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Generation O: module 01/06


The mobileYouth World Map 2012
75                                              Region 1   100
                                                                                                      75
                                                Region 2
                                                            50
 0                                                                                                     0


                                        ad e                                                                    2007 2008 2009 2010
                                                             0
  2007            2008        2009      2010                      2007 2008 2009 2010




                                      gr
                                                                                                                        Region 1         Region 2
                                                                 Region 1   Region 2




                                    p
                                   U s
                             On ly es
                           ew ull Acc
 100
                                                                                                                        100



                         i
  50




                       ev r F
                                                                                                                         50




                      r
   0
                                                                                                                          0


                     P
        2007 2008 2009 2010
       Region 1    Region 2                                                                                                    2007 2008 2009 2010




                          fo
                                                                                                                              Region 1     Region 2

                   100
                                                                               100
                    50
                                                                                50
                     0
                          2007 2008 2009 2010                                     0
                         Region 1   Region 2                                            2007 2008 2009 2010
                                                                                       Region 1      Region 2
           Source: mobileYouth 2011-2012

                                                                                           MOBILEYOUTH
                                                                                                  youth marketing mobile culture since 2001
                                                                                                                                             ®


2012 MOBILEYOUTH® REPORT
Generation O: module 01/06


The Gen O:Mobile relationship
Youth don’t buy                                                                                    Content is what
technology, they      3 Critical Aspects of the Youth:Mobile Relationship                          you make - the
buy what                                                                                           brand, the product
technology does                                                                                    and the
for them.                                                                                          technology.




                                                                       Cu
                              Context                     Marketing




                                                                          st
                                                                        om Ch en
                              (the story)




                                                                          er a n g t s
The “what it                                                                                       Social Currency is




                                                                            s
does” is its Social        Social Currency                Innovation                               social benefit - the




                                                                              Ag
Currency -                   (the benefit)
                                                                                                   measure of the




                                                                                  e
the ability to                Content                      Product                                 Content’s ability




                                                                                       Co
provide                                                     Devt                                   to create




                                                                                         m
                              (what you




                                                                                           pa
significance and                make)                                                              belonging or




                                                                                              ny
belonging.                                                                                         significance for
                                                   this is where brands need                       the user.
Mobile Appeal                                        to focus their energies
3 aspects of the                                              today                                Context is the
youth mobile                                          - the bridge between                         story told that
relationship:                                                                                      makes sense of
                                        brands traditionally outsource                             Social Currency
1. Content                              this part to creative agencies                             and makes the
2. Social Currency                                                                                 Content relevant
3. Context                                                                                         to their lives.

                                                                MOBILEYOUTH
                                                                     youth marketing mobile culture since 2001
                                                                                                               ®


 2012 MOBILEYOUTH® REPORT
Generation O: module 01/06


Social Drivers




                                                                      flickr (c) Helga Weber


                           Youth’s fundamental drive is Social
                             You’re either connecting or interrupting them




                                            MOBILEYOUTH                               ®
                                              youth marketing mobile culture since 2001

2012 MOBILEYOUTH® REPORT
Full contents of this Presentation are now only
 available to mobileYouth report subscribers




                     flickr(c) Nicki Varkevisser




         http://www.mobileyouth.org
THE MOBILEYOUTH 2013 REPORT




 Want the latest trends
     that matter?



                  MOBILEYOUTH
                    youth marketing mobile culture since 2001
THE MOBILEYOUTH 2013 REPORT

       youth marketing insights for handset brands,
                  content providers and operators

                                                features:
                                               29 reports
                                              400+ pages
                                       data, charts, cases

                                    mobileYouth:
       tracking youth & mobile culture since 2001

                          MOBILEYOUTH
                            youth marketing mobile culture since 2001
THE MOBILEYOUTH 2013 REPORT




http://www.mobileyouth.org



                   MOBILEYOUTH
                     youth marketing mobile culture since 2001

MobileYouth Report 2012: Generation O

  • 1.
  • 2.
    Generation O: module01/06 The mobileYouth World Map 2012 75 Region 1 100 75 Region 2 50 0 0 ad e 2007 2008 2009 2010 0 2007 2008 2009 2010 2007 2008 2009 2010 gr Region 1 Region 2 Region 1 Region 2 p U s On ly es ew ull Acc 100 100 i 50 ev r F 50 r 0 0 P 2007 2008 2009 2010 Region 1 Region 2 2007 2008 2009 2010 fo Region 1 Region 2 100 100 50 50 0 2007 2008 2009 2010 0 Region 1 Region 2 2007 2008 2009 2010 Region 1 Region 2 Source: mobileYouth 2011-2012 MOBILEYOUTH youth marketing mobile culture since 2001 ® 2012 MOBILEYOUTH® REPORT
  • 3.
    Generation O: module01/06 The Gen O:Mobile relationship Youth don’t buy Content is what technology, they 3 Critical Aspects of the Youth:Mobile Relationship you make - the buy what brand, the product technology does and the for them. technology. Cu Context Marketing st om Ch en (the story) er a n g t s The “what it Social Currency is s does” is its Social Social Currency Innovation social benefit - the Ag Currency - (the benefit) measure of the e the ability to Content Product Content’s ability Co provide Devt to create m (what you pa significance and make) belonging or ny belonging. significance for this is where brands need the user. Mobile Appeal to focus their energies 3 aspects of the today Context is the youth mobile - the bridge between story told that relationship: makes sense of brands traditionally outsource Social Currency 1. Content this part to creative agencies and makes the 2. Social Currency Content relevant 3. Context to their lives. MOBILEYOUTH youth marketing mobile culture since 2001 ® 2012 MOBILEYOUTH® REPORT
  • 4.
    Generation O: module01/06 Social Drivers flickr (c) Helga Weber Youth’s fundamental drive is Social You’re either connecting or interrupting them MOBILEYOUTH ® youth marketing mobile culture since 2001 2012 MOBILEYOUTH® REPORT
  • 5.
    Full contents ofthis Presentation are now only available to mobileYouth report subscribers flickr(c) Nicki Varkevisser http://www.mobileyouth.org
  • 6.
    THE MOBILEYOUTH 2013REPORT Want the latest trends that matter? MOBILEYOUTH youth marketing mobile culture since 2001
  • 7.
    THE MOBILEYOUTH 2013REPORT youth marketing insights for handset brands, content providers and operators features: 29 reports 400+ pages data, charts, cases mobileYouth: tracking youth & mobile culture since 2001 MOBILEYOUTH youth marketing mobile culture since 2001
  • 8.
    THE MOBILEYOUTH 2013REPORT http://www.mobileyouth.org MOBILEYOUTH youth marketing mobile culture since 2001

Editor's Notes