Multiplexing
Definition
• It is the set of techniques that allows the
simultaneous transmission of multiple signals
across a single data link.
Multiplexer - MUX
• It combines different transmission streams
into a single stream. (Many to One)
Demultiplexer - DEMUX
• It separates the stream back into its
component transmissions and directs them to
their corresponding lines. (One to Many)
• Link is a physical path, whereas Channel refers
to the portion of a link that carries a
transmission.
Frequency Division Multiplexing
• It is an analog technique that can be applied
when the bandwidth of a link is greater than
the combined bandwidths of the signals to be
transmitted.
• So signal generated by each sending device
modulate different carrier frequencies.
• Those modulated signals are combined into a
single composite signal that can be transported
by the link.
Frequency Division Multiplexing
• Bandwidth ranges are channels.
• Each channel is separated by unused
bandwidth – guard bands
Frequency Division Multiplexing
• Multiplexing Process
– Each source generates a signal of a similar frequency range.
– In multiplexer, these signals modulates different carrier
frequencies.
– Resulting carrier frequencies are combined into a single
composite signal that is sent out over media link.
• Demultiplexing Process
– In demultiplexer, filters decompose the signal into its
component signals.
– Individual signals the passed to demodulator that separates
them from their carrier and passes them to output lines.
Wavelength Division Multiplexing
• It is designed to use the high data rate of
capability of fiber-optic.
• It is also an analog technique.
• Process of same as of FDM but involves fiber-
optic and very high frequencies.
Synchronous Time Division Multiplexing
• It is digital technique.
• It allows several connections to share the high
bandwidth of a link.
• Instead of sharing a portion of the bandwidth,
time is shared.
• In synchronous, each input connection has an
allotment in the output even if it is not
sending data.
Synchronous Time Division Multiplexing
• Time Slot
– Each input connection is divided into units, each input occupies one
input time slot.
– Unit is bit, byte, or block of data.
– Each input unit becomes one output unit and occupies one output
time slot.
– Each output time slot is n times shorter than input time slot.
• Frame
– A round of data units from each input connections is called frame. So
for n connections, a frame is divided n times.
• Output link must be n times the data rate of a connection.
Synchronous Time Division Multiplexing
• Interleaving
– Two devices are synchronized to send and receive
data exactly. Setting the devices to receive their
actual time slot to receive data or produce data.
• Empty Slot
– If a source does not have data to send, the
corresponding slot in output frame is empty.
Synchronous Time Division Multiplexing
• Data Rate Management
– There may be disparity in the input data rates.
Data rate must be same before sending data.
• Multilevel Multiplexing
– If data rate of input devices is a multiple of others.
• Multiple Slot Allocation
– Allocating more than one slot to single input line,
if data rate is multiple of others.
Synchronous Time Division Multiplexing
• Pulse Stuffing
– If data rate of input lines is different
– Adding the bits to input line to make it equal to
highest.
• Frame Synchronizing
– To send and receive bits accurately, a bit, framing
bits, added beginning of each frame.
Synchronous Time Division Multiplexing
• Slots are allocated dynamically, if it need to send
data.
• Receiver address is required, as there is no
relationship between inputs and outputs
• Slot size includes data as well as address and ratio
between data and address must be reasonable.
• No synchronization bit is required at frame level.
• Bandwidth capacity of the link is normally less
than the sum of the capacities of each channel.

Multiplexing and its ddetailed types with examples

  • 1.
  • 2.
    Definition • It isthe set of techniques that allows the simultaneous transmission of multiple signals across a single data link.
  • 3.
    Multiplexer - MUX •It combines different transmission streams into a single stream. (Many to One)
  • 4.
    Demultiplexer - DEMUX •It separates the stream back into its component transmissions and directs them to their corresponding lines. (One to Many) • Link is a physical path, whereas Channel refers to the portion of a link that carries a transmission.
  • 5.
    Frequency Division Multiplexing •It is an analog technique that can be applied when the bandwidth of a link is greater than the combined bandwidths of the signals to be transmitted. • So signal generated by each sending device modulate different carrier frequencies. • Those modulated signals are combined into a single composite signal that can be transported by the link.
  • 6.
    Frequency Division Multiplexing •Bandwidth ranges are channels. • Each channel is separated by unused bandwidth – guard bands
  • 7.
    Frequency Division Multiplexing •Multiplexing Process – Each source generates a signal of a similar frequency range. – In multiplexer, these signals modulates different carrier frequencies. – Resulting carrier frequencies are combined into a single composite signal that is sent out over media link. • Demultiplexing Process – In demultiplexer, filters decompose the signal into its component signals. – Individual signals the passed to demodulator that separates them from their carrier and passes them to output lines.
  • 8.
    Wavelength Division Multiplexing •It is designed to use the high data rate of capability of fiber-optic. • It is also an analog technique. • Process of same as of FDM but involves fiber- optic and very high frequencies.
  • 9.
    Synchronous Time DivisionMultiplexing • It is digital technique. • It allows several connections to share the high bandwidth of a link. • Instead of sharing a portion of the bandwidth, time is shared. • In synchronous, each input connection has an allotment in the output even if it is not sending data.
  • 10.
    Synchronous Time DivisionMultiplexing • Time Slot – Each input connection is divided into units, each input occupies one input time slot. – Unit is bit, byte, or block of data. – Each input unit becomes one output unit and occupies one output time slot. – Each output time slot is n times shorter than input time slot. • Frame – A round of data units from each input connections is called frame. So for n connections, a frame is divided n times. • Output link must be n times the data rate of a connection.
  • 11.
    Synchronous Time DivisionMultiplexing • Interleaving – Two devices are synchronized to send and receive data exactly. Setting the devices to receive their actual time slot to receive data or produce data. • Empty Slot – If a source does not have data to send, the corresponding slot in output frame is empty.
  • 12.
    Synchronous Time DivisionMultiplexing • Data Rate Management – There may be disparity in the input data rates. Data rate must be same before sending data. • Multilevel Multiplexing – If data rate of input devices is a multiple of others. • Multiple Slot Allocation – Allocating more than one slot to single input line, if data rate is multiple of others.
  • 13.
    Synchronous Time DivisionMultiplexing • Pulse Stuffing – If data rate of input lines is different – Adding the bits to input line to make it equal to highest. • Frame Synchronizing – To send and receive bits accurately, a bit, framing bits, added beginning of each frame.
  • 14.
    Synchronous Time DivisionMultiplexing • Slots are allocated dynamically, if it need to send data. • Receiver address is required, as there is no relationship between inputs and outputs • Slot size includes data as well as address and ratio between data and address must be reasonable. • No synchronization bit is required at frame level. • Bandwidth capacity of the link is normally less than the sum of the capacities of each channel.