Hi all,
I m going to start course on Multimedia. Basicaly i m going to concentrate on web domain, same time giving information about different areas. Here i m submitting my first draft syllabus, please have a look and feel free to comment.
Presentation by Grainne Hamilton (UK) @grainnehamilton & Ilona Buchem (DE) @mediendidaktik from the Open Educational Ideas Workshop at The Digital Turn Berlin Conference 2015: http://www.hochschulforumdigitalisierung.de/themenwoche
Open Badges – Open Credentials for All SkillsIlona Buchem
Presentation from the Webinar on "Open Badges" at the FUSCIA Group. The FUSCIA group members are involved in e-learning for engineering universities (French Grandes Ecoles), URL:
of universities2016 https://fuscia.info/comite-fuscia/
Distributed Assessment with Open BadgesIlona Buchem
Presentation on distributed assessment with Open Badges given at the session "Disruption and Open Badges" at Online Educa Berlin 2016: http://www.online-educa.com/
Graphic design and communication are moving away from printed pages and embracing new technologies and motion graphics. Motion graphics incorporate movement over time and include animations, videos, and other multimedia elements. As technologies converge and costs decrease, motion graphics and video are becoming more important for promotion. Designers must develop new skills like animation, sound design, and programming to create interactive motion graphics across different platforms. This expansion of skills and lower barriers to publishing online provide both new opportunities and challenges for designers working in emerging forms of digital communication.
The document describes the ICT-Go-Girls project, which aims to promote entrepreneurship among secondary school girls through information and communication technology (ICT). The project is coordinated by the Galicia Supercomputing Centre in Spain and involves partners from Spain, Germany, Austria, Poland, and Belgium. It seeks to empower girls with ICT skills and knowledge to create future opportunities.
Interior design involves organizing and planning the interior spaces of homes, offices, and commercial establishments. Eligibility requires passing grade 12 with 55% in math, biology, physics, chemistry, and English. There are many job prospects for interior designers working with architects, builders, hotels, and setting up their own business. The average pay for an interior design project manager is Rs 610,419 per year. Several institutes in India offer interior design programs, such as the United Institute of Designing in Kanpur and the Interior Design Academy in Bangalore.
A diploma or a Bachelors degree is an important essential to work in the interior design field. Interior design courses can be taken up by students or professionals who want to pursue a career in the Interior Design industry and develop design solutions with coming out of innovative Interior design ideas which are much appreciated by the clients. While fabrics, furniture and color are the basic elements in interior design, there is much more knowledge and skill required to be a designer. At Hamstech School of Interior Design, we mentor our students with specialist faculty from the industry for an end to end detail of the subject to prepare them to succeed in the industry.
Fashion is constantly changing, indefinable, and extremely appealing. It has the power to transform an image and make a social statement. The intensive fashion design courses offered by Hamstech Institute of Fashion are industry driven and emphasize on detailed knowledge of the subject. The industry experts have defined our teaching pattern which focuses on research and practical training. Eventually our students gain the expertise to conceptualize, design, produce and showcase their collection with confidence and zeal.
Our curriculum is designed by a team of professionals and industry experts and is aimed to create designers on par with the requirements of the Apparel and Fashion Industry. The programs mentor students to experiment, innovate and discover exciting career options in the industry.
Presentation by Grainne Hamilton (UK) @grainnehamilton & Ilona Buchem (DE) @mediendidaktik from the Open Educational Ideas Workshop at The Digital Turn Berlin Conference 2015: http://www.hochschulforumdigitalisierung.de/themenwoche
Open Badges – Open Credentials for All SkillsIlona Buchem
Presentation from the Webinar on "Open Badges" at the FUSCIA Group. The FUSCIA group members are involved in e-learning for engineering universities (French Grandes Ecoles), URL:
of universities2016 https://fuscia.info/comite-fuscia/
Distributed Assessment with Open BadgesIlona Buchem
Presentation on distributed assessment with Open Badges given at the session "Disruption and Open Badges" at Online Educa Berlin 2016: http://www.online-educa.com/
Graphic design and communication are moving away from printed pages and embracing new technologies and motion graphics. Motion graphics incorporate movement over time and include animations, videos, and other multimedia elements. As technologies converge and costs decrease, motion graphics and video are becoming more important for promotion. Designers must develop new skills like animation, sound design, and programming to create interactive motion graphics across different platforms. This expansion of skills and lower barriers to publishing online provide both new opportunities and challenges for designers working in emerging forms of digital communication.
