World Usability Day 2010 Lietuvoje renginio prezentacija Gaze-Based Interaction. Dr. D.Miniotas, VGTU.
Daugiau renginio prezentacijų rasite čia:
http://www.ideacode.lt/wud2010-lietuvoje-renginio-prezentacijos
A presentation for Social Media Week in Copenhagen on the explosion of #Marius and @CopenhagenZoo. Social data is visualized to tell the story of the zoo's controversial killing of a giraffe went viral around the world.
Comprehensive Business E Solutions provides comprehensive ERP, accounting, and HR solutions since 1995 through their website www.csc.net.sa. Their solutions include accounting, payroll, inventory control, fixed assets management, and multi-lingual and multi-branch capabilities. They offer transaction pulling for items like cash invoices, credit invoices, depreciation, and payroll to simplify the accounting process.
Harnessing the Semantic Space of Facebook Feeling Tags
In 2013 Facebook launched a feature allowing users to add a feeling tag to their posts as part of their daily interactions online. Our research leverages the text accompanying all such volunteered feeling tags in an effort to map the semantic space of ‘Facebook feelings’ as they are catalogued by the crowd. By letting the data speak for itself, a folksonomy of feelings reveal temporal and social patterns in the most commonly shared feelings. Unlike many such studies, however, we do not only focus on examining the patterns emerging from big data, but also put the expressed feelings to work using machine learning towards both the classification and detection of emotions. This paper first demonstrates that feelings expressed online self-organize along the same lines (valence and arousal dimensions) experts in psychology and emotions have organized them for decades. As we enter the debate of classifying human emotions, our analysis directly contrasts Facebook’s manifestation of feelings with prior theoretical proposals to detect both similarities and differences from past assumptions. In line with the ‘exhibitional’ nature of Facebook, we illustrate that ‘extreme’ feelings, such as excitement and anger, are expressed in even more extreme levels of both valence and arousal. Beyond contrasting the folksonomy of feelings with dimensional mappings of emotions proposed by past research, we further utilize artificial intelligence techniques towards building a test version of an automatic ‘Feelings Meter’ able to detect feelings from text.
Mobile application development requires considering factors like processing speed, small screens, battery consumption, and memory usage due to the constraints of mobile devices. Developers must choose a platform like native, hybrid, or mobile web development. They must also design for different screen sizes and orientations while internationalizing the app. Implementation requires high user experience through gestures, forms, and using device features while handling offline storage, network bandwidth, and security. Thorough testing on multiple devices and versions is needed along with crash reporting. Distribution requires following platform guidelines and protecting the app from reverse engineering.
This social media marketing strategy outlines plans to increase brand awareness, traffic, and revenue through 2011. It recommends optimizing news releases, engaging in social networking, blogging, and search engine optimization. The goal is to provide a great customer experience while growing business and giving back to the community through consistent digital marketing and community engagement.
World Usability Day 2010 Lietuvoje renginio prezentacija Gaze-Based Interaction. Dr. D.Miniotas, VGTU.
Daugiau renginio prezentacijų rasite čia:
http://www.ideacode.lt/wud2010-lietuvoje-renginio-prezentacijos
A presentation for Social Media Week in Copenhagen on the explosion of #Marius and @CopenhagenZoo. Social data is visualized to tell the story of the zoo's controversial killing of a giraffe went viral around the world.
Comprehensive Business E Solutions provides comprehensive ERP, accounting, and HR solutions since 1995 through their website www.csc.net.sa. Their solutions include accounting, payroll, inventory control, fixed assets management, and multi-lingual and multi-branch capabilities. They offer transaction pulling for items like cash invoices, credit invoices, depreciation, and payroll to simplify the accounting process.
