
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Make it Personal
Are you in the game?
No one in the crowd ever makes
progress on the field. No one in the
crowd ever adds a single point to the
score. The game is played and won by
the players on the field, and not by
anyone else. Are you in the game or a
spectator? Just being a Christian isn’t
enough. You are called to be on the
playing field, not in the stands or on
the sidelines. Are you on the field
playing the game and gaining ground
for Jesus Christ or are you merely
watching the game? The clock is ticking
away, and time is running out. Get in
the game before you lose your chance
forever!
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SCRIPTURE
1 Corinthians 9:24-27 – “Do you not
know that in a race all the runners
run, but only one gets the prize?
Run in such a way as to get the
prize. Everyone who competes in
the games goes into strict training.
They do it to get a crown that will
not last, but we do it to get a crown
that will last forever. Therefore I do
not run like someone running
aimlessly; I do not fight like a boxer
beating the air. No, I strike a blow to
my body and make it my slave so
that after I have preached to others,
I myself will not be disqualified for
the prize.”
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Hebrews 12:1-2 – “Therefore, since
we are surrounded by such a great
cloud of witnesses, let us throw off
everything that hinders and the sin
that so easily entangles. And let us
run with perseverance the race
marked out for us, fixing our eyes
on Jesus, the pioneer and perfecter
of faith. For the joy set before him
he endured the cross, scorning its
shame, and sat down at the right
hand of the throne of God.”
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Philippians 3:12-14 “Not that I have
already obtained all this, or have
already arrived at my goal, but I
press on to take hold of that for
which Christ Jesus took hold of me.
Brothers and sisters, I do not
consider myself yet to have taken
hold of it. But one thing I do:
Forgetting what is behind and
straining toward what is ahead, I
press on toward the goal to win the
prize for which God has called me
heavenward in Christ Jesus.”
2 Timothy 2:5 “Similarly, if anyone
competes as an athlete, he does not
receive the victor’s crown unless he
competes according to the rules.”
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2 Timothy 4:7-8 – “I have fought
the good fight, I have finished the
race, I have kept the faith. Now
there is in store for me the crown
of righteousness, which the Lord,
the righteous Judge, will award to
me on that day, and not only to me,
but also to all who have longed for
his appearing.”
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1 Corinthians 3:4-9 (NIV) – ‘For
when one says, “I follow Paul,” and
another, “I follow Apollos,” are you
not mere human beings? What, after
all, is Apollos? And what is Paul?
Only servants, through whom you
came to believe as the Lord has
assigned to each his task. I planted
the seed, Apollos watered it, but God
has been making it grow. So neither
the one who plants nor the one who
waters is anything, but only God,
who makes things grow. The one
who plants and the one who waters
have one purpose, and they will each
be rewarded according to their own
labor. For we are co-workers in God’s
service; you are God’s field, God’s
building.”
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1 Corinthians 12:12-20 (NIV) –
“Just as a body, though one, has
many parts, but all its many parts
form one body, so it is with Christ.
For we were all baptized by one
Spirit so as to form one body,
whether Jews or Gentiles, slave or
free, and we were all given the one
Spirit to drink. 14 Even so the body
is not made up of one part but of
many. Now if the foot should say,
“Because I am not a hand, I do not
belong to the body,” it would not
for that reason stop being part of
the body.
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And if the ear should say, “Because
I am not an eye, I do not belong to
the body,” it would not for that
reason stop being part of the body.
If the whole body were an eye,
where would the sense of hearing
be? If the whole body were an ear,
where would the sense of smell
be? But in fact God has placed the
parts in the body, every one of
them, just as he wanted them to
be. If they were all one part, where
would the body be? As it is, there
are many parts, but one body.”
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2 Timothy 2:2 (NIV) – “And the
things you have heard me say in the
presence of many witnesses
entrust to reliable people who will
also be qualified to teach others.”
Philippians 4:9 (NIV) – “Whatever
you have learned or received or
heard from me, or seen in me—put
it into practice. And the God of
peace will be with you.”
46. MORE IDEAS? See “Creative Object Lessons”
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object lesson ideas and another 200 object
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and Names / Descriptions of God.
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