DR. FRITZIE D. DAYOT
baisaguira@gmail.com
UNDERSTANDING THE
BASIC CONCEPTS IN ICT
baisaguira@gmail.com
baisaguira@gmail.com
1. TECHNOLOGY– REFERS TO A MIX OF PROCESS
AND PRODUCTS USED IN THE APPLICATION OF
KNOWLEDGE.
baisaguira@gmail.com
2. Information andCommunication
Technology Literacy or ICT Literacy
- Use of digital technology, communication
tools and/or networks to access, manage,
integrate, evaluate, create and communicate
information in order to function in a
knowledge society (Guro 21, 2011).
baisaguira@gmail.com
EDUCATIONAL TECHNOLOGY
•REFERS TO THE USE OF TECHNOLOGY IN
TEACHING AND LEARNING. EDUCATIONAL
TECHNOLOGY INCLUDES BOTH THE NON-DIGITAL
(FLIP CHARTS, PICTURES, MODELS, REALIA, ETC.)
AND DIGITAL ELECTRONIC TOOLS: HARDWARE,
SOFTWARE, AND CONNECTIONS, ETC.)
4. Digital literacy is the ability
to find, evaluate, utilize, share
and create contents using
information technologies and
Internet. It is also the ability to
use information and
communication, requiring both
cognitive and technical skills
baisaguira@gmail.com
5. Digital Learning – is
any type of learning
that is accompanied by
technology or by
instructional practice
that makes effective
use of technology.
baisaguira@gmail.com
6. Common example is Skype (a
telecommunication application software
product that specializes in providing video
chat and voice calls between computers,
tablets, mobile device via internet and
regular telephones.
baisaguira@gmail.com
7. It includes Canary Learning (It allows
offline access for students to write
homework and for teachers to grade it),
ibooks, KA LITE (KA Lite is a lightweight web
application software that allows users
without Internet access to engage with Khan
Academy videos and exercises in completely
offline settings).
baisaguira@gmail.com
8. INSTRUCTIONAL TECHNOLOGY IS THE THEORY
AND PRACTICE OF DESIGN, DEVELOPMENT,
UTILIZATION, MANAGEMENT, AND EVALUATION OF
THE PROCESSES AND RESOURCES FOR LEARNING.
baisaguira@gmail.com
SOFTWARE – REFERS TO PROGRAM CONTROL
INSTRUCTIONS AND ACCOMPANYING
DOCUMENTS; STORED ON DISKS OR TAPES WHEN
NOT BEING USED IN COMPUTERS.
baisaguira@gmail.com
MULTIMEDIA - SEQUENTIAL OR SIMULTANEOUS
USE OF A VARIETY OF FORMATS IN A GIVEN
PRESENTATIONS OR SELF-STUDY PROGRAMS
baisaguira@gmail.com
INTERNET – IS A MASSIVE NETWORK OF
NETWORKS, A NETWORKS INFRASTRUCTURE. IT
IS GENERALLY DEFINED AS A GLOBAL NETWORK
CONNECTING MILLIONS OF COMPUTERS.
baisaguira@gmail.com
WORLDWIDE WEB A ALSO CALLED AS WEB IS A GRAPHICAL
ENVIRONMENT ON COMPUTER NETWORKS THAT ALLOWS
YOU TO ACCESS, VIEW ANDMAINTAIN DOCUMENTATIONS
THAT CAN INCLUDE TEXT, DATA, SOUND AND VIDEOS OF THE
INTERNET.
baisaguira@gmail.com
WEBACCESS - IS THE ABILITY OF LEARNERS TO
ACCESS THE INTERNET AT ANY POINT DURING THE
LESSON IN ORDER TO TAKE ADVANTAGE OF THE ARRAY
OF AVAILABLE EDUCATION RESOURCES
baisaguira@gmail.com
Webquest – inquiry- oriented
lesson forma in which most or
all information that learners
work with comes from the
web.
These can be created using
various programs including
simple word processing
documents that include links
to websites.
baisaguira@gmail.com
Productivity tools
refers to any type of
software associated
with computers and
related technologies
that can be used as
tools for personal,
professional or
classroom
productivity.
baisaguira@gmail.com
Technology Tools is an instrument
used for doing work. It can be
anything that help your accomplish
your goal with the used of the
technology.
a. Data/Calculation tools (Examples:
spreadsheets, excel, etc.)
b. Design Tools (Family Tree Maker,
GollyGee, Crazy Machines, etc.)
c. Discussion Tools (Blogging, Zoom,
d. Email Tools
e. Handheld Device (mobile phones,
ipad, laptop, etc.)