Harnessing the Semantic Space of Facebook Feeling Tags
In 2013 Facebook launched a feature allowing users to add a feeling tag to their posts as part of their daily interactions online. Our research leverages the text accompanying all such volunteered feeling tags in an effort to map the semantic space of ‘Facebook feelings’ as they are catalogued by the crowd. By letting the data speak for itself, a folksonomy of feelings reveal temporal and social patterns in the most commonly shared feelings. Unlike many such studies, however, we do not only focus on examining the patterns emerging from big data, but also put the expressed feelings to work using machine learning towards both the classification and detection of emotions. This paper first demonstrates that feelings expressed online self-organize along the same lines (valence and arousal dimensions) experts in psychology and emotions have organized them for decades. As we enter the debate of classifying human emotions, our analysis directly contrasts Facebook’s manifestation of feelings with prior theoretical proposals to detect both similarities and differences from past assumptions. In line with the ‘exhibitional’ nature of Facebook, we illustrate that ‘extreme’ feelings, such as excitement and anger, are expressed in even more extreme levels of both valence and arousal. Beyond contrasting the folksonomy of feelings with dimensional mappings of emotions proposed by past research, we further utilize artificial intelligence techniques towards building a test version of an automatic ‘Feelings Meter’ able to detect feelings from text.
Mobile application development requires considering factors like processing speed, small screens, battery consumption, and memory usage due to the constraints of mobile devices. Developers must choose a platform like native, hybrid, or mobile web development. They must also design for different screen sizes and orientations while internationalizing the app. Implementation requires high user experience through gestures, forms, and using device features while handling offline storage, network bandwidth, and security. Thorough testing on multiple devices and versions is needed along with crash reporting. Distribution requires following platform guidelines and protecting the app from reverse engineering.
This social media marketing strategy outlines plans to increase brand awareness, traffic, and revenue through 2011. It recommends optimizing news releases, engaging in social networking, blogging, and search engine optimization. The goal is to provide a great customer experience while growing business and giving back to the community through consistent digital marketing and community engagement.
The document discusses key concepts of Web 2.0 including collective intelligence, blogging, wikis, folksonomy, cloud computing, and using the web as a platform. It provides examples like Google Maps that allow user interaction and editing, blogs that enable user comments, Wikipedia that is written and edited by users, tagging on Twitter and Facebook, and cloud services like Flickr and Gmail. The overall message is that Web 2.0 leverages collective intelligence through user participation, interaction and user-generated content.
This document is a survey that aims to understand consumer habits and perceptions related to fashion and clothing. It asks respondents about their demographics, shopping behaviors, spending habits, favorite brands, and perceptions of different brands like Nike. The survey collects both multiple choice and open-ended responses on topics like where participants like to shop, how much they spend, what brands they know and prefer, and their level of agreement with statements about brands like Nike. The purpose is to understand what shapes peoples' consumption habits as part of an undergraduate research project.
The Nuremberg Laws passed in 1935 stripped German Jews of their citizenship and rights. The laws prohibited marriages and sexual relations between Jews and Germans deemed Aryan, as well as the employment of German women under 45 in Jewish households. The laws classified citizens based on race and ancestry, categorizing people as Jews if they had three or four Jewish grandparents. The laws aimed to segregate Jews from the rest of German society.
This short document discusses using imagination, creativity and energy for a mission and mentions challenges and social networks, but provides no other details about its topic or purpose in the given text. It includes an abbreviated website without any other context.
An introduction for small businesses on how to use Social Media effectively.
Looking at the key questions and steps to take to create a successful social media strategy
Looks at good and bad case studies to highlight opportunities and pitfalls.
The document summarizes the results of a 48-hour Facebook campaign by the Elton John AIDS Foundation. Key metrics included a 3% increase in fans, over 4,000 interactions, and 1,279 shares. Photo posts by celebrities like Elizabeth Hurley and Trudy Styler generated much higher engagement rates than average posts. An analysis of the top fan contributors and a sentiment analysis of posts are forthcoming. The campaign was deemed a success in raising awareness and growing the Foundation's Facebook following.
Revised version for the CBS Seminar with further findings in Sentiment Analysis leveraging automatic systems from Dan Hardt, manual coding from corporate communications students, and input Bernardo Huberman of HP Labs.
