Just Another REL is a presentation about judging at regular rules enforcement level. Topics covered will include an explanation for why regular REL exists, overview of the JAR, solutions to common issues, and how to spot serious problems.
Balancing Fruit - IAPA presentation 26/11/15Andrew Saul
When we first saw the analytics around the behaviour of players playing the mini games in the 5th anniversary update for Fruit Ninja we were very surprised: They weren't playing them as we had designed them to be played.
When we looked further into the numbers we saw that players had found new, un-fun ways to interact with the mini games that we hadn't anticipated. We acted fast and pushed an update to save our players' fun.
This is an expanded version of the presentation deck I presented at a recent IAPA meeting.
Excerpt from the IAPA website:
"IAPA (Institute of Analytics Professionals of Australia) QLD Chapter Event 26 November 2015 - An Australian Analytics Story
Please join us for our last IAPA Chapter Event for 2015!
We've lined up a selection of local lads to all share a slide of Australian history - four presenters who will each give us a personal story of adversity to triumph - Fruit Ninja Triumphs at that!!"
http://www.iapa.org.au/Event/QLDChapterEvent26NovemberAnAustralianAnalyticsStor
52 tips for texas hold em poker barry shulmanyeyou6789
One of the fascinating aspects about Hold'Em is its dual nature. The game is both incredibly simple and incredibly complex. If you have watched any "World Poker Tour" (WPT) broadcast, you have heard Hold'Em described as a game that takes a minute to learn and a lifetime to master. That is really true, and a large part of the appeal of the game is that you can sit down and learn how to play almost immediately. This book provides someone who has played little or no limit Hold'Em with a sound basic strategy that will add to both his enjoyment of the game and his bottom line. You must walk before you can run, and this book teaches those first steps.
Alex Rose, Lead Developer, Alex Rose Games
Casting a critical eye on classic game design features like Score, Health, Ammo, Lives, and Crafting.We’ll analyze when these features actually create fun gameplay and, more importantly, determine when to avoid them.
This is the first of an 8 lecture series that I presented at University of Strathclyde in 2011/2012 as part of the final year AI course.
This lecture introduces the concept of a game, and the branch of mathematics known as Game Theory.
Balancing Fruit - IAPA presentation 26/11/15Andrew Saul
When we first saw the analytics around the behaviour of players playing the mini games in the 5th anniversary update for Fruit Ninja we were very surprised: They weren't playing them as we had designed them to be played.
When we looked further into the numbers we saw that players had found new, un-fun ways to interact with the mini games that we hadn't anticipated. We acted fast and pushed an update to save our players' fun.
This is an expanded version of the presentation deck I presented at a recent IAPA meeting.
Excerpt from the IAPA website:
"IAPA (Institute of Analytics Professionals of Australia) QLD Chapter Event 26 November 2015 - An Australian Analytics Story
Please join us for our last IAPA Chapter Event for 2015!
We've lined up a selection of local lads to all share a slide of Australian history - four presenters who will each give us a personal story of adversity to triumph - Fruit Ninja Triumphs at that!!"
http://www.iapa.org.au/Event/QLDChapterEvent26NovemberAnAustralianAnalyticsStor
52 tips for texas hold em poker barry shulmanyeyou6789
One of the fascinating aspects about Hold'Em is its dual nature. The game is both incredibly simple and incredibly complex. If you have watched any "World Poker Tour" (WPT) broadcast, you have heard Hold'Em described as a game that takes a minute to learn and a lifetime to master. That is really true, and a large part of the appeal of the game is that you can sit down and learn how to play almost immediately. This book provides someone who has played little or no limit Hold'Em with a sound basic strategy that will add to both his enjoyment of the game and his bottom line. You must walk before you can run, and this book teaches those first steps.
Alex Rose, Lead Developer, Alex Rose Games
Casting a critical eye on classic game design features like Score, Health, Ammo, Lives, and Crafting.We’ll analyze when these features actually create fun gameplay and, more importantly, determine when to avoid them.
This is the first of an 8 lecture series that I presented at University of Strathclyde in 2011/2012 as part of the final year AI course.
This lecture introduces the concept of a game, and the branch of mathematics known as Game Theory.
Car Accident Injury Do I Have a Case....Knowyourright
Every year, thousands of Minnesotans are injured in car accidents. These injuries can be severe – even life-changing. Under Minnesota law, you can pursue compensation through a personal injury lawsuit.