The document describes the ICT-Go-Girls project, which aims to promote entrepreneurship among secondary school girls through information and communication technology (ICT). The project is coordinated by the Galicia Supercomputing Centre in Spain and involves partners from Spain, Germany, Austria, Poland, and Belgium. It seeks to empower girls with ICT skills and knowledge to create future opportunities.
Interior design involves organizing and planning the interior spaces of homes, offices, and commercial establishments. Eligibility requires passing grade 12 with 55% in math, biology, physics, chemistry, and English. There are many job prospects for interior designers working with architects, builders, hotels, and setting up their own business. The average pay for an interior design project manager is Rs 610,419 per year. Several institutes in India offer interior design programs, such as the United Institute of Designing in Kanpur and the Interior Design Academy in Bangalore.
A diploma or a Bachelors degree is an important essential to work in the interior design field. Interior design courses can be taken up by students or professionals who want to pursue a career in the Interior Design industry and develop design solutions with coming out of innovative Interior design ideas which are much appreciated by the clients. While fabrics, furniture and color are the basic elements in interior design, there is much more knowledge and skill required to be a designer. At Hamstech School of Interior Design, we mentor our students with specialist faculty from the industry for an end to end detail of the subject to prepare them to succeed in the industry.
Fashion is constantly changing, indefinable, and extremely appealing. It has the power to transform an image and make a social statement. The intensive fashion design courses offered by Hamstech Institute of Fashion are industry driven and emphasize on detailed knowledge of the subject. The industry experts have defined our teaching pattern which focuses on research and practical training. Eventually our students gain the expertise to conceptualize, design, produce and showcase their collection with confidence and zeal.
Our curriculum is designed by a team of professionals and industry experts and is aimed to create designers on par with the requirements of the Apparel and Fashion Industry. The programs mentor students to experiment, innovate and discover exciting career options in the industry.
The document discusses career paths available with a digital media degree. It describes how a digital media degree can teach students to combine interests in entertainment, art, and media with an understanding of modern technology. This opens up a vast array of career options in fields like film and video editing, videography, and animation. These careers involve skills like editing footage, capturing moving images, and creating animated sequences. In conclusion, the document advocates that a digital media degree provides many opportunities for creativity and technology excitement in the rapidly changing 21st century.
An animator creates animations using a series of images to give the illusion of movement. They can work in media/television, advertising, web development, and gaming. Common animation programs include Flash. Animators design characters and scenes to bring stories to life in animated movies and other media.
Multimedia refers to any combination of text, graphics, audio, animations, and video delivered via computer. It allows for information to be represented through multiple mediums beyond just text. Multimedia can be linear, like movies, or non-linear with user interactivity like games. The main components of multimedia are text, graphics, audio, animations, and video. Multimedia has applications in education for computer-based training, in business for presentations and marketing, and in entertainment with virtual reality and digital kiosks. While it utilizes our natural senses, multimedia also has disadvantages like requiring powerful computers and high development costs. Multimedia authoring tools help create interactive multimedia projects.
The document defines multimedia as media that combines different content forms such as text, audio, images, animation and video. It discusses that multimedia professionals require skills in areas like photography, graphic design, web design, and video editing. The document also outlines specific multimedia skills like design, photography, typography, animation, and hands-on experience with software like Adobe Photoshop, Dreamweaver, and Final Cut Pro.