This paper applies urban informatics methods and techniques on big data generated from the concentrated environment of the second largest music festival in the world, Roskilde Festival. First, we explain how to utilize relevant dimensions from human geography theories towards mapping a ‘Geography of Importance’. Second, we elaborate on methods deployed for collecting both mobile GPS and social media traces that the smart phone generates in physical spaces. Third, we compare and contrast the automatically geocoded presence in space and at events with the intentionally socially tagged consumption of these spaces and events as place-based experiences. In doing so, these two layers of space-based movements and place-based experiences reveal the appropriation of affordances and choices of aesthetic appreciation by the crowd at large of what is subjectively and relatively meaningful, actionable, and valuable.
The presentation talks about the paradigm shift brought by mobility in designing healthcare applications. Also discussed are the challenges, and best practices for an effective healthcare UX design.
How to define an effective mobile development strategyMrinal Singh
There are a number of options to undertake a successful mobile development, this presentation looks at some of the options available and testing strategy that can be adopted
This document discusses designing for mobile user experience. It covers the evolution of mobile devices from keypads to touchscreens, challenges of mobile UI design like smaller screens, and design patterns for touch interfaces. Guidelines are provided for mobile websites and applications, including prioritizing content over navigation, using shallow navigation structures, and ensuring touch targets are appropriately sized. The document concludes with an exercise to design a mobile library application.
Mobile Application Testing Training PresentationMobiGnosis
Mobile Application Testing Training Presentation in Bangalore by experienced Professionals in Industry. Get a FREE Demo Now. Visit http://www.mobignosis.com/mobile-testing-training/
Webinar: The Enterrpise Appstore - What is it and why you need it.Appear
The document discusses the benefits of an enterprise appstore for managing workforce mobility. It outlines how first generation mobility solutions had challenges around training, adoption and employee satisfaction that second generation solutions address through features like cloud-based platforms, BYOD support, and improved user interfaces. The presentation promotes an appstore that enables cross-platform mobile app development, integration with backend systems, and delivery of context-aware apps to connect employees, assets, customers and systems. Key success factors for such an appstore include supporting multiple devices and OSes, cloud-based deployment, and delivering apps tailored to user context.
College of Technology Pantnagar lecture- Jainendra Jainendra Kumar
The document discusses software engineering as a multi-disciplinary field that involves applying techniques, methodologies, and tools to produce high-quality software within budget and deadline constraints. It involves disciplines like computer science, mathematics, management and addresses the entire software development lifecycle from requirements to maintenance. The roles involved include software engineers, architects, analysts and managers. Key areas discussed are programming languages, databases, cloud computing, mobile app development and debugging tools.
Materi Membangun Aplikasi Mobile Berkualitas yang disampaikan pada acara Bimbingan Teknis Entrepreneurship Kreatif Digital (Mobile Application dan Game) 16-17 September 2016 oleh Dr. Eng. Herman Tolle yang diadakan oleh Badan Ekonomi Kreatif (Bekraf) bekerjasama dengan Universitas Brawijaya Malang
IBM MobileFirst and Case Studies_Frank Müller_IBM Symposium 2013IBM Switzerland
The document discusses IBM's MobileFirst approach and portfolio. It highlights key mobile trends including increased mobile commerce and social networking. It outlines challenges for developing mobile solutions, such as supporting multiple platforms and devices. The document then summarizes IBM's MobileFirst offerings including analytics, security, management tools and industry solutions. It provides an overview of IBM's recommended journey for clients to embark on a mobile strategy, including workshops, pilots and full implementation. Finally, it shares two customer case studies about developing mobile apps for sales support and product configuration.
architecture of mobile software applicationsHassan Dar
This document discusses the architecture of mobile software applications. It provides an overview of mobile application architecture, including definitions of key concepts like mobile applications and websites. It also covers the different architectures for major mobile platforms like Android, iOS, Windows Phone and Blackberry. Design considerations for mobile apps are discussed, such as supporting intermittent network connectivity and optimizing for limited device resources. Specific techniques for mobile application architecture and design are also summarized.
