SlideShare a Scribd company logo
SIGGRAPH
2020 BoF
August 24th, 10-12 am PDT
VIRTUAL
BEINGS
WORLD
“NEW PLAY TOGETHER”
SCAN THIS QR CODE
FOR THE VIDEO
10:00 - 10:15 [Opening Address] GREE VR Studio Lab, Akihiko Shirai
– VibeShare: Virtual Clapping – VTuber Showcase Fast Forward
10:15 - 10:20 [Introduction of Virtual Model Agency] Shavonne Wong
10:20 - 10:30 [Speaker 1] Geneva University, Liudmila Bredikhina
10:30 - 10:40 [Speaker 2] Wolf3D
10:40 - 10:50 [Speaker 3] The Venture Reality Fund
10:50 - 11:00 [Speaker 4] Virtuals
11:00 - 11:10 [Speaker 5] Transitional Forms
11:10 - 11:20 [Speaker 6] Sylvia Pan
11:20 - 11:30 [Intermission]
– Best Pitch selection by VibeShare
11:30 - 11:55 [Panel Talk]
11:55 - 12:00 [Conclusion] GREE VR Studio Lab, Akihiko Shirai
12:00 - open [Social Meetup in Hubs]
*Entry URL will be announced at the end of the program.
Timetable: Aug 24th, 10-12 am PDT
[YouTubeLive]
j.mp/VRSYT
Virtual Beings World in SIGGRAPH 2020
Cheer up events by “virtual clapping” [ shaking your mobile phone ] !
Audiences
Actor/Player/Broadcaster
🤣🤣🤣
Great !
エモい
I can feel the audiences’
passions and reactions
In Less 1 seconds!
Shake a
smartphone
Send
comments
Non-verbal / multi-linguistic emotions
I like it !
てぇてぇ
www
Virtual Live
Can’t see & type
Comments in HMD
VibeShare: Virtual Clapping
Hold this logo area
and Shake it !
Send comments on
YouTube live chat
Youtube Live
Tap here and enable
accelerometer
Bottom chart shows
history of feedbacks
(around past 30 sec)
VirtualClapping
Comment
Past Present
VibeShare: Virtual Clapping
Scan this QR code
By your smartphone
VibeShare: Practice
Access by your smartphone, Hold logo then shake it!
Comment volume on YouTube channel j.mp/VRSYT
Scan this QR code
By your smartphone
VTuber Showcase Fast Forward
PLAYLIST
http://j.mp/WVS20
Scan this QR code
By your smartphone
VTuber Showcase Fast Forward
PLAYLIST
http://j.mp/WVS20
Scan this QR code
By your smartphone
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
Shavonne Wong, SINGAPORE
Genv.agency Instagram: @genv.agency Twitter:
@genvagency
Shavonne Wong is an award-winning fashion photographer with 10 years of experience under her belt. She is also an
ambassador (X-Photographer) for Fujifilm and was also recently included in the Forbes 30 under 30 Asia list for 2020. When
COVID first hit, it was clear that many industries will have to go through changes in order to adapt and these changes are
likely here to stay in even a post COVID world. Seeing how the world is becoming increasing digital, she felt that there was
an opportunity to create virtual assets that brands can engage with to future proof their campaigns.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
Liudmila Bredikhina is a virtual anthropologist at the Geneva University. Her research focuses on
avatar society and virtual beings, such as VTubers. She tries to understand virtual beings through
a gender studies approach, questioning how human interactions, self-expression, and kinship
relations are negotiated, performed and expressed in a more than human world
Geneva University
Liudmila Bredikhina, SWISS
https://twitter.com/BredikhinaL
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
WOLF3D
Kaspar Tiri, USA/ESTONIA
wolf3d.io and readyplayer.me
Named to Forbes 30 Under 30, Kaspar is a co-founder of Wolf3D, a company creating personal
3D avatars of people for games and AR/VR using a single selfie. Wolf3D's goal is to provide a
persistent identity for the virtual worlds. Kaspar has over 5 years of experience building virtual
human technologies in various industries from telecommunication, gaming to fashion industry.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
THE VENTURE
REALITY FUND
Marco DeMiroz, USA
thevrfund.com
Marco DeMiroz is a co-founder & General Partner of The Venture Reality Fund, a leading venture
capital firm investing in early stage AI, AR & VR technologies and solutions for media,
entertainment and enterprise.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
VIRTUALS
Yingzi Yuan and Alvaro
Lamarche-Toloza, FRANCE
virtuals.co
Alvaro Lamarche-Toloza. Alvaro was introduced to virtual beings during his time at Eisko as head of marketing, with a focus on
digital humans. He is self-taught in 3D and virtual production, though he has spent years writing, formulating projects that real-
time filmmaking has now made possible to create. Yingzi Yuan. As a culture and entertainment industry specialist, Yingzi
previously worked in entertainment holding group Vivendi then she joined Ubisoft’s Strategic Innovation Lab as a strategist. These
background led her to focus on the world of virtual production and virtual beings.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
TRANSITIONAL
FORMS
Pietro Gagliano, CANADA
transforms.ai and agence.ai