baisaguira@gmail.com
BLOG IS AN ONLINE JOURNAL WHERE POSTED
INFORMATION FROM BOTH TEACHERS AND STUDENTS ARE
ARRANGED. THREE KINDS INCLUDES BLOGS FOR
COMMUNICATION, BLOGS FOR INSTRUCTION AND BLOGS
FOR BOTH.
baisaguira@gmail.com
Wiki, an editable website
usually with limited
access, allows students to
collaboratively create and
post written works or
digital files, such as digital
photos or videos. Example
is wikipedia
baisaguira@gmail.com
Flipped classroom utilizes a reverse
instructional delivery, where the teacher is
required to use the web resources as
homework or out of class activity as initial
instruction of the lesson which will be
discussed during classtime.
baisaguira@gmail.com
Podcast is a video or
audio multi-media clip
about a single topic
typically in the format
of the radio talk show.
Two basic functions are
to retrieve information
and to disseminate
information.
baisaguira@gmail.com
GOOGLE APPS IS A CLOUD-
BASED TEACHING TOOL
WHICH IS STOREDIN THE
GOOGLE SERVER AND IS
AVAILABLE FOR
STUDENTS BOTH ATHOME
AND IN SCHOOL.
baisaguira@gmail.com
VLOG IS A VIDEO BLOG WHERE EACH ENTRY
ISPOSTED AS VIDEO INSTEAD OF THE TEXT.
baisaguira@gmail.com
Facebook is a popular
social networking site
used by students and
adults worldwide to
present information on
themselves and to the
world.
baisaguira@gmail.com
VOIP IS A CATEGORY OF HARDWARE ANDSOFTWARE THAT
ENABLES PEOPLE TO USE THE INTERNET AS
TRANSMISSION MEDIUM FOR TELEPHONE CALLS BY
SENDING VOICE DATA IN PACKETS USING IP RATHER
THAN TRADITIONAL CIRCUIT TRANSMISSION.
baisaguira@gmail.com
Bilbao, et al. (2019). Technology for teaching
and learning 1. Quezon City, PH: Lorimar
Publishing Inc.
Lucido, P
.& Corpuz, B. (2012). Educational
technology 2. Quezon City. PH: Lorimar
Publishing Co.
baisaguira@gmail.com
baisaguira@gmail.com

MODULE 1 LESSON 1.pptx

  • 1.
    DR. FRITZIE D.DAYOT baisaguira@gmail.com UNDERSTANDING THE BASIC CONCEPTS IN ICT
  • 2.
  • 3.
  • 4.
    1. TECHNOLOGY– REFERSTO A MIX OF PROCESS AND PRODUCTS USED IN THE APPLICATION OF KNOWLEDGE. baisaguira@gmail.com
  • 5.
    2. Information andCommunication TechnologyLiteracy or ICT Literacy - Use of digital technology, communication tools and/or networks to access, manage, integrate, evaluate, create and communicate information in order to function in a knowledge society (Guro 21, 2011). baisaguira@gmail.com
  • 6.
    EDUCATIONAL TECHNOLOGY •REFERS TOTHE USE OF TECHNOLOGY IN TEACHING AND LEARNING. EDUCATIONAL TECHNOLOGY INCLUDES BOTH THE NON-DIGITAL (FLIP CHARTS, PICTURES, MODELS, REALIA, ETC.) AND DIGITAL ELECTRONIC TOOLS: HARDWARE, SOFTWARE, AND CONNECTIONS, ETC.)
  • 7.
    4. Digital literacyis the ability to find, evaluate, utilize, share and create contents using information technologies and Internet. It is also the ability to use information and communication, requiring both cognitive and technical skills baisaguira@gmail.com
  • 8.
    5. Digital Learning– is any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. baisaguira@gmail.com
  • 9.
    6. Common exampleis Skype (a telecommunication application software product that specializes in providing video chat and voice calls between computers, tablets, mobile device via internet and regular telephones. baisaguira@gmail.com
  • 10.
    7. It includesCanary Learning (It allows offline access for students to write homework and for teachers to grade it), ibooks, KA LITE (KA Lite is a lightweight web application software that allows users without Internet access to engage with Khan Academy videos and exercises in completely offline settings). baisaguira@gmail.com
  • 11.
    8. INSTRUCTIONAL TECHNOLOGYIS THE THEORY AND PRACTICE OF DESIGN, DEVELOPMENT, UTILIZATION, MANAGEMENT, AND EVALUATION OF THE PROCESSES AND RESOURCES FOR LEARNING. baisaguira@gmail.com
  • 12.