Responsibilities of the office bearers while registering multi-state cooperat...Finlaw Consultancy Pvt Ltd
Introduction-
The process of register multi-state cooperative society in India is governed by the Multi-State Co-operative Societies Act, 2002. This process requires the office bearers to undertake several crucial responsibilities to ensure compliance with legal and regulatory frameworks. The key office bearers typically include the President, Secretary, and Treasurer, along with other elected members of the managing committee. Their responsibilities encompass administrative, legal, and financial duties essential for the successful registration and operation of the society.
NATURE, ORIGIN AND DEVELOPMENT OF INTERNATIONAL LAW.pptxanvithaav
These slides helps the student of international law to understand what is the nature of international law? and how international law was originated and developed?.
The slides was well structured along with the highlighted points for better understanding .
2. Why is this important?
● Regular REL is most people's first (and many
people's only) encounter with tournament
Magic, and by extension, the judge program.
● Regular REL is a gateway to more serious
tournaments.
● Especially for L1's, most of the tournaments
you will judge are Regular REL.
3. Why have different REL's?
● Would you go to an FNM that did deck
checks? Would you go to a GP that didn't?
● People have different purposes for playing.
● Different tournament types exist to satisfy
different player objectives.
● Different REL's make sure it's clear to the
players whether the tournament is for fun or
for making money.
4. The Golden Rule of Regular REL
● Regular REL is focused on EDUCATION and
FUN.
● If you're thinking of giving a penalty or
additional remedy that doesn't fit with this
philosophy, it's time to reconsider.
6. (Mis)casting a spell
● Because we caught it right away, back up to
immediately before the spell was cast.
● If it was not caught until a couple of turns later,
let the game state stand.
● There's not a hard and fast rule for how much
stuff has to happen before backing up
becomes a bad idea. Use your judgment. If
you're in doubt, it's usually better to let it
stand.
● Caution to play more carefully
8. O-ring your Thrun
● Remember: education and fun
● “In a serious tournament, you'd be stuck
picking a legal target, even if that means
exiling your own thing”
● At regular REL, that feels a little draconian to
me. I'd let the player take it back.
● If your player base is more advanced, it's
possible that you might want to make the
player live with the error.
9. Mulligan to 7
● At a prerelease, Amy draws her new opening
hand after taking a mulligan. She is on the
draw and her opponent casts a Thoughtseize
on turn one. After revealing her hand, she
notices that she has "mulliganed" to 7 and
calls a judge. What do you do?
10. Mulligan to 7
● Take one card at random from her hand and
put it on top of her library.
● Caution Amy to play more carefully.
● Taking an extra card away isn't getting back to
a legal game state, it's a penalty to
disincentivize people from doing this on
purpose!
11. Turn 4 Jace?
● Amy is playing in a Modern format FNM and
casts a Jace, the Mind Sculptor on turn 4. Her
opponent calls a judge, noting that this card is
currently banned in Modern. Amy explains that
she's new to Modern, so she borrowed her
deck. What is the appropriate action?
12. Turn 4 Jace?
● We have to get to a legal state. That means
modifying Amy's deck.
● Sub out any banned cards in her deck for
basic lands of her choice.
● Interesting point...if Amy is running 61, with 3
Jaces, we only put in 2 lands. If Amy's board
has Jaces in it, we take them out, but don't put
anything back.
13. Can I name Howling Mine with Pithing Needle?
+
14. Can I name Howling Mine with Pithing Needle?
● Remember: Education and fun!
● Educate the player. Let them know why
naming Howling Mine isn't a good idea. No
need to be cagey or give answers you know
are misleading.
15. I'll pay the 5
● A: Grizzly Bear?
N: How much mana do you have up?
A: 4
N: Syncopate with X=5
A: [moves a fifth untapped land out from
underneath her pile] Ha! Got you! I really had
five lands. I'll pay the 5.
● What do you do?
16. I'll pay the 5
● Players can bluff about information their
opponent can't normally see.
● But they can't lie about information their
opponent is entitled to.
● From the reaction, the player probably wasn't
cheating.
● Explain the difference between bluffing and
lying and rewind to before Syncopate is cast.
17. I only play 3
● Amy casts Slaughter Games on Nicole
naming Sphinx's Revelation.
● After Amy exiles 3 rev's, Nicole says “I only
play 3.” Amy stops looking and gives her deck
back.
●
Several turns later, Nicole casts her 4th
rev.
Amy calls a judge. What do you do?
18. I only play 3
● Players can lie about information their
opponents can't normally see.
● Nicole's bluff was legitimate, even if it wasn't
particularly sporting.