Pietro Gagliano, the founder of Transitional Forms, is a creative entrepreneur and director, who has spent his career
leveraging emerging technologies to pioneer new forms of media. He won the first Emmy for a VR experience in 2015, and
his work has been recognized through hundreds of awards and nominations. Prior to founding Transitional Forms, Pietro co-
founded digital agency+studio Secret Location. His production background has involved everything from large-scale
corporate branding and social media marketing to app and game development as well as interactive/immersive films.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
LECTURER IN VR,
GOLDSMITH,
UNIVERSITY OF LONDON
Sylvia Pan, CHINA/ENGLAND
panxueni.com
Dr Xueni Pan is a Lecturer in VR in Virtual Reality, Goldsmiths, University of London. She has a
BEng in Computer Science, Beihang University, an MSc in Graphics and PhD in Virtual Reality
from UCL (funded by the EPSRC). She developed a unique interdisciplinary research profile with
journal and conference publications in both VR technology and social neuroscience. Her
Coursera Virtual Reality specialisation attracted over 50,000 registered learners globally.
VIRTUAL BEINGS
WORLD
August 24th, 10AM - NOON PDT
Event URL: https://bit.ly/3h1LBiY
GREE VR Studio
Laboratory
Akihiko Shirai, JAPAN
vr.gree.net
AKIHIKO SHIRAI, Ph.D. (Engineering) is a researcher in VR entertainment systems, Director of GREE VR Studio in WFLE,
Inc. and invited professor at Digital Hollywood University, graduate school. He worked in different companies (Criterion
RenderWare, NHK-ES, ENSAM Presence & Innovation Laboratory in France, a science communicator and exhibition planner
in Miraikan) and acquired a wide range of skills and expertise. As of now, Akihiko Shirai is exploring and contributing to VR
live entertainment and virtual beings for academic research.
ACM SIGGRAPH ASIA 2018 TOKYO “Real-Time Live!”
【リアルタイム・ライヴ!!】
東京国際フォーラム1500席の前で
たった7分間ライブデモを行う
SIGGRAPH内でも難度高いデモセッション
Global Bidirectional Remote
Haptic Live Entertainment by
Virtual Beings
[Recommend]
LATENCY: 10ms or less
DOWNLOAD: 50 Mbps or higher
UPLOAD: 50 Mbps or higher
PACKET LOSS: 0%
[Minimum]
LATENCY: around 20ms
DOWNLOAD: around 10Mbps
UPLOAD: around 20Mbps
PACKET LOSS 0%
Ref. [YouTube recommend]
3840 x 2160p(4K)@60 fps
Video Bitrate: 20 - 50Mbps
Distance from Brisbane to Tokyo
7,154 km
= 20.95 fps
By ideal optic speed (round trip)
Remote VTuber live by Virtual
Cast
リアル会場の熱気
笑いや歓声が
リアルタイムで
配信画面や演出
出演者の装備・振動で表現
STRICTLY CONFIDENTIAL
REALITY - avatar broadcasting platform
GREE, Inc.
- WFLE, Inc.
- Platform
- XR Entertainment
- GREE VR Studio Laboratory
Virtual Live Broadcasting earns Virtual Gifting,
getting new costumes, and play live games together!
Beyond VTuber to Virtual Live Entertainment
WONK - "EYES" 3DCGLIVE by WFLE, Inc.
WONK - "EYES"
Special 3DCG LIVE DIGEST
https://youtu.be/Mr13ugunbA
E
22th August on the net!
Beyond VTuber...
REALITY Live Stage
Real Time 3D Live by real artist “WONK”
(The 1st live stage in 22th August!)
Having a talk in Wednesday in SIGGRAPH 2020.
“What is happening in Japanese CG research and
industry now?”, 6-7:30pm PDT
REALITY Spaces
Virtual Business Event
production platform:
> REALITY avatars
arrive to Virtual Expo!
REALITY
Virtual Live Broadcasting App
Is connecting to other services.
What is happening
in Japanese CG research and industry now?
WFLE,Inc.https://le.wrightflyer.net/
VR Studio https://vr.gree.net/lab/
YouTube: http://j.mp/VRSYT
Yuto SAKATA - Manager of WFLE XRE Production team
Yuto Sakata is working at WFLE, Inc. as a new employee since 2018, now he is the manager
of WFLE XR Entertainment Production team. His father’s job as an employee at a television
station influenced Yuto at a very young age, which led him to discover a passion for films.
During junior high school, his interest shifted to film making and he began producing films.
Yuto studied at Keio SFC and in France as a student of a governmental exchange program.
He was also an intern and studied film making. His motto is "Are you a hero now?".
坂田悠人
白井暁彦
In REALITY Studio Tokyo, WFLE,Inc.
Wednesday 6-7:30pm PDT, SIGGRAPH IRC Official Event
[Speaker 1] Geneva University, Liudmila Bredikhina
[Speaker 2] Wolf3D
[Speaker 3] The Venture Reality Fund
[Speaker 4] Virtuals
[Speaker 5] Transitional Forms
[Speaker 6] Sylvia Pan
The best talk Virtual Beings World in SIGGRAPH 2020
VibeShare: Result
Virtual Clapping Youtube comment
VibeShare: Result
Virtual Clapping
“Virtual Beings World”
● Let’s going to “the next Level”…!
● SIGGRAPH 2021 / SIGGRAPH ASIA 2021 Tokyo
● Call for Collaborators and Organizers
● Twitter @VRStudioLab
● Networking Party → https://hub.link/CxgSqht
Thanks for your participating!!
...and Happy Birthday Mila!!!
Report available:
https://vrstudio.medium.com/

