Plane sketch
Biomimicry Innovation Lab
Biomimicry Innovation Lab
Biom*
Toolkit
[always] Working
Document
Lack of uptake
in biom* within
industry
Make money
Make money
Human-centred
design
Make money
Human-centred
design
Environment
Make money
Human-centred
design
Environment
Technical Systems
A fusion of technologies
that is blurring the lines
between the physical,
digital, and biological
spheres.”
World Economic Forum
Technology
Problemresolutions
0%
20%
40%
60%
80%
100%
nm µm mm m km
Substance Structure Space Time Energy Information
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Biology
Problemresolutions
0%
20%
40%
60%
80%
100%
nm µm mm m km
Substance Structure Space Time Energy Information
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Technology
3%
55%
5%
19%
4%
14%
Biology
18%
6%
12%
25%
30%
9%
Substance
Structure
Space
Time
Energy
Information
nanometres (nm)
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Technology
70%
2%
4%
6%
19%
Biology
12%
9%
13%
23%
30%
14%
Substance
Structure
Space
Time
Energy
Information
micrometres (µm)
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Technology
1%
45%
7%
15%
7%
27%
Biology
27%
5%
14%
12%
28%
15%
Substance
Structure
Space
Time
Energy
Information
millimetres (mm)
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Technology
5%
17%
6%
34%
11%
27%
Biology
24%
8%
25%
15%
24%
4%
Substance
Structure
Space
Time
Energy
Information
metres (m)
Source: University of Bath
(https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1664643/)
Biomimicry as
mainstream
design
Luck or
design?
How we might
integrate
biomimetics
and design?
Network
analysis
Trade-off
analysis
Jobs-to-be-done
Framework
#1 Define
Business
Profitability
Product Design
Process
Perception of
user need
Empathy for
users
Identification of
untapped user
needs
Proposed
product feature
Business
Opportunity
Production
Profitability
Final product
Features
Economy of
scale
Manufacturing
costs
Costs
Price for
consumers
Desirability
Sales
rate
Investment
Profit
Shareholder
satisfaction
R
R
R
Blue Ocean
Strategy
Shift
#2 Locate
Gather items
and
information
needed to do
the job.
Business
Profitability
Product Design
Process
Perception of
user need
Empathy for
users
Identification of
untapped user
needs
Proposed
product feature
Business
Opportunity
Production
Profitability
Final product
Features
Economy of
scale
Manufacturing
costs
Costs
Price for
consumers
Desirability
Sales
rate
Investment
Profit
Shareholder
satisfaction
R
R
R
What about
borrowing
ideas from
your
competitors?
Patent search
(external)
Convergence
#3 Prepare
You build the
super team
(inc. life
sciences)
#4 Confirm
Innovation
Thesis
#5 Execute
A Design
Process
DELIVERDEFINE
INPUT OUTPUT
DISCOVER DEVELOPDEVELOP
DESIGNING THE RIGHT THING DESIGNING THINGS RIGHT
RESEARCH SYNTHESIS IDEATION IMPLEMENTATION
PROBLEM PROBLEM DEFINITION
DESIGN BRIEF
SOLUTION
DELIVER
INPUT OUTPUT
DISCOVER DEFINE DEVELOPDEVELOP
DESIGNING THE RIGHT THING DESIGNING THINGS RIGHT
RESEARCH SYNTHESIS IDEATION IMPLEMENTATION
PROBLEM PROBLEM DEFINITION
DESIGN BRIEF
SOLUTION
DELIVER
INPUT OUTPUT
DISCOVER DEFINE DEVELOPDEVELOP
DESIGNING THE RIGHT THING DESIGNING THINGS RIGHT
RESEARCH SYNTHESIS IDEATION IMPLEMENTATION
PROBLEM PROBLEM DEFINITION
DESIGN BRIEF
SOLUTION
Same problem
solved in a
completely
different way
Identify the
technical
problems as
trade-offs
Biological
Ontology
search
(inc. TRIZ)
Business
Profitability
Product Design
Process
Perception of
user need
Empathy for
users
Identification of
untapped user
needs
Proposed
product feature
Business
Opportunity
Production
Profitability
Final product
Features
Economy of
scale
Manufacturing
costs
Costs
Price for
consumers
Desirability
Sales
rate
Investment
Profit
Shareholder
satisfaction
R
R
R
List of relevant
biological
trade-offs
(hierarchical list)
Rapid
prototypes of
potential
solutions
#6 Monitor
#7 Modify
#8 Conclude
Business
Profitability
Product Design
Process
Perception of
user need
Empathy for
users
Identification of
untapped user
needs
Proposed
product feature
Business
Opportunity
Production
Profitability
Final product
Features
Economy of
scale
Manufacturing
costs
Costs
Price for
consumers
Desirability
Sales
rate
Investment
Profit
Shareholder
satisfaction
R
R
R
Points to
note:
Ensure that
there is an
enabler at
every stage of
the process…
and a
terminator
at each
node!
Conclusions
Ever
evolving
Ever
evolving
Understanding
the markets
Ever
evolving
Understanding
the markets
Be analytical
(creative
where we
need to be)
Richard James MacCowan
Founder + Managing Director

Biomimicry Innovation Lab
richard@bio-uk.org

www.bio-uk.org
Richard James MacCowan
Founder + Managing Director

Biomimicry Innovation Lab
richard@bio-uk.org

www.bio-uk.org

NASA Biocene Workshop 10th Sept 2019