● No infraction; play on.
19. I'll take a Warning
● Amy draws her opening seven, then goes into
the tank. After thinking a few moments, she
says "I'll take a Warning," then looks at the top
card of her library. She puts that card back,
then declares that she will keep her hand.
What is the proper action from a judge?
20. I'll take a Warning
● Of course, it's against the rules to look at the
top card of your library.
● From what she said, it's evident Amy knew
she was doing something against the rules.
● It's also obvious that she did it to gain an
advantage.
● Amy has Cheated. She must be DQ'd.
21. Skill edge?
● Amy attacks with 2
Archangel of Thune.
● Nicole lets the damage
through, but says
nothing when Amy puts
only one counter on all
her creatures.
● You suspect Nicole
knew she gets more,
but said nothing to help
her position. What do
you do?
22. Skill edge?
● Usually, you have to point out mistakes when
they happen.
● Triggered abilities are the exception. You can
let your opponent miss them.
● After the match, make sure Nicole knows the
difference, but otherwise there's no need to
intervene.
● At regular REL, a judge may point out missed
triggers. Whether you do should depend on
the “competitiveness” of the store.
23. What can I say?
● It's the last round in
an FNM that pays
based on record as
shown. Which of
these are acceptable
conversations for the
players to have?
● X-0 = 8 packs
● X-0-1 = 4 packs
● X-1 = 2 packs
24. What can I say?
● A: I'll give you 3
packs if you scoop.
● N: OK, you win.
● X-0 = 8 packs
● X-0-1 = 4 packs
● X-1 = 2 packs
● Amy has offered an incentive for Nicole to
concede the match. Nicole, by accepting
rather than calling for a judge, should be
punished in the same way as Amy. Both
players should be disqualified.
25. What can I say?
● A: Want to split the
packs evenly?
● N: OK.
● A: Let's say one of us
won instead of drawing
so we get more.
● N: OK, you win.
● X-0 = 8 packs
● X-0-1 = 4 packs
● X-1 = 2 packs
This is OK because the split was agreed to
separately from the match result, not
contingent upon it.
26. What can I say?
● A: Want to split the
packs evenly?
● N: I think I'm favored
in this matchup. How
about I get 6 packs
and you get 4?
● A: OK, you win.
● X-0 = 8 packs
● X-0-1 = 4 packs
● X-1 = 2 packs
Players can split prizes as they wish as long
as it doesn't occur in exchange for a match
result.
27. What can I say?
● A: Do you want to just split the packs evenly?
● N: No, let's play it out.
● A: Are you $#!%%ing me? Just take the split,
you {*(&ing (*^%.
Hopefully, this stood out as being obviously
unacceptable. In addition to DQ'ing Amy, I
would report her behavior to the store owner.
28. What can I say?
● A: I really want the PW points. I can't offer you
anything to concede to me, but you know the old
saying, 'good things happen to good people'...
● N: I concede.
Here, an offer has obviously been made, even if it wasn't
clearly articulated what the incentive is. An offer of a bribe
need not be specific or even verbally communicated to
damage the integrity of the event. Again, Nicole should have
called a judge. Because she didn't, she is DQ'd along with
Amy.
29. What can I say?
● A: It's turn 5 of turns, and we're in a stall. Do you
want to roll for it?
● N: [gets out dice]
Definitely unacceptable. Players have agreed to roll a die to
determine the winner. Again, it is immaterial that the
agreement was not verbal; the tournament integrity is still in
jeopardy. Apparently, this behavior is commonplace in Yu-Gi-
Oh, where the rules do not support draws, so keep your eyes
out, especially among players who play both games.
30. What can I say?
● A: It's turn 5 of turns, and we're in a stall. Who do you think
would have won?
● N: [reveals hand, which contains many counterspells and two
planeswalkers] I think I was in a good spot.
● A: Fair enough, you can have it.
Players may concede at any point in the game. Further, it is
legal to reveal cards in your hand to an opponent. Nothing in
this exchange is against the rules.
31. What can I say?
● A: It's turn 5 of turns, and we're in a stall. Who do you think
would have won?
● N: [reveals top 3 cards of library - a wrath effect, a
planeswalker, and a draw spell] Looks like I had some gas
coming up. How about you?
● A: [reveals her top 3 cards, all lands] I got nothing, you win.
This is not allowed. While it's OK to reveal cards that you can
see, looking at cards that you aren't entitled to see in order to
determine "who would win" is not, because this entails using
information not available as part of the game - in other
words, an outside the game method - to determine a winner.