More Related Content

What's hot

Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015
Raúl Reinoso
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
Ahmed Gamal
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual Reality
Vicky VikRanth
 
Jithu
JithuJithu
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
Chris Rigatuso
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Akshay Patole
 
360° Tours and More
360° Tours and More360° Tours and More
360° Tours and More
St. Petersburg College
 
Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition) Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition)
St. Petersburg College
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
Sim Blaustein
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY
HarsshammJeetendra
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
Virtual realityVirtual reality
Virtual reality
Bibek Gautam
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
Sivan Iram
 
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin LoCreating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
智傑 楊
 
Virtual reality - Google Cardboard
Virtual reality - Google CardboardVirtual reality - Google Cardboard
Virtual reality - Google Cardboard
Karthik G N
 
Introduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - WorkshopIntroduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - Workshop
Paolo Tosolini
 
Seminar ppt on google cardboard
Seminar ppt on google cardboardSeminar ppt on google cardboard
Seminar ppt on google cardboard
Pankaj Kushwaha
 
Easy Virtual Reality
Easy Virtual RealityEasy Virtual Reality
Easy Virtual Reality
Mark Billinghurst
 
Google card board And Expedition [virtual reality]
Google card board And Expedition [virtual reality]Google card board And Expedition [virtual reality]
Google card board And Expedition [virtual reality]
Nitin Talap
 
Future of Augmented Reality: Augmented Human in Ubiquitous VR era
Future of Augmented Reality: Augmented Human in Ubiquitous VR eraFuture of Augmented Reality: Augmented Human in Ubiquitous VR era
Future of Augmented Reality: Augmented Human in Ubiquitous VR era
Woontack Woo
 

What's hot (20)

Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015Google Cardboard EDU Workshop - Aumentame 2015
Google Cardboard EDU Workshop - Aumentame 2015
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual Reality
 
Jithu
JithuJithu
Jithu
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
360° Tours and More
360° Tours and More360° Tours and More
360° Tours and More
 
Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition) Introducing How to Build a Personal Voice Assistant (AIY Edition)
Introducing How to Build a Personal Voice Assistant (AIY Edition)
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)Virtual reality 101 (March 2016)
Virtual reality 101 (March 2016)
 
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin LoCreating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
Creating a Virtual Reality in Unity - by Unity Evangelist Kelvin Lo
 
Virtual reality - Google Cardboard
Virtual reality - Google CardboardVirtual reality - Google Cardboard
Virtual reality - Google Cardboard
 
Introduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - WorkshopIntroduction to Virtual Reality (VR) for Business - Workshop
Introduction to Virtual Reality (VR) for Business - Workshop
 
Seminar ppt on google cardboard
Seminar ppt on google cardboardSeminar ppt on google cardboard
Seminar ppt on google cardboard
 
Easy Virtual Reality
Easy Virtual RealityEasy Virtual Reality
Easy Virtual Reality
 
Google card board And Expedition [virtual reality]
Google card board And Expedition [virtual reality]Google card board And Expedition [virtual reality]
Google card board And Expedition [virtual reality]
 
Future of Augmented Reality: Augmented Human in Ubiquitous VR era
Future of Augmented Reality: Augmented Human in Ubiquitous VR eraFuture of Augmented Reality: Augmented Human in Ubiquitous VR era
Future of Augmented Reality: Augmented Human in Ubiquitous VR era
 

Similar to VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER” - SIGGRAPH 2020 BoF

Why you must join to IVRC and Laval Virtual ReVolution?
Why you must join to IVRC and Laval Virtual ReVolution?Why you must join to IVRC and Laval Virtual ReVolution?
Why you must join to IVRC and Laval Virtual ReVolution?
Akihiko Shirai
 
IVRC2017 BoF meeting in SIGGRAPH2017
IVRC2017 BoF meeting in SIGGRAPH2017IVRC2017 BoF meeting in SIGGRAPH2017
IVRC2017 BoF meeting in SIGGRAPH2017
Akihiko Shirai
 
“Coming Future of Robotics” Student Innovation through VR+Robotics
“Coming Future of Robotics”  Student Innovation through VR+Robotics “Coming Future of Robotics”  Student Innovation through VR+Robotics
“Coming Future of Robotics” Student Innovation through VR+Robotics
Akihiko Shirai
 
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case StudyReal-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
Brian Frager
 
“Laval Virtual” World biggest VR festival
“Laval Virtual” World biggest VR festival“Laval Virtual” World biggest VR festival
“Laval Virtual” World biggest VR festival
Akihiko Shirai
 
Retour Laval Virtual 2016
Retour Laval Virtual 2016Retour Laval Virtual 2016
Retour Laval Virtual 2016
Akihiko Shirai
 
3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring
Zi Siang See
 
HOW TO START A CONTENT REVOLUTION: Design the Future
HOW TO START A CONTENT REVOLUTION: Design the FutureHOW TO START A CONTENT REVOLUTION: Design the Future
HOW TO START A CONTENT REVOLUTION: Design the Future
TMC Resource Kit
 
MuseWeb Virtual Tour Experience at MCN
MuseWeb Virtual Tour Experience at MCNMuseWeb Virtual Tour Experience at MCN
MuseWeb Virtual Tour Experience at MCN
MuseWeb Foundation
 
Virtual Reality: Creating Accessible Virtual Worlds
Virtual Reality: Creating Accessible Virtual WorldsVirtual Reality: Creating Accessible Virtual Worlds
Virtual Reality: Creating Accessible Virtual Worlds
Colson Rice
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
angelina2632
 
Transhuman Colective Credentials
Transhuman Colective CredentialsTranshuman Colective Credentials
Transhuman Colective Credentials
Transhuman Collective
 
VR White Paper email version
VR White Paper email versionVR White Paper email version
VR White Paper email version
Liz Humphries
 
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
Akihiko Shirai
 
Virtual reality headset
Virtual reality headsetVirtual reality headset
Virtual reality headset
DEBARTHA ROY CHOWDHURY
 
Coursework 2
Coursework 2Coursework 2
Coursework 2
Mary-Grace Jatulan
 
The New Fine Arts
The New Fine ArtsThe New Fine Arts
The New Fine Arts
Tony Parisi
 
Libmark october 2015
Libmark october 2015Libmark october 2015
Libmark october 2015
Kylie Carlson
 
Paweł Ruszlewski - First steps in Mixed Reality design
Paweł Ruszlewski - First steps in Mixed Reality designPaweł Ruszlewski - First steps in Mixed Reality design
Paweł Ruszlewski - First steps in Mixed Reality design
Paweł Ruszlewski
 
Technotheatre: Remaining relevant in the digital age
Technotheatre: Remaining relevant in the digital ageTechnotheatre: Remaining relevant in the digital age
Technotheatre: Remaining relevant in the digital age
Armend Ukshini
 

Similar to VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER” - SIGGRAPH 2020 BoF (20)

Why you must join to IVRC and Laval Virtual ReVolution?
Why you must join to IVRC and Laval Virtual ReVolution?Why you must join to IVRC and Laval Virtual ReVolution?
Why you must join to IVRC and Laval Virtual ReVolution?
 