Mobile Testing Challenges and Solutions XBOSoft WebinarXBOSoft
In this webinar, XBOSoft's VP of Engineering discusses some of the challenges that he and his team have faced in the areas of mobile test automation and mobile usability testing. He'll discuss how to gain the best platform coverage, when to use automation, when not to, and when to use shared cloud services versus emulators and real devices.
Oplægget blev holdt ved et seminar i InfinIT-interessegruppen Softwaretest den 11. september 2013. Læs mere om interessegruppen her: http://infinit.dk/dk/interessegrupper/softwaretest/softwaretest.htm
Android is an open source software stack for mobile devices that includes an operating system, middleware, and key applications. It allows developers to write managed code in Java for a software stack based on the Linux kernel. The Android platform includes an integrated browser, SQLite for storage, media support for common formats, and a Dalvik virtual machine. Hardware features like cellular connectivity, Bluetooth, WiFi, cameras and sensors vary by device but the software is designed to work across different hardware configurations. Developers can access the Android SDK and tools to design, debug and test applications on an emulator or actual devices running Android.
The document discusses key concepts of Web 2.0 including collective intelligence, blogging, wikis, folksonomy, cloud computing, and using the web as a platform. It provides examples like Google Maps that allow user interaction and editing, blogs that enable user comments, Wikipedia that is written and edited by users, tagging on Twitter and Facebook, and cloud services like Flickr and Gmail. The overall message is that Web 2.0 leverages collective intelligence through user participation, interaction and user-generated content.
This document is a survey that aims to understand consumer habits and perceptions related to fashion and clothing. It asks respondents about their demographics, shopping behaviors, spending habits, favorite brands, and perceptions of different brands like Nike. The survey collects both multiple choice and open-ended responses on topics like where participants like to shop, how much they spend, what brands they know and prefer, and their level of agreement with statements about brands like Nike. The purpose is to understand what shapes peoples' consumption habits as part of an undergraduate research project.
The Nuremberg Laws passed in 1935 stripped German Jews of their citizenship and rights. The laws prohibited marriages and sexual relations between Jews and Germans deemed Aryan, as well as the employment of German women under 45 in Jewish households. The laws classified citizens based on race and ancestry, categorizing people as Jews if they had three or four Jewish grandparents. The laws aimed to segregate Jews from the rest of German society.
This short document discusses using imagination, creativity and energy for a mission and mentions challenges and social networks, but provides no other details about its topic or purpose in the given text. It includes an abbreviated website without any other context.
An introduction for small businesses on how to use Social Media effectively.
Looking at the key questions and steps to take to create a successful social media strategy
Looks at good and bad case studies to highlight opportunities and pitfalls.
The document summarizes the results of a 48-hour Facebook campaign by the Elton John AIDS Foundation. Key metrics included a 3% increase in fans, over 4,000 interactions, and 1,279 shares. Photo posts by celebrities like Elizabeth Hurley and Trudy Styler generated much higher engagement rates than average posts. An analysis of the top fan contributors and a sentiment analysis of posts are forthcoming. The campaign was deemed a success in raising awareness and growing the Foundation's Facebook following.
Revised version for the CBS Seminar with further findings in Sentiment Analysis leveraging automatic systems from Dan Hardt, manual coding from corporate communications students, and input Bernardo Huberman of HP Labs.
This paper applies urban informatics methods and techniques on big data generated from the concentrated environment of the second largest music festival in the world, Roskilde Festival. First, we explain how to utilize relevant dimensions from human geography theories towards mapping a ‘Geography of Importance’. Second, we elaborate on methods deployed for collecting both mobile GPS and social media traces that the smart phone generates in physical spaces. Third, we compare and contrast the automatically geocoded presence in space and at events with the intentionally socially tagged consumption of these spaces and events as place-based experiences. In doing so, these two layers of space-based movements and place-based experiences reveal the appropriation of affordances and choices of aesthetic appreciation by the crowd at large of what is subjectively and relatively meaningful, actionable, and valuable.
The presentation talks about the paradigm shift brought by mobility in designing healthcare applications. Also discussed are the challenges, and best practices for an effective healthcare UX design.
