Virtual reality uses software and hardware to generate realistic 3D environments that simulate our senses. It has been in development since the 1950s, starting with early devices like the Sensorama simulator. Modern VR is now used widely for gaming, education, engineering, arts and medicine due to benefits like being able to interact with 3D objects. However, a key challenge is users experiencing disorientation when immersed in virtual worlds. The future of VR looks promising as the technology becomes more advanced and accessible to the public.