IVRC2017 BoF meeting in SIGGRAPH2017
IVRC2017 BoF meeting in SIGGRAPH2017IVRC2017 BoF meeting in SIGGRAPH2017
IVRC2017 BoF meeting in SIGGRAPH2017
 
“Coming Future of Robotics” Student Innovation through VR+Robotics
“Coming Future of Robotics”  Student Innovation through VR+Robotics “Coming Future of Robotics”  Student Innovation through VR+Robotics
“Coming Future of Robotics” Student Innovation through VR+Robotics
 
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case StudyReal-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
Real-Time Volumetric Production Pipeline: Wonder Buffalo Case Study
 
“Laval Virtual” World biggest VR festival
“Laval Virtual” World biggest VR festival“Laval Virtual” World biggest VR festival
“Laval Virtual” World biggest VR festival
 
Retour Laval Virtual 2016
Retour Laval Virtual 2016Retour Laval Virtual 2016
Retour Laval Virtual 2016
 
3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring3D Content Development and AR/VR Authoring
3D Content Development and AR/VR Authoring
 
HOW TO START A CONTENT REVOLUTION: Design the Future
HOW TO START A CONTENT REVOLUTION: Design the FutureHOW TO START A CONTENT REVOLUTION: Design the Future
HOW TO START A CONTENT REVOLUTION: Design the Future
 
MuseWeb Virtual Tour Experience at MCN
MuseWeb Virtual Tour Experience at MCNMuseWeb Virtual Tour Experience at MCN
MuseWeb Virtual Tour Experience at MCN
 
Virtual Reality: Creating Accessible Virtual Worlds
Virtual Reality: Creating Accessible Virtual WorldsVirtual Reality: Creating Accessible Virtual Worlds
Virtual Reality: Creating Accessible Virtual Worlds
 
Virtual reality
Virtual realityVirtual reality
Virtual reality
 
Transhuman Colective Credentials
Transhuman Colective CredentialsTranshuman Colective Credentials
Transhuman Colective Credentials
 
VR White Paper email version
VR White Paper email versionVR White Paper email version
VR White Paper email version
 
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
Panel talk in ICAT-EGVE2016: Research and Commercialization of  Virtual Reali...
 
Virtual reality headset
Virtual reality headsetVirtual reality headset
Virtual reality headset
 
Coursework 2
Coursework 2Coursework 2
Coursework 2
 
The New Fine Arts
The New Fine ArtsThe New Fine Arts
The New Fine Arts
 
Libmark october 2015
Libmark october 2015Libmark october 2015
Libmark october 2015
 
Paweł Ruszlewski - First steps in Mixed Reality design
Paweł Ruszlewski - First steps in Mixed Reality designPaweł Ruszlewski - First steps in Mixed Reality design
Paweł Ruszlewski - First steps in Mixed Reality design
 
Technotheatre: Remaining relevant in the digital age
Technotheatre: Remaining relevant in the digital ageTechnotheatre: Remaining relevant in the digital age
Technotheatre: Remaining relevant in the digital age
 

More from GREE VR Studio Lab

AI神絵師はITエンジニアの未来をどう変えるのか
AI神絵師はITエンジニアの未来をどう変えるのかAI神絵師はITエンジニアの未来をどう変えるのか
AI神絵師はITエンジニアの未来をどう変えるのか
GREE VR Studio Lab
 
Evaluation of time-shifted emotion through shared emoji reactions in a video ...
Evaluation of time-shifted emotion through shared emoji reactions in a video ...Evaluation of time-shifted emotion through shared emoji reactions in a video ...
Evaluation of time-shifted emotion through shared emoji reactions in a video ...
GREE VR Studio Lab
 
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
GREE VR Studio Lab
 
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
GREE VR Studio Lab
 
GREE Tech Conf 2022 GREE VR Studio Laboratory - UXDev R&D Summary 2022 #GREETC
GREE Tech Conf 2022 GREE VR Studio Laboratory  - UXDev R&D Summary 2022 #GREETCGREE Tech Conf 2022 GREE VR Studio Laboratory  - UXDev R&D Summary 2022 #GREETC
GREE Tech Conf 2022 GREE VR Studio Laboratory - UXDev R&D Summary 2022 #GREETC
GREE VR Studio Lab
 
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
GREE VR Studio Lab
 
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
GREE VR Studio Lab
 
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETCVTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
GREE VR Studio Lab
 
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
GREE VR Studio Lab
 
第26回VR学会大会 企業セッション-メタバース panel talk
第26回VR学会大会 企業セッション-メタバース panel talk第26回VR学会大会 企業セッション-メタバース panel talk
第26回VR学会大会 企業セッション-メタバース panel talk
GREE VR Studio Lab
 
