1. Dear,
My name is Joseph Kenyon and I am in my first year studying for a BTec Extended Diploma
in Creative Media Production specialising in Games Design at Salford City College’s Eccles
Sixth Form Centre. My group are currently investigating the job roles within the games
industry and I have become interested in the area of audio engineer.
In your experience, what technical skills and personal qualities would an effective audio
engineerhave? Any feedback based on your industrial experience would be greatly
appreciated.
Regards,
Joseph Kenyon
Salford City College
Eccles sixth Form Centre
Chatsworth Road
Eccles
Salford
M30 9FJ
Reception: 0161 631 5000
Website: www.salfordcitycollege.ac.uk
Bethesda
Production and in-game BGM · SE, proposal story from the side of the sound. MA is
a job to do cut scene movies.
Essential skills
• production of composer and sound effects using the DAW
• passion, fighting spirit
• love for the game
• ability to communicate
Preferred Skills
• knowledge and experience of recording
• experience with the surround mix
• experience of working cooperation with external studio
Submitted work must
• the submission of work that you can showcase your skills and works its BGM · SE ·
MA
Qualifications:
※ I need the ability to communicate in Japanese.
※ Application form, submit work, please make sure you created in Japanese.
2. ※ Period software production, use, work description, to submit work, please specify
the place in charge of the case of group work.
Senior Sound Designer - Diablo III
Sound
Office: Irvine, California, United States
E-mail this job posting to a friend
Blizzard Entertainment's sound department is looking for a senior sound designer to work
on Diablo III. The ideal candidate will need to have extensive experience in sound design and
implementation tools and will work closely with the sound supervisor, game producers,
artists, and designers to bring their characters, creatures, and environments to life. This
person should be comfortable collaborating with game designers to create an audio
experience that compliments and melds seamlessly with game-play.
The ideal candidate must have an outstanding ability to not only create excellent, original
content, but to successfully utilize our game tools to integrate their work into the final
product -- ensuring that great concepts make the transition from the microphone to the
game on the shelves.
Requirements
•A minimum of 6 years’ experience in sound design, development and implementing video
game audio
•Proven skills and a unique artistic "voice" in terms of communicating and furthering a
storyline via the medium of sound
•Experience specifically in creating outstanding sound assets for video games including
creature and spell design
•Experience with live recording sessions, both in the studio and in the field
•Experience designing and editing sound-to-picture
•Experience with multi-channel audio formats
•Experience working with both commercial and proprietary audio, and implementation
tools on multiple platforms and workstations, including Pro Tools
•Able to work with equal effectiveness with a high degree of self-motivation, both solo and
as part of a project team
•Experience using and troubleshooting Windows and Macintosh operating systems
•Game audio design credits on multiple shipped titles
Pluses
•A passion for field recording
•"Building block DSP" such as Kyma, Max / MSP, or Reaktor expertise
•Experience developing games that use FMod
•Previous quality assurance experience
Applicants must submit (i) online demo reel showing work samples.
http://eu.blizzard.com/en-gb/company/careers/posting.html?id=12000AR
3. Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and
affirmative action employer.
Back to Directory
Senior Sound Designer - World of Warcraft
Sound
Office: Irvine, California, United States
E-mail this job posting to a friend
Blizzard Entertainment's sound department is looking for a senior sound designer to work
on World of Warcraft. The ideal candidate needs to have extensive experience with sound
design, and environmental audio. The senior sound designer works closely with game
producers, artists, and designers in bringing their characters, creatures, and environments
to life. The senior sound designer also contributes to a game's user interface, in order to
give players feedback on their gaming experience.
The ideal candidate is also able to collaborate with game designers in making an audio
experience that compliments and melds seamlessly with game-play. This person should also
have an outstanding ability to not only create excellent, original content, but to successfully
integrate it into the final product -- working with other designers, actors, artists, producers,
and programmers to make sure that great concepts make the transition from the
microphone to the game on the shelves.
Requirements
•Proven skills and a unique artistic "voice" in terms of communicating and furthering a
storyline via the medium of sound
•Experience specifically in creating outstanding soundscapes and sound assets for video
games
•Experience with creature and spell sound design
•Experience doing live recording sessions both in the studio and in the field
•Experience creatively producing sound effects, backgrounds, and foley for games, and / or
animation
•Experience editing and conforming sound-to-picture
•Experience mixing in stereo and surround-sound formats
•Experience working with both commercial and proprietary audio, and implementation
tools on multiple platforms and workstations, including Pro Tools
•Able to work with equal effectiveness, both solo and as part of a project team
•Experience using and troubleshooting Windows and Macintosh operating systems
•Game audio production credits on multiple major shipped titles
Pluses
4. •Development experience with MMO's
•"Building block DSP" such as Kyma, Max / MSP, or Reaktor expertise
•Computer-readable or level-design style scripting or light programming knowledge
•Experience developing games that use FMod
Applicants must submit (i) online demo reel showing work samples.
Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and
affirmative action employer
Rockstar Games
Blizzard