The document discusses emerging visual technologies including interactive videos, shoppable videos, jog dials, cinemagraphs, social/crowd directing, Kinect cinema, flying cameras, robot enhanced gaming, panoramic low-cost video, projection mapping, steady lenses, and enhancing the invisible. These technologies allow for new forms of interactive storytelling, user-generated content, enhanced shooting and post-production capabilities using low-budget options that were previously only possible with expensive equipment.