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
GREE VR Studio Lab
 
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
GREE VR Studio Lab
 
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
GREE VR Studio Lab
 
VRSionUp!7-Spokeを使ったイベント設営TIPS
VRSionUp!7-Spokeを使ったイベント設営TIPSVRSionUp!7-Spokeを使ったイベント設営TIPS
VRSionUp!7-Spokeを使ったイベント設営TIPS
GREE VR Studio Lab
 
VRSionUp7 Hubsイベント運営に便利なロール機能
VRSionUp7 Hubsイベント運営に便利なロール機能VRSionUp7 Hubsイベント運営に便利なロール機能
VRSionUp7 Hubsイベント運営に便利なロール機能
GREE VR Studio Lab
 
#VRSionUp!7 "Hubs Study"
#VRSionUp!7 "Hubs Study"#VRSionUp!7 "Hubs Study"
#VRSionUp!7 "Hubs Study"
GREE VR Studio Lab
 
Hubs Cloud研究-公開リポジトリを中心に-
Hubs Cloud研究-公開リポジトリを中心に-Hubs Cloud研究-公開リポジトリを中心に-
Hubs Cloud研究-公開リポジトリを中心に-
GREE VR Studio Lab
 
『転声こえうらない』利用者の基本周波数分析 full version
『転声こえうらない』利用者の基本周波数分析 full version『転声こえうらない』利用者の基本周波数分析 full version
『転声こえうらない』利用者の基本周波数分析 full version
GREE VR Studio Lab
 
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrumMozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
GREE VR Studio Lab
 
20191128 近未来教育フォーラム2019公開版
20191128 近未来教育フォーラム2019公開版20191128 近未来教育フォーラム2019公開版
20191128 近未来教育フォーラム2019公開版
GREE VR Studio Lab
 

More from GREE VR Studio Lab (20)

AI神絵師はITエンジニアの未来をどう変えるのか
AI神絵師はITエンジニアの未来をどう変えるのかAI神絵師はITエンジニアの未来をどう変えるのか
AI神絵師はITエンジニアの未来をどう変えるのか
 
Evaluation of time-shifted emotion through shared emoji reactions in a video ...
Evaluation of time-shifted emotion through shared emoji reactions in a video ...Evaluation of time-shifted emotion through shared emoji reactions in a video ...
Evaluation of time-shifted emotion through shared emoji reactions in a video ...
 
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
オープンソースで構築するWebメタバース ~Mozilla Hubsで学ぶUX開発から運用コスト最小化まで #CEDEC2022
 
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
パネルディスカッション:WebXRメタバースの挑戦 in CEDEC2022 ~Mozilla Hubs活用事例と課題共有~
 
GREE Tech Conf 2022 GREE VR Studio Laboratory - UXDev R&D Summary 2022 #GREETC
GREE Tech Conf 2022 GREE VR Studio Laboratory  - UXDev R&D Summary 2022 #GREETCGREE Tech Conf 2022 GREE VR Studio Laboratory  - UXDev R&D Summary 2022 #GREETC
GREE Tech Conf 2022 GREE VR Studio Laboratory - UXDev R&D Summary 2022 #GREETC
 
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
20220113「LightShip Global Jam 参加体験記 ~ARDKを使った人材育成」
 
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
ボイスチェンジャーサービスの研究開発を通したインターンによる次世代人材育成
 
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETCVTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
VTuber・XRライブエンタメ駆動の研究開発 - GREE VR Studio Laboratory のR2D #GREETC
 
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
GREE VR Studio Laboratory 「XR-UX Devプロジェクト」の成果紹介 #GREETC (2021/Nov/11)
 
第26回VR学会大会 企業セッション-メタバース panel talk
第26回VR学会大会 企業セッション-メタバース panel talk第26回VR学会大会 企業セッション-メタバース panel talk
第26回VR学会大会 企業セッション-メタバース panel talk
 
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
「転声こえうらない」を通したボイスチェンジャー品質改善のための定性分析と考察
 
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
VibeShare: Vote -オンラインでの出演者と観客の非言語コミュニケーションの実現-
 
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
#XRKaigi 「Mozilla Hubsを用いたバーチャルイベントのWebVR化~その可能性と実際~」[20201208] #VRStudioLab
 
VRSionUp!7-Spokeを使ったイベント設営TIPS
VRSionUp!7-Spokeを使ったイベント設営TIPSVRSionUp!7-Spokeを使ったイベント設営TIPS
VRSionUp!7-Spokeを使ったイベント設営TIPS
 
VRSionUp7 Hubsイベント運営に便利なロール機能
VRSionUp7 Hubsイベント運営に便利なロール機能VRSionUp7 Hubsイベント運営に便利なロール機能
VRSionUp7 Hubsイベント運営に便利なロール機能
 
#VRSionUp!7 "Hubs Study"
#VRSionUp!7 "Hubs Study"#VRSionUp!7 "Hubs Study"
#VRSionUp!7 "Hubs Study"
 
Hubs Cloud研究-公開リポジトリを中心に-
Hubs Cloud研究-公開リポジトリを中心に-Hubs Cloud研究-公開リポジトリを中心に-
Hubs Cloud研究-公開リポジトリを中心に-
 
『転声こえうらない』利用者の基本周波数分析 full version
『転声こえうらない』利用者の基本周波数分析 full version『転声こえうらない』利用者の基本周波数分析 full version
『転声こえうらない』利用者の基本周波数分析 full version
 
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrumMozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
Mozilla Hubsが拓く新世代WebVRのススメ #HubsScrum
 
20191128 近未来教育フォーラム2019公開版
20191128 近未来教育フォーラム2019公開版20191128 近未来教育フォーラム2019公開版
20191128 近未来教育フォーラム2019公開版
 

Recently uploaded

BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdfBRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
Robin Haunschild
 
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
OECD Directorate for Financial and Enterprise Affairs
 