Multimedia encompasses both traditional and new media combined, using a combination of sound, graphics, video, and text. It can be used for information, entertainment, or education. The document discusses various aspects of multimedia including animation, web design, video and sound editing, and discusses a student's experience in a multimedia specialization program, including learning photography, design, animation, and video and photo editing software. It also notes that final year students in the program create a 5-minute multimedia project showcasing their skills in an area they are interested in, such as a music video.
Multimedia encompasses a combination of different media types including sound, graphics, video, and text. It is used for information, entertainment, and education purposes. The document discusses various aspects of multimedia including animation, web design, video and sound editing, and the experiences of a final year multimedia student. Their final project involves creating a 5-minute multimedia presentation to demonstrate their skills in areas like animation, video editing, and music video production.
This document discusses multimedia and provides an overview of key topics. It defines multimedia as content that uses a combination of different media types like text, audio, images, video and interactive content. The history of multimedia is explored, noting how newspapers were early adopters of multiple media elements. Multimedia is then categorized as either linear or non-linear, with linear following a set sequence and non-linear allowing free movement. Features of multimedia like text, audio, images, video and animation are described. The document also outlines applications of multimedia in areas like commercial, entertainment, education and engineering. It concludes by discussing the future potential of multimedia.
Exploring the Multifaceted World of Multimedia: A Comprehensive Overviewswati1211071011043
Multimedia is a form of communication that combines different types of media like text, audio, images, animations, and video into an interactive presentation. Popular examples include video podcasts, audio slideshows, and animated videos. The five main components of multimedia are text, images, audio, video, and animation. Multimedia is used across different industries for purposes like education, business presentations, marketing, and entertainment.
Multimedia refers to interactive computer applications that combine various media types such as text, audio, images, video and animation. Professionals in the field of multimedia technology develop and manage online graphics and content to be used in training programs, websites and news sites. There is a need to study multimedia as it allows for ideas and information to be communicated in engaging digital formats and its use is widespread across various media.
Victorian Institute Of Technology(VIT) offers a number of short courses covering Multimedia courses in Sydney, Australia. This Multimedia course includes digital media training in Adobe products and our Diploma of Interactive Digital Media. Visit Us at https://www.vit.edu.au/multimedia-courses/
COMPUTER APPLICATIONS IN EDUCATION,GRAPHICS & MULTIMEDIASelf employed
download it first because it contains .gif images and videos.
Works well with microsoft office 13
Catchy slides will help you to score marks at the best ..
The document discusses the creative and digital industries sector in Yorkshire and Humber, UK. It provides statistics on employment in the sector, which industries rely most on creative and digital skills. It also outlines common career pathways and qualifications needed to enter the sector, including the importance of work experience and keeping skills up to date.
Exploring the Dynamic World of Multimedia: A Journey Through Digital Creativitysushil1211071011031
Multimedia is a term that refers to the integration of various forms of media such as text, graphics, audio, video, and animation to convey information or entertain users.
The document introduces multimedia as the use of more than one media element such as text, graphics, sound, animation and video in an interactive online experience. It discusses what multimedia is, provides examples of multimedia applications, and explains the importance and benefits of using multimedia to engage multiple senses and improve retention of information. The document also covers where multimedia is used in various contexts such as business, education, homes, public places, and on the internet and mobile devices.
This document provides an overview of multimedia, including its history, characteristics, types, features, scope, applications, advantages, and disadvantages. It discusses how multimedia combines different media types like text, audio, images, video and animation into a single presentation. Examples of multimedia include video podcasts, audio slideshows and animated videos. The document also outlines various multimedia file formats and extensions.
Multimedia is defined as media and content that uses a combination of different content forms including audio, images, video, and interactivity. It is used to enhance user experience and can be viewed both in-person and transmitted electronically. Key characteristics of multimedia include audio, images, video, animation, and interactivity. Multimedia has applications in education, entertainment, advertising, and engineering. It allows information to be conveyed in engaging ways but requires more resources to create than traditional formats.
