SlideShare a Scribd company logo
Videogame about experiencing being a refugee
Kakuma = nowhere
ETA for kickstarter: 3 months; 1 year for release
Will donate % of revenue to refugee causes
Goal: direct traffic to the kickstarter page to fund the game
PROJECT
VG PLAYERS
1. Focus on an older demographic (25-45)
2. Interest in Indie & author games
3. Mature publications rather than generic
gaming portals
TARGET AUDIENCE
1. Supports human rights, refugees and
asylum seekers
2. Focus on USA, Europe and Australia
3. Highly active online (activists, NGOs,
trend setters)
HR SUPPORTERS
TARGET AUDIENCE
VG
PLAYERS
HR
SUPPORTERS
Daniel, 38
Plays in his phone and laptop
Finds about games in websites, youtube, Twitch
Wants more than shooting people in the face
He likes games such as ‘Papers, please’, ‘This war
of mine’ or ‘Undertale’.
Politically progressive, follows NGOs.
Sympathy for human rights, civil rights, race
and gender issues.
Active in Twitter and Facebook
High level of education
SM concept
#iamarefugee
STRATEGY
#yosoy132 #jesuischarlie
SM concept
1. Build a sense of identification and community expanding the concept of refugee (I live in
another city/country, I don’t belong, I’m different). Build sense of empathy connecting it
with the game.
2. Intercept messages from high-profile individuals belonging to the ‘them’ and produce
highly shareable content (e.g. Trump, Pauline Lee Hanson, Le Pen, etc.)
3. Build a fanbase from existing videogame communities (forums, blogs, chats)
4. Facilitate UCC (streamers/prosumers) through personalised narratives and promotions,
while socialising the game allowing for ‘cultural production’
5. Participate in the conversation about refugee and civil rights (#letthemstay,
#blacklivesmatter, #idomeni, etc.) and indie game development
6. Facilitate UGC through memes, blank canvases and competitions
7. Create promotions and giveaways in order to facilitate UGC through Youtube and Twitch
STRATEGY
CROWDFUNDING
ENGAGEMENT
AWARENESS
STRATEGY
CAMPAIGN-BASED
GAME CENTREDDAILY UPDATES
CONTINUOUS
TACTIC APPROACH
Focus on interaction
‘Trolling’ hate groups
PR & outreach
Crisis management
Engaging in existing
communities
Development journal
(product updates)
Youtubers as main
influencers
Website with MVP
Kickstarter as goal
Reddit campaign: AMA
refugee volunteer
Twitch: Donation for
refugee NGO of choice
for whoever ‘wins’ first
1st rule: Undertale. If
you’re making a game,
make it honest.
Turkish coastguards
have been recorded
attacking refugees.
Another reason to
#letthemstay
Devlog 1: Why we
decided doing a game
about refugees
Gaming Culture Refugees & philanthropy Self-centered
TACTIC APPROACH - MOODBOARD
TACTIC APPROACH - MOODBOARD2
From Mass Effect we
learnt that choices
must have
consequences. Learnt
it the wrong way.
Building kakuma is
trying to build
empathy.
AMA: A volunteer
during the refugee
crisis
Gaming Culture Refugees & philanthropy Self-centered
TACTIC APPROACH - SUCCESS STORIES
Strong PR effort
Indie as its tag
Building suspense through UGC
Using NGOs to gain reach
Different experience as tag
Focus dev blog
CALENDAR
CALENDAR
CALENDAR
TWEETS FB POSTS WP POSTS VIDEOS
180 60 12 2
THANKS!
Follow us:
@kakumagame /kakumagame blog.kakumagame.com

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Kakuma game Social Media Strategy

  • 1.
  • 2. Videogame about experiencing being a refugee Kakuma = nowhere ETA for kickstarter: 3 months; 1 year for release Will donate % of revenue to refugee causes Goal: direct traffic to the kickstarter page to fund the game PROJECT
  • 3. VG PLAYERS 1. Focus on an older demographic (25-45) 2. Interest in Indie & author games 3. Mature publications rather than generic gaming portals TARGET AUDIENCE
  • 4. 1. Supports human rights, refugees and asylum seekers 2. Focus on USA, Europe and Australia 3. Highly active online (activists, NGOs, trend setters) HR SUPPORTERS TARGET AUDIENCE
  • 5. VG PLAYERS HR SUPPORTERS Daniel, 38 Plays in his phone and laptop Finds about games in websites, youtube, Twitch Wants more than shooting people in the face He likes games such as ‘Papers, please’, ‘This war of mine’ or ‘Undertale’. Politically progressive, follows NGOs. Sympathy for human rights, civil rights, race and gender issues. Active in Twitter and Facebook High level of education
  • 7. SM concept 1. Build a sense of identification and community expanding the concept of refugee (I live in another city/country, I don’t belong, I’m different). Build sense of empathy connecting it with the game. 2. Intercept messages from high-profile individuals belonging to the ‘them’ and produce highly shareable content (e.g. Trump, Pauline Lee Hanson, Le Pen, etc.) 3. Build a fanbase from existing videogame communities (forums, blogs, chats) 4. Facilitate UCC (streamers/prosumers) through personalised narratives and promotions, while socialising the game allowing for ‘cultural production’ 5. Participate in the conversation about refugee and civil rights (#letthemstay, #blacklivesmatter, #idomeni, etc.) and indie game development 6. Facilitate UGC through memes, blank canvases and competitions 7. Create promotions and giveaways in order to facilitate UGC through Youtube and Twitch STRATEGY
  • 9. CAMPAIGN-BASED GAME CENTREDDAILY UPDATES CONTINUOUS TACTIC APPROACH Focus on interaction ‘Trolling’ hate groups PR & outreach Crisis management Engaging in existing communities Development journal (product updates) Youtubers as main influencers Website with MVP Kickstarter as goal Reddit campaign: AMA refugee volunteer Twitch: Donation for refugee NGO of choice for whoever ‘wins’ first
  • 10. 1st rule: Undertale. If you’re making a game, make it honest. Turkish coastguards have been recorded attacking refugees. Another reason to #letthemstay Devlog 1: Why we decided doing a game about refugees Gaming Culture Refugees & philanthropy Self-centered TACTIC APPROACH - MOODBOARD
  • 11. TACTIC APPROACH - MOODBOARD2 From Mass Effect we learnt that choices must have consequences. Learnt it the wrong way. Building kakuma is trying to build empathy. AMA: A volunteer during the refugee crisis Gaming Culture Refugees & philanthropy Self-centered
  • 12. TACTIC APPROACH - SUCCESS STORIES Strong PR effort Indie as its tag Building suspense through UGC Using NGOs to gain reach Different experience as tag Focus dev blog
  • 15. CALENDAR TWEETS FB POSTS WP POSTS VIDEOS 180 60 12 2