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsCollapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
Rosie Wells
 
Using-Presentation-Software-to-the-Fullf.pptx
Using-Presentation-Software-to-the-Fullf.pptxUsing-Presentation-Software-to-the-Fullf.pptx
Using-Presentation-Software-to-the-Fullf.pptx
kainatfatyma9
 
Disaster Management project for holidays homework and other uses
Disaster Management project for holidays homework and other usesDisaster Management project for holidays homework and other uses
Disaster Management project for holidays homework and other uses
RIDHIMAGARG21
 
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
OECD Directorate for Financial and Enterprise Affairs
 
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfWhy Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
Ben Linders
 
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussionArtificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
OECD Directorate for Financial and Enterprise Affairs
 
The remarkable life of Sir Mokshagundam Visvesvaraya.pptx
The remarkable life of Sir Mokshagundam Visvesvaraya.pptxThe remarkable life of Sir Mokshagundam Visvesvaraya.pptx
The remarkable life of Sir Mokshagundam Visvesvaraya.pptx
JiteshKumarChoudhary2
 
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
OECD Directorate for Financial and Enterprise Affairs
 
IEEE CIS Webinar Sustainable futures.pdf
IEEE CIS Webinar Sustainable futures.pdfIEEE CIS Webinar Sustainable futures.pdf
IEEE CIS Webinar Sustainable futures.pdf
Claudio Gallicchio
 
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussion
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussionPro-competitive Industrial Policy – OECD – June 2024 OECD discussion
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussion
OECD Directorate for Financial and Enterprise Affairs
 
2024-05-30_meetup_devops_aix-marseille.pdf
2024-05-30_meetup_devops_aix-marseille.pdf2024-05-30_meetup_devops_aix-marseille.pdf
2024-05-30_meetup_devops_aix-marseille.pdf
Frederic Leger
 
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
OECD Directorate for Financial and Enterprise Affairs
 
XP 2024 presentation: A New Look to Leadership
XP 2024 presentation: A New Look to LeadershipXP 2024 presentation: A New Look to Leadership
XP 2024 presentation: A New Look to Leadership
samililja
 
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
gpww3sf4
 
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
Suzanne Lagerweij
 
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussionArtificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
OECD Directorate for Financial and Enterprise Affairs
 
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
OECD Directorate for Financial and Enterprise Affairs
 
Competition and Regulation in Professions and Occupations – ROBSON – June 202...
Competition and Regulation in Professions and Occupations – ROBSON – June 202...Competition and Regulation in Professions and Occupations – ROBSON – June 202...
Competition and Regulation in Professions and Occupations – ROBSON – June 202...
OECD Directorate for Financial and Enterprise Affairs
 

Recently uploaded (20)

BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdfBRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
BRIC_2024_2024-06-06-11:30-haunschild_archival_version.pdf
 
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
The Intersection between Competition and Data Privacy – CAPEL – June 2024 OEC...
 
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie WellsCollapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
Collapsing Narratives: Exploring Non-Linearity • a micro report by Rosie Wells
 
Using-Presentation-Software-to-the-Fullf.pptx
Using-Presentation-Software-to-the-Fullf.pptxUsing-Presentation-Software-to-the-Fullf.pptx
Using-Presentation-Software-to-the-Fullf.pptx
 
Disaster Management project for holidays homework and other uses
Disaster Management project for holidays homework and other usesDisaster Management project for holidays homework and other uses
Disaster Management project for holidays homework and other uses
 
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
Artificial Intelligence, Data and Competition – ČORBA – June 2024 OECD discus...
 
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfWhy Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdf
 
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussionArtificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – OECD – June 2024 OECD discussion
 
The remarkable life of Sir Mokshagundam Visvesvaraya.pptx
The remarkable life of Sir Mokshagundam Visvesvaraya.pptxThe remarkable life of Sir Mokshagundam Visvesvaraya.pptx
The remarkable life of Sir Mokshagundam Visvesvaraya.pptx
 
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
The Intersection between Competition and Data Privacy – KEMP – June 2024 OECD...
 
IEEE CIS Webinar Sustainable futures.pdf
IEEE CIS Webinar Sustainable futures.pdfIEEE CIS Webinar Sustainable futures.pdf
IEEE CIS Webinar Sustainable futures.pdf
 
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussion
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussionPro-competitive Industrial Policy – OECD – June 2024 OECD discussion
Pro-competitive Industrial Policy – OECD – June 2024 OECD discussion
 
2024-05-30_meetup_devops_aix-marseille.pdf
2024-05-30_meetup_devops_aix-marseille.pdf2024-05-30_meetup_devops_aix-marseille.pdf
2024-05-30_meetup_devops_aix-marseille.pdf
 
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
Artificial Intelligence, Data and Competition – SCHREPEL – June 2024 OECD dis...
 
XP 2024 presentation: A New Look to Leadership
XP 2024 presentation: A New Look to LeadershipXP 2024 presentation: A New Look to Leadership
XP 2024 presentation: A New Look to Leadership
 
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
原版制作贝德福特大学毕业证(bedfordhire毕业证)硕士文凭原版一模一样
 
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...
 
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussionArtificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
Artificial Intelligence, Data and Competition – LIM – June 2024 OECD discussion
 
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
The Intersection between Competition and Data Privacy – COLANGELO – June 2024...
 
Competition and Regulation in Professions and Occupations – ROBSON – June 202...
Competition and Regulation in Professions and Occupations – ROBSON – June 202...Competition and Regulation in Professions and Occupations – ROBSON – June 202...
Competition and Regulation in Professions and Occupations – ROBSON – June 202...
 

VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER” - SIGGRAPH 2020 BoF

  • 1. SIGGRAPH 2020 BoF August 24th, 10-12 am PDT VIRTUAL BEINGS WORLD “NEW PLAY TOGETHER”
  • 2. SCAN THIS QR CODE FOR THE VIDEO
  • 3.
  • 4. 10:00 - 10:15 [Opening Address] GREE VR Studio Lab, Akihiko Shirai – VibeShare: Virtual Clapping – VTuber Showcase Fast Forward 10:15 - 10:20 [Introduction of Virtual Model Agency] Shavonne Wong 10:20 - 10:30 [Speaker 1] Geneva University, Liudmila Bredikhina 10:30 - 10:40 [Speaker 2] Wolf3D 10:40 - 10:50 [Speaker 3] The Venture Reality Fund 10:50 - 11:00 [Speaker 4] Virtuals 11:00 - 11:10 [Speaker 5] Transitional Forms 11:10 - 11:20 [Speaker 6] Sylvia Pan 11:20 - 11:30 [Intermission] – Best Pitch selection by VibeShare 11:30 - 11:55 [Panel Talk] 11:55 - 12:00 [Conclusion] GREE VR Studio Lab, Akihiko Shirai 12:00 - open [Social Meetup in Hubs] *Entry URL will be announced at the end of the program. Timetable: Aug 24th, 10-12 am PDT [YouTubeLive] j.mp/VRSYT Virtual Beings World in SIGGRAPH 2020
  • 5.
  • 6. Cheer up events by “virtual clapping” [ shaking your mobile phone ] ! Audiences Actor/Player/Broadcaster 🤣🤣🤣 Great ! エモい I can feel the audiences’ passions and reactions In Less 1 seconds! Shake a smartphone Send comments Non-verbal / multi-linguistic emotions I like it ! てぇてぇ www Virtual Live Can’t see & type Comments in HMD VibeShare: Virtual Clapping
  • 7. Hold this logo area and Shake it ! Send comments on YouTube live chat Youtube Live Tap here and enable accelerometer Bottom chart shows history of feedbacks (around past 30 sec) VirtualClapping Comment Past Present VibeShare: Virtual Clapping Scan this QR code By your smartphone
  • 8. VibeShare: Practice Access by your smartphone, Hold logo then shake it! Comment volume on YouTube channel j.mp/VRSYT Scan this QR code By your smartphone
  • 9. VTuber Showcase Fast Forward PLAYLIST http://j.mp/WVS20 Scan this QR code By your smartphone
  • 10.
  • 11. VTuber Showcase Fast Forward PLAYLIST http://j.mp/WVS20 Scan this QR code By your smartphone
  • 12. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY Shavonne Wong, SINGAPORE Genv.agency Instagram: @genv.agency Twitter: @genvagency Shavonne Wong is an award-winning fashion photographer with 10 years of experience under her belt. She is also an ambassador (X-Photographer) for Fujifilm and was also recently included in the Forbes 30 under 30 Asia list for 2020. When COVID first hit, it was clear that many industries will have to go through changes in order to adapt and these changes are likely here to stay in even a post COVID world. Seeing how the world is becoming increasing digital, she felt that there was an opportunity to create virtual assets that brands can engage with to future proof their campaigns.
  • 13. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY Liudmila Bredikhina is a virtual anthropologist at the Geneva University. Her research focuses on avatar society and virtual beings, such as VTubers. She tries to understand virtual beings through a gender studies approach, questioning how human interactions, self-expression, and kinship relations are negotiated, performed and expressed in a more than human world Geneva University Liudmila Bredikhina, SWISS https://twitter.com/BredikhinaL
  • 14. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY WOLF3D Kaspar Tiri, USA/ESTONIA wolf3d.io and readyplayer.me Named to Forbes 30 Under 30, Kaspar is a co-founder of Wolf3D, a company creating personal 3D avatars of people for games and AR/VR using a single selfie. Wolf3D's goal is to provide a persistent identity for the virtual worlds. Kaspar has over 5 years of experience building virtual human technologies in various industries from telecommunication, gaming to fashion industry.
  • 15. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY THE VENTURE REALITY FUND Marco DeMiroz, USA thevrfund.com Marco DeMiroz is a co-founder & General Partner of The Venture Reality Fund, a leading venture capital firm investing in early stage AI, AR & VR technologies and solutions for media, entertainment and enterprise.
  • 16. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY VIRTUALS Yingzi Yuan and Alvaro Lamarche-Toloza, FRANCE virtuals.co Alvaro Lamarche-Toloza. Alvaro was introduced to virtual beings during his time at Eisko as head of marketing, with a focus on digital humans. He is self-taught in 3D and virtual production, though he has spent years writing, formulating projects that real- time filmmaking has now made possible to create. Yingzi Yuan. As a culture and entertainment industry specialist, Yingzi previously worked in entertainment holding group Vivendi then she joined Ubisoft’s Strategic Innovation Lab as a strategist. These background led her to focus on the world of virtual production and virtual beings.
  • 17. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY TRANSITIONAL FORMS Pietro Gagliano, CANADA transforms.ai and agence.ai Pietro Gagliano, the founder of Transitional Forms, is a creative entrepreneur and director, who has spent his career leveraging emerging technologies to pioneer new forms of media. He won the first Emmy for a VR experience in 2015, and his work has been recognized through hundreds of awards and nominations. Prior to founding Transitional Forms, Pietro co- founded digital agency+studio Secret Location. His production background has involved everything from large-scale corporate branding and social media marketing to app and game development as well as interactive/immersive films.