How to define an effective mobile development strategyMrinal Singh
There are a number of options to undertake a successful mobile development, this presentation looks at some of the options available and testing strategy that can be adopted
This document discusses designing for mobile user experience. It covers the evolution of mobile devices from keypads to touchscreens, challenges of mobile UI design like smaller screens, and design patterns for touch interfaces. Guidelines are provided for mobile websites and applications, including prioritizing content over navigation, using shallow navigation structures, and ensuring touch targets are appropriately sized. The document concludes with an exercise to design a mobile library application.
Mobile Application Testing Training PresentationMobiGnosis
Mobile Application Testing Training Presentation in Bangalore by experienced Professionals in Industry. Get a FREE Demo Now. Visit http://www.mobignosis.com/mobile-testing-training/
Webinar: The Enterrpise Appstore - What is it and why you need it.Appear
The document discusses the benefits of an enterprise appstore for managing workforce mobility. It outlines how first generation mobility solutions had challenges around training, adoption and employee satisfaction that second generation solutions address through features like cloud-based platforms, BYOD support, and improved user interfaces. The presentation promotes an appstore that enables cross-platform mobile app development, integration with backend systems, and delivery of context-aware apps to connect employees, assets, customers and systems. Key success factors for such an appstore include supporting multiple devices and OSes, cloud-based deployment, and delivering apps tailored to user context.
College of Technology Pantnagar lecture- Jainendra Jainendra Kumar
The document discusses software engineering as a multi-disciplinary field that involves applying techniques, methodologies, and tools to produce high-quality software within budget and deadline constraints. It involves disciplines like computer science, mathematics, management and addresses the entire software development lifecycle from requirements to maintenance. The roles involved include software engineers, architects, analysts and managers. Key areas discussed are programming languages, databases, cloud computing, mobile app development and debugging tools.
Materi Membangun Aplikasi Mobile Berkualitas yang disampaikan pada acara Bimbingan Teknis Entrepreneurship Kreatif Digital (Mobile Application dan Game) 16-17 September 2016 oleh Dr. Eng. Herman Tolle yang diadakan oleh Badan Ekonomi Kreatif (Bekraf) bekerjasama dengan Universitas Brawijaya Malang
IBM MobileFirst and Case Studies_Frank Müller_IBM Symposium 2013IBM Switzerland
The document discusses IBM's MobileFirst approach and portfolio. It highlights key mobile trends including increased mobile commerce and social networking. It outlines challenges for developing mobile solutions, such as supporting multiple platforms and devices. The document then summarizes IBM's MobileFirst offerings including analytics, security, management tools and industry solutions. It provides an overview of IBM's recommended journey for clients to embark on a mobile strategy, including workshops, pilots and full implementation. Finally, it shares two customer case studies about developing mobile apps for sales support and product configuration.
architecture of mobile software applicationsHassan Dar
This document discusses the architecture of mobile software applications. It provides an overview of mobile application architecture, including definitions of key concepts like mobile applications and websites. It also covers the different architectures for major mobile platforms like Android, iOS, Windows Phone and Blackberry. Design considerations for mobile apps are discussed, such as supporting intermittent network connectivity and optimizing for limited device resources. Specific techniques for mobile application architecture and design are also summarized.
Mobile Testing Challenges and Solutions XBOSoft WebinarXBOSoft
In this webinar, XBOSoft's VP of Engineering discusses some of the challenges that he and his team have faced in the areas of mobile test automation and mobile usability testing. He'll discuss how to gain the best platform coverage, when to use automation, when not to, and when to use shared cloud services versus emulators and real devices.
Oplægget blev holdt ved et seminar i InfinIT-interessegruppen Softwaretest den 11. september 2013. Læs mere om interessegruppen her: http://infinit.dk/dk/interessegrupper/softwaretest/softwaretest.htm
Android is an open source software stack for mobile devices that includes an operating system, middleware, and key applications. It allows developers to write managed code in Java for a software stack based on the Linux kernel. The Android platform includes an integrated browser, SQLite for storage, media support for common formats, and a Dalvik virtual machine. Hardware features like cellular connectivity, Bluetooth, WiFi, cameras and sensors vary by device but the software is designed to work across different hardware configurations. Developers can access the Android SDK and tools to design, debug and test applications on an emulator or actual devices running Android.
