A guest lecture presentation on Interaction Design Best Practices given at Penn's campus in Philadelphia.
Includes heuristics from Jacob Nielsen, Abby Covert, Erik Dahl's UX Axioms.
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IxD Best Practices, March 2014
1. The reason I talk
to myself is that
I'm the only one
whose answers !
I accept.
2. IxD Best Practices
David Farkas!
@dafark8!
dafark8@gmail.com
Ixd Best Practices, March 2014
David Farkas @Dafark8
3. Best Practice
noun!
1.commercial or professional procedures
that are accepted or prescribed as being
correct or most effective.!
"the proprietors are keen to ensure best
practice in food preparation, storage, and
serving"!
(via google)
Ixd Best Practices, March 2014
David Farkas @Dafark8
5. Heuristics
Heuristics refers to experience-based
techniques for problem solving, learning,
and discovery that give a solution which is
not guaranteed to be optimal.!
!
!
(via wikipedia)
Ixd Best Practices, March 2014
David Farkas @Dafark8
24. Jacob Nielsen’s Heuristics
1.Visibility of system status!
2.Match between system and
real world!
8.Aesthetic and minimalist
design!
9.Help users recognize,
diagnose, and recover from
errors!
3.User control and freedom!
10.Help and Documentation
4.Consistency & Standards!
5.Error prevention!
6.Recognition rather than recall!
7.Flexibility and efficiency of
use!
Ixd Best Practices, March 2014
David Farkas @Dafark8
25. Abby Covert, IA Heuristics
Ixd Best Practices, March 2014
David Farkas @Dafark8
45. Design Patterns
In software engineering, a design pattern is a
general reusable solution to a commonly
occurring problem within a given context in
software design.!
!
!
(wikipedia)
Ixd Best Practices, March 2014
David Farkas @Dafark8