  • 18. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY LECTURER IN VR, GOLDSMITH, UNIVERSITY OF LONDON Sylvia Pan, CHINA/ENGLAND panxueni.com Dr Xueni Pan is a Lecturer in VR in Virtual Reality, Goldsmiths, University of London. She has a BEng in Computer Science, Beihang University, an MSc in Graphics and PhD in Virtual Reality from UCL (funded by the EPSRC). She developed a unique interdisciplinary research profile with journal and conference publications in both VR technology and social neuroscience. Her Coursera Virtual Reality specialisation attracted over 50,000 registered learners globally.
  • 19. VIRTUAL BEINGS WORLD August 24th, 10AM - NOON PDT Event URL: https://bit.ly/3h1LBiY GREE VR Studio Laboratory Akihiko Shirai, JAPAN vr.gree.net AKIHIKO SHIRAI, Ph.D. (Engineering) is a researcher in VR entertainment systems, Director of GREE VR Studio in WFLE, Inc. and invited professor at Digital Hollywood University, graduate school. He worked in different companies (Criterion RenderWare, NHK-ES, ENSAM Presence & Innovation Laboratory in France, a science communicator and exhibition planner in Miraikan) and acquired a wide range of skills and expertise. As of now, Akihiko Shirai is exploring and contributing to VR live entertainment and virtual beings for academic research.
  • 20. ACM SIGGRAPH ASIA 2018 TOKYO “Real-Time Live!” 【リアルタイム・ライヴ!!】 東京国際フォーラム1500席の前で たった7分間ライブデモを行う SIGGRAPH内でも難度高いデモセッション
  • 21. Global Bidirectional Remote Haptic Live Entertainment by Virtual Beings
  • 22. [Recommend] LATENCY: 10ms or less DOWNLOAD: 50 Mbps or higher UPLOAD: 50 Mbps or higher PACKET LOSS: 0% [Minimum] LATENCY: around 20ms DOWNLOAD: around 10Mbps UPLOAD: around 20Mbps PACKET LOSS 0% Ref. [YouTube recommend] 3840 x 2160p(4K)@60 fps Video Bitrate: 20 - 50Mbps Distance from Brisbane to Tokyo 7,154 km = 20.95 fps By ideal optic speed (round trip) Remote VTuber live by Virtual Cast
  • 24. STRICTLY CONFIDENTIAL REALITY - avatar broadcasting platform GREE, Inc. - WFLE, Inc. - Platform - XR Entertainment - GREE VR Studio Laboratory Virtual Live Broadcasting earns Virtual Gifting, getting new costumes, and play live games together!
  • 25. Beyond VTuber to Virtual Live Entertainment WONK - "EYES" 3DCGLIVE by WFLE, Inc. WONK - "EYES" Special 3DCG LIVE DIGEST https://youtu.be/Mr13ugunbA E 22th August on the net!
  • 26. Beyond VTuber... REALITY Live Stage Real Time 3D Live by real artist “WONK” (The 1st live stage in 22th August!) Having a talk in Wednesday in SIGGRAPH 2020. “What is happening in Japanese CG research and industry now?”, 6-7:30pm PDT REALITY Spaces Virtual Business Event production platform: > REALITY avatars arrive to Virtual Expo! REALITY Virtual Live Broadcasting App Is connecting to other services.
  • 27. What is happening in Japanese CG research and industry now? WFLE,Inc.https://le.wrightflyer.net/ VR Studio https://vr.gree.net/lab/ YouTube: http://j.mp/VRSYT Yuto SAKATA - Manager of WFLE XRE Production team Yuto Sakata is working at WFLE, Inc. as a new employee since 2018, now he is the manager of WFLE XR Entertainment Production team. His father’s job as an employee at a television station influenced Yuto at a very young age, which led him to discover a passion for films. During junior high school, his interest shifted to film making and he began producing films. Yuto studied at Keio SFC and in France as a student of a governmental exchange program. He was also an intern and studied film making. His motto is "Are you a hero now?". 坂田悠人 白井暁彦 In REALITY Studio Tokyo, WFLE,Inc. Wednesday 6-7:30pm PDT, SIGGRAPH IRC Official Event
  • 28.
  • 29. [Speaker 1] Geneva University, Liudmila Bredikhina [Speaker 2] Wolf3D [Speaker 3] The Venture Reality Fund [Speaker 4] Virtuals [Speaker 5] Transitional Forms [Speaker 6] Sylvia Pan The best talk Virtual Beings World in SIGGRAPH 2020
  • 32. “Virtual Beings World” ● Let’s going to “the next Level”…! ● SIGGRAPH 2021 / SIGGRAPH ASIA 2021 Tokyo ● Call for Collaborators and Organizers ● Twitter @VRStudioLab ● Networking Party → https://hub.link/CxgSqht Thanks for your participating!! ...and Happy Birthday Mila!!!

Editor's Notes

  1. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  2. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  3. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  4. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  5. https://youtu.be/NPVlELjBq_Q https://www.fxguide.com/fxfeatured/behind-the-scenes-at-siggraph-asias-real-time-live/
  6. Global Bidirectional Remote Haptic Live Entertainment by Virtual Beings
  7. "REALITY" Broadcast your virtual beings from everywhere https://www.youtube.com/watch?v=saMGUAq7Itg
  8. WONK - "EYES" Special 3DCG LIVE DIGEST https://youtu.be/Mr13ugunbAE (C)WFLE, Inc. / (C)GREE, Inc.
  9. https://www.youtube.com/watch?v=saMGUAq7Itg
  10. https://www.wantedly.com/users/18191432 https://www.gov-online.go.jp/sp/fmlf2015jp/
  11. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.
  12. non-verbal feedback = clap your hands, by shaking your mobile phone. Linguistic question often pause the speakers and sometime it makes bad mood. VibeShare can feel the audiences' presence not only English spoken people. That's suitable for IRC and SIGGRAPH culture.