Multimedia is defined as media and content that uses a combination of different content forms including audio, images, video, and interactivity. It is used to enhance user experience and can be viewed both in-person and transmitted electronically. Key characteristics of multimedia include audio, images, video, animation, and interactivity. Multimedia has applications in education, entertainment, advertising, and engineering. It allows for more engaging presentations and training compared to traditional printed materials alone.
Shaping the future of media content in the Middle East
Across the Arab world, a young and wealthy population base with a healthy appetite for new technology and entertainment is demanding communication and content catering to regional, cultural and language differences.
The pan-Arab media industry is expanding faster than that of any other region. There is a clear business opportunity out there, but the industry needs a clearer understanding of consumer trends and how to monetise content across new platforms.
medialive! will be a two day showcase for the Middle East’s media community and a forum to further industry thinking across the entire media lifecyle.
The document outlines an Emerging Digital Technologies Certificate program consisting of 16 credits. The program includes a required 3 credit introductory course in web-based tools and 13 credits from two disciplines related to emerging digital technologies. Example courses cover immersive virtual worlds, digital photography, cyber ethics, online social networking, YouTube, computer applications, software evaluation, and more. The goal is to provide students learning opportunities in new technologies in response to student demand.
John Doe has over 10 years of experience in customer service and sales. He has a proven track record of exceeding sales goals and providing excellent customer service. His strengths include problem solving, communication, and building strong relationships with clients.
The document discusses career paths available with a digital media degree. It describes how a digital media degree can teach students to combine interests in entertainment, art, and media with an understanding of modern technology. This opens up a vast array of career options in fields like film and video editing, videography, and animation. These careers involve skills like editing footage, capturing moving images, and creating animated sequences. In conclusion, the document advocates that a digital media degree provides many opportunities for creativity and technology excitement in the rapidly changing 21st century.
An animator creates animations using a series of images to give the illusion of movement. They can work in media/television, advertising, web development, and gaming. Common animation programs include Flash. Animators design characters and scenes to bring stories to life in animated movies and other media.
Multimedia refers to any combination of text, graphics, audio, animations, and video delivered via computer. It allows for information to be represented through multiple mediums beyond just text. Multimedia can be linear, like movies, or non-linear with user interactivity like games. The main components of multimedia are text, graphics, audio, animations, and video. Multimedia has applications in education for computer-based training, in business for presentations and marketing, and in entertainment with virtual reality and digital kiosks. While it utilizes our natural senses, multimedia also has disadvantages like requiring powerful computers and high development costs. Multimedia authoring tools help create interactive multimedia projects.
The document defines multimedia as media that combines different content forms such as text, audio, images, animation and video. It discusses that multimedia professionals require skills in areas like photography, graphic design, web design, and video editing. The document also outlines specific multimedia skills like design, photography, typography, animation, and hands-on experience with software like Adobe Photoshop, Dreamweaver, and Final Cut Pro.
Multimedia encompasses both traditional and new media combined, using a combination of sound, graphics, video, and text. It can be used for information, entertainment, or education. The document discusses various aspects of multimedia including animation, web design, video and sound editing, and discusses a student's experience in a multimedia specialization program, including learning photography, design, animation, and video and photo editing software. It also notes that final year students in the program create a 5-minute multimedia project showcasing their skills in an area they are interested in, such as a music video.
Multimedia encompasses a combination of different media types including sound, graphics, video, and text. It is used for information, entertainment, and education purposes. The document discusses various aspects of multimedia including animation, web design, video and sound editing, and the experiences of a final year multimedia student. Their final project involves creating a 5-minute multimedia presentation to demonstrate their skills in areas like animation, video editing, and music video production.
