Pokémon GO faced several quality issues after its initial release such as app freezing, server overload causing scaling problems, inaccurate GPS, and device fragmentation affecting the ability to catch Pokémon. The document discusses lessons learned around testing and quality from these issues, including the need for a balanced testing approach with different types of testing like functionality, performance, compatibility, and usability testing. It also emphasizes that quality is multifaceted and requires continuously adding and improving features while focusing on the core idea.