SlideShare a Scribd company logo
And other trends affecting online
learning and learning in
general……..
MOOCs
Massive Open
Online Course
MOOC
MOOCers,
Makers,
Hackers &
Gamers
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?
Massive Open
Online Course
MOOC
Social Network
Knowledge Construction
 Level 1 – Identify the Network
 Level 2 – Lurking
 Level 3 – Contributing
 Level 4 – Creating
 Level 5 – Leading
Three Types of MOOCs
Connectivist MOOC
Community MOOC
xMOOC
xMOOCs
xMOOCs
Stanford AI
Coursera
Udacity
Edx
xMOOC Characteristics
 AI Grading
 University or Corporate
Sponsorship
 Rating of Questions Discussion
Forum
 Instructor record answers on video
but may not participate in the
discussion forums
Stanford’s Artificial Intelligence MOOC
Found at: https://www.ai-class.com/
Udacity
Found at: http://www.udacity.com/
Coursera
Found at: https://www.coursera.org/
cMOOC
Connectivist
MOOCs
Learning Theory for the Digital
Age
Connectivism
Principles of Connectivism
 Decision-making is itself a learning process.
Choosing what to learn and the meaning of
incoming information is seen through the lens of a
shifting reality. While there is a right answer
now, it may be wrong tomorrow due to alterations
in the information climate affecting the decision.
Siemens & Downes
 Aggregate
 Repurpose
 Remix
 Feed Forward
Important Attributes
 Facilitator not the sole provider of
knowledge
 Facilitator not the determiner of
space
 High-end knowledge exchange to
occur
Social Network
Knowledge
Construction
Community Based
MOOCs
DS106
Found at: http://ds106.us/
P2PU
Peer 2 Peer University
Anne Frank MOOC
Educators use a virtual world and a MOOC (massive open online course) to teach
about the holocaust. Imagine "entering the book" as an avatar and exploring the
cramped quarters where Anne Frank lived in hiding.
M stands for Modest
“Coursera gamification12 is
totally LMS. OTOH #gamemooc
has morphed into a wonderfully
supportive guild of educators.”
Personal Learning
Network
PLN
Listed in the US Department of Education’s
Connected Educators Project’s Community
Directory
Games MOOC
Live Events Online
 Google Hangout on Air as a quick
overview each Monday
 Tweetchat each Wednesday evening
 Thursday livestreamed discussion or
panel of guests through Google Hangout
on Air and also through Second Life.
hashtag
#gamemooc
Twitter
Tweetchat
 Wednesday night
 Games based learning tweetchat
 7 pm MT
 One hour
 Hashtag #gamemooc
Games Based
Learning MOOC
group
flickr
YouTube – gamesmooc
http://www.youtube.com/gamesmooc
Social Media and Online
Presence
Second Life
Front Range and ISTE SIGVE
Social Media and Online
Presence
World of Warcraft
Inevitable Betrayal
Cognitive Dissonance
Social Media and Online
Presence
MOOCers
MOOCers,
Makers, Hacke
rs & Gamers
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?
Makers
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?
Maker Movement
Makers, Crafters, Inventors, Ha
ckers, Scientists and Artists
Maker Movement
Subculture representing a technology-based extension of
DIY culture. Engineering-oriented pursuits such as
electronics, robotics, 3-D printing, as well as more
traditional activities such as metalworking, woodworking,
and traditional arts and crafts.
The subculture stresses new and unique applications of
technologies, and encourages invention and prototyping.
Maker Faire
Celebrate arts, crafts, engineering,
science projects and the Do-It-
Yourself (DIY) mindset
HACKERS
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?
HACKATHON
HACKATHON
Event where programmers, graphic
designers, interface designers, project
managers and marketers collaborate
intensively on software projects.
Hackerspace
 Hackerspaces can be viewed as open community
labs incorporating elements of machine shops,
workshops and/or studios where hackers can
come together to share resources and knowledge
to build and make things.[
 Many hackerspaces participate in the use and
development of free software, open hardware,
and alternative media. They are often physically
located in social centers, adult education centers,
public schools, or on university campuses, but
may relocate to industrial or warehouse space
when they need more room.
Gamers
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?
Minecrack
Minecraft
Minecraft PE
Wanna Play?
Gamers Disposition
 They are bottom-line oriented.
 They understand the power of diversity.
 They thrive on change.
 They see learning as fun.
 They marinate on the "edge."
Summer Games MOOC 2 Parts
Multi-player Games June 3-
24
Immersive Environments July
7- 29
CCCS
Hackathon
FALL Games
MOOC
MOOCers,
Makers,
Hackers &
Gamers
Need to Know
 Who are they?
 What do they do?
 Where do they come from?
 Where do they have contact with us?
 What do they want from us?

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MOOCs and Other Learning Communities--Kae Novak