This document discusses multimedia and provides an overview of key topics. It defines multimedia as content that uses a combination of different media types like text, audio, images, video and interactive content. The history of multimedia is explored, noting how newspapers were early adopters of multiple media elements. Multimedia is then categorized as either linear or non-linear, with linear following a set sequence and non-linear allowing free movement. Features of multimedia like text, audio, images, video and animation are described. The document also outlines applications of multimedia in areas like commercial, entertainment, education and engineering. It concludes by discussing the future potential of multimedia.
Exploring the Multifaceted World of Multimedia: A Comprehensive Overviewswati1211071011043
Multimedia is a form of communication that combines different types of media like text, audio, images, animations, and video into an interactive presentation. Popular examples include video podcasts, audio slideshows, and animated videos. The five main components of multimedia are text, images, audio, video, and animation. Multimedia is used across different industries for purposes like education, business presentations, marketing, and entertainment.
Multimedia refers to interactive computer applications that combine various media types such as text, audio, images, video and animation. Professionals in the field of multimedia technology develop and manage online graphics and content to be used in training programs, websites and news sites. There is a need to study multimedia as it allows for ideas and information to be communicated in engaging digital formats and its use is widespread across various media.
Victorian Institute Of Technology(VIT) offers a number of short courses covering Multimedia courses in Sydney, Australia. This Multimedia course includes digital media training in Adobe products and our Diploma of Interactive Digital Media. Visit Us at https://www.vit.edu.au/multimedia-courses/
COMPUTER APPLICATIONS IN EDUCATION,GRAPHICS & MULTIMEDIASelf employed
download it first because it contains .gif images and videos.
Works well with microsoft office 13
Catchy slides will help you to score marks at the best ..
The document discusses the creative and digital industries sector in Yorkshire and Humber, UK. It provides statistics on employment in the sector, which industries rely most on creative and digital skills. It also outlines common career pathways and qualifications needed to enter the sector, including the importance of work experience and keeping skills up to date.
Exploring the Dynamic World of Multimedia: A Journey Through Digital Creativitysushil1211071011031
Multimedia is a term that refers to the integration of various forms of media such as text, graphics, audio, video, and animation to convey information or entertain users.
The document introduces multimedia as the use of more than one media element such as text, graphics, sound, animation and video in an interactive online experience. It discusses what multimedia is, provides examples of multimedia applications, and explains the importance and benefits of using multimedia to engage multiple senses and improve retention of information. The document also covers where multimedia is used in various contexts such as business, education, homes, public places, and on the internet and mobile devices.
This document provides an overview of multimedia, including its history, characteristics, types, features, scope, applications, advantages, and disadvantages. It discusses how multimedia combines different media types like text, audio, images, video and animation into a single presentation. Examples of multimedia include video podcasts, audio slideshows and animated videos. The document also outlines various multimedia file formats and extensions.
Multimedia is defined as media and content that uses a combination of different content forms including audio, images, video, and interactivity. It is used to enhance user experience and can be viewed both in-person and transmitted electronically. Key characteristics of multimedia include audio, images, video, animation, and interactivity. Multimedia has applications in education, entertainment, advertising, and engineering. It allows information to be conveyed in engaging ways but requires more resources to create than traditional formats.
Multimedia is defined as media and content that uses a combination of different content forms including audio, images, video, and interactivity. It is used to enhance user experience and can be viewed both in-person and transmitted electronically. Key characteristics of multimedia include audio, images, video, animation, and interactivity. Multimedia has applications in education, entertainment, advertising, and engineering. It allows for more engaging presentations and training compared to traditional printed materials alone.
Shaping the future of media content in the Middle East
Across the Arab world, a young and wealthy population base with a healthy appetite for new technology and entertainment is demanding communication and content catering to regional, cultural and language differences.
The pan-Arab media industry is expanding faster than that of any other region. There is a clear business opportunity out there, but the industry needs a clearer understanding of consumer trends and how to monetise content across new platforms.
medialive! will be a two day showcase for the Middle East’s media community and a forum to further industry thinking across the entire media lifecyle.