Embedded systems contain two main elements: the embedded system hardware and embedded system software. The hardware contains a microprocessor, memory, input/output interfaces, and a display. The embedded system software is written to perform a particular task and is typically stored in firmware on a chip. When developing mobile applications, architects must consider constraints like screen size and storage, choose an appropriate architecture based on factors like available connectivity and user interface needs, and implement effective user interfaces and navigation.
This document provides an introduction to mobile computing for a course at the University of Sargodha. It discusses key aspects of mobile computing including location awareness, varying network connectivity, limited device capabilities, user interfaces, platform proliferation, and active transactions. The document also summarizes common mobile application architectures and highlights challenges in designing for mobility.
The document discusses different types of mobile applications that can be developed with Oracle tools, including native, web-based, and hybrid applications. It focuses on how to build hybrid mobile apps with Oracle ADF Mobile, which allows developing once and running on multiple platforms like iOS and Android, and provides out-of-the-box user experience components, layouts, and patterns that follow native design guidelines. Development is done visually in JDeveloper with Java for business logic and HTML5/JavaScript for the user interface.
Uniface Lectures Webinar - Extending Applications for Mobile Uniface
The Uniface Lectures are an ongoing series of free monthly technical webinars that cover a wide range of useful topics. In this Lectures webinar on extending applications for mobile we cover the following topics:
• Development approaches for mobile
• Using native mobile features
• Demo & code walk-through
Full webinar video recording can be found on: youtube.com/unifacesme
This document discusses mobile computing and related topics. It begins with introducing definitions and platforms for mobile computing. It then covers software services and application design approaches, including essential requirements and design considerations. Next, it discusses security issues for mobile platforms and services. It also examines market trends, including future applications such as augmented reality and location-based services. It concludes by noting the impact of smartphones on consumer purchasing behavior.
Android is an open source operating system used in handheld devices like mobile phones and tablets. It is based on the Linux kernel and uses Java for application development. Some key points:
- Android is developed by Google and other companies as part of the Open Handset Alliance. It uses Linux for core functions like security and process management.
- Applications are written in Java and run in the Dalvik virtual machine. The application framework provides common services that apps can use like activity management, resources, and notifications.
- New versions of Android have introduced improvements like tablet support, security enhancements, new designs and better performance. Current versions are Android 6.0 Marshmallow and Android 7.0 Nougat.
Similar to Mobile app devt consideration for beginers (20)
2. Tablets
Overview
Mobile applications are generally pointed services which is designed for particular
purpose
• Consumer apps
- for individual
• Enterprise apps
- for business
“All about intuitive UI development”
Phones Pablets
4. Considerations - General
• processing speed
• Small screen
• Single window based application
• Battery consumption
• Memory usage
• Resource scarcity ( GPU, CPU, Camera etc.)
• Offline support – notifying app something new is available (push notification)
• Move complex event processing to a cloud
• Behavior while incoming call ( pushing background/foreground)
5. Considerations - Analysis
• Platform selection – Native /Hybrid/Mobile web
• Universal application
• Different form factors – screen sizes
• Orientation ( Landscape and Portrait)
• Internationalization/Localization
6. Considerations – Design & Implementation
• User engagement ( high user experience)
• Gestures – touch, Pinch handling
• User input to a form/screen
• Maximum usage of device features ( camera, gyroscope, accelerometer and GPS etc.)
• Offline storage/Cache (SQLite) – data synch (store and forward)
• Network bandwidth
• Application security
7. Considerations – Testing
• Test automation – multiple devices, simulators
• Device coverage –multiple versions and screens
• Crash reporting
• Writing logs to file system
8. Considerations – Distribution
• Refer the distribution guidelines on respective platform for consumer apps
• Pro-guarding application from reverse engineering