    SOFTWARE – REFERSTO PROGRAM CONTROL INSTRUCTIONS AND ACCOMPANYING DOCUMENTS; STORED ON DISKS OR TAPES WHEN NOT BEING USED IN COMPUTERS. baisaguira@gmail.com
  • 13.
    MULTIMEDIA - SEQUENTIALOR SIMULTANEOUS USE OF A VARIETY OF FORMATS IN A GIVEN PRESENTATIONS OR SELF-STUDY PROGRAMS baisaguira@gmail.com
  • 14.
    INTERNET – ISA MASSIVE NETWORK OF NETWORKS, A NETWORKS INFRASTRUCTURE. IT IS GENERALLY DEFINED AS A GLOBAL NETWORK CONNECTING MILLIONS OF COMPUTERS. baisaguira@gmail.com
  • 15.
    WORLDWIDE WEB AALSO CALLED AS WEB IS A GRAPHICAL ENVIRONMENT ON COMPUTER NETWORKS THAT ALLOWS YOU TO ACCESS, VIEW ANDMAINTAIN DOCUMENTATIONS THAT CAN INCLUDE TEXT, DATA, SOUND AND VIDEOS OF THE INTERNET. baisaguira@gmail.com
  • 16.
    WEBACCESS - ISTHE ABILITY OF LEARNERS TO ACCESS THE INTERNET AT ANY POINT DURING THE LESSON IN ORDER TO TAKE ADVANTAGE OF THE ARRAY OF AVAILABLE EDUCATION RESOURCES baisaguira@gmail.com
  • 17.
    Webquest – inquiry-oriented lesson forma in which most or all information that learners work with comes from the web. These can be created using various programs including simple word processing documents that include links to websites. baisaguira@gmail.com
  • 18.
    Productivity tools refers toany type of software associated with computers and related technologies that can be used as tools for personal, professional or classroom productivity. baisaguira@gmail.com
  • 19.
    Technology Tools isan instrument used for doing work. It can be anything that help your accomplish your goal with the used of the technology. a. Data/Calculation tools (Examples: spreadsheets, excel, etc.) b. Design Tools (Family Tree Maker, GollyGee, Crazy Machines, etc.) c. Discussion Tools (Blogging, Zoom, d. Email Tools e. Handheld Device (mobile phones, ipad, laptop, etc.) baisaguira@gmail.com
  • 20.
    BLOG IS ANONLINE JOURNAL WHERE POSTED INFORMATION FROM BOTH TEACHERS AND STUDENTS ARE ARRANGED. THREE KINDS INCLUDES BLOGS FOR COMMUNICATION, BLOGS FOR INSTRUCTION AND BLOGS FOR BOTH. baisaguira@gmail.com
  • 21.
    Wiki, an editablewebsite usually with limited access, allows students to collaboratively create and post written works or digital files, such as digital photos or videos. Example is wikipedia baisaguira@gmail.com
  • 22.
    Flipped classroom utilizesa reverse instructional delivery, where the teacher is required to use the web resources as homework or out of class activity as initial instruction of the lesson which will be discussed during classtime. baisaguira@gmail.com
  • 23.
    Podcast is avideo or audio multi-media clip about a single topic typically in the format of the radio talk show. Two basic functions are to retrieve information and to disseminate information. baisaguira@gmail.com
  • 24.
    GOOGLE APPS ISA CLOUD- BASED TEACHING TOOL WHICH IS STOREDIN THE GOOGLE SERVER AND IS AVAILABLE FOR STUDENTS BOTH ATHOME AND IN SCHOOL. baisaguira@gmail.com
  • 25.
    VLOG IS AVIDEO BLOG WHERE EACH ENTRY ISPOSTED AS VIDEO INSTEAD OF THE TEXT. baisaguira@gmail.com
  • 26.
    Facebook is apopular social networking site used by students and adults worldwide to present information on themselves and to the world. baisaguira@gmail.com
  • 27.
    VOIP IS ACATEGORY OF HARDWARE ANDSOFTWARE THAT ENABLES PEOPLE TO USE THE INTERNET AS TRANSMISSION MEDIUM FOR TELEPHONE CALLS BY SENDING VOICE DATA IN PACKETS USING IP RATHER THAN TRADITIONAL CIRCUIT TRANSMISSION. baisaguira@gmail.com
  • 28.
    Bilbao, et al.(2019). Technology for teaching and learning 1. Quezon City, PH: Lorimar Publishing Inc. Lucido, P .& Corpuz, B. (2012). Educational technology 2. Quezon City. PH: Lorimar Publishing Co. baisaguira@gmail.com
  • 29.