The document outlines an Emerging Digital Technologies Certificate program consisting of 16 credits. The program includes a required 3 credit introductory course in web-based tools and 13 credits from two disciplines related to emerging digital technologies. Example courses cover immersive virtual worlds, digital photography, cyber ethics, online social networking, YouTube, computer applications, software evaluation, and more. The goal is to provide students learning opportunities in new technologies in response to student demand.
John Doe has over 10 years of experience in customer service and sales. He has a proven track record of exceeding sales goals and providing excellent customer service. His strengths include problem solving, communication, and building strong relationships with clients.
The document discusses best practices for multimedia content design, including layout, visual, and typographic design. It covers key principles like using grids for layout, limiting the number of focal points, and grouping related elements through proximity. Design elements like contrast, repetition, alignment and proximity are explained. Common file formats for images, audio and video are also outlined.
Storyboarding an existing great concept, we software folks adapted it from animation world. I just tried to explain storyboarding in laymen language by giving actual definition and showing the similarity. Just give an idea have done basic Ball animation in Expression blend and created silverlight file.
This presentation is from - C-DAC Hyderabad Team ---
1. SPARK operates by monitoring the availability of car parking spaces and makes that information available to customers and facility administrators.
2. Customers use it for guiding them in their choice of parking space and administrators use it to aid in overall parking management & planning.
3. Sensor networks are a natural candidate for car-park management systems, because they allow status to be monitored very accurately - for each
parking space, if desired. Wireless sensor networks have the advantage that they can be deployed in existing car parks without having to install
new cabling for network and electricity to reach each sensing device.
for further information please visit - www.ubicomp.in/spark
This document discusses multimedia in e-learning and provides an overview of various multimedia formats and tools. It introduces bitmap and vector images, describing their characteristics and common file formats. PowerPoint and Flash are presented as tools for creating multimedia presentations. Flash is highlighted for its ability to create interactive content and its lightweight file sizes. The document also includes some useful websites and provides a brief introduction to animation and tweening in Flash.
This document discusses the experiences of implementing SCORM (Sharable Content Object Reference Model) standards in developing e-learning content for a Cyber Security course. The authors describe their process of identifying learning objects, generating metadata according to SCORM, packaging the content using tools like Reload Editor, and validating the content package using the ADL SCORM conformance test suite. Implementing SCORM standards helped make the course content interoperable, reusable, and able to be launched by different learning management systems. The document outlines the benefits of following content development standards like SCORM.
The document discusses search engine optimization (SEO) techniques, noting that legitimate SEO focuses on using keywords that target audiences use and making sites easy for people to navigate with proper web standards. It warns against "black hat" tactics like keyword stuffing, doorway pages, and invisible links that try to cheat users rather than optimize sites for both people and search engines, which will eventually harm a site. The document concludes that the intent behind SEO methods is more important than the techniques themselves.
The document discusses the creative process of design and some tips for an effective design process. It recommends setting concrete goals, deadlines for feedback, and prototyping the design process if needed. Design is about eliminating ideas rather than just coming up with them. The document also provides definitions of graphic design as the process of combining text and graphics to effectively communicate messages through visual elements like logos, brochures, and posters.
The document discusses misunderstandings in relationships and how they can lead to blocks and deathly silence. It recommends that when misunderstandings occur, the parties should calmly talk to each other with open, sincere, and earnest conversation to build understanding and break the silence. Such communication can help address relationship issues before they escalate out of control by answering questions about why problems are occurring and how to resolve them.
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
leewayhertz.com-AI in predictive maintenance Use cases technologies benefits ...alexjohnson7307
Predictive maintenance is a proactive approach that anticipates equipment failures before they happen. At the forefront of this innovative strategy is Artificial Intelligence (AI), which brings unprecedented precision and efficiency. AI in predictive maintenance is transforming industries by reducing downtime, minimizing costs, and enhancing productivity.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptxSitimaJohn
Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
These topics will be covered
- Reducing license cost by finding and fixing misconfigurations and superfluous accounts
- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
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